Cow (allies +13) vs. Bold

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                3 fighters and 1 tactical_bomber moved from India to 79 Sea Zone
                2 fighters moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 bomber moved from United Kingdom to 113 Sea Zone

    Combat - British
                Battle in 79 Sea Zone
                    British attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    British win, taking 79 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 113 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 cruiser, 1 destroyer and 3 transports
                    Germans win with 1 cruiser and 3 transports remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 fighters moved from 79 Sea Zone to 72 Sea Zone
                3 fighters and 1 tactical_bomber moved from 79 Sea Zone to Persia
                4 aaGuns, 4 artilleries and 24 infantry moved from India to West India
                1 aaGun and 2 infantry moved from Kenya to Tanganyika Territory
                2 mech_infantrys moved from Belgian Congo to Rhodesia
                1 infantry moved from Rhodesia to Tanganyika Territory
                3 mech_infantrys moved from Union of South Africa to Rhodesia
                1 transport moved from 70 Sea Zone to 83 Sea Zone
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone

    Place Units - British
                1 artillery, 2 infantry and 3 mech_infantrys placed in United Kingdom
                British undo move 1.
                3 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,6,2,2,5,3,6,2
                UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry

  • '12

    Which means the fighters are lost as well right?

  • '12

    tell ya what - just for the fun of it, we’ll leave that result as is.  would pretty much be game over if you lost an acc and 2 ftrs there.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from 81 Sea Zone to 76 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 bomber moved from Trans-Jordan to 79 Sea Zone
                2 armour moved from Romania to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                4 infantry moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in 79 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer
                    British win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 bomber
                Battle in 76 Sea Zone
                    Italians attack with 3 fighters
                    British defend with 1 destroyer
                    Italians win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Italians attack with 2 armour and 4 infantry
                    ANZAC defend with 1 fighter
                    Italians win, taking Belarus from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                4 infantry moved from Northern Italy to Southern Italy
                3 fighters moved from 76 Sea Zone to Anglo Egyptian Sudan

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Egypt
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • TripleA

    Was it before the dice were rolled. I started rolling as soon as you posted the first one.

  • TripleA

    The fighters were sent non combat. They would be on Hawaii otherwise.

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

  • TripleA

    I am silly, I forgot I had russian air in the region, I should have triple attacked the india fleet, was just so excited to attack japan lol.

  • TripleA

    I would still lose india but that would be funny, because all the units loaded on it.

  • TripleA

    Like I said to you earlier, global takes too long, try to rush things and there is just too much to forget. In all my games I am forgetting things here n there. I should not have been able to lose india this game, saw it coming a mile away, but forgot to buy artillery to attack burma instead of letting you get a foothold there.

    Little things like that change a game, but it is okay. USA is finally going to get involved in europe soon. Takes awhile because global is stupid towards usa, like starting with less infantry than germany off the bat is silly… usa drafted men for ww2 lol.

  • '12

    @Cow:

    Was it before the dice were rolled. I started rolling as soon as you posted the first one.

    it’s ok - you rolled later but not much later.  the two ftrs that were there in combat move would have died.  the other three were sent in noncom.

  • '12

    @Cow:

    I am silly, I forgot I had russian air in the region, I should have triple attacked the india fleet, was just so excited to attack japan lol.

    that woulda been very interesting.  this game will be cool.

  • TripleA

    I would have a destroyer then… and sub would be dead instead of submerge and readd to the board.

  • TripleA

    I should have held a carrier back anyway :P

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Poland to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 fighter and 2 tactical_bombers moved from Trans-Jordan to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from 81 Sea Zone to Iraq
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                2 bombers moved from Western Germany to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Iraq
                    Germans attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Iraq from Russians with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Iraq to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Eastern Poland to Bessarabia
                1 armour and 1 mech_infantry moved from Romania to Belarus
                2 armour, 22 artilleries and 15 infantry moved from Eastern Poland to Belarus
                4 armour and 3 mech_infantrys moved from Poland to Belarus
                1 artillery, 2 infantry and 5 mech_infantrys moved from Denmark to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                2 artilleries and 2 infantry moved from Norway to Finland
                1 fighter moved from Norway to Western Germany
                1 tactical_bomber moved from Norway to Belarus
                1 fighter moved from Iraq to 81 Sea Zone
                1 tactical_bomber moved from Southern Italy to 81 Sea Zone
                3 mech_infantrys moved from Western Germany to Southern Italy
                4 mech_infantrys moved from Western Germany to Northern Italy
                2 artilleries and 3 infantry moved from Germany to Poland
                1 fighter moved from Southern Italy to Anglo Egyptian Sudan
                2 bombers moved from Western Ukraine to Belarus
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 infantry placed in France
                3 mech_infantrys placed in Western Germany
                1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • '12

    hang on - need to specify what acc the german aircraft in z81 are on.

  • '12

    they are on the GERMAN acc.

  • '12

    @Cow:

    I would have a destroyer then… and sub would be dead instead of submerge and readd to the board.

    yeah, holding a carrier back would have been an even better move.  i love that you went for tokyo though.  i will be honest and tell you i didn’t account for the bomber in far east (that was a nice touch).  i had noticed it once, when i realized it was going to take your russian NO, but it didn’t register why you had given up the NO.  good thing i was overly conservative that time.

  • TripleA

    I really wanted japan… rarely get the chance to claim it. I took it once in like hundreds of games lol.

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