2016 JDOW (Axis) vs strategic planner (allies +24)

  • '15 '14

    2 Kamikaze on the cruiser, the fighter scrambles and the sub submerges.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Japanese scrambles to create a battle in territory 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 5,6
                Battle in 35 Sea Zone
                    ANZAC attack with 1 carrier, 1 cruiser, 2 fighters and 2 transports
                    Japanese defend with 1 fighter and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 cruiser
                Battle in Philippines
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield and 1 harbour

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Combat - French

    Turn Complete - French

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 bombers, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour, 5 artilleries, 3 infantry and 13 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                2 mech_infantrys moved from Rostov to Russia
                1 mech_infantry moved from Ukraine to Russia
                1 mech_infantry moved from Smolensk to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 bomber and 5 tactical_bombers moved from Western Ukraine to Russia
                2 fighters moved from Eastern Poland to Russia
                2 bombers moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to Russia
                1 submarine moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Russia
                    Germans attack with 8 armour, 5 artilleries, 3 bombers, 2 fighters, 3 infantry, 17 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 9 artilleries, 1 factory_major and 18 infantry
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 3 bombers, 2 fighters, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 5 artilleries, 3 infantry and 9 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 9 artilleries and 18 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    British defend with 1 destroyer; Americans defend with 3 transports
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 29
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 3 transports

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                7 infantry moved from Norway to Finland
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 114 Sea Zone to 112 Sea Zone
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                2 fighters moved from Western Germany to Normandy Bordeaux
                7 mech_infantrys moved from Baltic States to Belarus
                1 armour moved from Bessarabia to Belarus
                1 mech_infantry moved from Bessarabia to Belarus
                4 tactical_bombers moved from Russia to Belarus
                2 armour moved from Bessarabia to Belarus
                1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Eastern Poland
                1 bomber moved from Russia to Rostov
                2 bombers moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Southern Italy to Trans-Jordan
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                2 bombers and 2 fighters placed in Western Germany
                1 infantry and 2 mech_infantrys placed in Normandy Bordeaux
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 57 PUs; end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - Russians
                3 armour and 12 infantry moved from Novgorod to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 armour and 12 infantry
                    Germans defend with 1 aaGun, 3 armour, 1 artillery, 1 infantry, 8 mech_infantrys and 4 tactical_bombers
                    5 infantry owned by the Russians and 3 armour owned by the Russians retreated to Novgorod
                    Germans win with 3 armour, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 4 carriers, 3 destroyers, 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                4 fighters moved from Japan to 25 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Malaya to 35 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Tsinghai to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Anhwe to Kweichow
                1 fighter moved from Hunan to Kweichow
                4 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from 35 Sea Zone to Philippines
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to Philippines
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 tactical_bomber moved from Burma to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 3 transports
                    ANZAC defend with 1 carrier, 2 fighters and 2 transports
                    Units damaged: 1 carrier owned by the ANZAC
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 50
                    Casualties for ANZAC: 1 carrier, 2 fighters and 2 transports
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter and 4 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 3 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 artillery and 3 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 3 destroyers, 11 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                    Casualties for Japanese: 1 battleship, 4 carriers, 3 destroyers, 6 fighters and 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Western Australia

    Non Combat Move - Japanese
                2 fighters could not land in 25 Sea Zone and were removed
                3 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                4 infantry moved from India to 39 Sea Zone
                2 artilleries moved from India to 39 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 39 Sea Zone to 56 Sea Zone
                4 infantry moved from 56 Sea Zone to Western Australia
                2 artilleries moved from 56 Sea Zone to Western Australia
                1 fighter moved from Burma to 56 Sea Zone
                1 tactical_bomber moved from Burma to 56 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
                1 aaGun moved from Anhwe to Kweichow
                1 fighter moved from Kweichow to Burma
                1 infantry moved from Sakha to Siberia
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from 35 Sea Zone to Kiangsi
                1 bomber moved from 35 Sea Zone to Kiangsi

    Place Units - Japanese
                2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                1 fighter placed in Japan
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

  • '15 '14

    Btw: This time I played sloppily. I should have taken air craft down and save ships because now 2 planes had to crash.


  • @JDOW:

    Btw: This time I played sloppily. I should have taken air craft down and save ships because now 2 planes had to crash.

    do you want me to change it for you?

