SouL (Axis) v. Dizkneeland33 (Allies +17

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                2 artilleries and 1 infantry moved from Yenisey to Dzavhan
                      ANZAC take Dzavhan from Japanese

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone

    Non Combat Move - ANZAC
                2 artilleries and 3 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Tambov
                1 artillery and 1 infantry moved from Volgograd to Samara
                2 artilleries and 4 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                2 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Place Units - ANZAC
                3 infantry placed in New South Wales
                2 infantry placed in Iraq
                2 infantry placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total

    Territory Summary for ANZAC :

    Hainan : 1 flag, 1 harbour
        Yunnan : 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 12 infantry
        New Guinea : 1 infantry
        Yakut S.S.R. : 1 infantry
        Kazakhstan : 2 artilleries and 4 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 artillery and 1 infantry
        41 Sea Zone : 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        Dzavhan : 1 flag, 2 artilleries and 1 infantry
        39 Sea Zone : 3 fighters and 1 tactical_bomber
        Russia : 6 artilleries and 11 infantry
        Tambov : 1 infantry
        Caucasus : 1 infantry
        Samara : 1 artillery and 1 infantry
        Iraq : 1 flag, 1 factory_minor and 2 infantry
        Northwest Persia : 1 flag, 1 artillery and 10 infantry
        Persia : 1 flag, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 20 / 19
        Japanese : 25 / 36
        Americans : 57 / 74
        Chinese : 20 / 26
        British : 46 / 65
        UK_Pacific : 18 / 23
        Italians : 2 / 0
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 20 / 19
        Japanese : 25 / 36
        Americans : 57 / 74
        Chinese : 20 / 26
        British : 46 / 65
        UK_Pacific : 18 / 23
        Italians : 2 / 0
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 aaGuns, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Caucasus
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                1 artillery moved from Belarus to Smolensk
                2 bombers moved from Ukraine to Smolensk
                1 infantry moved from Ukraine to Bryansk
                1 bomber and 1 tactical_bomber moved from Ukraine to Bryansk
                1 bomber moved from Ukraine to Archangel
                1 bomber moved from Ukraine to Archangel
                1 infantry moved from Rostov to Caucasus
                2 fighters moved from Ukraine to Bryansk
                3 fighters moved from Ukraine to Caucasus
                1 fighter moved from Ukraine to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 2 bombers in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    retreated to Smolensk
                    Russians win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Tambov
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/8 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 :  3/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Caucasus
                    Germans attack with 3 fighters and 2 infantry
                    ANZAC defend with 1 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Caucasus, round 2 :  0/5 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 3 fighters and 1 infantry in Caucasus, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Caucasus to Ukraine
                1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
                17 armour, 12 artilleries, 20 infantry and 20 mech_infantrys moved from Rostov to Ukraine
                4 infantry moved from Poland to Germany
                2 aaGuns, 1 artillery and 10 infantry moved from Eastern Poland to Poland
                2 bombers moved from Archangel to Ukraine
                2 bombers moved from Smolensk to Ukraine
                1 bomber, 3 fighters and 1 tactical_bomber moved from Bryansk to Ukraine

