AND the Dice Roll is ODD!
L14 G40 Helmutpower (Axis) vs Ziggurat (Allies+10)
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In sz97, I was with a little advantage, so i keep your aircraft carrier to the round 2, but with two hits and just an aircraft carrier and two fighters, i choose the aircraft carrier for casualties… But, I go to the end for that for not loosing two fighters free for you!
Sorry for my English, it’s not my first language!
Sounds good. And don’t worry about the English, it’s far more clear than my… any other language and you’re better than most of the people I encounter on a daily basis anyway :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea ZoneCombat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 4/7 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in 96 Sea Zone
Germans attack with 1 bomber and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 bomber and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiserNon Combat Move - Germans
1 bomber moved from 96 Sea Zone to Western Germany
2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
3 artilleries and 6 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
5 armour and 4 mech_infantrys moved from France to Germany
2 artilleries moved from France to Western Germany
1 armour moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
2 destroyers and 1 submarine placed in 113 Sea Zone
2 armour placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 28 / 39
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 14 / 13
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
4 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 13 infantry moved from Belarus to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Bryansk : 2 aaGuns, 5 artilleries and 17 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 2 armour, 2 artilleries, 1 factory_minor, 4 infantry and 2 mech_infantrys
Western Ukraine : 2 aaGuns, 2 artilleries and 7 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Caucasus : 2 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 28 / 39
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 14 / 13
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 5 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Hunan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Korea to Manchuria
1 armour moved from Korea to Jehol
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Hunan, round 2 : 1/9 hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Hunan, round 3 : 0/7 hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Hunan, round 4 : 1/7 hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 5 : 5/6 hits
Chinese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 4 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 infantry moved from 36 Sea Zone to Kwangsi
4 infantry moved from 20 Sea Zone to KiangsiPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
4 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 16
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 14 / 13
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 5 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Hunan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Korea to Manchuria
1 armour moved from Korea to Jehol
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Hunan, round 2 : 1/9 hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Hunan, round 3 : 0/7 hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Hunan, round 4 : 1/7 hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 5 : 5/6 hits
Chinese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 4 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 infantry moved from 36 Sea Zone to Kwangsi
4 infantry moved from 20 Sea Zone to KiangsiPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
4 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun and 4 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 4 infantry
EDIT: Removing units owned by Japanese from Jehol: 1 artillery
EDIT: Adding units owned by Japanese to Anhwe: 1 artillery
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 16
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 14 / 13
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 carrier and 2 submarines
Central United States : 4 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
101 Sea Zone : 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 16
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 14 / 13
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 2 infantry
Szechwan : 3 artilleries, 1 fighter and 12 infantryProduction/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 13
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 14 / 13
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to KenyaCombat - British
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 3 : 0/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits
British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 4 : 1/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 4 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 armour and 1 bomber in Gibraltar, round 5 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 92 Sea Zone to Morocco
1 bomber moved from Gibraltar to Morocco
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 battleships moved from 118 Sea Zone to 106 Sea Zone
2 fighters moved from United Kingdom to Morocco
1 transport moved from 41 Sea Zone to 75 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Burma
3 aaGuns, 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 fighter placed in Union of South Africa
1 factory_minor placed in Egypt
2 infantry placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery and 6 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 armour and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Scotland : 1 airfield
Kenya : 1 armour, 1 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 bomber and 3 fighters
Ethiopia : 1 flag
75 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 2 battleships and 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 cruiser and 1 destroyer
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 13
British : 31 / 37
UK_Pacific : 21 / 21
Italians : 13 / 13
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 armour and 2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 19 PUs totalProduction/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 13
British : 31 / 37
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 14 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
3 fighters moved from Java to Burma
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs totalTerritory Summary for ANZAC :
Burma : 3 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 13
British : 31 / 37
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 13
British : 31 / 37
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 destroyers moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 114 Sea Zone, round 2 : 1/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
3 aaGuns, 8 artilleries and 25 infantry moved from Slovakia Hungary to Eastern Poland
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 5 infantry moved from Germany to Slovakia Hungary
3 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 bomber moved from 91 Sea Zone to Southern France
1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Germany to Poland
3 armour moved from Western Germany to Slovakia Hungary
2 artilleries moved from Western Germany to GermanyPlace Units - Germans
