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14L souL (Axis) v Amon-sul (Allies +11) Game 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                3 fighters moved from Japan to Amur
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Yenisey to Evenkiyskiy
                7 infantry moved from Buyant-Uhaa to Chahar
                1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
                1 infantry moved from Kwangtung to Kiangsi
                1 fighter moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from Kwangtung to Kiangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                2 tactical_bombers moved from Kwangtung to Kwangsi
                1 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers and 2 transports
                    ANZAC defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged
                Battle in Shantung
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shantung, round 2 :  3/6 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shantung
                    Japanese winJapanese win with 2 battleships, 2 carriers and 2 transports remaining, taking Shantung from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 7 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Chahar, round 2 :  2/9 hits
                        Chinese roll dice for 1 mech_infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
                    British defend with 2 artilleries
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 :  2/6 hits
                        Chinese roll dice for 2 artilleries in Kwangsi, round 2 :  0/2 hits
                        2 artilleries owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries
                Battle in Evenkiyskiy
                    Japanese attack with 1 artillery
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery in Evenkiyskiy, round 2 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Evenkiyskiy, round 3 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Evenkiyskiy
                    Japanese win, taking Evenkiyskiy from Russians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Amur
                    Japanese attack with 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 fighters and 1 infantry in Amur, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 infantry in Amur, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Amur to Manchuria
                2 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
                1 fighter and 3 tactical_bombers moved from Kwangsi to Kiangsu

    Place Units - Japanese
                2 destroyers placed in 19 Sea Zone
                1 infantry placed in Kiangsu
                1 airfield placed in Kiangsu
                3 infantry placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1,4,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,2,5,6,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
                Japanese collect 24 PUs (9 lost to blockades); end with 24 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 mech_infantry
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 5 tactical_bombers
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 artillery, 3 fighters and 4 infantry
        Hainan : 1 harbour
        Chahar : 1 flag, 6 infantry
        Kwangtung : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Evenkiyskiy : 1 flag, 1 artillery
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery
        Buryatia : 1 flag
        36 Sea Zone : 1 flag
        19 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 61 / 70
        Russians : 25 / 25
        Japanese : 33 / 24
        Americans : 60 / 82
        Chinese : 12 / 15
        British : 39 / 38
        UK_Pacific : 24 / 22
        Italians : 8 / 8
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone
                1 submarine moved from 94 Sea Zone to 99 Sea Zone
                1 destroyer and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
                Battle in Korea
                Battle in 99 Sea Zone
                    Americans attack with 1 destroyer and 6 submarines
                    Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer, 2 fighters and 2 transports
                        Americans roll dice for 6 submarines in 99 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the Americans , 1 destroyer owned by the Italians , 1 tactical_bomber owned by the Germans and 1 transport owned by the Italians lost in 99 Sea Zone
                        Americans roll dice for 4 submarines in 99 Sea Zone, round 3 :  1/4 hits
                        1 transport owned by the Italians lost in 99 Sea Zone
                        Americans roll dice for 1 destroyer in 99 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 3 :  2/2 hits
                        1 destroyer owned by the Americans lost in 99 Sea Zone
                    4 submarines owned by the Americans retreated to 97 Sea Zone
                    Italians win, taking Korea from Japanese with 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Italians: 1 destroyer and 2 transports
                    Casualties for Americans: 1 destroyer and 2 submarines
                Moving scrambled unit from 99 Sea Zone back to originating territory: Greece
                Moving scrambled unit from 99 Sea Zone back to originating territory: Greece

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Philippines from Japanese to Americans
                EDIT: Turning off Edit Mode
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports moved from 91 Sea Zone to 101 Sea Zone
                4 aaGuns, 1 artillery and 5 infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Ecuador to Venezuela
                3 infantry moved from Brazil to Venezuela
                1 mech_infantry moved from British Guiana to Venezuela
                1 mech_infantry moved from Soviet Far East to Sakha
                1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from Siberia to Sakha
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 destroyers moved from 66 Sea Zone to 86 Sea Zone
                1 submarine moved from 66 Sea Zone to 63 Sea Zone

    Place Units - Americans
                2 fighters placed in Western United States
                1 carrier, 2 destroyers and 5 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Korea : 1 flag, 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Alaska : 1 factory_minor and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 harbour
        Sakha : 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        43 Sea Zone : 1 flag
        35 Sea Zone : 1 transport
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 1 destroyer
        16 Sea Zone : 1 destroyer
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 submarine and 1 transport
        63 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Southeast Mexico : 4 aaGuns, 1 artillery and 5 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Portugal : 1 flag, 1 infantry
        Ecuador : 1 flag
        Chile : 1 flag, 1 factory_minor
        Paraguay : 1 flag
        86 Sea Zone : 2 destroyers
        93 Sea Zone : 1 submarine
        Argentina : 1 flag, 1 factory_minor
        97 Sea Zone : 4 submarines
        101 Sea Zone : 3 carriers, 1 cruiser, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 8 transports
        Uruguay : 1 flag
        Brazil : 1 flag, 1 factory_minor
        Venezuela : 1 flag, 3 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Colombia : 1 flag
        Bolivia : 1 flag
        Peru : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 70
        Russians : 25 / 25
        Japanese : 28 / 24
        Americans : 65 / 90
        Chinese : 12 / 15
        British : 39 / 38
        UK_Pacific : 24 / 22
        Italians : 8 / 8
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kweichow : 3 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 61 / 70
        Russians : 25 / 25
        Japanese : 28 / 24
        Americans : 65 / 90
        Chinese : 12 / 18
        British : 39 / 38
        UK_Pacific : 24 / 22
        Italians : 8 / 8
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 4 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                2 artilleries and 1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                3 mech_infantrys moved from Anhwe to Shantung

    Combat - British
                British creates battle in territory 35 Sea Zone
                British creates battle in territory 20 Sea Zone
                Battle in Shantung
                    British attack with 3 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 3 mech_infantrys in Shantung, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shantung
                    British win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Shantung from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 infantry moved from Siam to French Indo China
                6 infantry moved from India to Burma
                4 aaGuns moved from Szechwan to Kweichow
                1 mech_infantry moved from French Indo China to Kiangsi
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Tsinghai to Shensi
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                2 submarines moved from 39 Sea Zone to 37 Sea Zone
                2 submarines moved from 39 Sea Zone to 80 Sea Zone
                2 submarines moved from 80 Sea Zone to 76 Sea Zone
                3 mech_infantrys moved from Persia to Turkey
                3 infantry moved from Syria to Turkey
                1 armour, 4 artilleries and 6 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Trans-Jordan to Iraq
                2 infantry moved from Iraq to Turkey
                3 mech_infantrys moved from Saudi Arabia to Turkey
                4 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                2 infantry placed in United Kingdom
                2 armour and 1 mech_infantry placed in Iraq
                2 armour and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shantung : 3 mech_infantrys
        Kwangsi : 2 artilleries
        Kiangsi : 1 mech_infantry
        Jehol : 1 mech_infantry
        Siam : 1 flag
        Shensi : 1 infantry
        Kweichow : 4 aaGuns
        Anhwe : 1 infantry
        Shan State : 1 infantry
        Burma : 6 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 submarines
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 2 submarines
        19 Sea Zone : 1 submarine
        6 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 4 artilleries and 6 infantry
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 21 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 4 mech_infantrys
        Afghanistan : 1 flag
        Turkey : 5 infantry and 6 mech_infantrys
        76 Sea Zone : 2 submarines
        Mozambique : 1 flag
        Saudi Arabia : 1 flag, 1 factory_minor
        Eire : 1 flag
        Angola : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        101 Sea Zone : 1 artillery and 1 infantry
        81 Sea Zone : 1 battleship and 1 cruiser
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry

    Production/PUs Summary :

    Germans : 61 / 70
        Russians : 25 / 25
        Japanese : 24 / 24
        Americans : 65 / 90
        Chinese : 16 / 18
        British : 39 / 39
        UK_Pacific : 24 / 24
        Italians : 8 / 8
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Greece to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 2 fighters in 92 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 mech_infantry moved from Bulgaria to Greece
                1 mech_infantry moved from Northern Italy to Spain
                1 artillery moved from Northern Italy to Yugoslavia
                7 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 92 Sea Zone to Spain

