@axis-dominion sounds good fire it up whenever you want
G40 League Deadtom (Allies + 12) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
5 aaGuns, 13 artilleries and 12 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Greater Southern Germany to Eastern Poland
3 armour moved from Romania to Eastern Poland
6 infantry moved from Bulgaria to Romania
3 artilleries moved from Germany to Poland
9 infantry moved from Germany to Poland
2 tactical_bombers moved from Tobruk to Gibraltar
1 fighter moved from Western Germany to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 battleship moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 artillery moved from Northern Italy to Yugoslavia
2 bombers moved from Western Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Western Germany to Germany
4 armour moved from Western Germany to PolandPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Norway: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
If you attack, max defense except Bombers killed just before tanks. German Tanks are last hits.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
9 infantry moved from Bryansk to Belarus
9 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
6 infantry moved from Timguska to Kansu
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
3 infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 factory_minors and 3 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 56 Sea Zone to 61 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
2 fighters moved from Yunnan to Suiyuyan
1 tactical_bomber moved from Yunnan to Suiyuyan
1 bomber moved from Yunnan to 38 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
1 battleship moved from 45 Sea Zone to 41 Sea Zone
2 carriers moved from 45 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 2 carriers
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship and 2 carriers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Suiyuyan
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in 38 Sea Zone
Japanese attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 3 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Hunan to Yunnan
2 fighters moved from Shensi to Hunan
2 tactical_bombers moved from Shensi to Hunan
1 bomber moved from 38 Sea Zone to Hunan
3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 61 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 45 Sea Zone to 56 Sea Zone
1 transport moved from 45 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
3 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Kwangtung to Kwangsi
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 44 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 43 Sea Zone to Philippines
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
2 cruisers moved from 45 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 89 Sea Zone to Morocco
2 fighters moved from 88 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 1 armour, 4 fighters and 1 infantry
Italians defend with 1 armour and 1 artillery
Americans win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
4 fighters moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 88 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
2 destroyers and 6 submarines moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to New Zealand
2 destroyers and 8 submarines moved from 89 Sea Zone to 28 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
Uk coming?
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My keyboard is busted on my computer (It actually stopped working while I was doing the US). I’ll try to rectify the situation ASAP, but until then, I can’t log into my computer to play.
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My keyboard is busted on my computer (It actually stopped working while I was doing the US). I’ll try to rectify the situation ASAP, but until then, I can’t log into my computer to play.
No problem Sir
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Egypt to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Egypt to Alexandria
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 artillery and 1 infantry moved from Burma to YunnanCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Morocco
Battle in Alexandria
British attack with 2 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Morocco from Italians, taking Alexandria from Italians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
3 aaGuns, 2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from Burma to India
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from 96 Sea Zone to Egypt
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
2 carriers and 4 fighters moved from 106 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 submarines placed in 106 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,3,2,4,1,2,1,6,4
British collect 28 PUs (8 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
My keyboard decided to work today :lol:
I should still probably get a new one though :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Baltic States
Italians take Baltic States from RussiansCombat - Italians
Non Combat Move - Italians
1 infantry moved from Tobruk to Libya
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Baltic States
2 artilleries moved from Eastern Poland to Baltic States
2 armour moved from Eastern Poland to Baltic States
1 aaGun moved from Northern Italy to Southern Italy
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Baltic States
Italians take Baltic States from RussiansCombat - Italians
Non Combat Move - Italians
1 infantry moved from Tobruk to Libya
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Baltic States
2 artilleries moved from Eastern Poland to Baltic States
2 armour moved from Eastern Poland to Baltic States
1 aaGun moved from Northern Italy to Southern Italy
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 infantry
EDIT: Adding units owned by Italians to Bessarabia: 2 infantry
EDIT: Removing units owned by Italians from Romania: 2 infantry
EDIT: Adding units owned by Italians to Bulgaria: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Burma to India
3 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
11 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
3 fighters moved from Gibraltar to Morocco
2 tactical_bombers moved from Gibraltar to MoroccoCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Scotland
Battle in Morocco
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Scotland from British with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Morocco to Gibraltar
3 fighters moved from Morocco to Gibraltar
1 fighter moved from 109 Sea Zone to Gibraltar
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Finland to Vyborg
2 infantry moved from Norway to Finland
4 aaGuns, 5 armour, 15 artilleries and 17 infantry moved from Eastern Poland to Baltic States
4 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Poland to Baltic States
4 artilleries moved from Germany to Poland
8 infantry moved from Germany to Poland
4 infantry moved from Romania to Eastern Poland
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Romania to Eastern Poland
2 bombers moved from Eastern Poland to Western GermanyPlace Units - Germans
2 bombers placed in Western Germany
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Bump
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Bump 2
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Bump 3 and last
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Hi, I will post no show now.





