THE WAR!! Surprise Attack Axis vs Legion 386 Allies


  • Sorry for the edits, its been a few days and I forgot that my ncms made the Med tough
    Tanks
    S.A.


  • No worries, it’s tough when you can’t see the entire board at once.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 bomber moved from Novgorod to Germany

    Combat - Russians
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.

    Non Combat Move - Russians
                1 bomber moved from Germany to Novgorod
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 artillery moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                1 aaGun moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Novgorod

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Novgorod
                2 infantry placed in Novgorod
                1 armour, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Manchuria to Amur
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                4 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Manchuria to Amur
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                4 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 :  7/11 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 fighter moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
                1 aaGun moved from Jehol to Shantung
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 artillery placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.929
            Median : 2.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.727
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Szechwan
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Shensi: 2 infantry
                EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British repair 7 damage on 1 factory_major; Remaining resources: 31 PUs;
                British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 cruisers moved from 92 Sea Zone to 91 Sea Zone
                1 battleship and 1 carrier moved from 92 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters
                    Germans defend with 1 submarine
                    British win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 armour moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from British Guiana to 88 Sea Zone
                1 armour moved from Brazil to British Guiana
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Eastern Persia to Persia
                1 transport moved from 41 Sea Zone to 75 Sea Zone
                5 infantry moved from India to Burma
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Kenya to Ethiopia

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery placed in Union of South Africa
                1 fighter and 2 infantry placed in United Kingdom
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                British collect 28 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 23 PUs total
                Some Units in India change ownership: 1 armour and 5 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 battleship moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to Algeria
                1 armour and 1 infantry moved from 94 Sea Zone to Algeria
                2 cruisers moved from 99 Sea Zone to 94 Sea Zone
                1 submarine moved from 98 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 battleship moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to Algeria
                1 armour and 1 infantry moved from 94 Sea Zone to Algeria
                2 cruisers moved from 99 Sea Zone to 94 Sea Zone
                1 submarine moved from 98 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 :  4/9 hits
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Egypt, round 2 :  3/5 hits
                        1 infantry owned by the British, 1 armour owned by the British, 2 infantry owned by the ANZAC, 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 2 cruisers in Algeria, round 2 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 :  0/3 hits
                        French roll dice for 2 infantry in Algeria, round 2 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 3 :  0/3 hits
                        French roll dice for 2 infantry in Algeria, round 3 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 4 :  1/3 hits
                        French roll dice for 2 infantry in Algeria, round 4 :  0/2 hits
                        1 infantry owned by the French lost in Algeria
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 5 :  2/3 hits
                        French roll dice for 1 infantry in Algeria, round 5 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 armour moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 bomber moved from Egypt to Greece
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.917
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 36

    French Combat
                4 was rolled 4 times
                5 was rolled 3 times
            Average roll : 4.429
            Median : 4.000
            Variance : 2.833
            Standard Deviation : 1.683
            Total rolls : 7

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 24


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • Please use 2nd post.  I forgot to move the French DD.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 2 damage on 1 factory_major; Remaining resources: 50 PUs;
                Germans buy 1 armour, 2 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                4 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 armour moved from Finland to Novgorod
                2 infantry moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom


  • AIR RAID!!!
    Head to the bomb shelter
    Does Winston care to intercept?


  • No scramble please.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 2 damage on 1 factory_major; Remaining resources: 50 PUs;
                Germans buy 1 armour, 2 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                4 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 armour moved from Finland to Novgorod
                2 infantry moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Novgorod
                    Germans attack with 1 armour and 8 infantry
                    Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
                        Germans roll dice for 1 armour and 8 infantry in Novgorod, round 2 :  1/9 hits
                        Russians roll dice for 2 aaGuns, 1 artillery, 1 bomber, 2 fighters, 17 infantry and 1 tactical_bomber in Novgorod, round 2 :  9/22 hits
                        8 infantry owned by the Germans, 1 armour owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                    Russians win with 1 aaGun, 1 artillery, 1 bomber, 2 fighters, 17 infantry and 1 tactical_bomber remaining. Battle score for attacker is -25
                    Casualties for Germans: 1 armour and 8 infantry
                    Casualties for Russians: 1 aaGun
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/4 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.  Damaged units is as follows: airfield = 3, factory_major = 12
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                5 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                2 armour moved from Slovakia Hungary to Eastern Poland
                1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Germany to Slovakia Hungary
                5 infantry moved from Germany to Poland
                1 artillery moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Poland
                4 armour moved from Germany to Eastern Poland
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Western Germany
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Western Germany to Poland

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone
                2 infantry placed in France
                1 armour, 1 artillery and 2 infantry placed in Western Germany
                1 artillery and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 13 times
                3 was rolled 5 times
                4 was rolled 14 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.320
            Median : 4.000
            Variance : 2.041
            Standard Deviation : 1.429
            Total rolls : 50

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.318
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 22


  • The Holidays may keep me busy, I’ll post as often as I can
    Tanks
    S.A.


  • No worries.  I’ve got plenty to keep me busy  :-D

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