@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Liga Relonchis V.1 G40 albertorelonchis (Allies+20) vs Maese_Bolo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Romania to Greece
Germans take Bulgaria from British
1 mech_infantry moved from Romania to Albania
Italians take Albania from British
1 armour moved from Kazakhstan to Turkey
Germans take Caucasus from Russians
2 bombers moved from India to Turkey
2 mech_infantrys moved from Kazakhstan to Volgograd
5 bombers moved from India to Volgograd
1 infantry moved from Southern France to Spain
Germans take Spain from Americans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to RomaniaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 5 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Greece
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Greece from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Turkey
Germans attack with 1 armour and 2 bombers
Russians defend with 1 mech_infantry; British defend with 1 airfield and 1 factory_minor
Germans win, taking Turkey from British with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Turkey to Romania
5 bombers moved from Volgograd to Romania
3 fighters and 5 tactical_bombers moved from Novgorod to Romania
1 mech_infantry moved from Karelia to Baltic States
6 infantry moved from Finland to Karelia
2 artilleries and 10 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
8 armour and 6 mech_infantrys moved from Kazakhstan to CaucasusPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 mech_infantrys placed in France
3 infantry placed in Novgorod
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,6,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 58 PUs (7 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Volgograd
1 mech_infantry moved from Russia to Volgograd
3 bombers moved from Russia to Volgograd
2 fighters moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 bombers, 2 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 3 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
3 bombers moved from Volgograd to Russia
2 fighters moved from Volgograd to Russia
8 infantry moved from Bryansk to Russia
4 artilleries moved from Bryansk to Russia
1 aaGun moved from Novosibirsk to Vologda
1 infantry moved from Kansu to Timguska
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Libya to AlexandriaPlace Units - Russians
4 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 carriers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Afghanistan to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery and 1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from RussiansCombat - Japanese
Non Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 77 Sea Zone to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 infantry moved from Shan State to Burma
3 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus
1 aaGun moved from Shensi to Tsinghai
3 armour and 2 mech_infantrys moved from Sikang to Caucasus
6 mech_infantrys moved from Yunnan to Sikang
3 mech_infantrys moved from Malaya to Yunnan
3 mech_infantrys moved from French Indo China to Kweichow
10 fighters and 6 tactical_bombers moved from Kazakhstan to 39 Sea Zone
1 fighter moved from Kweichow to Caucasus
1 fighter moved from Korea to Kweichow
4 bombers moved from Kazakhstan to IndiaPlace Units - Japanese
3 carriers placed in 39 Sea Zone
1 armour and 2 mech_infantrys placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry moved from Portugal to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Eastern United States to Spain
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
13 bombers moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
4 bombers moved from Egypt to Caucasus
3 fighters moved from Egypt to Caucasus
2 fighters moved from 98 Sea Zone to Caucasus
1 fighter moved from Russia to Caucasus
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Portugal to 91 Sea Zone
2 infantry moved from 91 Sea Zone to SpainCombat - Americans
Battle in Spain
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
Americans win, taking Spain from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Americans attack with 17 bombers, 7 fighters and 1 tactical_bomber
Japanese defend with 6 armour, 1 fighter and 6 mech_infantrys; Germans defend with 8 armour and 6 mech_infantrys
Americans win with 11 bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 6 armour, 1 fighter and 6 mech_infantrys
Casualties for Germans: 8 armour and 6 mech_infantrys
Casualties for Americans: 6 bombers, 7 fighters and 1 tactical_bomber
Battle in NorwayNon Combat Move - Americans
11 bombers moved from Caucasus to Russia
2 fighters moved from Spain to Gibraltar
1 bomber moved from Spain to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Venezuela to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
3 artilleries moved from Central United States to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 3 artilleries, 13 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Portugal
13 infantry moved from 91 Sea Zone to Portugal
2 aaGuns moved from 91 Sea Zone to Portugal
1 battleship moved from 41 Sea Zone to 55 Sea Zone
2 cruisers moved from 41 Sea Zone to 55 Sea Zone
3 carriers moved from 41 Sea Zone to 55 Sea Zone
5 fighters moved from 41 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 55 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 bombers and 2 fighters placed in Eastern United States
1 artillery and 6 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Iraq to Turkey
1 artillery moved from Iraq to Turkey
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from Russia to Turkey
2 bombers moved from Russia to Greece
1 infantry moved from Iraq to Turkey
1 tactical_bomber moved from Russia to Turkey
1 artillery moved from Rhodesia to Angola
2 infantry moved from Rhodesia to Angola
1 infantry moved from Belgian Congo to Angola
1 bomber moved from Union of South Africa to AngolaCombat - British
Battle in Angola
British attack with 1 artillery, 1 bomber and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Angola from Neutral_True with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Greece
British attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
British win, taking Greece from Germans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Turkey
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour and 1 factory_minor
British win, taking Turkey from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
2 bombers moved from Greece to Egypt
1 fighter moved from Greece to 98 Sea Zone
1 tactical_bomber moved from Turkey to Northwest Persia
1 fighter moved from Turkey to Northwest Persia
4 infantry moved from Iraq to Northwest Persia
5 artilleries moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
8 armour moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Syria
2 artilleries moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Syria
2 infantry moved from 98 Sea Zone to Syria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Gold Coast to French Central Africa
1 bomber moved from Angola to Egypt
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to EgyptPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
2 fighters and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 47 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Romania to 99 Sea Zone
1 bomber moved from Romania to IraqCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Iraq to Bulgaria
1 bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,4,1,2
Italians collect 3 PUs (5 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 cruiser moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from Queensland to Guam
1 infantry moved from Northern Territory to QueenslandCombat - ANZAC
Battle in MarianasNon Combat Move - ANZAC
2 aaGuns moved from Northern Territory to QueenslandPlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 fighter moved from 98 Sea Zone to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Romania to 112 Sea Zone
2 infantry moved from Southern France to Spain
1 mech_infantry moved from Albania to Greece
2 bombers moved from Romania to Greece
4 bombers moved from Romania to SpainCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Greece
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 artillery
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Spain
Germans attack with 4 bombers and 2 infantry
Americans defend with 1 airfield and 2 infantry
Germans win, taking Spain from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
4 bombers moved from Spain to France
2 bombers moved from Greece to France
1 bomber moved from 112 Sea Zone to France
2 artilleries and 16 infantry moved from Normandy Bordeaux to France
2 artilleries and 8 infantry moved from Slovakia Hungary to Germany
3 mech_infantrys moved from France to Germany
4 mech_infantrys moved from Southern France to France
6 infantry moved from Karelia to Finland
1 mech_infantry moved from Baltic States to Karelia
3 fighters and 5 tactical_bombers moved from Romania to France
2 aaGuns, 2 armour, 2 artilleries and 13 mech_infantrys moved from Romania to Bulgaria
3 infantry moved from Switzerland to Western Germany
10 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
3 fighters placed in Southern France
3 fighters placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,5,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 47 PUs (6 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 28 PUs;
Russians buy 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Turkmenistan
2 bombers moved from Russia to Turkmenistan
1 infantry moved from Evenkiyskiy to Yenisey
1 bomber moved from Russia to Yenisey
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Turkmenistan
Russians attack with 2 bombers and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Turkmenistan from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yenisey
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
retreated to Yenisey
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Yenisey to Vologda
1 infantry moved from Timguska to Urals
1 aaGun moved from Vologda to Archangel
6 armour moved from Russia to Archangel
8 mech_infantrys moved from Russia to Archangel
2 fighters moved from Russia to Norway
4 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
7 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
8 artilleries moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 bombers moved from Turkmenistan to Russia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
7 infantry moved from Russia to SmolenskPlace Units - Russians
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 38 Sea Zone
3 infantry moved from India to 39 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 10 fighters, 3 infantry, 6 tactical_bombers and 2 transports moved from 39 Sea Zone to 41 Sea Zone
8 fighters and 4 tactical_bombers moved from 41 Sea Zone to Sumatra
3 infantry moved from 41 Sea Zone to Sumatra
4 bombers and 2 fighters moved from India to 38 Sea Zone
1 artillery and 1 infantry moved from Tsinghai to Kansu
1 fighter moved from Kweichow to Kansu
1 bomber moved from Buryatia to Kansu
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 4 bombers, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 4 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Americans with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 8 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 8 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 mech_infantrys moved from Sikang to Kweichow
1 bomber moved from Kansu to Kweichow
1 fighter moved from Kansu to Kweichow
1 aaGun moved from Tsinghai to Kansu
1 armour and 2 mech_infantrys moved from Korea to Jehol
2 infantry moved from Burma to India
3 mech_infantrys moved from Yunnan to India
4 infantry moved from Shan State to Malaya
4 bombers and 2 fighters moved from 38 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
8 fighters and 4 tactical_bombers moved from Sumatra to 41 Sea ZonePlace Units - Japanese
2 destroyers placed in 37 Sea Zone
1 bomber and 1 infantry placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,6
Japanese collect 53 PUs (11 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 2 bombers, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone
1 artillery moved from 65 Sea Zone to Chile
3 infantry moved from 65 Sea Zone to Chile
2 infantry moved from Portugal to Spain
4 fighters moved from Gibraltar to Spain
2 infantry moved from Norway to Finland
1 bomber moved from Gibraltar to Finland
4 bombers moved from Russia to Karelia
7 bombers moved from Russia to Finland
1 bomber moved from Karelia to FinlandCombat - Americans
Battle in Finland
Americans attack with 9 bombers and 2 infantry
Germans defend with 6 infantry
Americans win, taking Finland from Germans with 9 bombers and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 6 infantry
Casualties for Americans: 1 infantry
Battle in Spain
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
Americans win, taking Spain from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Americans attack with 3 bombers
Germans defend with 1 mech_infantry
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Chile
Americans attack with 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
6 transports moved from 91 Sea Zone to 64 Sea Zone
2 destroyers moved from 91 Sea Zone to 64 Sea Zone
1 cruiser moved from 91 Sea Zone to 64 Sea Zone
2 carriers moved from 91 Sea Zone to 64 Sea Zone
2 mech_infantrys moved from Portugal to 91 Sea Zone
1 artillery moved from Portugal to 91 Sea Zone
7 infantry moved from Portugal to 91 Sea Zone
1 artillery moved from Portugal to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
2 artilleries, 8 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from 112 Sea Zone to Norway
8 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
3 bombers moved from Finland to Norway
6 bombers moved from Finland to Norway
3 bombers moved from Karelia to Norway
4 fighters moved from Spain to Norway
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from Eastern United States to 26 Sea Zone
2 bombers moved from 26 Sea Zone to Wake Island
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Eastern United States to Central United States
2 fighters moved from Eastern United States to Portugal
2 cruisers moved from 55 Sea Zone to 33 Sea Zone
3 carriers moved from 55 Sea Zone to 33 Sea Zone
1 battleship moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
5 fighters moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 fighter and 1 tactical_bomber placed in Norway
1 airfield placed in Norway
1 harbour placed in Southeast Mexico
3 artilleries and 2 bombers placed in Western United States
Americans undo move 4.
2 artilleries placed in Central United States
1 artillery and 2 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Americans collect 65 PUs (3 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 43 PUs;
British buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 mech_infantrys moved from Russia to Archangel
3 armour moved from Russia to Archangel
2 fighters moved from United Kingdom to Norway
1 tactical_bomber moved from United Kingdom to Norway
3 bombers moved from Egypt to Turkey
1 fighter moved from Northwest Persia to Turkey
1 tactical_bomber moved from Northwest Persia to Turkey
1 mech_infantry moved from Northwest Persia to Eastern Persia
British take Eastern Persia from Japanese
1 armour moved from Caucasus to Turkey
7 armour moved from Northwest Persia to Turkey
1 armour moved from Northwest Persia to Turkey
4 infantry moved from Northwest Persia to Turkey
5 artilleries moved from Northwest Persia to Turkey
2 artilleries moved from Syria to Turkey
3 infantry moved from Syria to Turkey
2 mech_infantrys moved from Syria to Turkey
2 armour moved from Egypt to Syria
1 mech_infantry moved from Egypt to Syria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
1 artillery moved from Angola to Belgian Congo
1 mech_infantry moved from Kazakhstan to Turkey
1 infantry moved from Egypt to Trans-JordanCombat - British
