16L G40 Stalingradski (Allies +23) vs Talleyrand19 (Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from Tsinghai to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 artillery and 2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Suiyuyan
                2 infantry placed in Shensi
                Chinese undo move 2.
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 fighters moved from French West Africa to Anglo Egyptian Sudan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 fighters moved from French West Africa to Anglo Egyptian Sudan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 armour moved from Eastern Persia to Persia
                1 fighter moved from India to Persia
                2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Nigeria to 82 Sea Zone
                1 armour moved from French West Africa to French Equatorial Africa
                1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
                1 infantry moved from French West Africa to 83 Sea Zone
                1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to Belgian Congo
                1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from India to West India
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Place Units - British
                1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,1,6,4
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Alexandria to Anglo Egyptian Sudan
                2 fighters moved from Alexandria to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                3 transports moved from 98 Sea Zone to 99 Sea Zone
                5 infantry moved from Greece to 99 Sea Zone
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                5 infantry moved from 98 Sea Zone to Egypt
                6 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 factory_minor placed in Egypt
                3 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                3 fighters moved from Queensland to 34 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                3 fighters moved from Queensland to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 34 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Trans-Jordan to Syria
                      French take Syria from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Rhodesia to Anglo Egyptian Sudan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Trans-Jordan to Syria
                      French take Syria from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Rhodesia to Anglo Egyptian Sudan

    Combat - French
                Battle in Anglo Egyptian Sudan
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    French win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - French
                1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                2 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Belgian Congo to Kenya

    Turn Complete - French


  • If I catch you before you take your turn - I had a very important Anzac NCM to do, forgot it and just caught it… if not I understand.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 2 bombers; Remaining resources: 4 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                4 fighters moved from Western Germany to Egypt
                18 armour moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Germany to Romania
                3 artilleries moved from Germany to Poland
                4 mech_infantrys moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                3 armour placed in Romania
                3 artilleries placed in Finland
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • just tell me what it is and you can make it, not going to be a stickler with so much stuff going on on a small screen…you owe me one later though haha…but actually


  • I was just going to write and say that!

    I certainly owe you one. Since this is in writing, it’s now a contract  :-D

    My plan was solid all along, but between doing dishes, laundry, and taking care of my kid I missed it. Thank you.


  • My Anzac destroyer needed to act as a blocker in SZ 55, rather than go to the Carolines.


  • fair enough, and don’t sweat it, so easy to have too much stuff going on to remember one unit move


  • Thank you - and you can collect on your debt however you feel you should - NCM change, or reroll a small battle or something - just name it.

    I usually play in a very forgiving style, like we’re standing over the game board. One of the problems with scrolling on a computer screen is you can’t take in the entire board in a single glance.


  • totally agree


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Slovakia Hungary
                3 mech_infantrys moved from Belarus to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Novgorod to Slovakia Hungary


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Slovakia Hungary
                3 mech_infantrys moved from Belarus to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Novgorod to Slovakia Hungary

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 3 tactical_bombers and 1 transport
                    1 submarine owned by the Russians Submerged
                    Germans win with 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Slovakia Hungary
                    Russians attack with 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 mech_infantrys
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 fighter, 1 infantry and 3 mech_infantrys
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Belarus
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                3 artilleries moved from Novgorod to Belarus
                6 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Russia to Belarus
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 aaGun and 4 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 submarine moved from 92 Sea Zone to 93 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                1 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 infantry and 1 mech_infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs


  • You had great dice that round ~

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