I didn’t understand your two phase sea lion plan.
L16 Radiant vs snake11eyes (Allies+19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Archangel
1 armour moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from BritishCombat - Germans
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 armour and 2 bombers
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 bombers in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
Germans win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Poland
1 bomber moved from Belarus to Poland
10 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
2 armour, 11 artilleries, 21 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine
3 artilleries moved from Eastern Poland to Bessarabia
9 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Holland Belgium to Germany
4 infantry moved from Holland Belgium to Western Germany
1 bomber moved from Archangel to Novgorod
1 bomber moved from Archangel to NovgorodPlace Units - Germans
3 artilleries placed in Novgorod
1 factory_minor placed in Romania
5 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,3,5,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
2 infantry moved from Bryansk to Western Ukraine
3 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 armour moved from Russia to Urals
Russians take Urals from GermansCombat - Russians
Battle in Novosibirsk
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
8 infantry moved from Russia to Bryansk
1 bomber moved from Novosibirsk to Bryansk
1 armour moved from Russia to Bryansk
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Korea to ManchuriaPlace Units - Russians
8 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 unit repaired.
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
3 fighters and 5 tactical_bombers moved from Philippines to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
2 bombers moved from Szechwan to 19 Sea Zone
8 mech_infantrys moved from Jehol to Shantung
1 armour moved from Sikang to Turkmenistan
Japanese take Kazakhstan from Russians
Japanese take Turkmenistan from Russians
2 infantry and 3 mech_infantrys moved from Szechwan to Kweichow
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 artillery and 3 infantry moved from Sikang to Szechwan
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 carrier, 2 destroyers and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Tsinghai to NovosibirskCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 carriers, 2 destroyers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 carriers, 2 destroyers and 1 transport in 20 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 carriers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 21 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 21 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 10 fighters and 7 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports
Japanese roll dice for 2 bombers, 10 fighters and 7 tactical_bombers in 19 Sea Zone, round 2 : 14/19 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports in 19 Sea Zone, round 2 : 5/10 hits
4 fighters owned by the Japanese, 1 battleship owned by the Americans, 2 carriers owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 transport owned by the Americans, 1 tactical_bomber owned by the Japanese and 4 fighters owned by the Americans lost in 19 Sea Zone
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Battle in Shantung
Japanese attack with 8 mech_infantrys
Americans defend with 1 artillery
Japanese roll dice for 8 mech_infantrys in Shantung, round 2 : 0/8 hits
Chinese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits
Japanese roll dice for 8 mech_infantrys in Shantung, round 3 : 1/8 hits
Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in GuamNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 aaGun moved from Jehol to Shantung
2 fighters moved from 19 Sea Zone to Kweichow
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from 19 Sea Zone to Japan
1 bomber moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Kwangtung
1 tactical_bomber moved from 19 Sea Zone to Kwangtung
1 tactical_bomber moved from 19 Sea Zone to KwangtungPlace Units - Japanese
1 battleship and 1 destroyer placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,6
Japanese collect 49 PUs (3 lost to blockades); end with 54 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber and 10 submarines; Remaining resources: 5 PUs;Combat Move - Americans
1 mech_infantry moved from Nigeria to French Central Africa
Americans take French Central Africa from Italians
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 6 Sea Zone to 21 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 21 Sea Zone
1 bomber and 1 fighter moved from Manchuria to 21 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
2 submarines moved from 92 Sea Zone to 97 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Philippines
Battle in 21 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport -
Need ool thanks
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sz 97 destroyer, fighter, fighter, fighter, destroyer.
sz 21 carrier, battle, carrier, crusier, fighter, fighter, battle
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forget what I said about sz 97 just realized you only have subs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber and 10 submarines; Remaining resources: 5 PUs;Combat Move - Americans
1 mech_infantry moved from Nigeria to French Central Africa
Americans take French Central Africa from Italians
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 6 Sea Zone to 21 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 21 Sea Zone
1 bomber and 1 fighter moved from Manchuria to 21 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
2 submarines moved from 92 Sea Zone to 97 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Philippines
Battle in 21 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Japanese win, taking Philippines from Japanese with 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 2 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 2 submarines
Italians defend with 2 destroyers and 3 fighters
Italians win with 2 destroyers and 3 fighters remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from French Central Africa to French Equatorial Africa
4 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Eastern United States to Midway
10 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber moved from United Kingdom to 97 Sea ZoneCombat - British
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scramble?
