Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
14L Playoff: Hobo (Allies +15) vrs Zhukov (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 factory_minors, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from French Indo China to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Celebes from Dutch with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in SiberiaNon Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
3 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 artillery moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Caroline Islands
1 fighter and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 fighter moved from 6 Sea Zone to Manchuria
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Yunnan to French Indo China
2 bombers moved from Malaya to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
3 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total -
lovely dicing :|
i grant you hobo, one german aircraft truly is a big deal so i get your frustration. sorry if i sounded callous.
cheers
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 factory_minors, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from French Indo China to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Celebes from Dutch with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in SiberiaNon Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
3 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 artillery moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Caroline Islands
1 fighter and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 fighter moved from 6 Sea Zone to Manchuria
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Yunnan to French Indo China
2 bombers moved from Malaya to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
3 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Siberia: 2 infantry
EDIT: Changing ownership of Siberia from Japanese to Russians
EDIT: Adding units owned by Japanese to Iwo Jima: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to Anhwe: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode -
Decided to change one of my moves if its not too late. No Siberia walk-in, instead ncm more units to China. If you prefer to block the edit (given dice have been rolled) that’s fine, just use the file above instead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to British Guiana
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Burma to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
11 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Ethiopia to Italian Somaliland
1 artillery moved from Ethiopia to Italian Somaliland
2 infantry moved from Burma to Yunnan
2 fighters moved from Burma to YunnanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British win, taking 106 Sea Zone from Germans, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 bomber
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 1 bomberNon Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 bomber, 2 fighters and 1 tactical_bomber moved from Algeria to Egypt
1 cruiser and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 fighters moved from Yunnan to India
3 aaGuns and 6 infantry moved from Burma to IndiaPlace Units - British
1 bomber and 1 mech_infantry placed in Union of South Africa
1 airfield placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,6,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode -
there’s a glitch, I could not unload the uk transport to morocco so just assume they are there.
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bold, look at the entire cumulative totals for the dicing, but I don’t expect you to get it, you haven’t before. it’s really simple math, just add up essentially the LL equivalent and see how much over/under I am so far. it’s already to the point I’ve pretty much lost it since against a good player I doubt zhukov will make many mistakes. attrition rolls are so critical early on against evenly matched opponents - for the game to be balanced where bids typically average 12, bad attrition rolls can negate that bid amount many times over.
it’s even perhaps more exaggerated in this game since many battles initiated by zhukov aren’t overkill as he’s stretched out his attacks. I normally always try for maximum overkill to limit attrition luck but always seem to still get hosed. that cruiser at singapore got 2 hits vs my overkill attack that should have on average gotten 2 hits in the first round, but of course I missed everything. that was basically a 1% outcome which in turn led to him winning the coin flip to sink 2 transports since I couldn’t move an extra naval unit there. and of course, that defending bomber also hit back on at 1…
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bold, look at the entire cumulative totals for the dicing, but I don’t expect you to get it, you haven’t before. it’s really simple math, just add up essentially the LL equivalent and see how much over/under I am so far. it’s already to the point I’ve pretty much lost it since against a good player I doubt zhukov will make many mistakes. attrition rolls are so critical early on against evenly matched opponents - for the game to be balanced where bids typically average 12, bad attrition rolls can negate that bid amount many times over.
it’s even perhaps more exaggerated in this game since many battles initiated by zhukov aren’t overkill as he’s stretched out his attacks. I normally always try for maximum overkill to limit attrition luck but always seem to still get hosed. that cruiser at singapore got 2 hits vs my overkill attack that should have on average gotten 2 hits in the first round, but of course I missed everything. that was basically a 1% outcome which in turn led to him winning the coin flip to sink 2 transports since I couldn’t move an extra naval unit there. and of course, that defending bomber also hit back on at 1…
i haven’t followed the game closely - just saw your comment that that z93 battle was a dicing - this was all i was commenting on. if you have been a hit off here and there throughout of course it adds up.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 96 Sea Zone to 98 Sea Zone -
scramble 98?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 96 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Gibraltar
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 cruiser and 2 submarines
Italians win, taking Gibraltar from British, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 24
Casualties for British: 1 cruiser and 2 submarinesNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
1 armour moved from Greece to Romania
1 armour moved from Southern France to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to France
EDIT: 1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Italians
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 62 Sea Zone to 61 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to Morocco
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
2 armour, 9 artilleries and 20 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
2 armour and 2 mech_infantrys moved from Germany to Romania
7 armour and 7 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Non Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Germany
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
3 infantry moved from Finland to Norway
1 fighter moved from Southern France to Gibraltar
1 bomber and 1 fighter moved from Western Germany to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 fighter and 1 tactical_bomber moved from France to Gibraltar
2 tactical_bombers moved from France to Gibraltar
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 artilleries and 2 infantry moved from Normandy Bordeaux to France
2 artilleries and 12 infantry moved from Romania to Eastern Poland
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from France to Western Germany
1 aaGun moved from Poland to GermanyPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
Since you haven’t gone yet, I’m going to edit 2 ncms. Didn’t occur to me that Allies can’t reach Norway so I don’t need to defend it.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
2 armour, 9 artilleries and 20 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
2 armour and 2 mech_infantrys moved from Germany to Romania
7 armour and 7 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Non Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Germany
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
3 infantry moved from Finland to Norway
1 fighter moved from Southern France to Gibraltar
1 bomber and 1 fighter moved from Western Germany to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 fighter and 1 tactical_bomber moved from France to Gibraltar
2 tactical_bombers moved from France to Gibraltar
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 artilleries and 2 infantry moved from Normandy Bordeaux to France
2 artilleries and 12 infantry moved from Romania to Eastern Poland
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from France to Western Germany
1 aaGun moved from Poland to GermanyPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 aaGun and 3 infantry
EDIT: Adding units owned by Germans to Finland: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 armour moved from Novgorod to KareliaCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Vyborg
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
6 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Bryansk to Belarus
1 artillery moved from Novgorod to Archangel
1 tactical_bomber moved from Vyborg to Russia
1 fighter moved from Karelia to Russia
1 fighter moved from Vyborg to Russia
12 infantry moved from Bryansk to Smolensk
2 artilleries moved from Belarus to Smolensk
2 aaGuns moved from Belarus to Smolensk
2 aaGuns, 2 artilleries and 24 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
1 armour moved from Rostov to Caucasus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total





