no thank you!
15L DutchmanD (Allies+15) vs Boldfresh (Axis) GAME 1
-
Use the 2nd Map, I edited the red sea dd
-
my typical sweet convoy rolls! lol
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Slovakia Hungary to Bessarabia
Italians take Bessarabia from Russians
1 artillery and 1 infantry moved from Syria to Iraq
1 bomber moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Kenya to Tanganyika TerritoryCombat - Italians
Battle in Tanganyika Territory
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians win, taking Tanganyika Territory from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Iraq
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Italians win, taking Iraq from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Greece
2 fighters moved from Libya to Greece
2 aaGuns and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Southern France to Yugoslavia
4 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 infantry moved from British Somaliland to Italian Somaliland
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea ZonePlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 97 Sea Zone
Italians undo move 1.
1 transport placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs -
hang on may need an edit.
-
nah let’s just go with it - don’t want to overthink things during a walk in the park.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
-
bout friggin time!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese -
kami orders zone 35
-
uh no thanks iceman
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from Java to Yunnan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Tunisia to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 4 infantry moved from 96 Sea Zone to Malta
2 fighters and 3 tactical_bombers moved from Syria to Egypt
1 bomber moved from Southern Italy to Egypt
3 bombers moved from Western Germany to Egypt
1 bomber moved from Southern Italy to EgyptCombat - Germans
Battle in Malta
Germans attack with 2 artilleries and 4 infantry
British defend with 1 aaGun and 1 infantry
Germans win, taking Malta from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Egypt
Germans attack with 5 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 bomber, 2 fighters, 1 harbour and 1 tactical_bomber
Germans win with 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomberNon Combat Move - Germans
5 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern Italy
2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
2 artilleries and 8 infantry moved from Romania to Bessarabia
3 armour moved from Greece to Romania
1 infantry moved from Yugoslavia to Romania
3 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Normandy Bordeaux to France
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to France
2 aaGuns moved from Germany to Western Germany
3 aaGuns moved from Poland to GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
Non Combat Move - Russians
1 armour, 2 infantry and 3 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Belarus to Novgorod
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Caucasus
1 fighter moved from Szechwan to Sikang
1 fighter moved from Szechwan to Caucasus
1 fighter moved from Russia to Caucasus
4 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
4 aaGuns, 2 artilleries and 18 infantry moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 aaGuns and 10 infantry moved from Amur to BuryatiaPlace Units - Russians
3 armour placed in Novgorod
1 infantry placed in Ukraine
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
Non Combat Move - Russians
1 armour, 2 infantry and 3 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Belarus to Novgorod
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Caucasus
1 fighter moved from Szechwan to Sikang
1 fighter moved from Szechwan to Caucasus
1 fighter moved from Russia to Caucasus
4 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
4 aaGuns, 2 artilleries and 18 infantry moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 aaGuns and 10 infantry moved from Amur to BuryatiaPlace Units - Russians
3 armour placed in Novgorod
1 infantry placed in Ukraine
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery
EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Anhwe to Kansu
2 fighters and 2 tactical_bombers moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
3 fighters moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kiangsi
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter moved from French Indo China to KiangsiCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 5 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking Kwangtung from UK_Pacific, taking 35 Sea Zone from ANZAC with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery and 4 infantry moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 armour moved from French Indo China to Hunan
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 carriers, 2 cruisers and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Kansu to Hunan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsi to 36 Sea Zone
1 aaGun and 4 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from Kiangsi to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Kweichow to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total -
here’s the map with the german slow stack advancing. undid because of the aa guns then didn’t redo - only wanted to bring one.
-
holy cow you moved?
-
oh wait, no that was me.
-
You are on a three day rotation…





