@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            3 bombers moved from Bryansk to Russia
            3 fighters moved from Bryansk to Russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            3 bombers moved from Bryansk to Russia
            3 fighters moved from Bryansk to Russia
Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                Bombing raid in Russia rolls: 3,3,3 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total.
            Cleaning up after air battles
Non Combat Move - Germans
            3 bombers moved from Russia to Bryansk
            3 fighters moved from Russia to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            2 tactical_bombers moved from Novgorod to Bryansk
            7 infantry moved from Novgorod to Belarus
            1 infantry moved from Belarus to Bryansk
            3 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Poland to Western Ukraine
            1 armour moved from Caucasus to Northwest Persia
            1 carrier, 1 cruiser and 2 transports moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            2 submarines moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            5 bombers moved from Bryansk to Western Germany
            5 bombers moved from Bryansk to Western Germany
            1 fighter moved from Western Germany to 97 Sea Zone
            1 mech_infantry moved from Western Germany to Yugoslavia
Place Units - Germans
            2 infantry placed in Western Germany
            2 armour and 1 mech_infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Volgograd
            2 armour and 1 mech_infantry placed in Novgorod
            1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
            Germans collect 59 PUs; end with 59 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 21 PUs;
            Russians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Place Units - Russians
            1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,2,2,6,3,5,5,6,3,2
            Russians collect 19 PUs (2 lost to blockades); end with 21 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 2 infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
            2 bombers moved from India to Iraq
            3 infantry moved from India to 39 Sea Zone
            3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 5 tactical_bombers moved from India to Persia
            2 infantry moved from 80 Sea Zone to Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 2 infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
            2 bombers moved from India to Iraq
            3 infantry moved from India to 39 Sea Zone
            3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 5 tactical_bombers moved from India to Persia
            2 infantry moved from 80 Sea Zone to Persia
Combat - Japanese
            Battle in Persia
                Japanese attack with 1 fighter, 2 infantry and 5 tactical_bombers
                British defend with 1 armour, 1 factory_minor and 2 fighters
                Japanese win, taking Persia from British with 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour and 2 fighters
            Battle in Iraq
                Japanese attack with 2 bombers
                British defend with 1 armour
                Japanese win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
Non Combat Move - Japanese
            2 bombers moved from Iraq to Northwest Persia
            2 tactical_bombers moved from Persia to 80 Sea Zone
            1 fighter and 3 tactical_bombers moved from Persia to Northwest Persia
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
            2 infantry placed in India
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,5,2,3,6,2,1,4,5,6,2,4,6,5,5,6,3
            Japanese collect 5 PUs (8 lost to blockades); end with 7 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            4 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            2 bombers moved from Korea to Japan
            1 carrier and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
            4 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
            2 carriers, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
            Air Battle in Japan
                Americans attacks with 7 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                Bombing raid in Japan rolls: 8,3 and causes: 6 damage to unit: factory_major
                Bombing raid in Japan causes 6 damage total.