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3,1,5,3,1
                Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 5 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major and 7 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Greece : 1 artillery and 1 mech_infantry
        97 Sea Zone : 1 destroyer
        Yugoslavia : 1 artillery
        Spain : 1 fighter and 1 mech_infantry

    Production/PUs Summary :

    Germans : 61 / 70
        Russians : 25 / 25
        Japanese : 24 / 24
        Americans : 65 / 90
        Chinese : 16 / 18
        British : 39 / 39
        UK_Pacific : 24 / 24
        Italians : 8 / 5
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 4 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - ANZAC
                ANZAC creates battle in territory 36 Sea Zone
                ANZAC creates battle in territory 19 Sea Zone
                Battle in 19 Sea Zone
                    ANZAC attack with 1 submarine; British loiter and taunt with
                    Japanese defend with 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 19 Sea Zone, round 2 :  4/10 hits
                        1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 36 Sea Zone from Japanese with 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                Battle in Marshall Islands

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 32 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                1 submarine moved from 34 Sea Zone to 17 Sea Zone
                1 submarine moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to Kweichow
                1 submarine moved from 43 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                3 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Marshall Islands : 1 flag, 1 infantry
        Kweichow : 1 bomber
        Malaya : 1 infantry
        Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        33 Sea Zone : 1 destroyer
        32 Sea Zone : 1 destroyer and 1 transport
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 submarine
        34 Sea Zone : 1 destroyer
        21 Sea Zone : 1 submarine
        19 Sea Zone : 1 submarine
        17 Sea Zone : 1 submarine
        54 Sea Zone : 1 cruiser and 3 submarines
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 70
        Russians : 25 / 25
        Japanese : 24 / 24
        Americans : 65 / 90
        Chinese : 16 / 18
        British : 39 / 39
        UK_Pacific : 24 / 24
        Italians : 8 / 5
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Syria
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Syria : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 70
        Russians : 25 / 25
        Japanese : 24 / 24
        Americans : 65 / 90
        Chinese : 16 / 18
        British : 39 / 39
        UK_Pacific : 24 / 24
        Italians : 8 / 5
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 105 Sea Zone
                2 fighters moved from 110 Sea Zone to 105 Sea Zone
                2 fighters moved from 110 Sea Zone to Portugal
                2 infantry moved from Spain to Portugal
                3 armour, 4 infantry and 2 mech_infantrys moved from Spain to Gibraltar
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 bomber moved from Southern Italy to Bryansk
                7 armour, 1 artillery, 18 infantry and 4 mech_infantrys moved from Ukraine to Rostov
                5 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Belarus
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Nenetsia

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Portugal
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Portugal, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Portugal, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Portugal
                    Germans win, taking Portugal from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Germans attack with 3 armour, 4 infantry and 2 mech_infantrys
                    British defend with 1 armour, 1 harbour and 1 infantry
                        Germans roll dice for 3 armour, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 :  3/9 hits
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 3 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter and 5 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 5 infantry in Belarus, round 2 :  2/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 7 armour, 1 artillery, 18 infantry and 4 mech_infantrys
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 7 armour, 1 artillery, 18 infantry and 4 mech_infantrys in Rostov, round 2 :  9/30 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 :  2/3 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 7 armour, 1 artillery, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Ukraine
                1 bomber moved from Belarus to Ukraine
                1 fighter moved from Belarus to Greece
                1 aaGun moved from Ukraine to Rostov
                1 aaGun, 1 artillery and 6 infantry moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Romania
                1 infantry moved from Germany to Greater Southern Germany
                1 aaGun, 1 artillery and 2 infantry moved from Southern France to Spain
                2 fighters moved from 105 Sea Zone to Spain
                1 fighter moved from Portugal to Spain
                1 fighter moved from Portugal to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 88 Sea Zone
                1 destroyer moved from 110 Sea Zone to 90 Sea Zone
                3 tactical_bombers moved from France to Southern Italy
                3 fighters moved from France to Greece

    Place Units - Germans
                3 infantry placed in Greece
                2 artilleries and 1 mech_infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 airfield placed in Spain
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                1 destroyer placed in 93 Sea Zone
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,5,2,6,2,6
                Germans collect 59 PUs (9 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 3 armour, 1 harbour, 3 infantry and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Greater Southern Germany : 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 armour and 1 mech_infantry
        Germany : 1 aaGun, 1 factory_major and 1 infantry
        Southern Italy : 3 tactical_bombers
        Belarus : 1 flag, 5 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 aaGun, 7 armour, 1 artillery, 16 infantry and 4 mech_infantrys
        Nenetsia : 1 flag, 1 armour and 2 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 4 artilleries and 6 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 6 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Portugal : 1 flag, 2 infantry
        93 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 submarines
        Greece : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters and 4 infantry
        90 Sea Zone : 1 destroyer
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Spain : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 3 fighters and 2 infantry
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 2 transports
        88 Sea Zone : 1 destroyer
        105 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 68 / 69
        Russians : 19 / 25
        Japanese : 24 / 24
        Americans : 64 / 90
        Chinese : 16 / 18
        British : 39 / 39
        UK_Pacific : 24 / 24
        Italians : 8 / 5
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 infantry moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese
                1 mech_infantry moved from Suiyuyan to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                1 bomber moved from Russia to Vologda

    Combat - Russians
                Russians creates battle in territory 93 Sea Zone
                Germans scrambles 3 units out of Spain to defend against the attack in 93 Sea Zone
                Battle in 93 Sea Zone
                    Russians attack with 1 submarine; Americans loiter and taunt with
                    Germans defend with 1 destroyer and 3 fighters
                        Russians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 :  4/4 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 93 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Moving scrambled unit from 93 Sea Zone back to originating territory: Spain
                Moving scrambled unit from 93 Sea Zone back to originating territory: Spain
                Moving scrambled unit from 93 Sea Zone back to originating territory: Spain

    Non Combat Move - Russians
                8 artilleries and 8 infantry moved from Tambov to Russia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 bomber moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Iraq to Turkey
                2 aaGuns moved from Siberia to Sakha

    Place Units - Russians
                1 infantry placed in Volgograd
                4 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 14 infantry
        Yenisey : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 mech_infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 artillery
        Russia : 3 aaGuns, 1 airfield, 12 artilleries, 1 bomber, 1 factory_major and 18 infantry
        Tambov : 1 infantry
        Vologda : 1 artillery
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 factory_minor
        Smolensk : 1 artillery and 1 infantry
        Samara : 1 infantry
        Turkey : 1 flag, 1 artillery, 1 fighter and 1 tactical_bomber
        106 Sea Zone : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 69
        Russians : 24 / 24
        Japanese : 22 / 24
        Americans : 64 / 90
        Chinese : 16 / 18
        British : 39 / 39
        UK_Pacific : 24 / 24
        Italians : 8 / 5
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Evenkiyskiy to Yenisey
                1 artillery and 1 infantry moved from Manchuria to Korea
                1 fighter moved from Manchuria to Korea
                2 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 armour, 1 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Shantung
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
                1 tactical_bomber moved from Kiangsu to 35 Sea Zone
                1 infantry moved from Chahar to Anhwe
                5 infantry moved from Chahar to Jehol
                3 infantry moved from Manchuria to Buyant-Uhaa
                1 fighter moved from Manchuria to Jehol
                1 fighter moved from Manchuria to Buyant-Uhaa

