We just finished our first game of WWI. Although I am sure we botched up some minor rules, I enjoyed it. I felt it was a nice change of pace to A and A WW2.
The Central Powers rolled over Russia. We were playing with the Revolution Rule. ALthough the German and AH player could have triggered it, they purposely did not. INstead they opted to conquer Moscow and carve up the Russian territories. This boosted their IPCs so that both were quite powerful. At this point, it was a slow and steady grind of attrition on the Eastern Front. It was clear by turn 9 that the CP was eventually going to win, so we stopped playing.
I do like the map, but the western front territories are just too small to hold all the troops contesting them. It would have been nice if W Europe was a bit bigger. Or perhaps he could have boxes on the boarder of the map that can hold extra troops so the space on the board does not get too crowded.
I do hope that Zeppelins are introduced if they make a second edition of this game.
I think Cavalry should be included as well. Granted on the Western Front, cavalry were extinct after the first 6 months. The Eastern Front was not quite as dug in. Cavalry were used by both sides longer on the Eastern Front.