            Battle in Gibraltar
                Americans attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                Germans defend with 1 harbour and 1 mech_infantry
                Americans win, taking Gibraltar from Germans with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in India
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                Americans win, taking India from Japanese, taking Malaya from ANZAC, taking Kwangtung from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Cleaning up after air battles
Non Combat Move - Americans
            4 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
            1 armour and 1 infantry moved from 38 Sea Zone to Burma
            4 fighters moved from Japan to 6 Sea Zone
            2 bombers and 1 fighter moved from Japan to Korea
Place Units - Americans
            2 carriers and 2 transports placed in 101 Sea Zone
            4 fighters placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 60 PUs; end with 62 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            8 infantry moved from Yunnan to Szechwan
            1 fighter moved from Burma to Szechwan
            19 infantry moved from Burma to Yunnan
Non Combat Move - Chinese
Place Units - Chinese
            2 artilleries and 5 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
            British buy 1 airfield, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Combat - British
Non Combat Move - British
            3 fighters moved from United Kingdom to Gibraltar
Place Units - British
            1 airfield placed in Gibraltar
            1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,5
            British collect 23 PUs (6 lost to blockades); end with 23 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs
Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs total
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
            3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Tobruk to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from Northwest Persia to Trans-Jordan
                  Italians take Iraq from Russians
                  Italians take Trans-Jordan from British
            1 armour moved from Kazakhstan to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Timguska
                  Italians take Timguska from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
            3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Tobruk to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from Northwest Persia to Trans-Jordan
                  Italians take Iraq from Russians
                  Italians take Trans-Jordan from British
            1 armour moved from Kazakhstan to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Timguska
                  Italians take Timguska from Russians
Combat - Italians
            Battle in Egypt
                Italians attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
                ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 harbour and 1 infantry
                Italians win, taking Egypt from British with 3 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for ANZAC: 2 infantry
                Casualties for French: 2 infantry
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - Italians
            1 bomber and 2 fighters moved from Egypt to Tobruk
            1 fighter moved from Tobruk to Southern Italy
Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 26 PUs; end with 28 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
            ANZAC buy 1 battleship and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 carrier moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
            1 armour and 1 infantry moved from 39 Sea Zone to India
Place Units - ANZAC
            1 battleship placed in 62 Sea Zone
            1 fighter placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
            Germans buy 5 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            4 armour, 5 artilleries, 5 bombers, 4 fighters, 18 infantry, 4 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
            2 armour and 1 mech_infantry moved from Volgograd to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Russia
            1 mech_infantry moved from Western Ukraine to Russia
            1 infantry moved from Smolensk to Russia
            14 bombers moved from Western Germany to Russia
            1 armour moved from Northwest Persia to Syria
                  Germans take Syria from French
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
            Germans buy 5 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            4 armour, 5 artilleries, 5 bombers, 4 fighters, 18 infantry, 4 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
            2 armour and 1 mech_infantry moved from Volgograd to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Russia
            1 mech_infantry moved from Western Ukraine to Russia
            1 infantry moved from Smolensk to Russia
            14 bombers moved from Western Germany to Russia
            1 armour moved from Northwest Persia to Syria
                  Germans take Syria from French
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
Combat - Germans
            Battle in Russia
                Germans attack with 8 armour, 5 artilleries, 19 bombers, 4 fighters, 19 infantry, 7 mech_infantrys and 5 tactical_bombers
                Russians defend with 8 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 4 fighters, 47 infantry and 1 tactical_bomber
                Germans captures 24PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 armour and 9 bombers remaining. Battle score for attacker is -106
                Casualties for Germans: 7 armour, 5 artilleries, 10 bombers, 4 fighters, 19 infantry, 7 mech_infantrys and 5 tactical_bombers
                Casualties for Russians: 8 aaGuns, 6 artilleries, 4 fighters, 47 infantry and 1 tactical_bomber
Non Combat Move - Germans
            1 mech_infantry moved from Yugoslavia to 97 Sea Zone
            1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from 98 Sea Zone to Egypt
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 97 Sea Zone to Egypt
            7 infantry moved from Belarus to Bryansk
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 fighter moved from Western Germany to Southern Italy
            9 bombers moved from Russia to Bryansk
Place Units - Germans
            3 infantry placed in France
            5 armour and 5 mech_infantrys placed in Germany
            2 fighters placed in Novgorod
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
            Germans collect 64 PUs; end with 88 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
this ones over. I have the 8 vcs I need and I don’t see you getting one back in a turn…
good game. would you like to do a rematch?. also please post.
Yeah, sure I’ll have a rematch. Wanna simply switch sides with the same bid amount?
sure sounds good, start when your ready.
Do you wanna change your pieces? I only meant the allies +18 part, not the specific placement.
yeah,
bid sub sea zone 98
art alex
art in anglo,
inf in new gunea
+1 ipc britsh