@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L G40 General Sir Douglas Haig(allies) v Lord Plagueis(Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
8 infantry moved from Northern Italy to Southern Italy
2 armour moved from Yugoslavia to Southern Italy
1 artillery moved from Northern Italy to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
8 infantry moved from Northern Italy to Southern Italy
2 armour moved from Yugoslavia to Southern Italy
1 artillery moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 2 armour, 1 artillery and 8 infantry
British defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
British win with 2 armour remaining. Battle score for attacker is -13
Casualties for Italians: 2 armour, 1 artillery and 8 infantry
Casualties for British: 1 artillery, 5 infantry and 2 mech_infantrysNon Combat Move - Italians
Turn Complete - Italians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 3 cruisers, 2 destroyers and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 carrier owned by the ANZAC
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 3 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 27
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - ANZAC
2 infantry moved from Eastern Persia to West India
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
3 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Normandy Bordeaux to Yugoslavia
1 infantry moved from France to Northern Italy
1 infantry moved from France to Western Germany
2 infantry moved from France to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Normandy Bordeaux to Yugoslavia
1 infantry moved from France to Northern Italy
1 infantry moved from France to Western Germany
2 infantry moved from France to Southern FranceCombat - French
Battle in Western Germany
French attack with 1 infantry
Germans defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
French converts factory_major into different units
French win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns
Battle in Yugoslavia
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
French win, taking Yugoslavia from Italians with 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
French attack with 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
French win, taking Southern France from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Northern Italy
French attack with 1 infantry
Italians defend with 1 aaGun and 1 factory_major
French converts factory_major into different units
French win, taking Northern Italy from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - French
2 infantry moved from Libya to TobrukTurn Complete - French
French collect 30 PUs; end with 30 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
17 infantry moved from Poland to Eastern Poland
7 artilleries moved from Poland to Eastern Poland
8 armour moved from Poland to Eastern Poland
19 mech_infantrys moved from Poland to Eastern Poland
7 bombers moved from Germany to France
2 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
5 fighters moved from Germany to France
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
17 infantry moved from Poland to Eastern Poland
7 artilleries moved from Poland to Eastern Poland
8 armour moved from Poland to Eastern Poland
19 mech_infantrys moved from Poland to Eastern Poland
7 bombers moved from Germany to France
2 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
5 fighters moved from Germany to France
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to FranceCombat - Germans
Battle in Western Germany
Germans attack with 1 fighter and 3 mech_infantrys
French defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from French with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Eastern Poland
Germans attack with 8 armour, 7 artilleries, 17 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 8 armour, 7 artilleries, 17 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 7 bombers, 5 fighters and 1 infantry
British defend with 6 fighters; French defend with 1 airfield and 1 factory_minor; Americans defend with 2 infantry
Germans win with 7 bombers and 2 fighters remaining. Battle score for attacker is 33
Casualties for Germans: 3 fighters and 1 infantry
Casualties for British: 6 fighters
Casualties for Americans: 2 infantryNon Combat Move - Germans
6 bombers moved from France to Western Germany
1 bomber moved from France to Western Germany
2 fighters moved from France to Western Germany
3 fighters moved from Western Germany to Germany
7 bombers moved from Western Germany to GermanyPlace Units - Germans
1 bomber, 1 fighter and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 25 PUs; end with 26 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 armour and 1 bomber; Remaining resources: 4 PUs;Combat Move - Russians
3 armour moved from Novgorod to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
20 artilleries moved from Belarus to Eastern Poland
37 infantry moved from Belarus to Eastern Poland
10 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
2 fighters moved from Novgorod to Eastern Poland
1 artillery moved from Novgorod to Baltic States
2 mech_infantrys moved from Russia to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 armour and 1 bomber; Remaining resources: 4 PUs;Combat Move - Russians
3 armour moved from Novgorod to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
20 artilleries moved from Belarus to Eastern Poland
37 infantry moved from Belarus to Eastern Poland
10 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
2 fighters moved from Novgorod to Eastern Poland
1 artillery moved from Novgorod to Baltic States
2 mech_infantrys moved from Russia to BelarusCombat - Russians
Battle in Eastern Poland
Russians attack with 6 armour, 20 artilleries, 2 fighters, 38 infantry, 10 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour, 7 artilleries, 17 infantry and 20 mech_infantrys
Russians win, taking Eastern Poland from Germans with 6 armour, 20 artilleries, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 96
Casualties for Germans: 8 armour, 7 artilleries, 17 infantry and 20 mech_infantrys
Casualties for Russians: 37 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to BelarusPlace Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
1 bomber placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Russians collect 45 PUs; end with 49 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 battleships, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 18 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 battleships, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 18 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 battleships, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 18 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 3 battleships, 3 carriers, 1 cruiser, 3 destroyers and 2 submarines
Americans defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 3 battleships, 3 carriers, 1 cruiser, 3 destroyers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from Korea to JapanPlace Units - Japanese
1 bomber, 1 fighter and 4 mech_infantrys placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,5,6,4,1,6
Japanese collect 29 PUs (4 lost to blockades); end with 30 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour and 9 transports; Remaining resources: 6 PUs;Combat Move - Americans
6 artilleries, 6 infantry and 7 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries, 4 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 cruisers moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
3 cruisers moved from 109 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from French Indo China to Kwangtung
2 armour moved from Kwangsi to Kwangtung
1 bomber moved from United Kingdom to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour and 9 transports; Remaining resources: 6 PUs;Combat Move - Americans
6 artilleries, 6 infantry and 7 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries, 4 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 cruisers moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
3 cruisers moved from 109 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from French Indo China to Kwangtung
2 armour moved from Kwangsi to Kwangtung
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Battle in Holland Belgium
Battle in Kwangtung
Americans attack with 2 armour and 1 fighter
Japanese defend with 1 factory_minor, 1 harbour and 6 mech_infantrys
retreated to Kwangtung
Japanese win, taking Holland Belgium from Germans with 5 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 2 armour
Battle in Denmark
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Kwangtung to KiangsuPlace Units - Americans
9 transports placed in 10 Sea Zone
1 armour placed in Western United States
2 armour placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
12 infantry moved from Kiangsi to Kwangtung
5 infantry moved from Kwangsi to Kwangtung
10 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 fighter moved from Anhwe to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
12 infantry moved from Kiangsi to Kwangtung
5 infantry moved from Kwangsi to Kwangtung
10 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 fighter moved from Anhwe to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 17 infantry
Japanese defend with 1 factory_minor, 1 harbour and 5 mech_infantrys
Chinese win, taking Kwangtung from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 5 mech_infantrys
Casualties for Chinese: 6 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to AnhwePlace Units - Chinese
9 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 armour moved from Southern Italy to Western Germany
1 fighter moved from United Kingdom to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 6 armour and 2 destroyers; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
2 armour moved from Southern Italy to Western Germany
1 fighter moved from United Kingdom to Western GermanyCombat - British
British creates battle in territory 39 Sea Zone
Battle in Western Germany
British attack with 2 armour and 1 fighter
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Western Germany from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Western Germany to Northern Italy
6 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to Malaya
3 fighters moved from Kwangsi to Malaya
5 infantry moved from Yunnan to French Indo ChinaPlace Units - British
2 destroyers placed in 110 Sea Zone
6 armour placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
British collect 44 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 cruisers; Remaining resources: 3 PUs;Combat Move - ANZAC
3 cruisers moved from 42 Sea Zone to 54 Sea Zone
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to 54 Sea Zone





