I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
14L arathorn (Axis) vs Ziggurat (Allies +15)
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I honestly thought I had gotten the hit and not you - but if you feel it right, edit it back. Sorry about that.
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Yeah, I know there was no malicious intent, I’m just super conflicted. The post says one thing (which really benefits me), but you’re right that the attacker should be rolled first… I’d say just do the rolls again… With the correct labels this time please :P.
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That sounds perfect!
Can you roll? I’m driving ;)
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Attacker:
Rolls: 1@1; Total Hits: 11@1: (1)
Defender:
Rolls: 1@1; Total Hits: 01@1: (5)
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AA gun:
Rolls: 1@1; Total Hits: 01@1: (5)
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Damage:
Rolls: 1@6; Total Hits: 11@6: (2)
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Looks like it was just meant to be :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
2 armour moved from India to Eastern Persia
2 infantry moved from India to West India
1 armour moved from Szechwan to Kazakhstan
1 bomber moved from India to Novosibirsk
1 infantry moved from Siam to Shan State
1 armour moved from Siam to Burma
2 armour and 1 mech_infantry moved from French Indo China to Szechwan
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to IndiaPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South Wales
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 infantry
Okinawa : 1 flag
Siam : 1 flag
Szechwan : 2 armour and 1 mech_infantry
Shan State : 1 armour and 2 infantry
Burma : 1 armour
India : 1 armour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Kazakhstan : 1 armour
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag, 1 artillery
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 3 transports
39 Sea Zone : 1 transport
20 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 3 submarines
54 Sea Zone : 1 transport
West India : 2 infantry
Novosibirsk : 1 bomber
80 Sea Zone : 3 submarines
Eastern Persia : 2 armour
81 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 57 / 82
Russians : 6 / 0
Japanese : 20 / 16
Americans : 73 / 98
Chinese : 23 / 31
British : 23 / 23
UK_Pacific : 17 / 22
Italians : 13 / 15
ANZAC : 26 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
Territory Summary for French :
125 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 57 / 82
Russians : 6 / 0
Japanese : 20 / 16
Americans : 73 / 98
Chinese : 23 / 31
British : 23 / 23
UK_Pacific : 17 / 22
Italians : 13 / 15
ANZAC : 26 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am growing tired of being diced out in this game. All the way back to your 5/5 killing my bombers early in the game. Lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair 8 damage on 2 factory_majors; Remaining resources: 69 PUs;
Germans buy 1 destroyer, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Tobruk
Germans take Alexandria from British
Italians take Tobruk from Russians
1 armour moved from Egypt to French Equatorial Africa
Germans take Anglo Egyptian Sudan from British
Germans take French Equatorial Africa from French
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
14 armour moved from Egypt to Iraq
3 bombers moved from Iraq to Novosibirsk
1 mech_infantry moved from Smolensk to Novosibirsk
1 infantry moved from Smolensk to VologdaCombat - Germans
Battle in Novosibirsk
Germans attack with 3 bombers and 1 mech_infantry
ANZAC defend with 1 bomber; British defend with 1 fighter; Americans defend with 1 armour and 1 mech_infantry
retreated to Novosibirsk
Russians win with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 bomber
Casualties for Germans: 2 bombers and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Novosibirsk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
13 artilleries and 22 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 armour and 13 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Denmark
2 infantry moved from Rostov to Bryansk
7 fighters and 7 tactical_bombers moved from Trans-Jordan to RomaniaPlace Units - Germans
10 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
1 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,4,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 1 armour
EDIT: Adding units owned by Germans to Iraq: 1 armour
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Changing PUs for Germans from 65 to 70
EDIT: Turning off Edit Mode -
hang on…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair 8 damage on 2 factory_majors; Remaining resources: 69 PUs;
Germans buy 1 destroyer, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Tobruk
Germans take Alexandria from British
Italians take Tobruk from Russians
1 armour moved from Egypt to French Equatorial Africa
Germans take Anglo Egyptian Sudan from British
Germans take French Equatorial Africa from French
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
14 armour moved from Egypt to Iraq
3 bombers moved from Iraq to Novosibirsk
1 mech_infantry moved from Smolensk to Novosibirsk
1 infantry moved from Smolensk to VologdaCombat - Germans
Battle in Novosibirsk
Germans attack with 3 bombers and 1 mech_infantry
ANZAC defend with 1 bomber; British defend with 1 fighter; Americans defend with 1 armour and 1 mech_infantry
retreated to Novosibirsk
Russians win with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 bomber
Casualties for Germans: 2 bombers and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Novosibirsk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
13 artilleries and 22 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 armour and 13 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Denmark
2 infantry moved from Rostov to Bryansk
7 fighters and 7 tactical_bombers moved from Trans-Jordan to RomaniaPlace Units - Germans
10 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
1 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,4,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 1 armour
EDIT: Adding units owned by Germans to Iraq: 1 armour
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Changing PUs for Germans from 65 to 70
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 3 infantry
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Russia: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Removing units owned by Germans from Russia: 4 infantry
EDIT: Adding units owned by Germans to Belarus: 4 infantry
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 3 mech_infantrys
EDIT: Adding units owned by Germans to Russia: 3 mech_infantrys
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Russia: 1 infantry
EDIT: Turning off Edit Mode -
Use this one :)
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Yeah, those were pretty terrible attack dice… The overall battle was definitely a shaky one to begin with, but shouldn’t have gone that badly. That was fairly similar to my failure in Western Germany, but on a much smaller scale :P. Also, with just one attack hit in the first round, I would’ve lost the mech instead of the bomber. Let me know if that would have any impact on your noncoms.
