@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L13 G40 Vold vs souL (Allies +10) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Siam to Shan State
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to Philippines
2 fighters moved from 36 Sea Zone to Philippines
2 carriers moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
3 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Malaya
2 fighters moved from Kwangsi to Malaya
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 transport
British defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 battleship, 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in French Indo ChinaNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Chahar to Suiyuyan
3 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 bomber moved from Malaya to Kwangsi
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 bomber moved from Malaya to KwangsiPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
At least I killed an infantry!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Guam to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Western United States
1 fighter moved from 42 Sea Zone to JavaPlace Units - Americans
1 fighter placed in Eastern United States
1 battleship and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 4 infantry
Midway : 1 airfield
Java : 1 fighter
26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 battleship and 1 destroyerProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 34
Japanese : 48 / 48
Americans : 50 / 70
Chinese : 5 / 15
British : 28 / 31
UK_Pacific : 6 / 19
Italians : 16 / 15
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 2 infantry
Sikang : 1 fighter and 9 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 34
Japanese : 47 / 48
Americans : 50 / 70
Chinese : 6 / 12
British : 28 / 31
UK_Pacific : 6 / 19
Italians : 16 / 15
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Malta to 94 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 76 Sea Zone to 72 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 93 Sea Zone
British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 94 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 cruiser
British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 94 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from 93 Sea Zone to Malta
1 mech_infantry moved from Ethiopia to Egypt
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from India to Burma
1 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6,3,5
British collect 26 PUs (3 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 5 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Kenya : 1 artillery and 1 infantry
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Algeria : 1 artillery, 1 fighter and 1 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 battleship
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 cruiser and 1 transport
71 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 34
Japanese : 47 / 48
Americans : 50 / 70
Chinese : 6 / 12
British : 29 / 26
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to AlgeriaCombat - Italians
Battle in Cyprus
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking Cyprus from British with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
French defend with 2 infantry; British defend with 1 artillery, 1 fighter and 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 17
Casualties for French: 2 infantry
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
2 fighters moved from Algeria to Tunisia
2 armour moved from Greece to Romania
1 mech_infantry moved from Northern Italy to Romania
2 fighters moved from Tunisia to Libya
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Libya
2 artilleries and 1 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns and 1 infantry moved from New South Wales to South Australia
3 fighters moved from Queensland to New South Wales
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
3 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
South Australia : 2 aaGuns and 4 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
62 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 34
Japanese : 47 / 48
Americans : 50 / 70
Chinese : 6 / 12
British : 29 / 26
UK_Pacific : 6 / 6
Italians : 16 / 16
ANZAC : 14 / 19
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
99 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 34
Japanese : 47 / 48
Americans : 50 / 70
Chinese : 6 / 12
British : 29 / 26
UK_Pacific : 6 / 6
Italians : 16 / 16
ANZAC : 14 / 19
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 artilleries moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 armour and 15 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries and 8 infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in Morocco
Battle in GibraltarNon Combat Move - Germans
1 artillery moved from Normandy Bordeaux to France
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
7 armour and 1 mech_infantry moved from Germany to Eastern Poland
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
4 infantry moved from Romania to Bessarabia
2 fighters and 2 tactical_bombers moved from Western Germany to Eastern PolandPlace Units - Germans
2 bombers placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 artillery and 18 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 artillery and 3 infantry moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Novgorod to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/8 hits
Germans roll dice for 4 infantry in Bessarabia, round 2 : 0/4 hits
3 infantry owned by the Germans lost in Bessarabia
3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus
2 armour and 2 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Rostov to Tambov
1 artillery and 4 infantry moved from Bryansk to Russia
2 aaGuns and 11 infantry moved from Ukraine to Rostov
2 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Novgorod to KareliaPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Yenisey : 3 infantry
Yakut S.S.R. : 1 infantry
Timguska : 2 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 1 infantry
Karelia : 2 aaGuns, 1 artillery and 18 infantry
Baltic States : 1 infantry
Bryansk : 1 infantry
Rostov : 2 aaGuns and 11 infantry
Russia : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 15 infantry and 6 mech_infantrys
Tambov : 1 infantry
Ukraine : 1 artillery, 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 3 fighters and 1 tactical_bomber
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 53
Russians : 34 / 34
Japanese : 47 / 48
Americans : 50 / 70
Chinese : 6 / 12
British : 29 / 26
UK_Pacific : 6 / 6
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Hopei to Shensi
1 bomber moved from Kwangsi to Shensi
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Java
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 35 Sea Zone to Dutch New Guinea
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Kwangsi to Shensi
1 cruiser moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Siberia
Battle in Sumatra
Battle in New Britain
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Siberia from Russians, taking Sumatra from Dutch, taking New Britain from ANZAC, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Celebes
Battle in Java
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
ANZAC defend with 1 infantry; Americans defend with 1 fighter
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 2 artilleries and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
2 fighters moved from Dutch New Guinea to 35 Sea Zone
