also nice to play you again. any time you want to play again let me no.
14L G40 wheatbeer (Axis) vs Ghostglider (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 bombers, 1 fighter, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from British
French take Southern France from British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Greater Southern Germany
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
6 fighters moved from 19 Sea Zone to 21 Sea Zone
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 20 Sea Zone
Americans attack with 6 fighters, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 21 Sea Zone
Americans attack with 7 fighters
Japanese defend with 1 destroyer
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Formosa
Battle in Kwangtung
Battle in Western Germany
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Formosa from Japanese, taking Kwangtung from Japanese, taking Western Germany from Germans with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Greater Southern Germany
Americans attack with 2 bombers
Germans defend with 1 infantry
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 bomber and 1 fighter moved from Western Germany to Greece
2 bombers moved from Greater Southern Germany to Greece
1 bomber moved from Western Germany to Greece
1 carrier and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
4 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun, 4 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 4 infantry moved from Trans-Jordan to Egypt
1 battleship, 10 carriers, 2 cruisers, 7 destroyers and 1 fighter moved from 19 Sea Zone to 20 Sea Zone
6 fighters moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Western United States
4 infantry placed in Central United States
1 artillery placed in Central United States
1 fighter and 2 mech_infantrys placed in Greece
3 bombers and 1 infantry placed in Eastern United States
Americans undo move 6.
Americans undo move 6.
1 infantry and 2 mech_infantrys placed in Greece
1 bomber placed in Western United States
1 fighter placed in Eastern United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 4 infantry moved from Hopei to Anhwe
1 fighter moved from Kweichow to Kwangtung
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
6 infantry moved from Kweichow to AnhwePlace Units - Chinese
4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 artillery, 2 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 infantry moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from Germans
1 fighter and 1 tactical_bomber moved from Norway to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Southern ItalyCombat - British
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Battle in Northern Italy
British attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 2 artilleries, 1 factory_minor and 2 infantry
retreated to Northern Italy
Italians win with 1 aaGun, 2 artilleries and 2 infantry remaining. Battle score for attacker is -19
Casualties for British: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGunNon Combat Move - British
1 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Northern Italy to Greece
1 fighter moved from Northern Italy to France
1 infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Greece
6 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Greece
1 artillery and 1 infantry moved from Tobruk to Libya
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 cruisers moved from 93 Sea Zone to 92 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Holland Belgium to France
1 carrier, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Holland BelgiumPlace Units - British
2 transports placed in 110 Sea Zone
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
British collect 47 PUs (2 lost to blockades); end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsTurn Complete - UK_Pacific
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Auch…
I have a change to my NCM’s if you allow.
New map included. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from British
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
2 artilleries moved from Northern Italy to Greater Southern Germany
1 armour moved from Caucasus to Iraq
Italians take Northwest Persia from RussiansCombat - Italians
Battle in Greater Southern Germany
Italians attack with 2 artilleries
British defend with 1 infantry
Italians roll dice for 2 artilleries in Greater Southern Germany, round 2 : 1/2 hits
British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits
1 infantry owned by the British lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from British with 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,2,2,5,2,4,5,2
Italians collect 9 PUs (9 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 32 / 61
Russians : 6 / 0
Japanese : 52 / 53
Americans : 66 / 92
Chinese : 19 / 20
British : 43 / 52
UK_Pacific : 0 / 0
Italians : 18 / 17
ANZAC : 14 / 19
French : 15 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from JapaneseCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 20 Sea Zone
1 cruiser moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 33 Sea Zone
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
1 infantry moved from France to Northern Italy
French take Northern Italy from ItaliansCombat - French
Non Combat Move - French
3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
French collect 18 PUs (1 lost to blockades); end with 18 PUs total -
Thank you!
France INF is on US TRN in z110. -
You’re welcome.
