Kzinti (Axis) vs Paksos (Allies + 15)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 89 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                      Americans take 101 Sea Zone from Germans
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 88 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 89 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 89 Sea Zone to Eastern United States
                4 bombers moved from Eastern United States to United Kingdom
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                1 infantry placed in Szechwan
                Chinese undo move 3.
                1 infantry placed in Sikang
                Chinese undo move 4.
                Chinese undo move 3.
                Chinese undo move 2.
                Chinese undo move 1.

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Persia to Syria
                1 fighter moved from Persia to Trans-Jordan
                1 battleship, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from Rhodesia to Union of South Africa
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from West India to India


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 5 artilleries and 1 fighter; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Persia to Syria
                1 fighter moved from Persia to Trans-Jordan
                1 battleship, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from Rhodesia to Union of South Africa
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from West India to India

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Syria
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Syria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Syria to Iraq

    Place Units - British
                3 artilleries placed in Persia
                1 fighter placed in United Kingdom
                2 artilleries placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,5,4,4
                British collect 30 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Alexandria to Trans-Jordan
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Syria
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 armour moved from 98 Sea Zone to Syria
                1 fighter moved from Alexandria to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Syria
                    Italians attack with 1 armour and 4 infantry
                    British defend with 1 artillery
                    Italians win, taking Syria from British with 1 armour and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 bomber moved from Trans-Jordan to Egypt
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Alexandria to Trans-Jordan
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Syria
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 armour moved from 98 Sea Zone to Syria
                1 fighter moved from Alexandria to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Syria
                    Italians attack with 1 armour and 4 infantry
                    British defend with 1 artillery
                    Italians win, taking Syria from British with 1 armour and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 bomber moved from Trans-Jordan to Egypt
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Alexandria to Trans-Jordan
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Syria
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 armour moved from 98 Sea Zone to Syria
                1 fighter moved from Alexandria to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Syria
                    Italians attack with 1 armour and 4 infantry
                    British defend with 1 artillery
                    Italians win, taking Syria from British with 1 armour and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 bomber moved from Trans-Jordan to Egypt
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Libya to Tunisia

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 8x factory_major; Remaining resources: 48 PUs;
                Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from 96 Sea Zone to Iraq
                1 tactical_bomber moved from 96 Sea Zone to Iraq
                1 tactical_bomber moved from Southern Italy to Iraq
                2 bombers moved from Western Germany to Iraq
                1 mech_infantry moved from Germany to Baltic States
                1 tactical_bomber moved from Western Germany to Baltic States
                1 fighter moved from Western Germany to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 artilleries moved from Eastern Poland to Western Ukraine
                9 armour moved from Eastern Poland to Western Ukraine
                19 infantry moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Poland to Western Ukraine
                7 artilleries moved from Poland to Eastern Poland
                1 infantry moved from Germany to Poland
                3 armour moved from Germany to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Western Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Southern France to Northern Italy
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 carrier moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 116 Sea Zone to 123 Sea Zone
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Bessarabia to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 9 armour, 5 artilleries, 20 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 9 armour, 5 artilleries, 20 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
                    British defend with 2 fighters and 1 tactical_bomber
                    Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 fighters and 1 tactical_bomber
                Battle in Baltic States
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Baltic States to Eastern Poland
                1 fighter moved from Baltic States to Germany
                1 fighter moved from Western Germany to Germany
                1 fighter moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 tactical_bomber moved from Iraq to Syria
                1 tactical_bomber moved from Iraq to Syria
                1 bomber moved from Iraq to Syria
                1 bomber moved from Iraq to Syria
                1 artillery moved from 98 Sea Zone to Syria
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                2 tactical_bombers moved from Western Germany to Eastern Poland

    Place Units - Germans
                2 fighters and 7 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
                EDIT: Adding units owned by Germans to Poland: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns, 2 armour, 8 artilleries, 1 bomber, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Rostov to Volgograd
                2 aaGuns and 22 infantry moved from Novgorod to Archangel

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 1 factory_minor and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 10 PUs;

    Combat Move - Japanese
                4 infantry moved from Manchuria to Amur
                1 armour moved from Jehol to Amur
                3 mech_infantrys moved from Jehol to Amur
                2 bombers moved from Jehol to Amur
                1 bomber moved from Japan to Amur
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                3 fighters moved from Anhwe to Amur
                3 tactical_bombers moved from Anhwe to Amur
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery moved from Kwangsi to Yunnan
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                3 fighters moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from Kweichow to Amur

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Amur
                    Japanese attack with 1 armour, 4 bombers, 3 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry
                    Japanese win with 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is -20
                    Casualties for Russians: 2 aaGuns and 12 infantry
                    Casualties for Japanese: 1 armour, 3 fighters, 6 infantry and 3 mech_infantrys
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Jehol
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 bomber moved from Amur to Japan
                1 bomber moved from Amur to Japan
                1 bomber moved from Amur to Japan
                1 bomber moved from Amur to Manchuria
                1 bomber moved from Manchuria to Jehol
                3 tactical_bombers moved from Amur to Manchuria
                1 infantry moved from Jehol to Manchuria
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                2 fighters moved from Hunan to Kweichow
                2 tactical_bombers moved from Hunan to Kweichow
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                3 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from Caroline Islands to 35 Sea Zone
                3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                2 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 bomber placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 1 factory_minor and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 10 PUs;

    Combat Move - Japanese
                4 infantry moved from Manchuria to Amur
                1 armour moved from Jehol to Amur
                3 mech_infantrys moved from Jehol to Amur
                2 bombers moved from Jehol to Amur
                1 bomber moved from Japan to Amur
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                3 fighters moved from Anhwe to Amur
                3 tactical_bombers moved from Anhwe to Amur
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery moved from Kwangsi to Yunnan
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                3 fighters moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from Kweichow to Amur

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Amur
                    Japanese attack with 1 armour, 4 bombers, 3 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry
                    Japanese win with 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is -20
                    Casualties for Russians: 2 aaGuns and 12 infantry
                    Casualties for Japanese: 1 armour, 3 fighters, 6 infantry and 3 mech_infantrys
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Jehol
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 bomber moved from Amur to Japan
                1 bomber moved from Amur to Japan
                1 bomber moved from Amur to Japan
                1 bomber moved from Amur to Manchuria
                1 bomber moved from Manchuria to Jehol
                3 tactical_bombers moved from Amur to Manchuria
                1 infantry moved from Jehol to Manchuria
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                2 fighters moved from Hunan to Kweichow
                2 tactical_bombers moved from Hunan to Kweichow
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                3 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from Caroline Islands to 35 Sea Zone
                3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                2 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 bomber placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 1 factory_minor and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 10 PUs;

    Combat Move - Japanese
                4 infantry moved from Manchuria to Amur
                1 armour moved from Jehol to Amur
                3 mech_infantrys moved from Jehol to Amur
                2 bombers moved from Jehol to Amur
                1 bomber moved from Japan to Amur
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                3 fighters moved from Anhwe to Amur
                3 tactical_bombers moved from Anhwe to Amur
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery moved from Kwangsi to Yunnan
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                3 fighters moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from Kweichow to Amur

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Amur
                    Japanese attack with 1 armour, 4 bombers, 3 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry
                    Japanese win with 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is -20
                    Casualties for Russians: 2 aaGuns and 12 infantry
                    Casualties for Japanese: 1 armour, 3 fighters, 6 infantry and 3 mech_infantrys
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Jehol
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 bomber moved from Amur to Japan
                1 bomber moved from Amur to Japan
                1 bomber moved from Amur to Japan
                1 bomber moved from Amur to Manchuria
                1 bomber moved from Manchuria to Jehol
                3 tactical_bombers moved from Amur to Manchuria
                1 infantry moved from Jehol to Manchuria
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                2 fighters moved from Hunan to Kweichow
                2 tactical_bombers moved from Hunan to Kweichow
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                3 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from Caroline Islands to 35 Sea Zone
                3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                2 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 bomber placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 2 tactical_bombers
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode


  • Rough turn for Japan.  Anyway please note I tried to edit two tactical bombers from the Phillipines to the carriers to fill them up OK.  Carriers should have three fighters and three tactical bombers.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 bomber moved from Eastern United States to West Indies
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                2 fighters moved from 101 Sea Zone to West Indies
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from 42 Sea Zone to Java


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 bomber moved from Eastern United States to West Indies
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                2 fighters moved from 101 Sea Zone to West Indies
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Malaya
                Battle in West Indies
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Malaya from Japanese, taking West Indies from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 bomber and 1 infantry
                Battle in Gibraltar
                Battle in Java

    Non Combat Move - Americans
                2 fighters moved from West Indies to 88 Sea Zone
                1 carrier moved from 101 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                Americans undo move 1.
                2 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British

    Non Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                3 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                British collect 27 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 81 Sea Zone
                1 bomber moved from Egypt to Persia
                2 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from British
                4 infantry moved from Syria to Iraq
                1 armour moved from Syria to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 fighter moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 cruiser, 2 destroyers and 1 submarine
                    French defend with 1 destroyer
                    Italians win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Anglo Egyptian Sudan to Syria
                1 bomber moved from Persia to Syria

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
                EDIT: Turning off Edit Mode
                3 infantry placed in Southern Italy
                4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,5
                Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 81 Sea Zone
                1 bomber moved from Egypt to Persia
                2 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from British
                4 infantry moved from Syria to Iraq
                1 armour moved from Syria to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 fighter moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 cruiser, 2 destroyers and 1 submarine
                    French defend with 1 destroyer
                    Italians win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Anglo Egyptian Sudan to Syria
                1 bomber moved from Persia to Syria

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
                EDIT: Turning off Edit Mode
                3 infantry placed in Southern Italy
                4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,5
                Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs

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