1 destroyer and 1 transport placed in 114 Sea Zone
6 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsProduction/PUs Summary :
Germans : 46 / 51
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 13
British : 31 / 37
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Ukraine to Romania
2 fighters and 1 tactical_bomber moved from Novgorod to RomaniaCombat - Russians
Battle in Romania
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 1/5 hits
Germans roll dice for 3 armour in Romania, round 2 : 2/3 hits
1 armour owned by the Germans and 2 mech_infantrys owned by the Russians lost in Romania
retreated to Romania
Germans win with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
2 armour moved from Ukraine to Caucasus
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Romania to Caucasus
2 artilleries and 4 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Archangel
1 submarine moved from 111 Sea Zone to 104 Sea ZonePlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 9 artilleries and 37 infantry
Archangel : 4 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 armour, 2 fighters and 1 tactical_bomber
104 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 51
Russians : 34 / 39
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 13
British : 31 / 37
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Yunnan
3 artilleries, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to KwangtungCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Borneo
Battle in Guam
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 6/13 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/10 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 bombers moved from Philippines to Kwangsi
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
4 fighters moved from Kwangtung to Kwangsi
4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 artillery moved from Hopei to Suiyuyan
1 artillery moved from Anhwe to Hopei
1 armour moved from Jehol to SuiyuyanPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
4 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs totalProduction/PUs Summary :
Germans : 46 / 51
Russians : 34 / 39
Japanese : 48 / 49
Americans : 50 / 52
Chinese : 3 / 13
British : 31 / 37
UK_Pacific : 14 / 21
Italians : 14 / 19
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 6 submarines and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 cruisers, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 : 1/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
3 carriers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Central United States to Western United States
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer and 6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
30 Sea Zone : 1 carrier, 1 fighter and 2 submarines
10 Sea Zone : 1 destroyer and 6 submarines
16 Sea Zone : 1 submarine
Central United States : 4 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
86 Sea Zone : 2 transports
101 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 46 / 51
Russians : 34 / 39
Japanese : 48 / 49
Americans : 52 / 73
Chinese : 3 / 13
British : 31 / 37
UK_Pacific : 14 / 21
Italians : 14 / 19
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 artilleries and 9 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 3 artilleries and 9 infantry
Japanese defend with 3 artilleries, 1 infantry and 1 mech_infantry
Chinese roll dice for 3 artilleries and 9 infantry in Yunnan, round 2 : 4/12 hits
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 4/5 hits
1 infantry owned by the Japanese, 4 infantry owned by the Chinese, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 3 : 1/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 3 artilleries, 1 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Sikang
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 3 artilleries and 6 infantry
Kweichow : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 46 / 51
Russians : 34 / 39
Japanese : 45 / 49
Americans : 52 / 73
Chinese : 6 / 13
British : 31 / 37
UK_Pacific : 14 / 21
Italians : 14 / 19
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry and 2 submarines; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 bomber moved from Morocco to Southern France
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 33 Sea Zone to 34 Sea ZoneCombat - British
Battle in 34 Sea Zone
British attack with 1 battleship
Japanese defend with 1 destroyer
British roll dice for 1 battleship in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
British attack with 1 bomber
Germans defend with 1 bomber; Italians defend with 1 factory_minor and 1 harbour
British roll dice for 1 bomber in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Southern France, round 2 : 0/1 hits
British roll dice for 1 bomber in Southern France, round 3 : 1/1 hits
Italians roll dice for 1 bomber in Southern France, round 3 : 0/1 hits
1 bomber owned by the Germans lost in Southern France
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomberNon Combat Move - British
1 bomber moved from Southern France to Gibraltar
2 fighters moved from Morocco to 98 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from Persia to Northwest Persia
1 transport moved from 75 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 aaGun moved from Burma to Yunnan
2 aaGuns moved from Burma to India
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
3 infantry moved from Burma to India
2 artilleries and 10 infantry moved from Burma to YunnanPlace Units - British
1 carrier and 2 submarines placed in 98 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,4,4,3,1,4
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 aaGun, 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 16 infantry
Malaya : 1 harbour and 1 infantry
Sumatra : 1 flag, 1 infantry
34 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 3 infantry
Persia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
91 Sea Zone : 2 battleships and 1 transportProduction/PUs Summary :
Germans : 46 / 51
Russians : 34 / 39
Japanese : 45 / 49
Americans : 52 / 73
Chinese : 6 / 13
British : 31 / 38
UK_Pacific : 14 / 10
Italians : 14 / 19
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/4 hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Tobruk to Libya
2 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from Northern Italy to Southern ItalyPlace Units - Italians
2 destroyers placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalProduction/PUs Summary :
Germans : 46 / 51
Russians : 34 / 39
Japanese : 45 / 49
Americans : 52 / 73
Chinese : 6 / 13
British : 31 / 38
UK_Pacific : 14 / 10
Italians : 15 / 15
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Burma : 3 fighters
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 1 submarine and 1 transport
35 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine and 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 46 / 51
Russians : 34 / 39
Japanese : 45 / 49
Americans : 52 / 73
Chinese : 6 / 13
British : 31 / 38
UK_Pacific : 14 / 10
Italians : 15 / 15
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Burma: 3 fighters
EDIT: Adding units owned by ANZAC to Yunnan: 3 fighters
EDIT: Turning off Edit ModeNon Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 51
Russians : 34 / 39
Japanese : 45 / 49
Americans : 52 / 73
Chinese : 6 / 13
British : 31 / 38
UK_Pacific : 14 / 10
Italians : 15 / 15
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0