@simon33 Scramble?
THE WAR!! Surprise Attack Axis vs Legion 386 Allies
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Ooph, that was rough. I’ll try to post within the next 2 days…lots going on right now.
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I’m going to replace a cruiser with a smoking battleship in SZ 92. I wouldn’t have lost a battleship over a cruiser.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 45 Sea Zone to Northern Territory
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 artillery and 1 infantry moved from South Australia to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 transport moved from 61 Sea Zone to 63 Sea Zone
1 carrier and 1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_major; Remaining resources: 52 PUs;
Germans buy 1 armour, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
2 artilleries and 2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from Poland to Baltic States
1 artillery and 3 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
1 armour moved from Poland to Baltic States
4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
4 infantry moved from 111 Sea Zone to Scotland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_major; Remaining resources: 52 PUs;
Germans buy 1 armour, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
2 artilleries and 2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from Poland to Baltic States
1 artillery and 3 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
1 armour moved from Poland to Baltic States
4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
4 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 1/5 hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 4 : 3/4 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Scotland from British, taking Baltic States from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 artillery and 2 infantry moved from France to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from France to Southern France
1 artillery and 4 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Southern Italy
1 artillery moved from Western Germany to GermanyPlace Units - Germans
1 infantry placed in Southern France
4 infantry placed in Germany
1 armour and 3 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 1.
2 destroyers and 1 submarine placed in 93 Sea Zone
3 infantry placed in Normandy Bordeaux
1 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.458
Median : 3.500
Variance : 0.087
Standard Deviation : 0.295
Total rolls : 24Germans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these British owned units to: battleship = 1
EDIT: Turning off Edit Mode
Russians buy 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Iraq
2 infantry moved from Archangel to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 bomber moved from Archangel to 125 Sea Zone
1 artillery moved from Archangel to Novgorod
4 infantry moved from Archangel to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Archangel to NovgorodCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 destroyer
Russians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Russians
1 bomber moved from 125 Sea Zone to Archangel
1 aaGun moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 fighter moved from Novgorod to Archangel
1 infantry moved from Archangel to Smolensk
1 aaGun moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 infantry moved from Olgiy to Tsagaan Olom
1 armour moved from Russia to Samara
1 armour and 1 mech_infantry moved from Bryansk to Samara
2 mech_infantrys moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
4 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
6 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Smolensk
3 infantry moved from Russia to Samara
3 infantry moved from Russia to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
Russians collect 36 PUs (1 lost to blockades); end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Reseting Bonus Movement of Units
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Shensi to Szechwan
1 artillery and 1 infantry moved from Kweichow to Szechwan
3 fighters moved from Kwangsi to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Celebes
2 bombers moved from Kwangsi to Philippines
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Kwangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Reseting Bonus Movement of Units
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Shensi to Szechwan
1 artillery and 1 infantry moved from Kweichow to Szechwan
3 fighters moved from Kwangsi to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Celebes
2 bombers moved from Kwangsi to Philippines
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Kwangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 destroyers in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Siberia
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Siberia from Russians, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 7/9 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 3/4 hits
2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantry
Battle in Tsagaan Olom
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Tsagaan Olom, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tsagaan Olom
Japanese win, taking Tsagaan Olom from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
2 bombers moved from Philippines to Formosa
2 fighters moved from Celebes to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 19 Sea Zone to Anhwe
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 2.907
Median : 3.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 43Japanese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.933
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.750
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 5 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Wake Island to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 7 fighters and 2 tactical_bombers
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 fighters
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 12 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 units repaired.
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
4 fighters moved from Gibraltar to 93 Sea Zone
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Yunnan to Shensi
Chinese take Kweichow from Japanese
Chinese take Shensi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 armour moved from India to Shan State
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Yunnan to French Indo ChinaCombat - British
Battle in 93 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 2 destroyers and 2 submarines
British win, taking 93 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 2 destroyers and 2 submarines
Battle in Shan State
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from India to Burma
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 86 Sea Zone to 85 Sea Zone
2 fighters moved from 109 Sea Zone to United KingdomPlace Units - British
1 destroyer placed in 106 Sea Zone
1 bomber placed in Quebec
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 31 PUs; end with 43 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern France to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern France to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber
Battle in SyriaNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalDice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Northern Territory to 45 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 2 destroyers
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Borneo
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to New Guinea
2 infantry moved from New South Wales to Queensland
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 aaGuns moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South Australia
1 artillery moved from Northern Territory to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Karelia to Novgorod
2 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Baltic States to Belarus
4 infantry moved from Eastern Poland to Belarus
1 armour moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 battleship, 1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 84 Sea Zone
1 mech_infantry moved from Eastern Poland to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Karelia to Novgorod
2 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Baltic States to Belarus
4 infantry moved from Eastern Poland to Belarus
1 armour moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 battleship, 1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 84 Sea Zone
1 mech_infantry moved from Eastern Poland to NovgorodCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 2 artilleries and 6 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 2 armour, 2 artilleries and 6 infantry in Belarus, round 2 : 0/10 hits
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 2/5 hits
2 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Belarus, round 3 : 2/8 hits
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 3 : 1/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Belarus, round 4 : 3/7 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/9 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Novgorod, round 3 : 4/8 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in IcelandNon Combat Move - Germans
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 artilleries and 2 infantry moved from Finland to Karelia
3 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Slovakia HungaryPlace Units - Germans
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 armour and 3 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 armour, 1 fighter and 2 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.695
Median : 4.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 59Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.643
Median : 3.000
Variance : 0.683
Standard Deviation : 0.826
Total rolls : 42Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.688
Median : 4.000
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Archangel to 99 Sea Zone
1 tactical_bomber moved from Ukraine to 99 Sea Zone
1 fighter moved from Ukraine to 99 Sea Zone
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Tobruk
2 armour and 1 mech_infantry moved from Samara to Tsinghai
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
6 infantry moved from Ukraine to Bryansk
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Archangel to BryanskCombat - Russians
Battle in Tsinghai
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 armour, 1 artillery, 1 fighter, 11 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 armour, 1 artillery, 1 fighter, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 99 Sea Zone
Russians attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship and 2 transports
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Russians: 1 bomber
Casualties for Italians: 1 battleship and 2 transportsNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Ukraine
1 mech_infantry moved from Egypt to Kenya
4 infantry moved from Northwest Persia to Iraq
1 fighter moved from Bryansk to Ukraine
2 aaGuns moved from Smolensk to Bryansk
9 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery and 2 infantry moved from Volgograd to Rostov
3 infantry moved from Samara to NovosibirskPlace Units - Russians
2 infantry and 1 tactical_bomber placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kiangsu to Hunan
1 armour moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Amur
Japanese take Amur from Russians
1 battleship moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to Borneo
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Tsagaan Olom to Kansu
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone