@zarhunter here’s the file ^
15L G40 wheatbeer (Axis) vs Adam514 (Allies +19) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 98 Sea Zone to 81 Sea Zone
2 aaGuns, 4 artilleries and 8 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Holland Belgium to France
2 aaGuns, 3 artilleries and 4 infantry moved from Western Germany to France
1 bomber moved from France to Egypt
1 armour, 2 artilleries and 1 infantry moved from Archangel to BelarusPlace Units - Italians
1 aaGun, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 50 / 59
Russians : 29 / 32
Japanese : 43 / 47
Americans : 59 / 79
Chinese : 8 / 8
British : 26 / 27
UK_Pacific : 10 / 10
Italians : 17 / 22
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Java
1 fighter moved from Sumatra to India
1 submarine moved from 41 Sea Zone to 80 Sea Zone
1 cruiser moved from 41 Sea Zone to 80 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New ZealandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
6 bombers moved from Novgorod to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 6 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 6 bombers and 2 mech_infantrys in Bryansk, round 2 : 6/8 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from France to Egypt
1 fighter and 3 tactical_bombers moved from Western Germany to Egypt
1 infantry moved from Iraq to Persia
1 carrier and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Normandy Bordeaux to France
7 artilleries and 3 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun, 11 artilleries and 26 infantry moved from Novgorod to Karelia
14 armour and 2 mech_infantrys moved from Archangel to Novgorod
1 mech_infantry moved from Karelia to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
4 artilleries and 6 infantry moved from Western Germany to Germany
1 mech_infantry moved from Ukraine to Romania
2 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Western Germany to Southern Italy
6 bombers moved from Bryansk to Egypt
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Archangel to Belarus
1 armour moved from Germany to Romania
1 infantry moved from France to Western Germany
3 armour moved from Germany to RomaniaPlace Units - Germans
2 fighters placed in Western Germany
3 artilleries placed in Ukraine
6 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,6,5,6,4,6,5,2,5,4,5,2,2,5,3,2,3,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUsProduction/PUs Summary :
Germans : 53 / 63
Russians : 26 / 32
Japanese : 43 / 47
Americans : 59 / 79
Chinese : 8 / 8
British : 26 / 27
UK_Pacific : 10 / 10
Italians : 17 / 22
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 fighter moved from Russia to Caucasus
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
2 artilleries and 13 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Russians take 93 Sea Zone from Italians
1 mech_infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 artilleries and 13 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 artilleries and 13 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Tambov to Bryansk
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Timguska to Kansu
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
1 fighter moved from Tsinghai to Novosibirsk
1 fighter moved from Caucasus to Tambov
2 infantry moved from Volgograd to Tambov
1 aaGun moved from Russia to Tambov
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Siberia to Amur
1 aaGun and 3 infantry moved from Buryatia to Amur
2 aaGuns, 4 artilleries and 15 infantry moved from Finland to Norway
3 infantry moved from Russia to Tambov
1 aaGun and 41 infantry moved from Russia to Bryansk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Russians collect 29 PUs (3 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 airfield, 3 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
9 artilleries and 9 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
2 bombers moved from Persia to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 9 artilleries and 9 infantry
British defend with 1 infantry
Japanese roll dice for 9 artilleries and 9 infantry in Burma, round 2 : 5/18 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 9 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kweichow to Yunnan
2 mech_infantrys moved from Hunan to Shan State
3 mech_infantrys moved from Hunan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 tactical_bomber moved from Kweichow to Shan State
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 artilleries and 3 infantry moved from Jehol to Anhwe
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 carrier moved from 81 Sea Zone to 96 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
1 armour moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from Philippines to Shan State
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 aaGun and 2 infantry placed in Persia
1 airfield placed in Shan State
2 artilleries and 1 infantry placed in Manchuria
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1,4,1,2,1,1,6,5,2,5,5,5,6,4,4,3,2,5
Japanese collect 42 PUs (2 lost to blockades); end with 42 PUs totalProduction/PUs Summary :
Germans : 47 / 63
Russians : 32 / 36
Japanese : 44 / 42
Americans : 59 / 79
Chinese : 8 / 8
British : 26 / 27
UK_Pacific : 9 / 10
Italians : 17 / 22
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 77 Sea Zone to 76 Sea Zone
5 fighters and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea ZoneCombat - Americans