  • '15 '14

    Thanks for asking but nope, I just chose the wrong OOL as I clicked to fast throught the battle. It would not be legal to make any changes now (only the last round could have been changed but that was too late already)

    So please proceed with the posted map.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Italian Somaliland to British Somaliland
                1 infantry moved from Ethiopia to British Somaliland
                1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 4 mech_infantrys moved from Egypt to Trans-Jordan

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 carrier, 1 destroyer and 2 fighters
                    Italians defend with 2 transports
                    British win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in British Somaliland
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery and 4 mech_infantrys
                    Germans defend with 2 fighters; Italians defend with 1 artillery and 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 artillery and 4 mech_infantrys
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Algeria to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to 109 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

  • '15 '14

    Sir, you really make me curious :)

    I give you lots of advice in order to help you. Very basic things. In the other game I just told you to not let air idle that could fight because this did cost you the battle at Holland.

    Now you attack the sub at 91 and leave the 2 US bombers idle at Gibraltar. Don’t you look at the air? Do you play too fast? Don’t you care? :)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Syria to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Northwest Persia to Persia
                      Italians take Persia from British

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 4 fighters and 2 submarines
                    British defend with 1 carrier, 1 destroyer and 2 fighters
                    Units damaged: 1 carrier owned by the British
                    retreated to 98 Sea Zone
                    British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -34
                    Casualties for Italians: 3 fighters and 2 submarines
                    Casualties for British: 1 destroyer
                    2 fighters owned by the British forced to land in Egypt

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Syria
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
                1 mech_infantry moved from Bryansk to Caucasus
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun moved from Yugoslavia to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 bombers placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs


  • @JDOW:

    Sir, you really make me curious :)

    I give you lots of advice in order to help you. Very basic things. In the other game I just told you to not let air idle that could fight because this did cost you the battle at Holland.

    Now you attack the sub at 91 and leave the 2 US bombers idle at Gibraltar. Don’t you look at the air? Do you play too fast? Don’t you care? :)

    I do care :) . As far as I know I don’t play too fast, it usually takes me a while to complete my turn. I will say that playing here makes me pay way more attention to detail (which is great).


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
                1 carrier and 1 fighter moved from 62 Sea Zone to 30 Sea Zone
                1 fighter moved from Queensland to 30 Sea Zone
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                2 artilleries and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                1 fighter and 2 infantry moved from Egypt to Trans-Jordan

    Combat - French
                Battle in Trans-Jordan
                    French attack with 1 fighter and 2 infantry
                    Germans defend with 1 fighter
                    French win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 fighter moved from Trans-Jordan to Egypt

    Turn Complete - French

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 bombers, 1 carrier and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                2 bombers moved from Normandy Bordeaux to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                3 armour and 6 mech_infantrys moved from Belarus to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 bomber moved from Rostov to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 bombers moved from Bryansk to Novgorod
                1 armour moved from Russia to Novosibirsk
                      Germans take Samara from Russians
                      Germans take Novosibirsk from Russians
                1 armour moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                6 armour and 8 mech_infantrys moved from Russia to Volgograd
                2 fighters moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                2 tactical_bombers moved from Belarus to Novgorod

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 3,6,3,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Battle in Novgorod
                    Germans attack with 3 armour, 2 bombers, 8 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 5 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -41
                    Casualties for Germans: 3 armour, 1 bomber, 8 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 3 armour and 5 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                    Germans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in 109 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 carrier and 1 fighter
                    Units damaged: 1 carrier owned by the British
                    2 submarines owned by the Germans Submerged
                    British win with 1 fighter remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier
                Battle in Volgograd
                    Germans attack with 6 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 6 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber and 1 fighter
                    British defend with 1 carrier
                    Germans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier
                Cleaning up after air battles
                    1 fighter owned by the British forced to land in United Kingdom

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Urals from Russians to Germans
                EDIT: Removing units owned by Germans from Vologda: 1 infantry
                EDIT: Adding units owned by Germans to Urals: 1 infantry
                EDIT: Turning off Edit Mode
                6 infantry moved from Finland to Norway
                2 fighters moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 tactical_bombers moved from Belarus to Western Germany
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                4 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Novgorod to Western Germany
                3 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Bessarabia to Rostov
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 fighters moved from Volgograd to Northwest Persia
                1 tactical_bomber moved from Volgograd to Northwest Persia

    Place Units - Germans
                1 carrier and 5 transports placed in 112 Sea Zone
                2 artilleries and 2 bombers placed in Western Germany
                1 bomber placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Germans to France: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 64 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

  • '15 '14

    Forgot the obv walkin at Ural. Assume you dont mind.

    And crazy dice at Novo:D

  • '15 '14

    Are you btw familiar with victory conditions in the Pacific?

    You left New South Wales pretty alone now. If I capture it Axis have met victory conditions (assuming I will kill the Chinese at Kwangsi)
    And you have no chance to recapture after I took it.

    So in order to not lose in the next turn you should have put the fighters and inf to NSW.
    As an alternative you could put the carrier to sz61 in order to block the Japanese fleet off.

    Feel free to edit Anzac if you like.

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