@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
15L G40 wheatbeer (Axis) vs rpg44 (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Sikang to Szechwan
1 armour moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
3 infantry moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
6 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
6 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
2 infantry placed in Ukraine
3 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Szechwan : 1 armour and 1 mech_infantry
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 2 artilleries, 18 infantry and 2 mech_infantrys
Bryansk : 2 aaGuns, 2 artilleries, 13 infantry and 1 mech_infantry
Rostov : 1 armour and 1 mech_infantry
Russia : 1 airfield, 1 factory_major, 3 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 31
UK_Pacific : 21 / 21
Italians : 11 / 11
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 infantry moved from Chahar to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from Kiangsi to Kwangtung
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
2 fighters moved from Kwangsi to Malaya
2 fighters moved from Kwangsi to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from Kwangsi to Kwangtung
2 tactical_bombers moved from 36 Sea Zone to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Hunan to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
1 infantry owned by the British, 1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Japan
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 3 tactical_bombers moved from Shan State to Kwangsi
1 fighter moved from Kiangsi to Japan
1 fighter moved from Kwangtung to 6 Sea Zone
3 tactical_bombers moved from Yunnan to Kwangsi
3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 aaGun, 1 artillery and 3 infantry moved from Jehol to Anhwe
2 bombers moved from Suiyuyan to Anhwe
3 infantry moved from Manchuria to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
1 submarine moved from 20 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery placed in ManchuriaTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 43 / 43
Americans : 50 / 52
Chinese : 7 / 15
British : 29 / 31
UK_Pacific : 11 / 21
Italians : 11 / 11
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from Eastern United States to 123 Sea ZoneCombat - Americans
Battle in 123 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 123 Sea Zone to United Kingdom
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Midway to Hawaiian Islands
1 fighter moved from Midway to 54 Sea Zone
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Johnston Island : 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
43 Sea Zone : 1 flag, 1 submarine
30 Sea Zone : 2 carriers and 1 transport
10 Sea Zone : 1 carrier and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Quebec : 1 artillery and 1 infantry
United Kingdom : 1 bomber
106 Sea Zone : 1 flag, 1 cruiser and 1 transport
101 Sea Zone : 1 carrier and 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 43 / 43
Americans : 50 / 72
Chinese : 7 / 15
British : 29 / 31
UK_Pacific : 11 / 21
Italians : 11 / 11
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 8 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 8 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
7 infantry moved from Szechwan to ShensiPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 13 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 43 / 43
Americans : 50 / 72
Chinese : 7 / 7
British : 29 / 31
UK_Pacific : 11 / 21
Italians : 11 / 11
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Non Combat Move - British
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from India to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Malta to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 bomber moved from Malta to Anglo Egyptian Sudan
1 submarine moved from 97 Sea Zone to 99 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,1,2,3,1,5,6,5,6,6,1,3,4,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 mech_infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Sumatra : 1 flag, 1 infantry
55 Sea Zone : 1 destroyer
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 fighter and 2 tactical_bombers
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery and 1 bomber
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 destroyer and 1 transport
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 42 / 43
Americans : 50 / 72
Chinese : 8 / 7
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 11 / 11
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Tobruk to Alexandria
5 infantry moved from Bulgaria to Greece
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from Yugoslavia to Greece
1 armour moved from Slovakia Hungary to Baltic States
Italians take Eastern Poland from Russians
Italians take Baltic States from Russians
1 bomber moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Greece
Italians attack with 1 armour, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 fighter and 5 infantry in Greece, round 2 : 3/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 fighter and 5 infantry in Greece, round 3 : 1/7 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from Yugoslavia to Romania
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 37
Japanese : 42 / 43
Americans : 50 / 72
Chinese : 8 / 7
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 15 / 25
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
54 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 submarine
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 37
Japanese : 42 / 43
Americans : 50 / 72
Chinese : 8 / 7
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 15 / 25
ANZAC : 14 / 21
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 fighter moved from Morocco to 101 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
Libya : 1 flag, 1 infantry
80 Sea Zone : 1 destroyer
101 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 37
Japanese : 42 / 43
Americans : 50 / 72
Chinese : 8 / 7
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 15 / 25
ANZAC : 14 / 21
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to EgyptCombat - Germans
Battle in EgyptNon Combat Move - Germans
2 aaGuns, 3 armour, 8 artilleries and 24 infantry moved from Poland to Baltic States
7 armour and 8 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Germany to Poland
1 artillery moved from Southern France to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 armour moved from Northern Italy to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun and 1 artillery moved from Normandy Bordeaux to France
1 carrier and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Tobruk to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Tobruk to Western Germany
1 tactical_bomber moved from Tobruk to Western Germany
1 submarine moved from 103 Sea Zone to 110 Sea ZonePlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
3 armour and 3 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 43 / 58
Russians : 35 / 37
Japanese : 42 / 43
Americans : 50 / 72
Chinese : 8 / 7
British : 31 / 33
UK_Pacific : 11 / 10
Italians : 15 / 25
ANZAC : 14 / 21
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Novgorod to Archangel
1 aaGun, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Ukraine
1 armour moved from Rostov to Ukraine
2 mech_infantrys moved from Russia to Vologda
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 armour moved from Ukraine to BryanskPlace Units - Russians
9 infantry and 1 mech_infantry placed in Russia
Russians undo move 1.
