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14L Steveo(axis)v juanspain(allies+10) tech game

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    Kami?

    Subs submerge?

    OOL?

    Thx


  • 3 kamikaze on battleship 3 on cruiser thanks, I will give ool when I know number of hits. I’ll watch to update quickly.

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                5 fighters moved from Western United States to 6 Sea Zone
                3 carriers moved from 7 Sea Zone to 6 Sea Zone
                1 battleship moved from 7 Sea Zone to 6 Sea Zone
                4 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from Amur to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from Java to 45 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1,4,4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 3,5,2
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 3 carriers, 1 destroyer, 9 fighters and 1 submarine
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 1 fighter and 2 submarines

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    7


  • 3 hits on carriers 2 on battleships then lose 2 subs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                5 fighters moved from Western United States to 6 Sea Zone
                3 carriers moved from 7 Sea Zone to 6 Sea Zone
                1 battleship moved from 7 Sea Zone to 6 Sea Zone
                4 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from Amur to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from Java to 45 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1,4,4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 3,5,2
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 3 carriers, 1 destroyer, 9 fighters and 1 submarine
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 1 fighter and 2 submarines
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 2 carriers owned by the Americans
                    Japanese win with 2 battleships and 1 fighter remaining. Battle score for attacker is -40
                    Casualties for Japanese: 3 carriers, 2 cruisers, 5 destroyers and 2 submarines
                    Casualties for Americans: 1 bomber, 3 carriers, 1 destroyer, 9 fighters and 1 submarine
                    1 fighter owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 fighter moved from 45 Sea Zone to New Guinea

    Place Units - Americans
                5 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2
                Americans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                5 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 factory_minors and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 39 Sea Zone to 44 Sea Zone
                      UK_Pacific take 42 Sea Zone from Japanese
                1 destroyer moved from 39 Sea Zone to 44 Sea Zone
                2 fighters moved from India to Burma
                12 infantry moved from India to Burma
                4 artilleries moved from India to Burma
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                      British take 106 Sea Zone from Germans
                1 cruiser moved from 106 Sea Zone to 101 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to British Somaliland
                1 artillery moved from 76 Sea Zone to British Somaliland
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 cruisers moved from 80 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in British Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 4 artilleries, 2 fighters and 12 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Burma from Japanese with 4 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in 44 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Japanese defend with 1 transport
                    British win, taking 44 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 101 Sea Zone
                    French loiter and taunt with ; British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Germans defend with 1 submarine
                    Units damaged: 1 battleship owned by the British
                    British win, taking 101 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                2 artilleries moved from Alexandria to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Kenya
                2 infantry moved from Persia to Iraq
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 carrier moved from 81 Sea Zone to 79 Sea Zone
                2 fighters moved from Burma to India
                3 aaGuns moved from India to Burma

    Place Units - British
                3 infantry placed in Egypt
                1 factory_minor placed in Iraq
                1 factory_minor placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                British collect 35 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 5 artilleries and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 transports moved from 92 Sea Zone to 97 Sea Zone
                2 aaGuns and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 aaGuns and 2 infantry moved from 97 Sea Zone to Greece
                3 infantry moved from Albania to Greece
                2 armour moved from Romania to Western Ukraine
                2 aaGuns moved from Romania to Eastern Poland

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                3 artilleries placed in Southern Italy
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 41 Sea Zone
                1 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 cruiser moved from 42 Sea Zone to 44 Sea Zone
                2 fighters moved from Java to New Guinea
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                4 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 fighter moved from 41 Sea Zone to Java

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 7 artilleries and 2 bombers; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                5 infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Poland to Belarus
                2 mech_infantrys moved from Germany to Baltic States
                1 mech_infantry moved from Poland to Baltic States
                1 fighter moved from Poland to Belarus
                1 tactical_bomber moved from Poland to Belarus
                1 bomber moved from Poland to Novgorod
                1 tactical_bomber moved from Poland to Baltic States
                6 armour moved from Poland to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 bombers moved from Southern Italy to Iraq
                1 destroyer moved from 124 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Poland to Belarus
                4 bombers moved from Western Germany to Baltic States

    Combat - Germans
                Strategic bombing raid in Iraq
                    2 bombers killed by AA
                    Bombing raid in Iraq causes 0 damage total.
                Battle in Novgorod
                    Germans attack with 1 bomber and 5 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 4 bombers, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 4 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Baltic States to Western Ukraine
                1 bomber moved from Novgorod to Western Germany
                4 bombers moved from Baltic States to Western Germany
                3 aaGuns moved from Poland to Eastern Poland
                2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Western Germany to Poland
                3 artilleries moved from France to Western Germany
                3 submarines moved from 105 Sea Zone to 92 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                2 bombers placed in Western Germany
                7 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                1 fighter moved from Belarus to Bryansk
                10 artilleries moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 tactical_bomber moved from Borneo to Yunnan
                1 fighter moved from Japan to Yunnan
                1 bomber moved from Japan to 17 Sea Zone
                1 bomber moved from Japan to 5 Sea Zone
                1 fighter moved from Korea to Yunnan
                1 mech_infantry moved from Jehol to Hunan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Jehol to Chahar

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Chahar
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
                1 bomber moved from 17 Sea Zone to Korea
                1 bomber moved from 5 Sea Zone to Korea

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung
                3 infantry placed in Korea
                1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1,3
                Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                5 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                2 carriers and 4 transports placed in 101 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                8 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                2 infantry moved from India to 39 Sea Zone
                2 cruisers moved from 39 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 carrier moved from 79 Sea Zone to 41 Sea Zone
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                2 fighters moved from India to Sumatra

    Combat - British
                Battle in Sumatra
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Sumatra from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Sumatra to 41 Sea Zone
                1 battleship moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from India to Burma
                2 infantry moved from Iraq to Northwest Persia
                1 artillery moved from British Somaliland to 76 Sea Zone
                1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 battleship moved from 101 Sea Zone to 106 Sea Zone
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Iraq
                3 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,3,4,3,6,1
                British collect 27 PUs (8 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Western Ukraine to Ukraine
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 armour
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                2 aaGuns moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                1 carrier and 1 transport placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from New Guinea to Dutch New Guinea
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Java to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 4 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 carrier moved from 62 Sea Zone to 45 Sea Zone
                2 fighters moved from Dutch New Guinea to 45 Sea Zone
                2 fighters moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

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