1 cruiser moved from 43 Sea Zone to 45 Sea Zone
2 submarines moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
2 bombers moved from Shensi to Kwangsi
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from Jehol to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 carrier, 3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 battleship and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 4 infantry and 3 transports moved from 26 Sea Zone to 47 Sea Zone
2 artilleries and 4 infantry moved from 47 Sea Zone to New BritainCombat - Americans
Battle in 47 Sea Zone
Americans attack with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters and 3 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Britain
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries and 4 infantry in New Britain, round 2 : 1/6 hits
Japanese roll dice for 2 infantry in New Britain, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in New Britain
Americans roll dice for 2 artilleries and 4 infantry in New Britain, round 3 : 3/6 hits
Japanese roll dice for 1 infantry in New Britain, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in New Britain
Americans win, taking New Britain from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 54 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 108 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 battleship and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 108 Sea Zone
Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 89 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 fighter and 1 tactical_bomber
New Britain : 2 artilleries and 4 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
47 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
108 Sea Zone : 1 battleship and 1 destroyer
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 45 / 53
Russians : 33 / 34
Japanese : 64 / 70
Americans : 50 / 70
Chinese : 2 / 12
British : 29 / 26
UK_Pacific : 5 / 6
Italians : 16 / 16
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
4 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Szechwan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Szechwan : 4 infantry
Sikang : 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 45 / 53
Russians : 33 / 34
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 4 / 4
British : 29 / 26
UK_Pacific : 5 / 6
Italians : 16 / 16
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
6 fighters moved from United Kingdom to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Malta to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 battleship and 3 cruisers moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from India to 41 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Iraq
British attack with 2 artilleries and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits
British roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 artilleries and 1 infantry in Iraq, round 4 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
British attack with 1 bomber, 7 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
British roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/9 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 2/5 hits
1 carrier owned by the Germans, 2 fighters owned by the British and 1 destroyer owned by the Germans lost in 91 Sea Zone
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/7 hits
Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 3 : 1/3 hits
1 tactical_bomber owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans, 1 fighter owned by the British and 1 fighter owned by the Germans lost in 91 Sea Zone
2 transports owned by the Germans lost in 91 Sea Zone
British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Casualties for British: 3 fighters
Battle in 94 Sea Zone
British attack with 1 battleship, 3 cruisers and 1 destroyer
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 battleship, 3 cruisers and 1 destroyer in 94 Sea Zone, round 2 : 1/5 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the Italians lost in 94 Sea Zone
British roll dice for 1 battleship, 3 cruisers and 1 destroyer in 94 Sea Zone, round 3 : 1/5 hits
Italians roll dice for 1 battleship and 1 transport in 94 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 battleship and 3 cruisers remaining. Battle score for attacker is 31
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from 91 Sea Zone to French West Africa
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 carrier moved from 92 Sea Zone to 94 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
2 transports placed in 106 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 infantry
French West Africa : 1 bomber and 1 fighter
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 2 transports
106 Sea Zone : 2 transports
94 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport
93 Sea Zone : 1 flag
Iraq : 1 flag, 2 artilleries
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 45 / 53
Russians : 33 / 34
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 4 / 4
British : 33 / 33
UK_Pacific : 5 / 5
Italians : 16 / 16
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
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I missed the end of turn post so I posted before any ANZAC actions.
Nice move on the GER fleet, I didn’t see that coming
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Thank you. Germany will be deadly here soon, having it gone is quite nice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from New South Wales to 56 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 56 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 56 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in 45 Sea Zone
ANZAC attack with 2 destroyers and 1 submarine
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 2 : 1/2 hits
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to Western Australia
2 aaGuns and 4 infantry moved from South Australia to Western Australia
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Western Australia : 2 aaGuns, 2 fighters and 4 infantry
45 Sea Zone : 2 destroyers and 1 submarine
62 Sea Zone : 1 cruiser and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 53
Russians : 33 / 34
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 4 / 4
British : 33 / 33
UK_Pacific : 5 / 5
Italians : 16 / 26
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 45 / 53
Russians : 33 / 34
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 4 / 4
British : 33 / 33
UK_Pacific : 5 / 5
Italians : 16 / 26
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
5 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
6 mech_infantrys moved from Germany to Baltic States
5 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
3 armour, 2 artilleries and 23 infantry moved from Western Ukraine to Bryansk
13 armour moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 16 armour, 2 artilleries and 23 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 16 armour, 2 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in 94 Sea Zone
Germans attack with 5 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport
Germans win with 4 bombers remaining. Battle score for attacker is 45
Casualties for Germans: 1 bomber, 2 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport
Battle in Baltic States
Germans attack with 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 bombers moved from 94 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
5 infantry moved from Finland to NorwayPlace Units - Germans
4 bombers and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs