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Kazakhstan : 1 armour and 1 mech_infantry
Belarus : 2 infantry
Bryansk : 3 aaGuns, 1 armour, 4 artilleries, 34 infantry and 4 mech_infantrys
Archangel : 1 aaGun and 2 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor, 1 infantry and 1 mech_infantry
Vologda : 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 58
Russians : 35 / 40
Japanese : 42 / 43
Americans : 50 / 72
Chinese : 8 / 7
British : 31 / 33
UK_Pacific : 11 / 10
Italians : 15 / 25
ANZAC : 14 / 21
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 1 destroyer and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 carriers and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from Kwangsi to 43 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Anhwe to YunnanCombat - Japanese
Battle in Siberia
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Siberia from Russians, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking Celebes from Dutch, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
3 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Kweichow
1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 artillery moved from Kwangsi to Hunan
2 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from Sumatra to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangsi to Philippines
2 bombers moved from Yunnan to Philippines
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
2 fighters moved from Japan to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter moved from Japan to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to PhilippinesPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 43 / 58
Russians : 34 / 40
Japanese : 59 / 64
Americans : 50 / 72
Chinese : 6 / 7
British : 31 / 33
UK_Pacific : 6 / 10
Italians : 15 / 25
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 bomber moved from Queensland to 41 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits
1 artillery owned by the Americans lost in Gibraltar
Italians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
1 bomber owned by the Americans retreated
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from 54 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Gibraltar to British Guiana
1 fighter moved from Eastern United States to British Guiana
1 bomber moved from 41 Sea Zone to IndiaPlace Units - Americans
2 submarines and 2 transports placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
India : 1 bomber
Queensland : 1 artillery, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Johnston Island : 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
30 Sea Zone : 1 carrier, 2 fighters and 1 transport
10 Sea Zone : 1 carrier and 1 submarine
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 1 armour, 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
British Guiana : 1 bomber and 1 fighter
106 Sea Zone : 1 flag
101 Sea Zone : 2 submarines and 2 transports
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 58
Russians : 34 / 40
Japanese : 59 / 64
Americans : 50 / 71
Chinese : 6 / 7
British : 31 / 33
UK_Pacific : 6 / 10
Italians : 15 / 25
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
4 infantry moved from Shensi to Suiyuyan
7 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 fighter moved from Shensi to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Suiyuyan : 5 infantry
Tsinghai : 1 fighter and 9 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 43 / 58
Russians : 34 / 40
Japanese : 58 / 64
Americans : 50 / 71
Chinese : 7 / 8
British : 31 / 33
UK_Pacific : 6 / 10
Italians : 15 / 25
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 mech_infantry moved from India to Shan State
2 fighters moved from India to Shan StateCombat - British
Battle in Iraq
British attack with 1 bomber, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits
British roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits
3 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 3 infantry
1 bomber owned by the British and 1 tactical_bomber owned by the British retreated
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Germans defend with 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Egypt
British win, taking Egypt from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Battle in Shan State
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Gibraltar
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Shan State to India
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from Brazil to British GuianaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Persia
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,6,2,6
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry
54 Sea Zone : 1 destroyer
Belgian Congo : 2 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
British Guiana : 4 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 bomber, 2 infantry and 2 tactical_bombers
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 41 / 58
Russians : 34 / 40
