Scmralbe sz95 and OOL in S France? Reminder that in PTV, you can retreat when only AA guns remain.
14L G40 Soulblighter (Axis) vs rgp44 (Allies +11)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from FrenchCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to France
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from France to Normandy BordeauxPlace Units - Italians
3 infantry placed in Egypt
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 armour, 1 artillery, 3 fighters and 6 infantry
Egypt : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 2 infantry
France : 1 aaGun, 1 armour, 1 artillery and 2 infantry
Tunisia : 1 flag
Western Germany : 1 aaGun
Holland Belgium : 1 aaGun and 1 artillery
Northern Italy : 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 64
Russians : 39 / 47
Japanese : 54 / 65
Americans : 53 / 75
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,273
Median : 3,000
Variance : 1,100
Standard Deviation : 1,049
Total rolls : 11British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,750
Median : 4,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Americans Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 64
Russians : 39 / 47
Japanese : 54 / 65
Americans : 53 / 75
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to NigeriaTurn Complete - French
Territory Summary for French :
Nigeria : 1 infantry
United Kingdom : 1 fighter and 2 infantry
71 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 64
Russians : 39 / 47
Japanese : 54 / 65
Americans : 53 / 75
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I made Jeff’s edit of the fighter to build on WUS instead of EUS since he posted it before you moved let me know if that is not OK
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I made Jeff’s edit of the fighter to build on WUS instead of EUS since he posted it before you moved let me know if that is not OK
I don’t see how this can affect the Italians or how the Italians can do something about it to begin with.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 60 PUs;
Germans buy 3 artilleries, 1 bomber and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
3 infantry moved from Yugoslavia to Slovakia HungaryPlace Units - Germans
1 bomber placed in Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
1 artillery and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 7 infantry
Egypt : 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Slovakia Hungary : 2 aaGuns, 11 artilleries and 30 infantry
Western Germany : 1 airfield, 9 armour, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Romania : 1 aaGun and 1 infantry
Poland : 1 aaGun and 1 infantry
Germany : 2 aaGuns, 1 bomber, 1 factory_major and 10 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 39 / 47
Japanese : 54 / 65
Americans : 53 / 75
Chinese : 7 / 6
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Sikang to Hopei
Chinese take Hopei from JapaneseCombat - Russians
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Poland, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 4 : 0/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Poland, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 5 : 1/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Poland, round 5 : 0/1 hits
1 aaGun owned by the Germans lost in Poland
Russians roll dice for 1 artillery and 1 infantry in Poland, round 6 : 2/2 hits
Germans roll dice for 1 infantry in Poland, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Romania, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Romania, round 3 : 0/1 hits
1 aaGun owned by the Germans lost in Romania
Russians roll dice for 1 artillery and 1 infantry in Romania, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Romania, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 artillery in Romania, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Romania, round 5 : 1/1 hits
1 artillery owned by the Russians lost in Romania
Germans win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 artillery moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 fighter moved from Vyborg to Novgorod
1 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
2 artilleries moved from Finland to Karelia
1 infantry moved from Finland to Karelia
3 aaGuns, 2 artilleries and 27 infantry moved from Eastern Poland to Belarus
3 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
4 infantry moved from Kansu to Shensi
1 armour and 1 mech_infantry moved from Volgograd to Sikang
3 infantry moved from Russia to BryanskPlace Units - Russians
2 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUsTerritory Summary for Russians :
Shensi : 4 infantry
Kweichow : 1 mech_infantry
Hopei : 1 mech_infantry
Szechwan : 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Sikang : 1 armour and 1 mech_infantry
Amur : 2 aaGuns and 14 infantry
Poland : 1 flag, 1 artillery and 1 infantry
Norway : 1 flag, 1 infantry
Belarus : 4 aaGuns, 1 armour, 2 artilleries, 31 infantry and 1 mech_infantry
Karelia : 2 artilleries and 1 infantry
Baltic States : 1 artillery and 1 infantry
Bryansk : 3 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major and 1 infantry
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 11 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 39 / 54
Russians : 44 / 58
Japanese : 52 / 65
Americans : 53 / 75
Chinese : 9 / 6
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 harbour and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Philippines to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
4 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 harbour and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Philippines to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
4 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 armour, 1 infantry and 2 mech_infantrys
Japanese roll dice for 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/13 hits
Chinese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/4 hits
1 infantry owned by the British, 1 armour owned by the British, 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 3 transports moved from 37 Sea Zone to 42 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to Manchuria
1 artillery and 1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 harbour placed in Java
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Manchuria
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 2 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters and 9 infantry
Yunnan : 1 flag, 2 infantry
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 5 artilleries and 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
44 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
20 Sea Zone : 1 transport
6 Sea Zone : 2 destroyers and 1 submarine
55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 54
Russians : 44 / 58
Japanese : 56 / 64
Americans : 50 / 75
Chinese : 8 / 6
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,677
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 31Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,667
Median : 4,000
Variance : 0,435
Standard Deviation : 0,659
Total rolls : 24ANZAC Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Americans Combat
6 was rolled 2 times
Average roll : 6,000
Median : 6,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 harbour and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Philippines to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
4 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 armour, 1 infantry and 2 mech_infantrys
Japanese roll dice for 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/13 hits
Chinese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/4 hits
1 infantry owned by the British, 1 armour owned by the British, 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 3 transports moved from 37 Sea Zone to 42 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to Manchuria
1 artillery and 1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 harbour placed in Java
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Manchuria
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 2 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 2 infantry
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters and 9 infantry
Yunnan : 1 flag, 2 infantry
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 5 artilleries and 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
44 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
6 Sea Zone : 2 destroyers and 1 submarine
55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 54
Russians : 44 / 58
Japanese : 56 / 64
Americans : 50 / 75
Chinese : 8 / 6
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,677
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 31Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,667
Median : 4,000
Variance : 0,435
Standard Deviation : 0,659
Total rolls : 24ANZAC Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Americans Combat
6 was rolled 2 times
Average roll : 6,000
Median : 6,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun and 1 artillery
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 aaGun and 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 1 aaGun and 1 artillery
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 7 : 1/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
2 carriers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 transports moved from 110 Sea Zone to 117 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Queensland : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
46 Sea Zone : 1 destroyer
26 Sea Zone : 2 destroyers, 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 2 destroyers and 2 submarines
54 Sea Zone : 4 carriers, 2 cruisers, 6 fighters, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
United Kingdom : 1 armour, 2 bombers and 2 infantry
Holland Belgium : 1 flag, 1 artillery
117 Sea Zone : 2 transports
101 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 36 / 54
Russians : 44 / 58
Japanese : 56 / 64
Americans : 53 / 73
Chinese : 8 / 6
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
3 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Yunnan : 2 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 1 fighter and 10 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 36 / 54
Russians : 44 / 58
Japanese : 54 / 64
Americans : 53 / 73
Chinese : 10 / 16
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to 36 Sea ZoneCombat - British
Battle in 36 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 36 Sea Zone to Szechwan
1 fighter and 1 tactical_bomber moved from Iraq to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
2 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to Belgian Congo
1 infantry moved from Persia to IraqPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Persia
1 artillery placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British and UK_Pacific :
Szechwan : 1 bomber
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 23 infantry and 1 mech_infantry
54 Sea Zone : 1 destroyer
Belgian Congo : 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
70 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 36 / 54
Russians : 44 / 58
Japanese : 54 / 64
Americans : 53 / 73
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Egypt
1 armour and 1 mech_infantry moved from French Equatorial Africa to EgyptPlace Units - Italians
2 transports placed in 95 Sea Zone
3 infantry placed in Normandy Bordeaux
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 armour, 1 artillery, 3 fighters and 8 infantry
Egypt : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Southern France : 1 artillery and 1 infantry
Tunisia : 1 flag
Western Germany : 1 aaGun
Northern Italy : 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 2 transports
93 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 36 / 54
Russians : 44 / 58
Japanese : 54 / 64
Americans : 53 / 73
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 36 / 54
Russians : 44 / 58
Japanese : 54 / 64
Americans : 53 / 73
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French Central AfricaTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Central Africa : 1 infantry
71 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 54
Russians : 44 / 58
Japanese : 54 / 64
Americans : 53 / 73
Chinese : 10 / 16
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 13 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
2 bombers moved from Gibraltar to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
9 armour and 1 mech_infantry moved from Western Germany to Poland
10 infantry moved from Germany to Poland
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians -
problem with Germany?
-
problem with Germany?
Yeah. I accidentally closed everything. So I need to use the original dice. You had 0/3 hits.