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I forgot to tell you that you could change the casualty as you saw fit :)
If you change it to the mech, then I’ll put one more infantry in Belarus :)You can proceed
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Novosibirsk: 1 mech_infantry
EDIT: Adding units owned by ANZAC to Novosibirsk: 1 bomber
EDIT: Turning off Edit Mode
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Italians
4 artilleries and 30 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 4 artilleries and 32 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 artilleries and 32 infantry in Caucasus, round 2 : 3/36 hits
Japanese roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 4 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Volgograd
3 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Volgograd to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Yenisey : 3 infantry
Kazakhstan : 1 infantry
Italian Somaliland : 1 flag
Rostov : 1 infantry
Tambov : 1 infantry
Volgograd : 2 aaGuns, 5 artilleries, 1 factory_minor and 25 infantry
Caucasus : 2 aaGuns, 4 artilleries and 34 infantry
Eastern Persia : 1 flag, 2 aaGuns and 6 infantryProduction/PUs Summary :
Germans : 58 / 70
Russians : 11 / 0
Japanese : 18 / 16
Americans : 73 / 98
Chinese : 23 / 31
British : 21 / 23
UK_Pacific : 17 / 22
Italians : 12 / 15
ANZAC : 26 / 37
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
1 mech_infantry moved from South West Africa to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 armour moved from Belgian Congo to Italian Somaliland
Japanese take Kenya from British
Italians take Italian Somaliland from Russians
1 mech_infantry moved from Belgian Congo to French Central Africa
Japanese take French Central Africa from French
3 artilleries and 5 infantry moved from Iraq to Persia
1 fighter moved from Northwest Persia to 81 Sea ZoneCombat - Japanese
Battle in 81 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 81 Sea Zone to EgyptPlace Units - Japanese
3 infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,1,2,5,3,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,1,1,4,6,6,2,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,2,3,4,1,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4,5,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6,6,4,3,4
Japanese collect 3 PUs (18 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 6 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Norway to Western Germany
1 bomber moved from Norway to Germany
1 bomber moved from Novgorod to Ukraine
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits
Bombing raid in Western Germany rolls: 7,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Norway to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
4 transports moved from 127 Sea Zone to 126 Sea Zone
4 artilleries and 4 infantry moved from Norway to 126 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 126 Sea Zone to 127 Sea Zone
4 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod
5 transports moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to Eire
Americans take Eire from Neutral_Allies
5 artilleries and 5 infantry moved from Scotland to 111 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 111 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from 112 Sea Zone to Norway
2 carriers and 2 destroyers moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
5 artilleries and 5 infantry moved from Quebec to 106 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
5 transports moved from 109 Sea Zone to 107 Sea Zone
5 artilleries and 5 infantry moved from 109 Sea Zone to Scotland
1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 submarines moved from 70 Sea Zone to 82 Sea Zone
2 submarines moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 carrier moved from 70 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Timguska to Novosibirsk
1 armour moved from Urals to Novosibirsk
1 armour moved from Novosibirsk to Volgograd
1 armour and 2 mech_infantrys moved from Yenisey to Novosibirsk
3 mech_infantrys moved from Buryatia to Yenisey
3 mech_infantrys moved from Korea to Buryatia
1 bomber moved from Ukraine to Volgograd
3 bombers moved from Western Germany to Norway
1 bomber moved from Germany to Norway
5 artilleries and 5 infantry moved from Eastern United States to QuebecPlace Units - Americans
1 armour and 2 mech_infantrys placed in Korea
3 fighters placed in Novgorod
2 bombers and 1 fighter placed in Norway
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 3 mech_infantrys
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 3 mech_infantrys
42 Sea Zone : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Quebec : 1 aaGun, 5 artilleries and 5 infantry
Scotland : 1 aaGun, 5 artilleries and 5 infantry
Norway : 1 flag, 1 airfield, 5 artilleries, 6 bombers, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Libya : 1 flag
Karelia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Novosibirsk : 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Volgograd : 1 armour and 1 bomber
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 2 tactical_bombers
112 Sea Zone : 2 carriers, 2 destroyers and 5 transports
80 Sea Zone : 1 flag, 1 submarine
70 Sea Zone : 2 submarines
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag, 1 infantry
109 Sea Zone : 1 carrier and 5 transports
97 Sea Zone : 1 submarine
72 Sea Zone : 2 submarines
71 Sea Zone : 2 submarines
83 Sea Zone : 1 carrier
82 Sea Zone : 3 submarines
Brazil : 1 flag
127 Sea Zone : 1 carrier, 1 destroyer and 5 transports
98 Sea Zone : 1 submarine
107 Sea Zone : 5 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 70
Russians : 11 / 0
Japanese : 21 / 10
Americans : 73 / 98
Chinese : 23 / 31
British : 19 / 23
UK_Pacific : 17 / 22
Italians : 12 / 15
ANZAC : 26 / 37
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0