Japanese : 58 / 64
Americans : 50 / 71
Chinese : 7 / 8
British : 33 / 30
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 armour moved from Baltic States to Belarus
1 bomber moved from Southern Italy to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 2/2 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 0/3 hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits
British roll dice for 1 artillery in Egypt, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 artillery
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from Yugoslavia to Romania
1 bomber moved from Belarus to Romania
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 41 / 58
Russians : 34 / 40
Japanese : 58 / 64
Americans : 50 / 71
Chinese : 7 / 8
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 10 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
ANZAC attack with 2 infantry
Neutral_Axis defend with 1 infantry
ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Iraq
ANZAC roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
ANZAC win, taking Iraq from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 infantry
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 58
Russians : 34 / 40
Japanese : 58 / 64
Americans : 50 / 71
Chinese : 7 / 8
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Libya to TunisiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
Tunisia : 1 infantry
Libya : 1 flag
80 Sea Zone : 1 destroyer
Iraq : 1 infantry
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 41 / 58
Russians : 34 / 40
Japanese : 58 / 64
Americans : 50 / 71
Chinese : 7 / 8
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Southern Italy to 114 Sea Zone
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
10 armour and 8 mech_infantrys moved from Baltic States to Archangel
Germans take Belarus from RussiansCombat - Germans
Battle in Archangel
Germans attack with 10 armour and 8 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 10 armour and 8 mech_infantrys in Archangel, round 2 : 7/18 hits
Russians roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 10 armour and 8 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 114 Sea Zone, round 3 : 2/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 armour moved from Northern Italy to Romania
1 bomber moved from 114 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
2 aaGuns, 8 artilleries and 23 infantry moved from Baltic States to Novgorod
2 mech_infantrys moved from Poland to Novgorod
4 armour and 3 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Northern Italy to Western GermanyPlace Units - Germans
3 armour and 6 mech_infantrys placed in Germany
1 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 infantry placed in France
1 mech_infantry placed in Western Germany
1 armour placed in Western Germany
2 armour and 5 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 29 / 40
Japanese : 58 / 64
Americans : 50 / 71
Chinese : 7 / 8
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Northwest Persia to Iraq
1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Vologda to Russia
2 mech_infantrys moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to TsinghaiPlace Units - Russians
2 infantry placed in Volgograd
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Tsinghai : 1 armour and 1 mech_infantry
Timguska : 2 aaGuns and 18 infantry
Bryansk : 3 aaGuns, 1 armour, 4 artilleries, 35 infantry and 5 mech_infantrys
Russia : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor, 3 infantry and 1 mech_infantry
Iraq : 1 infantry
Northwest Persia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 56
Russians : 30 / 30
Japanese : 58 / 64
Americans : 50 / 71
Chinese : 7 / 8
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Philippines to 55 Sea Zone
2 tactical_bombers moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 bombers and 4 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers and 4 fighters in 55 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 42 Sea Zone
4 fighters moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 bombers moved from 55 Sea Zone to Philippines
1 carrier, 2 destroyers and 2 submarines moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
3 infantry moved from Anhwe to Hopei
1 armour moved from Jehol to Hopei
1 mech_infantry moved from Kweichow to Hopei
4 artilleries and 6 infantry moved from Kweichow to Szechwan
1 artillery moved from Hunan to Yunnan
1 aaGun moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Jehol to Anhwe
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Kwangsi to Philippines
3 fighters and 4 tactical_bombers moved from Kwangsi to YunnanPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
2 infantry placed in Japan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 45 / 56
Russians : 28 / 30
Japanese : 63 / 70
Americans : 50 / 71
Chinese : 5 / 8
British : 31 / 30
UK_Pacific : 5 / 6
Italians : 17 / 27
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