Forgot to acknowledge that I used your edited UK map. I am pretty much always fine with NCM edits though, unless I’ve started my turn (even then there can be wiggle room). In this case I just got home, so I didn’t even download the original map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from British
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Urals to Nenetsia
Germans take Nenetsia from Russians
1 fighter moved from Germany to 112 Sea Zone
1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers moved from Germany to Western Germany
1 infantry moved from Novgorod to Karelia
Germans take Karelia from British
1 bomber moved from Novgorod to Western Germany
1 tactical_bomber moved from Novgorod to Western GermanyCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Germany
Germans attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 2 mech_infantrys; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers in Western Germany, round 2 : 7/13 hits
Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Western Germany, round 2 : 2/4 hits
1 artillery owned by the Americans, 2 infantry owned by the Germans, 2 mech_infantrys owned by the British and 1 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for British: 2 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
20 armour moved from Belarus to Slovakia Hungary
2 armour moved from Bryansk to Novgorod
1 infantry moved from Novgorod to Baltic States
1 fighter moved from 112 Sea Zone to Germany
4 fighters moved from Western Germany to Germany
1 bomber moved from Western Germany to Germany
2 tactical_bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to GermanyPlace Units - Germans
3 artilleries, 5 infantry and 2 mech_infantrys placed in Germany
1 fighter and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 42 / 62
Russians : 5 / 0
Japanese : 52 / 53
Americans : 61 / 92
Chinese : 19 / 20
British : 39 / 52
UK_Pacific : 0 / 0
Italians : 14 / 17
ANZAC : 14 / 20
French : 19 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Italians
2 infantry moved from Timguska to Urals
Russians take Urals from GermansCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Kweichow to YunnanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Iraq to Syria
Japanese take Syria from French
1 armour moved from Syria to Trans-Jordan
1 armour, 7 artilleries, 1 infantry and 13 mech_infantrys moved from Iraq to Trans-Jordan
3 armour and 6 mech_infantrys moved from Persia to Trans-Jordan
1 bomber and 1 fighter moved from Germany to Northern Italy
1 bomber and 3 tactical_bombers moved from Southern Italy to Northern Italy
3 artilleries and 9 infantry moved from Manchuria to Korea
1 infantry moved from Amur to KoreaCombat - Japanese
Japanese creates battle in territory 72 Sea Zone
Battle in Korea
Japanese attack with 3 artilleries and 10 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 3 artilleries and 10 infantry in Korea, round 2 : 3/13 hits
ANZAC roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking 72 Sea Zone from British, taking Korea from ANZAC with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Northern Italy
Japanese attack with 2 bombers, 1 fighter and 3 tactical_bombers
French defend with 1 factory_minor and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in Northern Italy, round 2 : 4/6 hits
French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the French lost in Northern Italy
Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Japanese attack with 5 armour, 7 artilleries, 1 infantry and 19 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 5 armour, 7 artilleries, 1 infantry and 19 mech_infantrys in Trans-Jordan, round 2 : 9/32 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 5 armour, 7 artilleries and 19 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from Eastern Persia to Persia
4 armour and 4 mech_infantrys moved from West India to Persia
2 tactical_bombers moved from Persia to Iraq
3 fighters moved from India to Iraq
1 mech_infantry moved from Rostov to Bessarabia
2 bombers, 1 fighter and 3 tactical_bombers moved from Northern Italy to Southern Italy
5 fighters moved from Novgorod to Germany
1 tactical_bomber moved from Belarus to Germany
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 carrier moved from 42 Sea Zone to 37 Sea Zone
7 submarines moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to India
3 tactical_bombers moved from 37 Sea Zone to India
2 fighters moved from 37 Sea Zone to India
2 fighters moved from 37 Sea Zone to India
1 aaGun moved from Manchuria to Korea
1 submarine moved from 37 Sea Zone to 39 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Iraq
1 aaGun placed in Japan
3 mech_infantrys placed in Malaya
2 fighters placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,6,2,4,5,2,6,6,2,5,6,3,1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
Japanese collect 43 PUs (14 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 41 / 62
Russians : 7 / 0
Japanese : 57 / 53
Americans : 61 / 92
Chinese : 19 / 20
British : 38 / 52
UK_Pacific : 0 / 0
Italians : 13 / 17
ANZAC : 11 / 20
French : 18 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 3 artilleries, 1 factory_minor, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Formosa to 20 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
5 fighters moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Greece to Romania
1 bomber moved from Greece to Romania
1 bomber moved from Greece to Romania
1 bomber and 1 fighter moved from Greece to Yugoslavia
1 bomber moved from Greece to YugoslaviaCombat - Americans
Battle in 36 Sea Zone
Americans attack with 4 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 35 Sea Zone
Americans attack with 5 fighters and 1 transport
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in French Indo China
Battle in Celebes
Battle in Java
Battle in Philippines
Battle in Soviet Far East
