@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L G40 DutchmanD (Allies +14) v Marakanda (Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hunan to Kweichow
2 artilleries moved from Hunan to Kiangsi
1 mech_infantry moved from Anhwe to Kiangsi
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 destroyers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Hunan to 43 Sea Zone
1 bomber moved from Hunan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Japan to Kiangsi
2 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
1 bomber and 1 tactical_bomber moved from Hunan to Kiangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo -
Scramble SZ54?
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Sorry, full scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Hunan to Kweichow
2 artilleries moved from Hunan to Kiangsi
1 mech_infantry moved from Anhwe to Kiangsi
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 destroyers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Hunan to 43 Sea Zone
1 bomber moved from Hunan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Japan to Kiangsi
2 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
1 bomber and 1 tactical_bomber moved from Hunan to Kiangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 destroyers and 2 fighters
ANZAC defend with 1 cruiser, 2 fighters and 1 transport
Japanese roll dice for 2 destroyers and 2 fighters in 54 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 cruiser, 2 fighters and 1 transport in 54 Sea Zone, round 2 : 2/3 hits
2 destroyers owned by the Japanese and 1 cruiser owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 fighters in 54 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 2 fighters and 1 transport in 54 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 fighter in 54 Sea Zone, round 4 : 1/1 hits
ANZAC roll dice for 1 fighter and 1 transport in 54 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
ANZAC win with 1 transport remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 cruiser and 2 fighters
Casualties for Japanese: 2 destroyers and 2 fighters
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 4/5 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Malaya
Battle in Shan State
Battle in Java
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific, taking Java from ANZAC, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/9 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/8 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery moved from Sakha to Amur
1 armour moved from Soviet Far East to Amur
1 bomber moved from 43 Sea Zone to Hainan
1 bomber moved from 37 Sea Zone to Hainan
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsu
1 fighter moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to Kiangsu
2 bombers moved from Kiangsi to Kiangsu
2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
1 artillery and 1 infantry moved from Korea to Amur
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to Kiangsu
1 tactical_bomber moved from Kwangtung to KiangsuPlace Units - Japanese
1 factory_minor placed in Manchuria
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 56 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 bombers, 4 fighters and 7 tactical_bombers
Kiangsi : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Hainan : 2 bombers and 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 3 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour, 2 artilleries and 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
43 Sea Zone : 1 flag, 1 submarine and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
35 Sea Zone : 1 submarine
20 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 carrier and 2 destroyersProduction/PUs Summary :
Germans : 42 / 56
Russians : 31 / 39
Japanese : 53 / 66
Americans : 52 / 52
Chinese : 4 / 13
British : 25 / 28
UK_Pacific : 13 / 30
Italians : 21 / 31
ANZAC : 11 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
3 bombers placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to SzechwanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to SzechwanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 2 infantry
EDIT: Adding units owned by Chinese to Yunnan: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 armour moved from Yunnan to Shensi
2 mech_infantrys moved from Yunnan to Shensi
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
retreated to 109 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win, taking Shensi from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Malaya
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Malaya
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from 109 Sea Zone to United Kingdom
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 bomber moved from Gibraltar to Persia
4 fighters moved from Gibraltar to French Equatorial Africa
1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Iraq
5 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Malaya to YunnanPlace Units - British
2 fighters placed in 80 Sea Zone
1 artillery placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
3 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,6,1,5,6,1,4
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 3 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to Bryansk
1 bomber moved from Eastern Poland to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Albania
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
3 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern Italy
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
Albania : 1 bomber
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Bryansk : 1 flag, 2 armour
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 56
Russians : 30 / 39
Japanese : 48 / 66
Americans : 52 / 75
Chinese : 8 / 14
British : 28 / 28
UK_Pacific : 14 / 13
Italians : 21 / 32
ANZAC : 11 / 26
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Bump
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Bump
Sorry. Wife had a baby over the weekend. Little hectic here. Hopefully will get back on track shortly.
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Ah, no worries. Congratulations! Take all the time you need.
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So, I am going to go ahead and resign. I am sorry. Having 2 children under 15 months is demanding much more of my time than I had anticipated; and a new project at work is just killing every free moment. I may be able to continue in a few months, but that wouldn’t be fair to you. Thank you for agreeing to play me, and sorry again.