    Place Units - Germans
                2 aaGuns placed in Western Germany
                2 aaGuns and 8 infantry placed in Germany
                Germans undo move 2.
                Germans undo move 1.
                4 aaGuns and 6 infantry placed in Germany
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Poland : 2 aaGuns, 1 artillery and 10 infantry
        Germany : 4 aaGuns, 1 factory_major and 14 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 aaGuns, 17 armour, 15 artilleries, 5 bombers, 1 factory_minor, 7 fighters, 27 infantry, 22 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Caucasus : 1 flag, 1 infantry
        125 Sea Zone : 1 carrier and 1 cruiser
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 14 / 19
        Japanese : 25 / 36
        Americans : 57 / 74
        Chinese : 20 / 26
        British : 46 / 65
        UK_Pacific : 18 / 23
        Italians : 2 / 0
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Russia to Archangel
                1 artillery moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 artillery, 1 fighter and 2 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 carrier and 1 cruiser
                    1 submarine owned by the Russians Submerged
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians winGermans win with 1 carrier and 1 cruiser remaining, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                2 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Belarus : 1 mech_infantry
        Bryansk : 1 artillery and 2 infantry
        Rostov : 1 mech_infantry
        Archangel : 1 artillery and 1 mech_infantry
        Russia : 6 aaGuns, 1 airfield, 5 armour, 12 artilleries, 1 factory_major, 2 fighters, 30 infantry, 5 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 52 / 76
        Russians : 19 / 19
        Japanese : 25 / 36
        Americans : 57 / 74
        Chinese : 20 / 26
        British : 46 / 65
        UK_Pacific : 18 / 23
        Italians : 2 / 0
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry moved from 19 Sea Zone to Shantung
                2 artilleries, 13 infantry and 5 mech_infantrys moved from Manchuria to Jehol
                2 armour moved from Manchuria to Jehol
                2 mech_infantrys moved from Korea to Jehol
                1 infantry moved from Buryatia to Yakut S.S.R.
                3 bombers moved from Manchuria to Dzavhan
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 bomber moved from Manchuria to Yakut S.S.R.
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                12 fighters and 6 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Dzavhan
                    Japanese attack with 3 bombers
                    ANZAC defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 3 bombers in Dzavhan, round 2 :  2/3 hits
                        ANZAC roll dice for 2 artilleries and 1 infantry in Dzavhan, round 2 :  2/3 hits
                        1 infantry owned by the ANZAC, 2 bombers owned by the Japanese and 1 artillery owned by the ANZAC lost in Dzavhan
                        Japanese roll dice for 1 bomber in Dzavhan, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Dzavhan, round 3 :  1/1 hits
                        1 bomber owned by the Japanese lost in Dzavhan
                    ANZAC win with 1 artillery remaining. Battle score for attacker is -29
                    Casualties for Japanese: 3 bombers
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 bomber and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Yakut S.S.R., round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 12 fighters, 1 submarine and 6 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 12 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 :  11/18 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 12 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shantung
                Battle in Jehol
                    Japanese attack with 2 armour, 2 artilleries, 13 infantry and 7 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 2 artilleries, 13 infantry and 7 mech_infantrys in Jehol, round 2 :  8/24 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Shantung from Chinese, taking Jehol from Chinese with 2 armour, 2 artilleries, 13 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu

    Non Combat Move - Japanese
                4 destroyers moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 26 Sea Zone to 63 Sea Zone
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 26 Sea Zone to 1 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 5 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 5 infantry, 4 submarines and 3 transports moved from 35 Sea Zone to 54 Sea Zone
                12 fighters moved from 42 Sea Zone to 54 Sea Zone
                6 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 bomber moved from Yakut S.S.R. to Manchuria

    Place Units - Japanese
                3 mech_infantrys placed in Korea
                1 artillery and 2 infantry placed in Manchuria
                1 artillery, 2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag, 2 infantry
        Korea : 1 factory_minor and 3 mech_infantrys
        Kiangsu : 1 flag, 2 infantry
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Jehol : 1 flag, 2 armour, 2 artilleries, 13 infantry and 7 mech_infantrys
        Manchuria : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 3 infantry
        Gilbert Islands : 1 flag, 1 artillery and 1 infantry
        Solomon Islands : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 2 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag
        10 Sea Zone : 1 submarine
        19 Sea Zone : 4 destroyers and 2 transports
        Central Mongolia : 1 flag
        1 Sea Zone : 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        63 Sea Zone : 2 submarines
        54 Sea Zone : 1 artillery, 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 12 fighters, 5 infantry, 5 submarines, 6 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 52 / 76
        Russians : 18 / 19
        Japanese : 32 / 42
        Americans : 57 / 74
        Chinese : 14 / 26
        British : 46 / 65
        UK_Pacific : 18 / 23
        Italians : 2 / 0
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 4 bombers, 2 destroyers and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                5 fighters moved from Western United States to 10 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                5 bombers moved from United Kingdom to 125 Sea Zone
                3 bombers moved from Greece to Western Germany
                26 bombers moved from Greece to Germany

