Allied Bid of $40
sub sz98
mic Egypt
air base in Gibraltar
transport sz71
14L G40 bmnielsen vs. rasmustb (Allies +12)
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Jeg har ombestemt mig med et par tanks, hvilket teknisk set er en combat edit, da de skulle blitze forbi Kazakhstan. Er det ok med dig?
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Det er ok! Satser på at få trukket i dag
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
10 infantry moved from Buyant-Uhaa to Amur
2 mech_infantrys and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 armour moved from Bryansk to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to BryanskCombat - Russians
Battle in Amur
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 7 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Novosibirsk to Bryansk
1 artillery and 1 infantry moved from Tambov to Bryansk
2 aaGuns moved from Buyant-Uhaa to Amur
2 infantry moved from Russia to Vologda
5 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs -
Baaaaaaah
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 carriers, 3 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Manchuria to 18 Sea Zone
1 tactical_bomber moved from Kwangsi to 18 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers and 2 fighters moved from Kwangsi to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsinghai to Novosibirsk
1 fighter and 1 tactical_bomber moved from Sikang to Novosibirsk
1 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
Japanese take Buyant-Uhaa from Russians
Japanese take Central Mongolia from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novosibirsk
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 2 bombers, 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 bombers moved from Philippines to Kwangsi
2 fighters moved from Philippines to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Ceylon to 39 Sea Zone
2 battleships, 1 carrier, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
4 artilleries and 4 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Kweichow to Yunnan
5 fighters and 5 tactical_bombers moved from Sikang to Kwangsi
1 fighter and 1 tactical_bomber moved from Novosibirsk to Sikang
3 infantry moved from Kansu to Timguska
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from 18 Sea Zone to Japan
1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
4 transports moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 artilleries placed in Manchuria
1 artillery and 4 infantry placed in Japan
1 mech_infantry placed in French Indo China
1 carrier and 1 destroyer placed in 36 Sea Zone
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 8 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter and 1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
2 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Battle in Norway
Battle in Celebes
Battle in 35 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 18 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alexandria
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Alexandria from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
1 carrier and 6 submarines moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 18 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Wake Island
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from Libya to Tunisia
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 112 Sea Zone to United KingdomPlace Units - Americans
1 artillery and 2 fighters placed in Western United States
6 submarines and 1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 3 damage on 1 factory_minor; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Iraq to Burma
1 infantry moved from India to Burma
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from GermansCombat - British
Battle in Holland Belgium
Battle in 92 Sea Zone
British attack with 4 fighters
Germans defend with 1 submarine; Italians defend with 1 destroyer
1 submarine owned by the Germans Submerged
British win, taking Holland Belgium from Germans with 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter could not land in 92 Sea Zone and was removed
1 bomber moved from Burma to India
2 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Belgian Congo to Egypt
2 artilleries moved from Egypt to Trans-Jordan
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
6 fighters and 2 tactical_bombers moved from Iraq to Persia
2 infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Libya to Tunisia
1 armour moved from Libya to Tobruk
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United KingdomPlace Units - British
1 carrier and 3 transports placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
Glemte lige at lande en fig fra sz92 på gib… har lavet edit, så du kan bruge det sidst postede savegame
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Np.
Det er dog ikke tilladt at læsse enheder i combat phase, som ikke bliver brugt i combat, dvs. din art i sz110 skal enten rykkes tilbage til gibraltar eller frem til normandiet.
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Aha! Det var jeg ikke klar over… Det må være denne passage, du henviser til oder was?
“If a transport loads land units during the Combat Move phase, it must offload those units to attack a hostile territory as part of an amphibious assault during the Conduct Combat phase”
Og ja den er jo egentlig klar nok (ved du om det er blevet FAQ’et?), men det var da en mærkelig (dårlig?) regel… Og i dette tilfælde jo irriterende for mig :P
Men altså det havde været et lovligt move, hvis landenhederne allerede havde været loadet på bådene…?
Lad mig lige overveje hvad jeg så gør(gjorde?). Hvis det er ok med dig, bliver det måske en lidt større ændring à la ikke landsætte med US og landsætte i Normandie med briterne i stedet (og så ikke i hol/bel), men vil lige gruble lidt over det.
Og forresten så antog jeg no scramble i sz112, da jeg gik i land i Norge (ftr, bmr vs. ftr)
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Nemlig, det er nr. 17 på Gamermans liste (https://docs.google.com/document/d/1cS3hFwoBP0rWr3208jw1LAtCvHYa9Ji9uU8PwbCMIwM)
Og ja, det er lovligt hvis enhederne allerede er på båden.
Np hvis du vil ændre på de andre træk, og også fint med scramble antagelse.
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The jury has reached a verdict:
US læsser bare hele møget af i Normandiet, men hvis du vil være så venlig at tillade (og evt. foretage de fornødne edits), at der bliver tale om 2 inf fremfor inf, art, ville det glæde mit nøjsomme og nærige hjerte :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber and 2 fighters moved from Southern Italy to 91 Sea Zone
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 fighter moved from Southern Italy to 112 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in CyprusNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Romania to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from 112 Sea Zone to Western GermanyPlace Units - Italians
3 mech_infantrys placed in Northern Italy
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 artillery
EDIT: Adding units owned by Italians to Southern France: 1 infantry
EDIT: Removing units owned by Italians from Western Germany: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Du kan lige bekræfte, at det er redigeret efter hensigten :)
Jeg antog no scramble ved gibraltar.
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Jeg vil måske gerne redigere den italienske stilling i rusland lidt, men det er nok ikke noget, der påvirker anzac eller frankrig.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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2 fra inf paa us trannie
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 103 Sea Zone to 109 Sea Zone
5 bombers moved from Western Germany to 109 Sea Zone
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
4 bombers and 1 fighter moved from Western Germany to Holland Belgium
4 bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
2 fighters moved from Ukraine to Archangel
1 armour moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour and 1 tactical_bomber moved from Ukraine to Caucasus
3 armour moved from Ukraine to Volgograd
1 armour moved from Sikang to Samara
Germans take Samara from RussiansCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 bombers and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 4 bombers, 1 fighter and 1 mech_infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 4 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Caucasus
Germans attack with 1 armour and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 3 armour
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Germans win, taking Archangel from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in 109 Sea Zone
Germans attack with 5 bombers and 1 submarine
British defend with 1 destroyer
Germans win with 5 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 90 Sea Zone to 108 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 93 Sea Zone to 103 Sea Zone
4 bombers moved from Normandy Bordeaux to Western Germany
4 bombers and 1 fighter moved from Holland Belgium to Western Germany
5 bombers moved from 109 Sea Zone to Western Germany
2 mech_infantrys moved from Novgorod to Finland
5 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns and 1 artillery moved from Bessarabia to Ukraine
1 tactical_bomber moved from Caucasus to Sikang
1 armour moved from Sikang to Yunnan
2 fighters moved from Archangel to Novgorod
1 armour moved from Novgorod to Eastern PolandPlace Units - Germans
3 infantry placed in Novgorod
3 bombers, 1 fighter and 3 mech_infantrys placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs





