here we go
Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
British take 72 Sea Zone from Neutral
British take 71 Sea Zone from Neutral
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 cruiser and 3 destroyers moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Alexandria to Libya
British take Libya from Italians
1 armour moved from Alexandria to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 79 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Alexandria to EgyptPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 99 Sea Zone
2 artilleries moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Eastern Poland
1 bomber moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
4 infantry moved from Bessarabia to Ukraine
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from FrenchCombat - Italians
Battle in 99 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Ukraine
Italians attack with 2 artilleries and 4 infantry
Russians defend with 1 factory_minor and 4 infantry
Russians win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 2 artilleries and 4 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Russians to Italians
EDIT: Changing ownership of Nenetsia from Russians to Italians
EDIT: Removing units owned by Italians from Belarus: 1 armour
EDIT: Adding units owned by Italians to Nenetsia: 1 armour
EDIT: Turning off Edit Mode
1 bomber moved from Eastern Poland to Southern Italy
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
2 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Kenya to Italian Somaliland
3 fighters moved from 99 Sea Zone to Southern Italy
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 aaGun moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 28 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs -
Fucking christ your Ukraine bastards slaughtered those Italians.
But that’s okay. I snuck into Iraq.
I forgot to take my free blitzes with my Italian tank because for some reason I was thinking it was a non-com, but I’m dumb. I edited those in on the non-com section in between hiding TripleA from my co-workers as they walked by.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to TunisiaTurn Complete - French
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Still not invading shit with ANZAC?
I’ll get to my German turn when I’m home later tonight. I’m +7 hours from you.
This is the moment of truth for Germany. They have two big things to do this round, and if one of them fails, they might be fucked. If both fail, then it’s all up to Japan.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
5 armour and 1 mech_infantry moved from Bessarabia to Ukraine
11 artilleries moved from Belarus to Smolensk
5 mech_infantrys moved from Belarus to Smolensk
3 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Baltic States to Smolensk
3 submarines moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from France to 110 Sea Zone
8 armour moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Vyborg
3 tactical_bombers moved from Belarus to Smolensk -
I need scrambles (well, scramble) in 110.
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By sea then. Yes, scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
5 armour and 1 mech_infantry moved from Bessarabia to Ukraine
11 artilleries moved from Belarus to Smolensk
5 mech_infantrys moved from Belarus to Smolensk
3 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Baltic States to Smolensk
3 submarines moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from France to 110 Sea Zone
8 armour moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Vyborg
3 tactical_bombers moved from Belarus to SmolenskCombat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Finland
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 5 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 8 armour, 11 artilleries, 3 infantry, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 2 armour, 3 artilleries and 6 infantry
Germans win, taking Smolensk from Russians with 8 armour, 11 artilleries, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour, 3 artilleries and 6 infantry
Battle in Vyborg
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers, 2 destroyers, 2 fighters and 3 submarines
British defend with 3 destroyers, 1 fighter, 1 submarine and 1 transport; Americans defend with 1 cruiser, 2 destroyers and 3 transports
Germans win with 3 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 76
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for British: 3 destroyers, 1 fighter, 1 submarine and 1 transport
Casualties for Americans: 1 cruiser, 2 destroyers and 3 transportsNon Combat Move - Germans
3 bombers and 2 fighters moved from 110 Sea Zone to Western Germany
1 aaGun moved from Western Germany to France
1 infantry moved from Western Germany to France
3 tactical_bombers moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Vyborg to Norway
1 submarine moved from 93 Sea Zone to 95 Sea ZonePlace Units - Germans
1 bomber placed in Western Germany
1 tactical_bomber placed in Western Germany
3 artilleries placed in France
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 2 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Archangel
Russians take Archangel from Italians
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Italians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Urals
3 artilleries, 3 fighters and 1 tactical_bomber moved from Russia to SamaraPlace Units - Russians
1 armour and 2 tactical_bombers placed in Volgograd
3 infantry placed in Novgorod
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Kweichow
Japanese take Kweichow from Chinese
5 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Sikang
2 artilleries moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Kansu
2 bombers moved from Kwangsi to Kansu
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from BritishCombat - Japanese
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 3 infantry
Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Suiyuyan to Kansu
2 bombers moved from Kansu to Anhwe
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
4 fighters and 3 tactical_bombers moved from Chahar to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
3 submarines moved from 20 Sea Zone to 35 Sea Zone
3 submarines moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 4 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Iraq
4 artilleries moved from India to West IndiaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
2 transports placed in 36 Sea Zone
Japanese undo move 3.
1 transport placed in 36 Sea Zone
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 1 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 74 to 84
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 7 submarines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 74 to 84
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 7 submarines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 7 submarines, 3 tactical_bombers and 3 transports
Japanese defend with 1 submarine
Americans win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 7 submarines, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
2 aaGuns, 1 carrier, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux
8 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery and 3 destroyers; Remaining resources: 3 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from Ethiopia to Italian Somaliland
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery and 3 destroyers; Remaining resources: 3 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from Ethiopia to Italian Somaliland
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from ItaliansCombat - British
Battle in Italian Somaliland
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
3 destroyers moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Tanganyika Territory to Kenya
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 artillery placed in Union of South Africa
3 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Western Ukraine to Baltic States
5 infantry moved from Northern Italy to Southern France
5 artilleries moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Syria
1 bomber moved from Southern Italy to Baltic States
1 fighter moved from Southern Italy to Syria
1 fighter moved from Southern Italy to Southern France
1 armour moved from Nenetsia to UralsCombat - Italians
Battle in Urals
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 5 artilleries, 1 fighter and 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 5 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Italians attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Syria from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
2 fighters moved from Syria to Greece
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Baltic States to Romania
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
3 submarines and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Western Ukraine to Baltic States
5 infantry moved from Northern Italy to Southern France
5 artilleries moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Syria
1 bomber moved from Southern Italy to Baltic States
1 fighter moved from Southern Italy to Syria
1 fighter moved from Southern Italy to Southern France
1 armour moved from Nenetsia to UralsCombat - Italians
Battle in Urals
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 5 artilleries, 1 fighter and 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 5 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Italians attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Syria from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
2 fighters moved from Syria to Greece
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Baltic States to Romania
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
3 submarines and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from French West Africa: 1 infantry
EDIT: Adding units owned by Italians to Gold Coast: 1 infantry
EDIT: Changing ownership of Gold Coast from British to Italians
EDIT: Changing PUs for Italians from 37 to 38
EDIT: Turning off Edit Mode -
Use the second one. I undid a lot of moves (you can see it in the game history) and mistakenly undid my Gold Coast free attack. Also, it tells me there’s an error when it tries to upload the game, but it uploads anyway.
The Italians are barely making enough, I think, to keep their recent middle east holdings, and to keep America busy on Gibraltar for an extra turn.