Battle in 76 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 96 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery and 3 infantry moved from 80 Sea Zone to Eastern Persia
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
5 fighters moved from 76 Sea Zone to Alexandria
1 bomber and 3 fighters moved from 96 Sea Zone to Alexandria
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from 98 Sea Zone to Alexandria
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 submarines moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 92 Sea Zone to 109 Sea Zone
7 fighters moved from Finland to BryanskPlace Units - Americans
6 bombers placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Americans collect 56 PUs (3 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 artillery and 5 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to SuiyuyanPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 1 bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 aaGun, 1 artillery, 1 bomber and 16 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
1 battleship moved from 80 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Algeria to Libya
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Gibraltar to Alexandria
1 fighter moved from United Kingdom to 92 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea ZonePlace Units - British
1 airfield placed in Alexandria
1 bomber placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 2 submarines moved from 81 Sea Zone to 80 Sea Zone
1 bomber and 1 fighter moved from Egypt to 80 Sea Zone
1 artillery and 1 infantry moved from Belarus to Archangel
1 armour moved from Belarus to ArchangelCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines
Americans defend with 2 transports; ANZAC defend with 1 cruiser and 1 submarine
Italians roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 80 Sea Zone
2 transports owned by the Americans lost in 80 Sea Zone
Italians roll dice for 2 submarines in 80 Sea Zone, round 3 : 0/2 hits
Italians win, taking 80 Sea Zone from British with 1 bomber, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 32
Casualties for ANZAC: 1 cruiser and 1 submarine
Casualties for Americans: 2 transports
Battle in Archangel
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery moved from Belarus to Eastern Poland
1 fighter moved from 80 Sea Zone to Persia
2 aaGuns, 4 artilleries and 10 infantry moved from Southern Italy to Northern Italy
2 aaGuns, 3 artilleries and 5 infantry moved from France to Northern Italy
1 cruiser moved from 81 Sea Zone to 77 Sea Zone
1 bomber moved from 80 Sea Zone to Persia
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to PersiaPlace Units - Italians
1 armour and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,5
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 47 / 63
Russians : 31 / 36
Japanese : 43 / 42
Americans : 59 / 77
Chinese : 9 / 11
British : 26 / 26
UK_Pacific : 9 / 9
Italians : 18 / 23
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to 72 Sea Zone
2 fighters moved from Java to Queensland
1 fighter and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Gibraltar to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 carrier moved from 81 Sea Zone to 98 Sea Zone
4 bombers, 2 fighters and 4 tactical_bombers moved from Egypt to 98 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 bomber moved from Egypt to 98 Sea Zone -
scramble SZ98?
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Nope.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 carrier moved from 81 Sea Zone to 98 Sea Zone
4 bombers, 2 fighters and 4 tactical_bombers moved from Egypt to 98 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 bomber moved from Egypt to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 5 bombers, 1 carrier, 2 fighters and 4 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 2 transports; Americans defend with 1 destroyer and 6 transports
Germans roll dice for 5 bombers, 1 carrier, 2 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 7/11 hits
Americans roll dice for 1 cruiser, 2 destroyers and 8 transports in 98 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Germans
1 destroyer owned by the Americans, 1 cruiser owned by the British, 4 transports owned by the Americans and 1 destroyer owned by the British lost in 98 Sea Zone
2 transports owned by the British and 2 transports owned by the Americans lost in 98 Sea Zone
Germans win with 5 bombers, 1 carrier, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 84
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Casualties for Americans: 1 destroyer and 6 transports
Battle in Northwest Persia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Northwest Persia
retreated to Northwest Persia
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
14 armour and 4 mech_infantrys moved from Novgorod to Vyborg
1 aaGun, 7 artilleries and 3 infantry moved from Poland to Eastern Poland
4 armour and 3 mech_infantrys moved from Romania to Bessarabia
4 armour and 3 mech_infantrys moved from Bessarabia to Eastern Poland
3 artilleries moved from Ukraine to Bessarabia
1 aaGun moved from Southern Italy to Northern Italy
4 mech_infantrys moved from Southern Italy to Greater Southern Germany
10 artilleries and 7 infantry moved from Germany to Poland
1 aaGun, 11 artilleries and 25 infantry moved from Karelia to Finland
1 aaGun, 4 artilleries and 4 infantry moved from France to Western Germany
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Persia
2 tactical_bombers moved from 98 Sea Zone to Persia
5 bombers moved from 98 Sea Zone to Eastern Poland
1 aaGun moved from Belarus to Archangel
1 infantry moved from Western Germany to Germany
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 bomber moved from Northwest Persia to PersiaPlace Units - Germans
1 submarine placed in 112 Sea Zone
8 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Germans collect 49 PUs; end with 50 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 49 / 57
Russians : 29 / 36
Japanese : 43 / 42
Americans : 59 / 77
Chinese : 9 / 11
British : 26 / 26
UK_Pacific : 9 / 9
Italians : 18 / 23
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 airfield and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Northwest Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 2 mech_infantrys
Italians defend with 1 mech_infantry
Russians win, taking Iraq from Germans with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Sikang to Szechwan
1 infantry and 1 mech_infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
1 aaGun and 4 infantry moved from Amur to Buryatia
1 aaGun, 2 artilleries and 50 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 aaGun, 1 fighter and 5 infantry moved from Tambov to Bryansk
1 infantry moved from Vologda to Smolensk
1 aaGun and 6 infantry moved from Novosibirsk to Vologda
1 fighter moved from Novosibirsk to Bryansk
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Russians
1 airfield placed in Bryansk
7 infantry placed in Russia
Russians undo move 2.
2 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,6,3,3
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Persia to Iraq
2 fighters and 3 tactical_bombers moved from Persia to Iraq
9 artilleries and 8 infantry moved from Burma to India
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from ChineseCombat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking 44 Sea Zone from Americans, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Iraq, round 2 : 3/6 hits
Russians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Iraq
Japanese win, taking Iraq from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in India
Japanese attack with 9 artilleries and 8 infantry
British defend with 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 9 artilleries and 8 infantry in India, round 2 : 6/17 hits
UK_Pacific roll dice for 2 infantry and 1 mech_infantry in India, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 9 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Iraq to Persia
3 artilleries and 3 infantry moved from Manchuria to Jehol
2 carriers, 4 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 armour and 2 mech_infantrys moved from Yunnan to Malaya
1 mech_infantry moved from Shan State to Malaya
5 mech_infantrys moved from Burma to India
1 mech_infantry moved from Shan State to India
1 cruiser moved from 37 Sea Zone to 79 Sea Zone
2 fighters moved from Shan State to 79 Sea Zone
1 battleship moved from 37 Sea Zone to 79 Sea Zone
2 fighters and 3 tactical_bombers moved from Shan State to Persia
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 carrier moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from Shan State to Persia
1 bomber moved from Szechwan to Persia
1 bomber moved from Kweichow to Persia
1 tactical_bomber moved from Shan State to Philippines
1 fighter moved from Shan State to Persia
3 artilleries and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Yunnan to Malaya
1 armour and 1 mech_infantry moved from Yunnan to IndiaPlace Units - Japanese
1 artillery and 2 infantry placed in Persia
1 armour, 1 artillery and 1 infantry placed in Manchuria
3 infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 45 / 57
Russians : 34 / 40
Japanese : 51 / 65
Americans : 59 / 77
Chinese : 6 / 11
British : 26 / 26
UK_Pacific : 6 / 0
Italians : 15 / 23
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Alexandria to Egypt
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
3 fighters moved from Alexandria to 76 Sea Zone
1 tactical_bomber moved from 72 Sea Zone to 76 Sea Zone
1 bomber and 2 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to 76 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 carrier
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in 76 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantryNon Combat Move - Americans
4 fighters moved from 98 Sea Zone to Eastern Persia
1 bomber moved from 98 Sea Zone to Eastern Persia
4 fighters and 1 tactical_bomber moved from 76 Sea Zone to Eastern Persia
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 fighter moved from 72 Sea Zone to 71 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 6 submarines moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
7 fighters moved from Bryansk to Eastern Persia
6 bombers moved from Eastern United States to Gibraltar
1 submarine moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 destroyer and 3 submarines placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 1.
1 destroyer and 2 submarines placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 artilleries and 7 infantry moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kansu
2 infantry moved from Shensi to Kansu
4 infantry moved from Shensi to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total





