@axis-dominion sounds good fire it up whenever you want
14L G40 MrRoboto (Axis) vs Snake11eyes (Allies+14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 artillery
EDIT: Adding units owned by Japanese to Java: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 armour and 1 mech_infantry moved from Shensi to Sikang
2 armour and 1 mech_infantry moved from Shensi to Tsinghai
1 armour and 2 mech_infantrys moved from Chahar to Jehol
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 3 infantry moved from Amur to Manchuria
5 artilleries and 9 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 bomber moved from French Indo China to Sumatra
1 bomber moved from Malaya to Sumatra
3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 battleships, 3 carriers and 1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 submarines and 1 transport
ANZAC defend with 1 submarine; Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 transports
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 armour
Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Sikang
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 destroyers moved from 19 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to Japan
2 bombers moved from Sumatra to Malaya
4 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan StatePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to Malaya
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Strategic bombing raid in Malaya
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 7 destroyers, 2 fighters and 8 submarines moved from 54 Sea Zone to 35 Sea Zone
4 bombers moved from Iwo Jima to Queensland
6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
6 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 123 Sea Zone
6 artilleries and 6 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 carrier, 1 destroyer and 6 submarines placed in 101 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
uk follows later?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 bomber moved from Persia to Burma
1 battleship moved from 54 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from JapaneseCombat - British
Battle in Normandy Bordeaux
British attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 bomber, 3 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Burma to India
1 bomber moved from Burma to India
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 mech_infantrys moved from Eastern Persia to Turkmenistan
1 armour and 2 mech_infantrys moved from West India to Turkmenistan
1 artillery and 1 infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from West India to India
1 cruiser, 2 destroyers and 4 submarines moved from 80 Sea Zone to 81 Sea Zone
2 aaGuns moved from Tunisia to Libya
1 bomber moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 91 Sea Zone to 105 Sea ZonePlace Units - British
3 submarines placed in 80 Sea Zone
2 destroyers placed in 71 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5,3,4,1
British collect 33 PUs (4 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
3 submarines moved from 98 Sea Zone to 95 Sea Zone
1 armour and 1 artillery moved from Western Germany to France
1 artillery and 1 infantry moved from Northern Italy to FrancePlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Italians collect 12 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from Queensland to 35 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - French
Battle in Holland BelgiumNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
4 mech_infantrys moved from Norway to Vyborg
1 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
1 bomber moved from Novgorod to Holland Belgium
2 mech_infantrys moved from Germany to Holland Belgium
5 mech_infantrys moved from Germany to Eastern Poland
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Poland to Baltic States
13 artilleries, 29 infantry and 1 mech_infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Archangel
Germans attack with 5 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 5 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 mech_infantrys
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 13 artilleries, 31 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 13 artilleries, 31 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vyborg to Western Germany
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
1 aaGun moved from Germany to Western Germany
2 infantry moved from Germany to Poland
1 bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Finland to Western Germany
2 armour and 2 mech_infantrys moved from Novgorod to VyborgPlace Units - Germans
1 artillery and 2 infantry placed in Finland
1 artillery and 2 infantry placed in Novgorod
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Germany
Germans undo move 3.
1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Western Germany
1 submarine placed in 125 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 bomber moved from Russia to NovgorodCombat - Russians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.Non Combat Move - Russians
1 bomber moved from Novgorod to Russia
1 infantry moved from Nenetsia to Urals
1 infantry moved from Urals to Novosibirsk
2 artilleries moved from Ukraine to Bryansk
4 infantry moved from Bryansk to UkrainePlace Units - Russians
3 infantry placed in Ukraine
3 artilleries and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 20 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 20 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 7 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour and 1 mech_infantry moved from Tsinghai to Kansu
2 armour and 1 mech_infantry moved from Sikang to Shensi
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Malaya to Java
2 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Hawaiian Islands
Battle in Shensi
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
5 artilleries and 8 infantry moved from Buyant-Uhaa to Amur
1 armour and 1 mech_infantry moved from Jehol to Amur
1 artillery and 2 infantry moved from Manchuria to Amur
1 mech_infantry moved from Sakha to Amur
1 infantry and 1 mech_infantry moved from Korea to Amur
1 infantry moved from Japan to 6 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 submarines moved from 41 Sea Zone to 39 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Java to Malaya
2 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 carrier and 2 transports placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,2,4,5,1,4,5,2,3,5,1,3,2,4,6,5,5,4,6,1,2,3,5,5,3,6,2,1,4,3,4,4,3,1,1
Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 infantry, 6 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 3 submarines and 1 transport
Japanese defend with 1 transport
Americans win, taking 26 Sea Zone from Neutral with 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 bombers moved from Queensland to Caroline Islands
1 bomber moved from 42 Sea Zone to Caroline Islands
1 carrier, 1 fighter and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 123 Sea Zone to 106 Sea Zone
6 artilleries and 6 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 4 fighters, 8 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 destroyer and 6 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Norway
3 infantry moved from India to Burma
3 fighters moved from India to Burma
1 bomber moved from India to Burma
1 mech_infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from JapaneseCombat - British
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Norway causes 5 damage total.
Battle in Burma
British attack with 1 bomber, 3 fighters and 3 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Burma to India
1 bomber moved from Burma to India
3 submarines moved from 80 Sea Zone to 79 Sea Zone
2 destroyers moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 armour and 4 mech_infantrys moved from Turkmenistan to Novosibirsk
1 bomber moved from Norway to United Kingdom
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns moved from Libya to Tobruk
1 battleship moved from 35 Sea Zone to 33 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,1,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry -
I didn’t receive Marti Emails for the battle in Hawaii.
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I’d be willing to ignore that, when we will roll it out here on the forums and use the result.
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Very weird I just checked mine and didn’t have anything for America, wasn’t able to load the file either I had to save and reload it to do so?? Haven’t run into that before. Just reroll before your next move and edit in thanks.
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I will roll 10 dice. dice 3+4 are for the second round, dice 5+6 for the third and so on…
attacker: 2 inf
Rolls: 10@1; Total Hits: 310@1: (5, 4, 4, 1, 3, 2, 1, 3, 2, 1)defender: 1inf, 1 art
Rolls: 10@2; Total Hits: 310@2: (5, 3, 6, 3, 3, 4, 1, 2, 6, 2) -
unbelievable! How much luck can you have?!?!
It’s a 2% battle for you!
This game becomes more and more ridiculous.
Sorry, but this game drives me mad, seriously.
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21%, I mean.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 aaGuns moved from France to Western Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from France to Southern Italy
1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs





