Turn complete.
14L G40 wheatbeer (Axis) vs Amon-Sul (Allies +12) game 2
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server is back
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 12 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Samara
3 mech_infantrys moved from Novgorod to Archangel
1 tactical_bomber moved from Russia to Archangel
1 tactical_bomber moved from Russia to Samara
1 artillery moved from Tambov to Samara
4 armour, 18 artilleries, 20 infantry and 11 mech_infantrys moved from Tambov to Volgograd
1 mech_infantry moved from Vologda to Samara
2 infantry and 3 mech_infantrys moved from Southern Italy to Northern Italy
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry and 6 mech_infantrys moved from Western Germany to Northern Italy
4 mech_infantrys moved from France to Northern Italy
2 bombers moved from Russia to Northern Italy
1 fighter and 1 tactical_bomber moved from France to Southern France
1 infantry moved from France to Southern France
7 artilleries, 7 infantry and 1 tactical_bomber moved from France to Northern Italy
1 artillery moved from France to Northern Italy
2 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 battleship and 2 submarines moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour, 18 artilleries, 20 infantry and 11 mech_infantrys
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 4 armour, 18 artilleries, 20 infantry and 11 mech_infantrys in Volgograd, round 2 : 13/53 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour, 18 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 1 battleship and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Samara
Germans attack with 1 artillery, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Italy
Germans attack with 8 artilleries, 2 bombers, 11 infantry, 13 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery, 1 infantry and 1 tactical_bomber; Americans defend with 4 aaGuns, 2 armour, 6 artilleries, 1 factory_minor, 9 infantry and 4 mech_infantrys
AA fire in Northern Italy : 2/3 hits
1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Northern Italy
Germans roll dice for 8 artilleries, 1 bomber, 11 infantry and 13 mech_infantrys in Northern Italy, round 2 : 11/33 hits
Americans roll dice for 4 aaGuns, 2 armour, 7 artilleries, 10 infantry, 4 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 9/24 hits
1 infantry owned by the British , 1 tactical_bomber owned by the British , 9 infantry owned by the Germans , 4 aaGuns owned by the Americans , 1 artillery owned by the British and 4 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 8 artilleries, 1 bomber, 2 infantry and 13 mech_infantrys in Northern Italy, round 3 : 7/24 hits
Americans roll dice for 2 armour, 6 artilleries, 5 infantry and 4 mech_infantrys in Northern Italy, round 3 : 10/17 hits
2 mech_infantrys owned by the Americans , 2 infantry owned by the Germans , 5 infantry owned by the Americans and 8 mech_infantrys owned by the Germans lost in Northern Italy
Germans roll dice for 8 artilleries, 1 bomber and 5 mech_infantrys in Northern Italy, round 4 : 4/14 hits
Americans roll dice for 2 armour, 6 artilleries and 2 mech_infantrys in Northern Italy, round 4 : 6/10 hits
2 artilleries owned by the Americans , 2 mech_infantrys owned by the Americans , 1 artillery owned by the Germans and 5 mech_infantrys owned by the Germans lost in Northern Italy
Germans roll dice for 7 artilleries and 1 bomber in Northern Italy, round 5 : 6/8 hits
Americans roll dice for 2 armour and 4 artilleries in Northern Italy, round 5 : 2/6 hits
4 artilleries owned by the Americans , 2 armour owned by the Americans and 2 artilleries owned by the Germans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 5 artilleries and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 artilleries, 1 bomber, 11 infantry, 13 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Americans: 4 aaGuns, 2 armour, 6 artilleries, 9 infantry and 4 mech_infantrys
Battle in Southern France
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits
Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 bomber moved from Northern Italy to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Northern Italy
3 mech_infantrys moved from Bryansk to Volgograd
6 armour and 4 mech_infantrys moved from Russia to Volgograd
1 aaGun and 2 artilleries moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 tactical_bombers moved from Samara to Eastern Poland
1 tactical_bomber moved from Archangel to Eastern PolandPlace Units - Germans
1 destroyer placed in 110 Sea Zone
2 infantry placed in United Kingdom
Germans undo move 2.
Germans undo move 1.
3 infantry placed in United Kingdom
Germans undo move 1.
1 destroyer placed in 110 Sea Zone
2 infantry placed in United Kingdom
3 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in France
2 artilleries and 5 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,2,1,2,3,1,2
Germans collect 62 PUs (8 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 70 / 83
Russians : 16 / 0
Japanese : 13 / 18
Americans : 60 / 84
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 29 / 34
Italians : 16 / 11
ANZAC : 17 / 27
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Samara
2 armour moved from Caucasus to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 armour and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 armour and 1 infantry in Samara, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 2 armour and 1 infantry in Samara, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantryNon Combat Move - Russians
1 artillery moved from Timguska to Novosibirsk
4 aaGuns, 20 artilleries and 11 infantry moved from Caucasus to Turkey
2 fighters moved from Persia to Turkey
1 infantry moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
Territory Summary for Russians :
Evenkiyskiy : 1 airfield
Soviet Far East : 1 harbour
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 artillery
Vologda : 1 infantry
Samara : 2 armour and 1 infantry
Turkey : 4 aaGuns, 20 artilleries, 2 fighters and 11 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 68 / 83
Russians : 18 / 0
Japanese : 13 / 18
Americans : 60 / 84
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 29 / 34
Italians : 16 / 11
ANZAC : 17 / 27
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 submarine; Remaining resources: 4 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from Philippines to BorneoCombat - Japanese
Battle in Malaya
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
2 infantry owned by the British lost in Borneo
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from France to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
2 fighters and 1 tactical_bomber moved from France to United Kingdom
2 carriers, 3 destroyers and 3 submarines moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
4 fighters moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from France to United Kingdom
1 fighter moved from Japan to Hawaiian IslandsPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6
Japanese collect 20 PUs; end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 68 / 83
Russians : 18 / 0
Japanese : 20 / 29
Americans : 60 / 84
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 22 / 34
Italians : 16 / 11
ANZAC : 17 / 27
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy nothing; Remaining resources: 84 PUs;Combat Move - Americans
15 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Spain to Southern Italy
3 armour, 9 artilleries and 15 infantry moved from Spain to 92 Sea Zone
3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
3 armour, 9 artilleries, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 15 infantry and 15 transports moved from 92 Sea Zone to 95 Sea Zone
3 armour, 9 artilleries and 15 infantry moved from 95 Sea Zone to Southern Italy
1 submarine moved from 45 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern Italy
Americans attack with 3 armour, 9 artilleries, 1 bomber, 3 fighters and 15 infantry
Japanese defend with 2 bombers, 2 fighters and 1 tactical_bomber; Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 22 infantry
AA fire in Southern Italy : 1/4 hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits
Americans roll dice for 3 armour, 9 artilleries, 1 bomber, 2 fighters and 15 infantry in Southern Italy, round 2 : 10/30 hits
Italians roll dice for 2 aaGuns, 5 artilleries, 2 bombers, 3 fighters, 22 infantry and 2 tactical_bombers in Southern Italy, round 2 : 12/34 hits
2 aaGuns owned by the Italians , 2 bombers owned by the Japanese , 12 infantry owned by the Americans and 7 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 armour, 9 artilleries, 1 bomber, 2 fighters and 3 infantry in Southern Italy, round 3 : 12/18 hits
Italians roll dice for 5 artilleries, 3 fighters, 15 infantry and 2 tactical_bombers in Southern Italy, round 3 : 7/25 hits
4 artilleries owned by the Americans , 3 infantry owned by the Americans and 12 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 armour, 5 artilleries, 1 bomber and 2 fighters in Southern Italy, round 4 : 7/11 hits
Italians roll dice for 5 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Southern Italy, round 4 : 10/13 hits
2 fighters owned by the Americans , 5 artilleries owned by the Americans , 4 artilleries owned by the Italians , 3 armour owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 bomber in Southern Italy, round 5 : 1/1 hits
Italians roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Southern Italy, round 5 : 4/6 hits
1 artillery owned by the Italians and 1 bomber owned by the Americans lost in Southern Italy
Italians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 2 bombers
Casualties for Italians: 2 aaGuns, 5 artilleries and 22 infantry
Casualties for Americans: 3 armour, 9 artilleries, 1 bomber, 3 fighters and 15 infantryNon Combat Move - Americans
Turn Complete - Americans
Americans collect 60 PUs; end with 144 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 149 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 159 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
30 Sea Zone : 4 submarines
37 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
4 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
Central United States : 1 factory_major
Southeast Mexico : 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 flag, 1 harbour
British Guiana : 1 artillery and 2 infantry
125 Sea Zone : 1 flag, 1 submarine
Chile : 1 flag
95 Sea Zone : 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 15 transports
93 Sea Zone : 1 flag, 1 submarine
Argentina : 1 flag
109 Sea Zone : 4 submarines
97 Sea Zone : 9 submarines
Brazil : 1 flag, 1 factory_minor and 1 harbour
Venezuela : 1 flag, 1 factory_minor
Spain : 1 flag, 1 factory_minor
Bolivia : 1 flagProduction/PUs Summary :
Germans : 68 / 83
Russians : 18 / 0
Japanese : 20 / 29
Americans : 60 / 159
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 22 / 34
Italians : 16 / 11
ANZAC : 17 / 27
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0 -
Congrats for winning this epic game :)
U were better, I resign!
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a rematch?
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Thanks for the match :-)
Are we allowed to play a third match as a “best of 5” with our record?
I’ll play either way if you want a rematch … but I am not sure if it would count for the league or not.
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we can play best of 5
but not best of 7
since u have not completed 26 games.and i have.
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it is 2-0 for U so far
so who starts the bid
and which side do u prefer ?
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For competitive purposes I prefer Axis, but I am happy to let the bid decide.
Even I bid first, odd you bid first.
Rolling 1d10:
(9) -
14 IPC bid
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13 IPC
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12
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I will give you 12
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same bid as last time
art kweichow
mech egy
art alex -
please send me the link when u create
cheers :) -
have U created the game?
cheers :)
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I haven’t yet … wanted to get caught up in my other games and think of something different to try as Axis.
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np man
just take ur time
and when U re ready hit me :)
cheer s:)





