Posted it over there!
Thank you too and of course good luck in the rest of the tournament as well!
LIGA RELONCHIS V3 G40 Alberto (Allies +27) vs Rubioton (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 4 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_PacificCombat - Japanese
Non Combat Move - Japanese
1 infantry moved from Shensi to Kweichow
1 aaGun moved from Kweichow to Anhwe
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Sikang to Szechwan
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Malaya to Anhwe
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Japan to Anhwe
3 infantry moved from Shan State to Burma
3 fighters and 3 tactical_bombers moved from 38 Sea Zone to French Indo China
3 fighters moved from Burma to French Indo China
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Japanese
3 infantry placed in Manchuria
3 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 factory_minor and 5 infantry
Shensi : 1 flag
Yunnan : 1 flag, 5 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 artilleries and 2 infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Ceylon : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 10 artilleries and 12 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Johnston Island : 1 flag
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 4 infantry
Midway : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 armour, 4 bombers, 1 factory_minor, 6 fighters, 1 harbour, 2 mech_infantrys and 5 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 airfield
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport
39 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 59 / 67
Russians : 23 / 23
Japanese : 67 / 89
Americans : 49 / 65
Chinese : 2 / 3
British : 36 / 36
UK_Pacific : 2 / 0
Italians : 11 / 15
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 bombers; Remaining resources: 5 PUs;Combat Move - Americans
7 fighters moved from Caucasus to Ukraine
1 bomber moved from Caucasus to UkraineCombat - Americans
Air Battle in Ukraine
Americans attacks with 8 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Americans
7 fighters moved from Ukraine to Syria
1 tactical_bomber moved from Caucasus to Syria
1 bomber moved from Ukraine to Syria
1 bomber moved from Caucasus to Syria
1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
5 bombers moved from Western United States to United Kingdom
1 bomber moved from Queensland to Western United States
4 bombers moved from Guam to Tsinghai
9 fighters moved from Guam to Northern TerritoryPlace Units - Americans
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Tsinghai to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 2 cruisers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 destroyers moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from West India to India
1 bomber moved from Caucasus to IndiaCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from India to Persia
2 tactical_bombers moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
2 fighters moved from Caucasus to Russia
1 tactical_bomber moved from Caucasus to Russia
2 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Trans-Jordan to Persia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tsinghai to Turkmenistan
1 mech_infantry moved from Caucasus to Turkmenistan
1 mech_infantry moved from Caucasus to Turkmenistan
1 mech_infantry moved from Caucasus to PersiaPlace Units - British
1 submarine placed in 98 Sea Zone
2 fighters placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 3 artilleries and 3 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Bryansk
8 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,1
Italians collect 5 PUs (7 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Malta : 1 flag
Tunisia : 1 flag
Western Germany : 3 fighters
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 8 infantry and 3 mech_infantrys
Libya : 1 armour, 1 artillery and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Bryansk : 1 flag, 1 aaGun, 3 artilleries and 2 infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 67
Russians : 22 / 23
Japanese : 61 / 89
Americans : 49 / 69
Chinese : 5 / 5
British : 41 / 41
UK_Pacific : 5 / 5
Italians : 12 / 13
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Tobruk to AlexandriaCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Queensland to West IndiaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
2 infantry moved from Tobruk to AlexandriaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Tambov
2 mech_infantrys moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour moved from Rostov to Volgograd
20 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 20 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 aaGun moved from Belarus to Novgorod
2 mech_infantrys moved from Novgorod to Karelia
1 armour and 3 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Germany
3 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Germany
1 fighter moved from Southern Italy to Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
2 mech_infantrys moved from Yugoslavia to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 aaGun moved from Rostov to Volgograd
2 armour moved from Ukraine to Bryansk
8 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Western Germany to France
2 artilleries moved from Rostov to Volgograd
1 aaGun, 2 armour and 12 artilleries moved from Rostov to BryanskPlace Units - Germans
1 airfield placed in Germany
3 mech_infantrys placed in Novgorod
3 infantry and 7 mech_infantrys placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,5
Germans collect 58 PUs (7 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour, 6 infantry, 9 mech_infantrys and 1 tactical_bomber
Germany : 1 airfield, 1 factory_major, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Holland Belgium : 2 infantry
