@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Don Guti (Axis) vs Maese Bolo(Allies+20) 1 of 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from 10 Sea Zone to Soviet Far East
1 carrier moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 4 Sea Zone
1 fighter moved from Hawaiian Islands to 4 Sea Zone
1 bomber moved from Hawaiian Islands to Soviet Far East
1 carrier and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 mech_infantrys moved from Western United States to Eastern United States
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 101 Sea Zone to 88 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
11 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 11 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SikangPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Ethiopia to 76 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 battleship moved from 39 Sea Zone to 72 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
4 mech_infantrys moved from India to Yunnan
2 aaGuns, 2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 aaGun and 7 infantry moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 58 Sea Zone to 38 Sea Zone
2 infantry moved from Rhodesia to Belgian CongoPlace Units - British
3 armour placed in Egypt
1 fighter placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,6,5,2,1,5,5,6,4,1,2,4,2,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 armour moved from Libya to Tunisia
Italians take Tunisia from French
1 mech_infantry moved from Libya to Tunisia
2 artilleries and 3 infantry moved from Tobruk to Libya
1 infantry moved from Alexandria to Tobruk
1 battleship, 1 cruiser and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 armour moved from Yugoslavia to Poland
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour and 1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 58 Sea Zone to 41 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
3 armour, 2 artilleries and 8 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 artilleries and 14 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
7 armour and 2 mech_infantrys moved from Germany to Baltic States
1 destroyer and 3 submarines moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 105 Sea Zone to 109 Sea Zone
2 bombers moved from Southern France to 109 Sea Zone
2 infantry moved from Norway to FinlandCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 3 submarines
Russians defend with 1 submarine
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 transport moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from 109 Sea Zone to France
1 mech_infantry moved from Normandy Bordeaux to France
2 aaGuns moved from Western Germany to France
3 aaGuns moved from Poland to Baltic States
1 aaGun and 2 infantry moved from Germany to Poland
3 artilleries moved from Western Germany to Germany
1 armour moved from Greece to Romania
1 infantry moved from Greece to BulgariaPlace Units - Germans
2 infantry placed in Southern France
3 armour placed in Romania
3 armour and 1 mech_infantry placed in Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 artillery and 6 infantry moved from Karelia to Finland
2 armour, 1 fighter and 1 mech_infantry moved from Novgorod to FinlandCombat - Russians
Battle in Finland
Russians attack with 2 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry
Germans defend with 7 infantry
Russians win, taking Finland from Germans with 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 7 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Finland to Urals
2 aaGuns moved from Karelia to Finland
10 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
2 aaGuns, 2 artilleries and 14 infantry moved from Ukraine to Bryansk
6 infantry moved from Buryatia to Amur
3 armour and 3 mech_infantrys moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Russia to VolgogradPlace Units - Russians
6 armour placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 bombers moved from Kwangsi to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from Kiangsi to KiangsuCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
French defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sumatra
Battle in 8 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 artillery, 1 infantry and 1 transport
Japanese win, taking Sumatra from Dutch with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 1 infantry and 1 transport
Battle in 38 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Celebes
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangtung
4 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 fighter and 2 tactical_bombers moved from 38 Sea Zone to 41 Sea Zone
2 bombers moved from 38 Sea Zone to BorneoPlace Units - Japanese
3 infantry placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
1 factory_minor placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - Americans
1 bomber moved from Soviet Far East to 8 Sea Zone
1 fighter moved from 4 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 4 Sea Zone to 8 Sea Zone
1 submarine moved from 4 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Amur
1 fighter moved from Soviet Far East to Amur
1 armour moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
1 carrier moved from 4 Sea Zone to 15 Sea Zone
2 fighters moved from Hawaiian Islands to 15 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 15 Sea Zone
1 cruiser moved from 26 Sea Zone to 15 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
4 submarines moved from 88 Sea Zone to 101 Sea Zone
2 fighters moved from 101 Sea Zone to Gibraltar
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 artillery, 2 bombers and 1 infantry placed in Eastern United States
1 destroyer, 2 fighters and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Sikang to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
4 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
5 armour moved from Egypt to Iraq
1 artillery moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
2 mech_infantrys moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from Yunnan to French Indo China
1 bomber moved from United Kingdom to Southern FranceCombat - British
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Southern France causes 4 damage total.
Battle in Shan State
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Iraq
British attack with 5 armour and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
3 armour moved from India to Yunnan
1 fighter moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to 72 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Southern France to GibraltarPlace Units - British
1 fighter and 2 mech_infantrys placed in Egypt
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,3,4,5,5,4,1
British collect 26 PUs (7 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Poland to Bessarabia
Italians take Eastern Poland from RussiansCombat - Italians
Non Combat Move - Italians
2 infantry moved from Romania to Bessarabia
2 artilleries and 3 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 battleship, 1 cruiser and 2 transports moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun and 2 infantry moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 harbour; Remaining resources: 46 PUs;
Germans buy 5 armour, 1 artillery and 1 bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
7 armour, 3 artilleries, 13 infantry and 2 mech_infantrys moved from Baltic States to Belarus
4 armour moved from Romania to Belarus
3 armour moved from Bessarabia to Belarus
2 fighters and 2 tactical_bombers moved from Romania to Belarus
2 bombers moved from France to Belarus
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Germans
Battle in Trans-Jordan
Battle in Belarus
Germans attack with 14 armour, 3 artilleries, 2 bombers, 2 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Trans-Jordan from British, taking Belarus from Russians with 14 armour, 3 artilleries, 2 bombers, 2 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
1 infantry moved from Bulgaria to Romania
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Tobruk
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
1 armour moved from Southern France to France
1 aaGun and 2 infantry moved from Poland to Eastern Poland
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 artilleries moved from Germany to Poland
3 aaGuns moved from Baltic States to BelarusPlace Units - Germans
1 artillery placed in France
3 armour placed in Romania
2 armour and 1 bomber placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 9 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Bryansk to Smolensk
22 infantry moved from Bryansk to Russia
3 armour and 3 mech_infantrys moved from Volgograd to Rostov
6 armour moved from Russia to Rostov
1 fighter moved from Urals to Rostov
3 armour and 3 mech_infantrys moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Amur to Hopei
2 aaGuns and 17 infantry moved from Amur to KoreaPlace Units - Russians
1 armour and 9 artilleries placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,2
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 infantry moved from Manchuria to Amur
2 fighters moved from Manchuria to Amur
3 fighters moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
5 fighters and 4 tactical_bombers moved from Kwangtung to Hopei
1 artillery moved from Malaya to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hopei
Japanese attack with 6 fighters and 5 tactical_bombers
Russians defend with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 3 fighters and 3 tactical_bombers
Casualties for Russians: 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Battle in Amur
Japanese attack with 5 fighters and 5 infantry
Americans defend with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
Japanese win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 2 fighters and 5 infantry
Casualties for Americans: 1 armour, 1 bomber, 2 fighters and 1 tactical_bomberNon Combat Move - Japanese
3 fighters moved from Amur to Manchuria
3 fighters and 2 tactical_bombers moved from Hopei to Anhwe
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Philippines
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
2 bombers moved from Borneo to Anhwe
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 carriers, 1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in Kwangtung
3 artilleries placed in Manchuria
1 armour, 1 fighter and 1 tactical_bomber placed in KiangsuTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 8 Sea Zone to 15 Sea Zone
2 fighters moved from 15 Sea Zone to Korea
2 fighters moved from 33 Sea Zone to Korea
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 15 Sea Zone to 3 Sea ZonePlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
4 artilleries, 1 fighter and 11 infantry moved from Yunnan to KwangsiPlace Units - Chinese
1 infantry placed in Hopei
4 artilleries placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs





