L26 PTV GeneralDisarray (Axis+10) vs AD Allies)
G1 Scramble GLHF!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans repair 9 damage on 9 factory_majors; Remaining resources: 63 PUs;
Germans buy 1 airfield, 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Belarus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to 81 Sea Zone
2 artilleries, 3 infantry and 2 mech_infantrys moved from Tunisia to Algeria
1 fighter moved from Germany to Holland Belgium
3 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
4 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 3 transports
Germans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in Algeria
Germans attack with 2 artilleries, 3 infantry and 2 mech_infantrys
Americans defend with 3 artilleries
Germans win, taking Algeria from Americans with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 3 artilleries
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 5 infantry
Americans defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Germany
2 infantry moved from Slovakia Hungary to Germany
2 armour moved from Germany to Baltic States
3 transports moved from 94 Sea Zone to 97 Sea Zone
1 carrier moved from 94 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Ukraine to 97 Sea Zone
1 tactical_bomber moved from Ukraine to Southern Italy
2 artilleries and 3 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from France to Western Germany
2 aaGuns moved from Ukraine to Bryansk
2 aaGuns moved from Ukraine to Rostov
1 bomber moved from 81 Sea Zone to Syria
Place Units - Germans
1 airfield placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
1 destroyer placed in 93 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in France
1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 10 PUs;
Combat Move - Japanese
3 infantry moved from Yenisey to Timguska
4 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Belarus to Vyborg
2 fighters and 2 tactical_bombers moved from Ukraine to Vyborg
Combat - Japanese
Battle in Vyborg
Japanese attack with 4 armour, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
Americans defend with 3 armour, 5 artilleries and 7 infantry
Japanese win, taking Vyborg from Russians with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 3 armour and 3 mech_infantrys
Casualties for Americans: 3 armour, 5 artilleries and 7 infantry
Non Combat Move - Japanese
3 infantry moved from Belarus to Novgorod
3 mech_infantrys moved from Rostov to Belarus
2 battleships moved from 94 Sea Zone to 97 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
3 carriers moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from Japan to Yakut S.S.R.
2 fighters and 2 tactical_bombers moved from Vyborg to Novgorod
2 fighters and 2 tactical_bombers moved from Vyborg to Novgorod
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Rostov
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,4,5,3,5,2,5,5,3,4,2,3,6,2
Japanese collect 15 PUs (11 lost to blockades); end with 25 PUs total
jap 18 up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - British
British buy 1 artillery, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
3 armour and 3 mech_infantrys moved from Egypt to Tobruk
3 infantry moved from Iraq to Syria
1 bomber moved from Northwest Persia to Syria
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
7 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
6 armour moved from Iraq to Caucasus
4 armour and 2 mech_infantrys moved from Eastern Persia to Turkmenistan
Combat - British
Battle in Turkmenistan
British attack with 4 armour and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Turkmenistan from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Battle in Syria
British attack with 1 bomber and 3 infantry
Germans defend with 1 bomber; Italians defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Syria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 3 armour and 3 mech_infantrys
Italians defend with 1 armour and 3 infantry
British win, taking Tobruk from Italians with 2 armour remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 3 mech_infantrys
Casualties for Italians: 1 armour and 3 infantry
Battle in Caucasus
British attack with 13 armour, 3 artilleries, 15 infantry and 2 mech_infantrys
Italians defend with 1 armour
British win, taking Caucasus from Italians with 13 armour, 3 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
3 aaGuns moved from Northwest Persia to Caucasus
1 bomber moved from Syria to Iraq
2 artilleries and 1 infantry moved from Persia to Northwest Persia
2 armour moved from Egypt to Iraq
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
4 armour and 2 mech_infantrys moved from India to Eastern Persia
Place Units - British
3 submarines placed in 98 Sea Zone
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Persia
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Place Units - UK_Pacific
4 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 4 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Belarus to Karelia
1 fighter moved from Ukraine to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
3 armour moved from Novgorod to Karelia
1 infantry moved from Volgograd to Kazakhstan
Combat - Italians
Battle in Vyborg
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 artillery
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Karelia
Italians attack with 6 armour
Americans defend with 1 infantry
Italians win, taking Karelia from Russians with 5 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 armour moved from Bryansk to Novgorod
3 mech_infantrys moved from Western Ukraine to Belarus
2 infantry moved from Volgograd to Rostov
3 aaGuns moved from Volgograd to Rostov
2 fighters moved from Ukraine to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Greece to Albania
1 fighter moved from Vyborg to Novgorod
Place Units - Italians
3 mech_infantrys placed in Novgorod
1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 18 PUs (4 lost to blockades); end with 18 PUs total
updated italy ncm
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 54 PUs;
Germans buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Vyborg
Germans take Vyborg from Americans
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 8 bombers; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 61
Casualties for ANZAC: 8 bombers
Casualties for Germans: 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Normandy Bordeaux to France
2 artilleries and 2 infantry moved from Western Germany to France
1 infantry moved from Rostov to Tambov
2 aaGuns moved from Bryansk to Tambov
2 aaGuns moved from Rostov to Tambov
1 artillery and 1 infantry moved from Rostov to Tambov
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Northern Italy to France
2 artilleries, 8 infantry and 1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Poland to Germany
2 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Tambov
1 armour moved from Baltic States to Karelia
1 armour moved from Baltic States to Germany
Place Units - Germans
3 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Southern France
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Germany
Germans undo move 6.
Germans undo move 4.
2 artilleries and 1 infantry placed in France
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 6 SuicideAttackTokens; 16 PUs;
Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Novgorod to Norway
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
3 infantry moved from Timguska to Novosibirsk
1 armour and 2 mech_infantrys moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 fighter moved from Yakut S.S.R. to Tambov
Combat - Japanese
Japanese creates battle in territory 97 Sea Zone
Battle in Norway
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Americans win with 3 fighters remaining. Battle score for attacker is -62
Casualties for Japanese: 4 fighters and 4 tactical_bombers
Casualties for Americans: 1 artillery, 1 bomber and 2 infantry
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,3,6,3,4,3,6,1,4,3,1,4,4,1
Japanese collect 15 PUs (11 lost to blockades); end with 31 PUs total
Hey there - you win. Two more battles where I have huge chances to win and I lose big are too much at this point. Not sure I could win it, but the dice have decided that now.
GG and Regards
MM
thx for the game :-)