Belarus : 1 flag
Karelia : 1 flag, 4 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 aaGun, 5 armour, 12 artilleries, 3 infantry and 11 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor and 19 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 airfield and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
114 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 78
Russians : 16 / 23
Japanese : 61 / 89
Americans : 49 / 69
Chinese : 5 / 5
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 11 / 13
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Russians creates battle in territory 114 Sea Zone
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
1 submarine owned by the Russians SubmergedNon Combat Move - Russians
2 infantry moved from Urals to Nenetsia
1 fighter moved from Vologda to Nenetsia
1 mech_infantry moved from Novosibirsk to Nenetsia
2 mech_infantrys moved from Russia to Nenetsia
1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Samara to Russia
4 artilleries moved from Samara to Russia
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Amur to BuryatiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 4 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Burma to India
2 bombers and 1 fighter moved from French Indo China to India
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Anhwe to Suiyuyan
1 bomber moved from French Indo China to Sikang
1 bomber moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
5 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry, 4 tactical_bombers and 2 transports moved from 26 Sea Zone to 10 Sea Zone
4 infantry moved from 10 Sea Zone to Western United States
4 fighters and 4 tactical_bombers moved from 10 Sea Zone to Western United States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 4 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Burma to India
2 bombers and 1 fighter moved from French Indo China to India
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Anhwe to Suiyuyan
1 bomber moved from French Indo China to Sikang
1 bomber moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
5 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry, 4 tactical_bombers and 2 transports moved from 26 Sea Zone to 10 Sea Zone
4 infantry moved from 10 Sea Zone to Western United States
4 fighters and 4 tactical_bombers moved from 10 Sea Zone to Western United StatesCombat - Japanese
Battle in Guam
Battle in Western United States
Japanese attack with 4 fighters, 4 infantry and 4 tactical_bombers
Americans defend with 4 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
Americans win, taking Guam from Americans with 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 53
Casualties for Americans: 4 aaGuns, 6 bombers and 1 infantry
Casualties for Japanese: 3 fighters and 4 infantry
1 fighter owned by the Japanese and 4 tactical_bombers owned by the Japanese retreated
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 2 bombers, 1 fighter and 3 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter moved from India to Yunnan
1 bomber moved from Sikang to French Indo China
2 bombers moved from India to French Indo China
1 bomber moved from Shensi to French Indo China
1 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Anhwe to Jehol
1 infantry moved from Jehol to Chahar
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 fighter and 4 tactical_bombers moved from Western United States to 10 Sea Zone
3 fighters moved from Japan to 10 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 33 Sea Zone
2 fighters and 3 tactical_bombers moved from French Indo China to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to KweichowPlace Units - Japanese
1 transport placed in 6 Sea Zone
4 fighters placed in Japan
2 armour and 1 mech_infantry placed in Manchuria
3 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 66 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Jehol : 1 flag, 2 mech_infantrys
Manchuria : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Yunnan : 1 flag, 6 armour, 1 fighter and 7 mech_infantrys
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 aaGun, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 11 artilleries and 12 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Wake Island : 1 flag, 1 airfield
Johnston Island : 1 flag
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Amur : 1 flag, 5 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 airfield
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
21 Sea Zone : 1 transport
10 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports
6 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 64 / 78
Russians : 16 / 19
Japanese : 66 / 86
Americans : 49 / 69
Chinese : 4 / 5
British : 36 / 41
UK_Pacific : 2 / 0
Italians : 11 / 13
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 bombers and 1 transport; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
6 bombers moved from United Kingdom to KareliaCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Karelia
Americans attack with 6 bombers
Germans defend with 4 mech_infantrys
Americans win, taking 93 Sea Zone from Italians with 5 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 1 bomber
Battle in NorwayNon Combat Move - Americans
5 bombers moved from Karelia to Nenetsia
6 fighters moved from 112 Sea Zone to United Kingdom
1 battleship, 1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
7 fighters and 1 tactical_bomber moved from Syria to Russia
1 fighter moved from Western United States to Eastern United States
2 infantry moved from Western United States to Central United States
3 mech_infantrys moved from Western United States to Central United States
2 bombers moved from Syria to United Kingdom
4 bombers moved from Tsinghai to Russia
4 bombers moved from Russia to NenetsiaPlace Units - Americans
1 transport placed in 101 Sea Zone
5 bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,5,5,4,2,1,5,3,2,4,5,1,2,1,1,4,1,1,1
Americans collect 40 PUs (12 lost to blockades); end with 42 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
2 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Persia to India
1 bomber moved from Persia to India
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in Caucasus
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 mech_infantry
British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in India
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber moved from India to Persia
1 fighter moved from India to West India
1 tactical_bomber moved from India to West India
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Tsinghai to Turkmenistan
2 mech_infantrys moved from Tsinghai to Kansu
7 fighters and 1 tactical_bomber moved from Russia to Norway
2 fighters moved from United Kingdom to Norway
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 carrier, 2 cruisers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Persia
4 artilleries moved from Northwest Persia to Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptPlace Units - British
3 mech_infantrys placed in Persia
1 transport placed in 81 Sea Zone
2 fighters placed in EgyptTurn Complete - British
British collect 36 PUs; end with 38 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 13 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 3 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
3 mech_infantrys moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 8 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Western Germany to NovgorodTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,3,6,1
Italians collect 5 PUs (7 lost to blockades); end with 18 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Malta : 1 flag
Tunisia : 1 flag, 1 armour, 1 artillery and 3 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Bryansk : 1 flag, 1 aaGun, 3 artilleries and 2 infantry
Eastern Poland : 1 flag
Novgorod : 3 fighters
Yugoslavia : 3 mech_infantrysProduction/PUs Summary :
Germans : 59 / 78
Russians : 18 / 19
Japanese : 62 / 86
Americans : 52 / 57
Chinese : 5 / 7
British : 36 / 38
UK_Pacific : 5 / 5
Italians : 12 / 18
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from West India to Russia
2 infantry moved from Alexandria to Egypt
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from New South Wales to Queensland
2 mech_infantrys moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from West India to Russia
2 infantry moved from Alexandria to Egypt
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from New South Wales to Queensland
2 mech_infantrys moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 6 armour and 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 112 Sea Zone
3 mech_infantrys moved from Tambov to Samara
3 mech_infantrys moved from Volgograd to Kazakhstan
2 armour, 2 artilleries and 2 mech_infantrys moved from Volgograd to CaucasusCombat - Germans
Germans creates battle in territory 114 Sea Zone
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports; Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 2 transports
Casualties for Americans: 1 transport
Battle in Kazakhstan
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 2 artilleries and 2 mech_infantrys
British defend with 1 infantry; Russians defend with 1 airfield
Germans win, taking Caucasus from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 infantry moved from Smolensk to Archangel
7 mech_infantrys moved from Bryansk to Archangel
1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from 112 Sea Zone to Bryansk
3 bombers moved from Western Germany to Bryansk
4 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
2 fighters and 1 tactical_bomber moved from Germany to Novgorod
1 mech_infantry moved from Germany to Baltic States
9 mech_infantrys moved from Western Germany to Poland
7 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Novgorod to Bryansk
6 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to CaucasusPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
3 fighters placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5,1,2
Germans collect 57 PUs (6 lost to blockades); end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Poland : 9 mech_infantrys
Germany : 1 airfield and 1 factory_major
Holland Belgium : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 1 mech_infantry
Bryansk : 1 aaGun, 5 armour, 12 artilleries, 4 bombers, 3 infantry and 11 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry and 7 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 9 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Caucasus : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries and 9 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 2 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 63 / 72
Russians : 14 / 19
Japanese : 62 / 86
Americans : 52 / 57
Chinese : 5 / 7
British : 36 / 38
UK_Pacific : 5 / 5
Italians : 12 / 18
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
4 infantry moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
3 infantry moved from Russia to Samara
1 fighter moved from Nenetsia to SamaraCombat - Russians
Battle in Kazakhstan
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians win, taking Kazakhstan from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
2 aaGuns moved from Tsinghai to Kansu
2 infantry moved from Olgiy to Kansu
1 fighter moved from Samara to Kansu
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Vologda to Novosibirsk
2 mech_infantrys moved from Nenetsia to Novosibirsk
1 mech_infantry moved from Nenetsia to Russia
2 infantry moved from Nenetsia to UralsPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total