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Yep all 3.
OOL = destroyer, fighter, fighter, destroyer, fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber moved from United Kingdom to 97 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber and 5 submarines
Italians defend with 2 destroyers and 3 fighters
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 bomber and 5 submarines
Casualties for Italians: 2 destroyers and 2 fighters
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 armour moved from Tobruk to Egypt
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from Iraq to Persia
2 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Caucasus to Rostov
1 artillery moved from India to West India
1 fighter and 1 tactical_bomber moved from Burma to West India
2 aaGuns, 2 artilleries and 19 infantry moved from Burma to Shan State
1 battleship moved from 54 Sea Zone to 37 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 factory_minor placed in PersiaTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Bessarabia to Western Ukraine
2 armour and 1 artillery moved from Ukraine to Western Ukraine
1 bomber moved from Greece to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour, 1 artillery, 1 bomber and 5 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 5 infantry in Western Ukraine, round 2 : 4/9 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Germany
5 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Greece to BulgariaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Borneo
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking Borneo from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
3 fighters moved from Queensland to Philippines
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter, 4 infantry and 1 tactical_bomber moved from Ukraine to Rostov
1 bomber moved from Novgorod to Rostov
1 bomber moved from Novgorod to Rostov
1 bomber moved from Poland to Rostov
1 bomber moved from Poland to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
2 armour moved from Novgorod to Eastern PolandCombat - Germans
Battle in Rostov
Germans attack with 4 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 infantry; Russians defend with 1 aaGun and 3 infantry
AA fire in Rostov : 1/3 hits
1 fighter owned by the Germans lost in Rostov
Germans roll dice for 4 bombers, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 5/9 hits
Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits
3 infantry owned by the Russians, 1 aaGun owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 4 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
1 bomber moved from Rostov to Southern Italy
1 bomber moved from Rostov to Southern Italy
1 bomber moved from Rostov to Romania
1 bomber moved from Rostov to Romania
1 tactical_bomber moved from Rostov to Western Ukraine
10 infantry moved from Poland to Eastern Poland
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Bessarabia to Western Ukraine
2 armour, 11 artilleries, 17 infantry and 16 mech_infantrys moved from Ukraine to Western Ukraine
9 infantry moved from Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Baltic StatesPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Romania
1 bomber and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Rostov
1 bomber moved from Bryansk to Novosibirsk
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery moved from Bryansk to Rostov
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Rostov
1 fighter moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 armour moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to VologdaCombat - Russians
Battle in Novosibirsk
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
1 bomber moved from Novosibirsk to Russia
3 aaGuns, 3 armour, 3 artilleries and 46 infantry moved from Bryansk to RussiaPlace Units - Russians
9 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Russians collect 29 PUs (1 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 mech_infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Kiangsu
6 mech_infantrys moved from Shantung to Jehol
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Kiangsi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 armour moved from Turkmenistan to Kazakhstan
1 fighter moved from Kweichow to Kazakhstan
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Kwangtung to Kiangsi
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 fighter moved from 20 Sea Zone to Kiangsu
1 bomber moved from Japan to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 bomber moved from Japan to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to AnhweCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kiangsu
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 6 mech_infantrys in Jehol, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Anhwe
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in KoreaNon Combat Move - Japanese
1 bomber moved from Jehol to Shantung
1 tactical_bomber moved from 43 Sea Zone to Celebes
2 carriers and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 fighter moved from Kiangsu to Shantung
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Anhwe to Shantung
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from Yunnan to Shantung
1 tactical_bomber moved from Anhwe to Shantung
1 fighter moved from Kazakhstan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 artillery and 1 infantry moved from Szechwan to KweichowPlace Units - Japanese
1 destroyer and 7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,3
Japanese collect 40 PUs (6 lost to blockades); end with 44 PUs total