0%

14L G40 souL (Allies +10) vs Ziggurat (Axis)


  • @Ziggurat:

    Sorry bout that Ethiopia battle. That was kinda bs….

    Lol! Such is the game we play. If I had to fail a battle, that one was a fine choice. Better than tobruk or sz 97.  Tobruk was a strong win and helped ease the pain.  I would have liked to have gotten both subs, but alas.  Probably not the dice I need for the opponent I’m facing, all in all.


  • uploader is full.  I’ll post it when I can or I can email it to you.


  • @souL:

    uploader is full.  I’ll post it when I can or I can email it to you.

    Email is fine. Same as dice.


  • Sent.


  • Hmmm, I didn’t get your email. Could you try sending it again? Thanks!


  • Yikes… the dice are in my favor again. The yugo strafe failed, but after that Egypt I can’t complain about little things for at least 3 rounds :P. G2 emailed.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                1 fighter and 2 infantry moved from Novgorod to Vyborg

    Combat - Russians
                Battle in Vyborg
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Vyborg, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Vyborg
                    2 infantry owned by the Russians retreated to Novgorod
                    Germans win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 :  3/4 hits
                        Germans roll dice for 2 infantry in Karelia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
                1 fighter moved from Vyborg to Novgorod
                2 infantry moved from Belarus to Novgorod
                2 infantry moved from Rostov to Bryansk
                3 infantry moved from Russia to Bryansk
                2 artilleries and 8 infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Persia
                      Russians take Northwest Persia from Neutral_Allies
                      Russians take Persia from Neutral_Allies
                2 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                3 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel

    Place Units - Russians
                2 mech_infantrys placed in Russia
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 3 infantry
                EDIT: Removing units owned by Russians from Buryatia: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 3 infantry
        Buryatia : 2 aaGuns and 15 infantry
        Karelia : 2 infantry
        Bryansk : 2 aaGuns, 3 artilleries and 14 infantry
        Archangel : 2 artilleries and 4 infantry
        Russia : 1 airfield, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry and 1 tactical_bomber
        Caucasus : 1 armour and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 2 mech_infantrys
        Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        115 Sea Zone : 1 submarine
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 38 / 43
        Japanese : 27 / 41
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 25 / 33
        UK_Pacific : 17 / 19
        Italians : 16 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • FYI, the Russian armor and mech can’t move two spaces through non-activated pro territory. That’s a glitch in tripleA, same as planes being able to fly over non-activated pro territory. They have to stop in Northwest Persia this round. Something about having to do negotiations or whatever as Krieg explained it. If you’d like, I can edit it before I start my turn tonight.


  • Really?  Super-lame.  I’d like to just keep 1 mech in NW Persia and have the rest of the mobile divisions posted up in Caucasus, if that’s the case.  Cheers.


  • There is another way to get Russians in Persia by R2. If you base your armor/mech in Turkmenistan R1 you can use the British activation of Eastern Persia to get them to Persia R2. Would you like to do that instead? Same result and wouldn’t have changed any of my moves.


  • If you will allow, that’s fine.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery in Hunan, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Yunnan
                    Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 :  6/12 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 4 fighters and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in Szechwan, round 2 :  3/7 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  1/3 hits
                        3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Hunan to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone
                2 bombers, 3 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 mech_infantry moved from Jehol to Hopei
                2 artilleries moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 2 artilleries moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 battleship and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery placed in Japan
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 3 artilleries, 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 7 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag, 2 artilleries and 2 infantry
        Hunan : 1 flag, 2 infantry
        Hopei : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
        Anhwe : 1 flag
        36 Sea Zone : 2 battleships, 2 cruisers, 4 destroyers, 5 infantry, 1 submarine and 6 transports
        20 Sea Zone : 3 carriers, 3 fighters and 3 tactical_bombers
        6 Sea Zone : 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 38 / 43
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 7 / 17
        British : 25 / 33
        UK_Pacific : 17 / 19
        Italians : 16 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Map clarification: The 5 infantry in SZ 36 are on 5 different transports.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 10 Sea Zone to 101 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 47 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone
                1 cruiser, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        30 Sea Zone : 1 destroyer
        26 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 cruiser, 1 submarine and 2 transports
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 38 / 43
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 7 / 17
        British : 25 / 33
        UK_Pacific : 17 / 19
        Italians : 16 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Jehol : 1 infantry
        Sikang : 1 fighter and 7 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 38 / 43
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 11
        British : 25 / 33
        UK_Pacific : 17 / 19
        Italians : 16 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 bomber moved from United Kingdom to French West Africa
                1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Eastern Persia to West India
                1 battleship moved from 39 Sea Zone to 73 Sea Zone
                3 infantry moved from Shan State to Burma

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 fighter and 1 transport placed in 71 Sea Zone
                1 artillery placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,2
                British collect 23 PUs (2 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery and 5 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry and 1 mech_infantry
        French West Africa : 1 bomber
        Tobruk : 1 flag
        73 Sea Zone : 1 battleship
        106 Sea Zone : 1 destroyer and 2 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 38 / 43
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 11
        British : 25 / 27
        UK_Pacific : 17 / 17
        Italians : 16 / 20
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 infantry moved from Trans-Jordan to Egypt
                      Italians take Egypt from British
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                2 aaGuns, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
                2 infantry moved from Bulgaria to Romania
                1 armour moved from Slovakia Hungary to Western Ukraine
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 armour and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        Egypt : 1 flag, 2 artilleries, 1 harbour and 7 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 1 bomber and 2 infantry
        Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Western Ukraine : 1 flag, 2 armour
        93 Sea Zone : 1 flag
        97 Sea Zone : 2 transports
        Iraq : 1 flag, 4 infantry
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 36 / 43
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 11
        British : 22 / 27
        UK_Pacific : 17 / 17
        Italians : 23 / 36
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                3 fighters moved from New Zealand to Queensland
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 1 airfield, 4 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 36 / 43
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 11
        British : 22 / 27
        UK_Pacific : 17 / 17
        Italians : 23 / 36
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 fighter moved from Algeria to Alexandria
                3 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 fighter
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Syria : 1 infantry
        Tunisia : 3 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 36 / 43
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 11
        British : 22 / 27
        UK_Pacific : 17 / 17
        Italians : 23 / 36
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland

    Combat - Germans

    Non Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Vyborg to Finland
                1 artillery moved from Normandy Bordeaux to France
                1 artillery moved from Northern Italy to France
                3 aaGuns, 1 armour, 5 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
                6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 infantry moved from 98 Sea Zone to Egypt
                2 bombers moved from Trans-Jordan to Western Germany
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 fighter moved from Romania to Western Germany
                2 tactical_bombers moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Trans-Jordan to Romania
                1 fighter moved from Romania to Egypt
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                2 infantry moved from Greece to Albania

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                3 bombers and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Egypt : 3 fighters and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Romania : 3 tactical_bombers
        Germany : 1 factory_major
        Norway : 1 artillery and 1 infantry
        Albania : 2 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 14 armour, 6 mech_infantrys and 2 tactical_bombers
        Bessarabia : 1 flag
        Western Ukraine : 3 aaGuns, 1 armour, 5 artilleries and 22 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 43
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 11
        British : 22 / 27
        UK_Pacific : 17 / 17
        Italians : 23 / 36
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

T-shirts, Hats, and More

Suggested Topics

  • 15
  • 71
  • 9
  • 43
  • 74
  • 48
  • 185
  • 160
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

18.0k

Users

40.8k

Topics

1.8m

Posts