    Combat - Americans
                Americans creates battle in territory 41 Sea Zone
                Battle in 125 Sea Zone
                    Americans attack with 5 bombers; Russians loiter and taunt with
                    Germans defend with 1 carrier and 1 cruiser
                    Units damaged: 1 carrier owned by the Germans
                    Americans win, taking 41 Sea Zone from Japanese with 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 carrier and 1 cruiser
                    Casualties for Americans: 2 bombers
                Battle in Western Germany
                    Americans attack with 3 bombers
                    Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
                    Americans win with 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 10 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 10 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Germany
                    Americans attack with 26 bombers
                    Germans defend with 4 aaGuns, 1 factory_major and 14 infantry
                    Americans win with 20 bombers remaining. Battle score for attacker is -10
                    Casualties for Germans: 4 aaGuns and 14 infantry
                    Casualties for Americans: 6 bombers

    Non Combat Move - Americans
                3 bombers moved from Western Germany to Southern Italy
                20 bombers moved from Germany to Southern Italy
                3 bombers moved from 125 Sea Zone to Southern Italy
                2 bombers moved from India to Greece
                3 infantry moved from French Indo China to Yunnan
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 57 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 57 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 57 Sea Zone
                5 fighters moved from 10 Sea Zone to Western United States
                5 bombers moved from Western United States to United Kingdom

    Place Units - Americans
                3 infantry placed in French Indo China
                2 destroyers placed in 10 Sea Zone
                4 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
                Americans collect 56 PUs (1 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Yunnan : 3 armour and 3 infantry
        Borneo : 1 infantry
        New South Wales : 1 armour and 1 infantry
        Western United States : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 5 fighters, 1 harbour, 6 infantry and 4 mech_infantrys
        French Indo China : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        10 Sea Zone : 1 flag, 3 destroyers
        57 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Trans-Jordan : 1 artillery and 3 infantry
        United Kingdom : 5 bombers
        Anglo Egyptian Sudan : 1 infantry
        Southern Italy : 26 bombers
        Greece : 2 bombers
        101 Sea Zone : 1 cruiser and 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 52 / 76
        Russians : 18 / 19
        Japanese : 32 / 42
        Americans : 57 / 72
        Chinese : 14 / 26
        British : 46 / 65
        UK_Pacific : 18 / 23
        Italians : 2 / 0
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Anhwe to Shantung
                1 artillery and 3 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Shantung
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Shantung from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,1,4
                Chinese collect 15 PUs (4 lost to blockades); end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 21 to 25
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Shantung : 1 artillery and 3 infantry
        Kiangsu : 1 artillery
        Yunnan : 1 airfield
        Chahar : 1 infantry
        Anhwe : 9 artilleries and 18 infantry

    Production/PUs Summary :

    Germans : 52 / 76
        Russians : 18 / 19
        Japanese : 27 / 42
        Americans : 57 / 72
        Chinese : 19 / 25
        British : 46 / 65
        UK_Pacific : 18 / 23
        Italians : 2 / 0
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    4 PUs added back since China can’t be convoyed.

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 3 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Northern Italy to France
                      French take France from Germans
                      French take French Indo China from Americans
                      French take Morocco from British
                      French take Algeria from British
                      French take Tunisia from British
                1 infantry moved from Northern Italy to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                1 infantry moved from Yugoslavia to Slovakia Hungary
                      British take Slovakia Hungary from Germans
                1 infantry moved from Bulgaria to Romania
                      British take Romania from Germans

    Combat - British
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                1 artillery moved from Southern Italy to Northern Italy
                1 armour and 2 mech_infantrys moved from Greece to Yugoslavia
                1 fighter and 1 tactical_bomber moved from Egypt to Greece
                2 armour, 2 fighters and 7 mech_infantrys moved from Yunnan to Anhwe

    Place Units - British
                1 armour and 2 mech_infantrys placed in Southern Italy
                1 armour and 2 mech_infantrys placed in Northern Italy
                1 armour and 2 mech_infantrys placed in Greece
                1 fighter and 1 tactical_bomber placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
                British collect 52 PUs (1 lost to blockades); end with 54 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUs

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 4 artilleries and 9 infantry
        Anhwe : 2 armour, 2 fighters and 7 mech_infantrys
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 22 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        France : 1 infantry
        Greater Southern Germany : 1 flag, 1 infantry
        Slovakia Hungary : 1 flag, 1 infantry
        Romania : 1 flag, 1 infantry
        Tobruk : 1 flag
        Albania : 1 flag
        Northern Italy : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
        97 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 3 transports
        Eastern Persia : 1 flag
        Yugoslavia : 1 flag, 1 armour and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 38 / 76
        Russians : 18 / 19
        Japanese : 27 / 42
        Americans : 55 / 72
        Chinese : 19 / 25
        British : 53 / 59
        UK_Pacific : 18 / 23
        Italians : 2 / 0
        ANZAC : 21 / 21
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 artilleries and 4 infantry moved from Kazakhstan to Volgograd
                1 artillery and 10 infantry moved from Northwest Persia to Caucasus

    Combat - ANZAC
                Battle in Volgograd
                    ANZAC attack with 2 artilleries and 4 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    ANZAC win, taking Volgograd from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    ANZAC attack with 1 artillery and 10 infantry
                    Germans defend with 1 infantry
                    ANZAC win, taking Caucasus from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Samara to Russia
                2 infantry moved from Persia to Northwest Persia
                2 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                4 fighters and 2 tactical_bombers moved from 57 Sea Zone to New South Wales
                1 artillery moved from Dzavhan to Yenisey

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,5,3,5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4,4,3,4,3,5,6,2,2,1,4,2,6,5,2,4,1,3,4,3,6,2,5,5,5,2,2,5,6,3,6,1,2,2,2,4,3,5,1,3,6,3,2,5,5,3,5,4,2,5,6,5,5,6,4,3,3,2
                ANZAC collect 17 PUs (4 lost to blockades); end with 19 PUs total

    Territory Summary for ANZAC :

    Hainan : 1 flag, 1 harbour
        Yunnan : 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry and 2 tactical_bombers
        Western Australia : 1 artillery and 1 infantry
        New Guinea : 1 infantry
        Yenisey : 1 artillery
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        Dzavhan : 1 flag
        56 Sea Zone : 1 cruiser and 1 transport
        Russia : 7 artilleries and 12 infantry
        Volgograd : 2 artilleries and 4 infantry
        Caucasus : 1 artillery and 9 infantry
        Iraq : 1 flag, 1 factory_minor
        Northwest Persia : 1 flag, 4 infantry
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 34 / 76
        Russians : 22 / 19
        Japanese : 27 / 42
        Americans : 55 / 72
        Chinese : 19 / 25
        British : 53 / 59
        UK_Pacific : 18 / 23
        Italians : 2 / 0
        ANZAC : 21 / 19
        French : 14 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Combat Move - French
                    French converts factory_major into different units
                1 infantry moved from France to Southern France
                      French take Southern France from Germans
                1 infantry moved from France to Normandy Bordeaux
                      French take Normandy Bordeaux from Germans
                1 infantry moved from France to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from France to Western Germany
                      French take Western Germany from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French
                French collect 27 PUs; end with 27 PUs total

    Territory Summary for French :

    French Indo China : 1 airfield and 1 factory_minor
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 factory_minor, 1 harbour and 1 infantry
        France : 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 21 / 76
        Russians : 22 / 19
        Japanese : 27 / 42
        Americans : 55 / 72
        Chinese : 19 / 25
        British : 53 / 59
        UK_Pacific : 18 / 23
        Italians : 2 / 0
        ANZAC : 21 / 19
        French : 27 / 27
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • As you are well aware, this has been over for some time. GG. rematch?

  • 20 16 15 14

    GG, sir!  Hey, I don’t mind playing things out like that – playing out the endgames gives more “truth” to how to play the middlegame positions imho.

    Sure, I’d love a rematch.  I’ll start the bidding where this one ended if you like, Allies + 17.  :)

    I’m doing CPE’s all day, so no rush – 9 hours of the Affordable Care Act (for tax accounting purposes) – save me!!!  :P


  • You win em, again. :)

  • 20 16 15 14

    Again?!  LOL

    Okay, Bid of 17:

    1 inf New Guinea
    1 inf Alexandria
    1 inf Kenya
    1 inf AES
    1 art British Somaliland
    1 IPC UK (London)

    I’ll keep an eye out for your new thread – good luck in rematch #1!  :)

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