Battle in Yugoslavia
Americans attack with 2 bombers, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking French Indo China from Japanese, taking Celebes from Japanese, taking Java from Japanese, taking Philippines from Japanese, taking Soviet Far East from Japanese, taking Yugoslavia from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 fighter
Battle in Romania
Americans attack with 2 bombers and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Romania from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 bombers moved from Romania to France
2 bombers moved from Yugoslavia to France
1 battleship, 10 carriers, 2 cruisers, 7 destroyers and 3 fighters moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 bombers moved from Western United States to United Kingdom
4 infantry and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry and 4 mech_infantrys moved from 110 Sea Zone to Holland Belgium
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 factory_minor placed in Kwangtung
1 aaGun and 2 mech_infantrys placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
3 artilleries, 2 fighters and 4 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 76 PUs; end with 78 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
5 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Yunnan to Burma
1 artillery moved from Szechwan to Yunnan
2 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Kansu
1 artillery and 10 infantry moved from Anhwe to JeholPlace Units - Chinese
6 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 airfield, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Greece to Greater Southern Germany
1 bomber moved from Greece to Greater Southern Germany
2 fighters moved from United Kingdom to Western Germany
1 fighter and 2 infantry moved from France to Southern FranceCombat - British
British creates battle in territory 109 Sea Zone
Battle in Southern France
British attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Greater Southern Germany
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 2 artilleries
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Western Germany
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Western Germany from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Western Germany to France
1 fighter moved from Southern France to France
1 bomber, 2 fighters and 1 tactical_bomber moved from Greater Southern Germany to France
3 aaGuns moved from Holland Belgium to France
3 cruisers moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 109 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Libya to Tunisia
5 infantry moved from Egypt to Alexandria
12 infantry moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 fighter and 9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
British collect 41 PUs (2 lost to blockades); end with 41 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 11 PUs;
Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 artilleries and 4 infantry moved from Southern Italy to Northern Italy
Italians take Northern Italy from FrenchCombat - Italians
Non Combat Move - Italians
1 armour moved from Iraq to Caucasus
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 aaGun and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,1,3,5,2,4,6,5
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUsProduction/PUs Summary :
Germans : 33 / 62
Russians : 7 / 0
Japanese : 40 / 53
Americans : 76 / 108
Chinese : 24 / 26
British : 43 / 41
UK_Pacific : 0 / 0
Italians : 12 / 7
ANZAC : 11 / 20
French : 19 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 35 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Borneo from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Borneo to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 aaGun and 2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - French
French buy 6 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Holland Belgium to France
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - French
3 infantry placed in France
3 infantry placed in Normandy BordeauxTurn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
French collect 18 PUs (1 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from British
2 mech_infantrys moved from Ukraine to Romania
5 artilleries and 9 infantry moved from Germany to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Germany to Romania
2 fighters moved from Germany to Romania
2 fighters moved from Germany to RomaniaCombat - Germans
Battle in Western Germany
Germans attack with 5 artilleries and 9 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 artilleries and 9 infantry in Western Germany, round 2 : 5/14 hits
British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
1 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 4/9 hits
Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
5 fighters and 1 tactical_bomber moved from Romania to Germany
10 armour moved from Slovakia Hungary to Western Germany
2 aaGuns moved from Germany to Western Germany
1 bomber moved from Romania to Germany
1 infantry moved from Baltic States to Poland
2 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 armour moved from Nenetsia to Novgorod
1 fighter moved from Novgorod to Germany
10 armour moved from Slovakia Hungary to Germany
1 aaGun moved from Ukraine to Bessarabia
3 tactical_bombers moved from Southern Italy to GermanyPlace Units - Germans
1 carrier, 2 destroyers and 1 submarine placed in 113 Sea Zone
1 airfield and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 43 / 64
Russians : 7 / 0
Japanese : 36 / 53
Americans : 73 / 108
Chinese : 24 / 26
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 12 / 7
ANZAC : 15 / 21
French : 19 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
1 infantry moved from Urals to Vologda
1 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Yunnan to BurmaTurn Complete - Russians





