LIGA RELONCHIS V3 G40 Alberto (Allies +27) vs Rubioton (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                4 armour, 14 artilleries, 1 infantry and 20 mech_infantrys moved from Ukraine to Rostov

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 armour, 14 artilleries, 1 infantry and 20 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Rostov from Russians with 4 armour, 14 artilleries and 20 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Ukraine to Rostov
                2 fighters and 1 tactical_bomber moved from Ukraine to Southern Italy
                1 bomber moved from Germany to Western Germany
                2 mech_infantrys moved from Germany to Yugoslavia
                5 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Western Ukraine to Rostov
                5 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 aaGun and 1 infantry moved from Archangel to Belarus
                1 armour and 3 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Germany to Eastern Poland
                1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Novgorod to Karelia

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                2 mech_infantrys placed in Novgorod
                1 infantry placed in France
                3 fighters and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,4
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 6 infantry
        Western Germany : 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Germany : 1 factory_major
        Southern Italy : 2 fighters and 1 tactical_bomber
        Belarus : 1 flag, 1 aaGun, 1 armour and 4 infantry
        Karelia : 1 flag, 2 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 2 aaGuns, 4 armour, 14 artilleries and 21 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 5 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 11 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 2 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 67
        Russians : 22 / 26
        Japanese : 64 / 75
        Americans : 49 / 65
        Chinese : 2 / 3
        British : 36 / 36
        UK_Pacific : 5 / 7
        Italians : 11 / 15
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                2 infantry moved from Novosibirsk to Urals
                1 mech_infantry moved from Caucasus to Novosibirsk
                1 mech_infantry moved from Caucasus to Iraq
                2 infantry moved from Buryatia to Amur
                4 artilleries moved from Tambov to Samara
                19 infantry moved from Tambov to Russia
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Russia
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                1 infantry moved from Burma to India
                      Japanese take India from UK_Pacific

    Combat - Japanese

    Non Combat Move - Japanese
                1 infantry moved from Shensi to Kweichow
                1 aaGun moved from Kweichow to Anhwe
                1 mech_infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 infantry moved from Sikang to Szechwan
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from Malaya to Anhwe
                1 tactical_bomber moved from Malaya to French Indo China
                1 fighter moved from Japan to Anhwe
                3 infantry moved from Shan State to Burma
                3 fighters and 3 tactical_bombers moved from 38 Sea Zone to French Indo China
                3 fighters moved from Burma to French Indo China
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 transport moved from 26 Sea Zone to 30 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                4 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 factory_minor and 5 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 5 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 artilleries and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 aaGun, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Ceylon : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 10 artilleries and 12 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        Johnston Island : 1 flag
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 airfield, 1 armour, 4 bombers, 1 factory_minor, 6 fighters, 1 harbour, 2 mech_infantrys and 5 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 airfield
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 59 / 67
        Russians : 23 / 23
        Japanese : 67 / 89
        Americans : 49 / 65
        Chinese : 2 / 3
        British : 36 / 36
        UK_Pacific : 2 / 0
        Italians : 11 / 15
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 bombers; Remaining resources: 5 PUs;

    Combat Move - Americans
                7 fighters moved from Caucasus to Ukraine
                1 bomber moved from Caucasus to Ukraine

    Combat - Americans
                Air Battle in Ukraine
                    Americans attacks with 8 units heading to Ukraine
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                7 fighters moved from Ukraine to Syria
                1 tactical_bomber moved from Caucasus to Syria
                1 bomber moved from Ukraine to Syria
                1 bomber moved from Caucasus to Syria
                1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                5 bombers moved from Western United States to United Kingdom
                1 bomber moved from Queensland to Western United States
                4 bombers moved from Guam to Tsinghai
                9 fighters moved from Guam to Northern Territory

    Place Units - Americans
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 2 cruisers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
                2 destroyers moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from West India to India
                1 bomber moved from Caucasus to India

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in India
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from India to Persia
                2 tactical_bombers moved from Caucasus to Persia
                1 fighter moved from Caucasus to Persia
                2 fighters moved from Caucasus to Russia
                1 tactical_bomber moved from Caucasus to Russia
                2 mech_infantrys moved from Persia to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 armour moved from Trans-Jordan to Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Tsinghai to Turkmenistan
                1 mech_infantry moved from Caucasus to Turkmenistan
                1 mech_infantry moved from Caucasus to Turkmenistan
                1 mech_infantry moved from Caucasus to Persia

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 fighters placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Italians
                3 artilleries and 3 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 3 artilleries and 3 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Bryansk from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Ukraine to Bryansk
                8 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,1
                Italians collect 5 PUs (7 lost to blockades); end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Malta : 1 flag
        Tunisia : 1 flag
        Western Germany : 3 fighters
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 8 infantry and 3 mech_infantrys
        Libya : 1 armour, 1 artillery and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Bryansk : 1 flag, 1 aaGun, 3 artilleries and 2 infantry
        Eastern Poland : 1 flag
        93 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 22 / 23
        Japanese : 61 / 89
        Americans : 49 / 69
        Chinese : 5 / 5
        British : 41 / 41
        UK_Pacific : 5 / 5
        Italians : 12 / 13
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry moved from Tobruk to Alexandria

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Queensland to West India

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                2 infantry moved from Tobruk to Alexandria

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Tambov
                2 mech_infantrys moved from Ukraine to Tambov
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                2 armour moved from Rostov to Volgograd
                20 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour and 20 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Novgorod
                2 mech_infantrys moved from Novgorod to Karelia
                1 armour and 3 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Eastern Poland to Germany
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Germany
                1 fighter moved from Southern Italy to Germany
                1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
                2 mech_infantrys moved from Yugoslavia to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 aaGun moved from Rostov to Volgograd
                2 armour moved from Ukraine to Bryansk
                8 mech_infantrys moved from Ukraine to Bryansk
                1 infantry moved from Western Germany to France
                2 artilleries moved from Rostov to Volgograd
                1 aaGun, 2 armour and 12 artilleries moved from Rostov to Bryansk

    Place Units - Germans
                1 airfield placed in Germany
                3 mech_infantrys placed in Novgorod
                3 infantry and 7 mech_infantrys placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,5
                Germans collect 58 PUs (7 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour, 6 infantry, 9 mech_infantrys and 1 tactical_bomber
        Germany : 1 airfield, 1 factory_major, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Holland Belgium : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag, 4 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 aaGun, 5 armour, 12 artilleries, 3 infantry and 11 mech_infantrys
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 3 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor and 19 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 1 airfield and 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        114 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 65 / 78
        Russians : 16 / 23
        Japanese : 61 / 89
        Americans : 49 / 69
        Chinese : 5 / 5
        British : 36 / 41
        UK_Pacific : 5 / 5
        Italians : 11 / 13
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Russians creates battle in territory 114 Sea Zone
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
                    1 submarine owned by the Russians Submerged

    Non Combat Move - Russians
                2 infantry moved from Urals to Nenetsia
                1 fighter moved from Vologda to Nenetsia
                1 mech_infantry moved from Novosibirsk to Nenetsia
                2 mech_infantrys moved from Russia to Nenetsia
                1 tactical_bomber moved from Vologda to Russia
                2 infantry moved from Samara to Russia
                4 artilleries moved from Samara to Russia
                1 infantry moved from Samara to Kazakhstan
                2 infantry moved from Amur to Buryatia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 19 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Burma to India
                2 bombers and 1 fighter moved from French Indo China to India
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 bomber moved from French Indo China to Sikang
                1 bomber moved from French Indo China to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
                5 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry, 4 tactical_bombers and 2 transports moved from 26 Sea Zone to 10 Sea Zone
                4 infantry moved from 10 Sea Zone to Western United States
                4 fighters and 4 tactical_bombers moved from 10 Sea Zone to Western United States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Burma to India
                2 bombers and 1 fighter moved from French Indo China to India
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 bomber moved from French Indo China to Sikang
                1 bomber moved from French Indo China to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
                5 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry, 4 tactical_bombers and 2 transports moved from 26 Sea Zone to 10 Sea Zone
                4 infantry moved from 10 Sea Zone to Western United States
                4 fighters and 4 tactical_bombers moved from 10 Sea Zone to Western United States

    Combat - Japanese
                Battle in Guam
                Battle in Western United States
                    Japanese attack with 4 fighters, 4 infantry and 4 tactical_bombers
                    Americans defend with 4 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
                    Americans win, taking Guam from Americans with 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 53
                    Casualties for Americans: 4 aaGuns, 6 bombers and 1 infantry
                    Casualties for Japanese: 3 fighters and 4 infantry
                    1 fighter owned by the Japanese and 4 tactical_bombers owned by the Japanese retreated
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 2 bombers, 1 fighter and 3 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from India to Yunnan
                1 bomber moved from Sikang to French Indo China
                2 bombers moved from India to French Indo China
                1 bomber moved from Shensi to French Indo China
                1 infantry moved from Jehol to Chahar
                2 mech_infantrys moved from Anhwe to Jehol
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Anhwe to Kweichow
                1 infantry moved from Shan State to Burma
                1 artillery and 2 infantry moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
                3 mech_infantrys moved from Malaya to Yunnan
                1 fighter and 4 tactical_bombers moved from Western United States to 10 Sea Zone
                3 fighters moved from Japan to 10 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 33 Sea Zone
                2 fighters and 3 tactical_bombers moved from French Indo China to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                4 fighters placed in Japan
                2 armour and 1 mech_infantry placed in Manchuria
                3 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Jehol : 1 flag, 2 mech_infantrys
        Manchuria : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Yunnan : 1 flag, 6 armour, 1 fighter and 7 mech_infantrys
        Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 1 aaGun, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 11 artilleries and 12 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Wake Island : 1 flag, 1 airfield
        Johnston Island : 1 flag
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Amur : 1 flag, 5 infantry
        French Indo China : 1 flag, 1 airfield, 1 armour, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag, 1 airfield
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        21 Sea Zone : 1 transport
        10 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports
        6 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 64 / 78
        Russians : 16 / 19
        Japanese : 66 / 86
        Americans : 49 / 69
        Chinese : 4 / 5
        British : 36 / 41
        UK_Pacific : 2 / 0
        Italians : 11 / 13
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 5 bombers and 1 transport; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                4 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                6 bombers moved from United Kingdom to Karelia

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Karelia
                    Americans attack with 6 bombers
                    Germans defend with 4 mech_infantrys
                    Americans win, taking 93 Sea Zone from Italians with 5 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Americans: 1 bomber
                Battle in Norway

    Non Combat Move - Americans
                5 bombers moved from Karelia to Nenetsia
                6 fighters moved from 112 Sea Zone to United Kingdom
                1 battleship, 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                7 fighters and 1 tactical_bomber moved from Syria to Russia
                1 fighter moved from Western United States to Eastern United States
                2 infantry moved from Western United States to Central United States
                3 mech_infantrys moved from Western United States to Central United States
                2 bombers moved from Syria to United Kingdom
                4 bombers moved from Tsinghai to Russia
                4 bombers moved from Russia to Nenetsia

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,5,5,4,2,1,5,3,2,4,5,1,2,1,1,4,1,1,1
                Americans collect 40 PUs (12 lost to blockades); end with 42 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Tsinghai to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                2 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from West India to India
                1 fighter and 1 tactical_bomber moved from Persia to India
                1 bomber moved from Persia to India
                1 fighter and 1 tactical_bomber moved from Persia to Caucasus
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Caucasus
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield and 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in India
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 bomber moved from India to Persia
                1 fighter moved from India to West India
                1 tactical_bomber moved from India to West India
                1 armour moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                3 mech_infantrys moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Turkmenistan to Eastern Persia
                1 mech_infantry moved from Tsinghai to Turkmenistan
                2 mech_infantrys moved from Tsinghai to Kansu
                7 fighters and 1 tactical_bomber moved from Russia to Norway
                2 fighters moved from United Kingdom to Norway
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from 112 Sea Zone to Norway
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 carrier, 2 cruisers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Caucasus to Persia
                1 tactical_bomber moved from Caucasus to Persia
                4 artilleries moved from Northwest Persia to Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt

    Place Units - British
                3 mech_infantrys placed in Persia
                1 transport placed in 81 Sea Zone
                2 fighters placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 38 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 13 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                3 mech_infantrys moved from Northern Italy to Yugoslavia
                1 aaGun, 1 artillery and 8 infantry moved from Northern Italy to Southern Italy
                3 fighters moved from Western Germany to Novgorod

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,3,6,1
                Italians collect 5 PUs (7 lost to blockades); end with 18 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag
        Malta : 1 flag
        Tunisia : 1 flag, 1 armour, 1 artillery and 3 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
        Bryansk : 1 flag, 1 aaGun, 3 artilleries and 2 infantry
        Eastern Poland : 1 flag
        Novgorod : 3 fighters
        Yugoslavia : 3 mech_infantrys

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 18 / 19
        Japanese : 62 / 86
        Americans : 52 / 57
        Chinese : 5 / 7
        British : 36 / 38
        UK_Pacific : 5 / 5
        Italians : 12 / 18
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from West India to Russia
                2 infantry moved from Alexandria to Egypt
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                3 infantry moved from New South Wales to Queensland
                2 mech_infantrys moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from West India to Russia
                2 infantry moved from Alexandria to Egypt
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                3 infantry moved from New South Wales to Queensland
                2 mech_infantrys moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

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