Non Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 aaGun moved from 98 Sea Zone to SyriaPlace Units - British
3 armour placed in Turkey
3 mech_infantrys placed in Iraq
3 artilleries placed in EgyptTurn Complete - British
British collect 47 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Bulgaria to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,4,2,3
Italians collect 0 PUs (8 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 cruiser moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in Iwo Jima
Battle in Paulau Island
Battle in Marshall IslandsNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 2 infantry moved from Southern France to Spain
1 armour moved from Bulgaria to Greece
Germans take Greece from British
1 armour moved from Greece to Albania
6 fighters and 5 tactical_bombers moved from France to 112 Sea Zone
7 bombers moved from France to SpainCombat - Germans
Battle in 112 Sea Zone
Germans attack with 6 fighters and 5 tactical_bombers
Americans defend with 6 transports
Germans win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Americans: 6 transports
Battle in Spain
Germans attack with 7 bombers, 3 fighters and 2 infantry
Americans defend with 1 airfield and 2 infantry
Germans win, taking Spain from Americans with 7 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
7 bombers and 3 fighters moved from Spain to Southern Italy
2 aaGuns, 1 armour, 2 artilleries and 13 mech_infantrys moved from Bulgaria to Romania
1 armour and 9 mech_infantrys moved from Germany to Romania
2 artilleries and 18 infantry moved from Germany to Poland
4 mech_infantrys moved from France to Yugoslavia
2 artilleries and 16 infantry moved from France to Western Germany
6 fighters and 5 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 aaGun and 11 infantry moved from Novgorod to Baltic StatesPlace Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,6,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
8 mech_infantrys moved from Archangel to Baltic States
1 armour moved from Archangel to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
2 fighters moved from Norway to Baltic States
2 bombers moved from Russia to Baltic States
1 bomber moved from Vologda to Baltic States
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from GermansCombat - Russians
Battle in Baltic States
Russians attack with 1 armour, 3 bombers, 2 fighters, 1 infantry and 9 mech_infantrys
Germans defend with 1 aaGun and 11 infantry
Russians win, taking Baltic States from Germans with 1 armour, 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 aaGun and 11 infantry
Casualties for Russians: 2 fighters, 1 infantry and 4 mech_infantrysNon Combat Move - Russians
3 bombers moved from Baltic States to Russia
1 aaGun moved from Archangel to Belarus
7 infantry moved from Smolensk to Belarus
2 artilleries moved from Smolensk to Belarus
10 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
5 armour moved from Archangel to Belarus
5 infantry moved from Bryansk to Belarus
4 artilleries moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Turkmenistan to Samara
1 infantry moved from Northwest Persia to Turkey
1 mech_infantry moved from Trans-Jordan to Turkey
2 mech_infantrys moved from Russia to Urals
2 infantry moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
2 mech_infantrys moved from Russia to BelarusPlace Units - Russians
7 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Japanese take 43 Sea Zone from Americans
1 bomber moved from Malaya to 34 Sea Zone
1 bomber moved from Kweichow to 36 Sea Zone
2 bombers moved from Malaya to 35 Sea Zone
1 bomber moved from Japan to 17 Sea Zone
1 bomber moved from Malaya to Java
8 fighters and 5 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 35 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 36 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 8 fighters, 5 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 cruiser, 8 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from UK_Pacific with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Western Australia
Battle in Java
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 artilleries
Japanese win, taking Western Australia from ANZAC, taking Java from ANZAC with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 artilleriesNon Combat Move - Japanese
9 mech_infantrys moved from Kweichow to Anhwe
1 armour and 2 mech_infantrys moved from Jehol to Manchuria
1 infantry moved from Korea to Manchuria
2 battleships, 7 carriers, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 56 Sea Zone
8 fighters and 5 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 bombers moved from 35 Sea Zone to Malaya
1 bomber moved from 36 Sea Zone to Malaya
1 bomber moved from 17 Sea Zone to Japan
3 mech_infantrys moved from French Indo China to Yunnan
1 aaGun, 1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Yenisey to Dzavhan
1 infantry moved from Olgiy to Tsagaan Olom
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from 34 Sea Zone to Kwangsi
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Malaya to 56 Sea Zone
1 bomber moved from Java to MalayaPlace Units - Japanese
1 transport placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
3 fighters and 1 infantry placed in Japan
1 fighter placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,1,3,3,3,5
Japanese collect 52 PUs (16 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs