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 submarine; Americans defend with 1 submarine and 1 transport
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 :  0/3 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 submarine owned by the Americans and 1 submarine owned by the British Submerged
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 :  2/2 hits
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    British defend with 2 submarines
                        British roll dice for 2 submarines in 20 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 20 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the British lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 2 submarines
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers and 2 transports
                    ANZAC defend with 1 submarine; British defend with 1 submarine
                    1 submarine owned by the British and 1 submarine owned by the ANZAC Submerged
                Battle in Korea
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Korea
                    Japanese winJapanese win with 2 battleships, 2 carriers and 2 transports remaining, taking Korea from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 2 artilleries
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 2 artilleries in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  1/2 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 artilleries
                Battle in Shantung
                    Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 3 mech_infantrys
                        Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Shantung, round 2 :  2/8 hits
                        Chinese roll dice for 3 mech_infantrys in Shantung, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shantung, round 3 :  3/7 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shantung
                    Japanese win, taking Shantung from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 mech_infantrys
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Yenisey
                    Japanese attack with 2 artilleries
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries in Yenisey, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Yenisey
                        Japanese roll dice for 1 artillery in Yenisey, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Yenisey, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 fighter and 3 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 3 infantry in Buyant-Uhaa, round 2 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Buyant-Uhaa, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 3 infantry in Buyant-Uhaa, round 3 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Buyant-Uhaa, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 5 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 5 infantry in Jehol, round 2 :  1/6 hits
                        Chinese roll dice for 1 mech_infantry in Jehol, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 fighter moved from Jehol to Kiangsu
                1 fighter moved from Buyant-Uhaa to Kiangsu
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Korea to 19 Sea Zone
                1 fighter moved from Shantung to 19 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shantung to Kiangsu
                1 tactical_bomber moved from 35 Sea Zone to Kwangtung
                1 fighter and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung

    Place Units - Japanese
                2 destroyers placed in 19 Sea Zone
                2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,1
                Japanese collect 22 PUs (10 lost to blockades); end with 24 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 3 infantry
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 3 tactical_bombers
        Kiangsi : 1 flag, 1 armour and 1 mech_infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Jehol : 1 flag, 5 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 tactical_bombers
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 artillery
        Yakut S.S.R. : 1 flag
        20 Sea Zone : 1 destroyer
        19 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
        Buyant-Uhaa : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 65 / 69
        Russians : 23 / 24
        Japanese : 32 / 24
        Americans : 61 / 90
        Chinese : 10 / 18
        British : 39 / 39
        UK_Pacific : 24 / 24
        Italians : 8 / 5
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • It is extremely frustrating to not be able to roll worth a darn, whether or not I’ve played well enough to win.


  • I ll play for a few hours. Have to go now.


  • @souL:

    It is extremely frustrating to not be able to roll worth a darn, whether or not I’ve played well enough to win.

    I see my USA sub was good. :)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 8 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                1 submarine moved from 101 Sea Zone to 88 Sea Zone
                2 submarines moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Sakha to Manchuria
                      Chinese take Manchuria from Japanese
                2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 90 Sea Zone
                1 cruiser and 5 destroyers moved from 101 Sea Zone to 88 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
                Battle in 88 Sea Zone
                    Americans attack with 1 cruiser, 5 destroyers and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 88 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 5 destroyers in 88 Sea Zone, round 2 :  1/6 hits
                        Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 88 Sea Zone
                    Americans win with 1 cruiser and 5 destroyers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 97 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 3 fighters and 3 tactical_bombers; Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 :  4/7 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Italians win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 90 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 90 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 90 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
                Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
                Moving scrambled unit from 97 Sea Zone back to originating territory: Greece

    Non Combat Move - Americans
                1 artillery, 3 carriers, 1 infantry, 3 submarines and 8 transports moved from 101 Sea Zone to 89 Sea Zone
                4 aaGuns, 1 artillery and 5 infantry moved from Southeast Mexico to 89 Sea Zone
                4 aaGuns, 2 artilleries, 3 carriers, 6 infantry, 3 submarines and 8 transports moved from 89 Sea Zone to 88 Sea Zone
                4 aaGuns, 1 artillery and 5 infantry moved from 88 Sea Zone to British Guiana
                3 artilleries, 3 infantry and 2 mech_infantrys moved from Venezuela to British Guiana
                2 fighters and 2 tactical_bombers moved from 90 Sea Zone to 88 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 86 Sea Zone to 88 Sea Zone
                2 fighters moved from Western United States to 88 Sea Zone
                1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from Sakha to Amur
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                8 submarines placed in 101 Sea Zone
                3 infantry placed in Venezuela
                1 artillery and 2 infantry placed in Brazil
                1 armour and 1 infantry placed in Alaska
                1 armour and 2 mech_infantrys placed in Argentina

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Alaska : 1 armour, 1 factory_minor and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 harbour
        Soviet Far East : 1 mech_infantry
        Amur : 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
        43 Sea Zone : 1 flag
        34 Sea Zone : 1 submarine
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 2 destroyers
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 4 aaGuns, 4 artilleries, 8 infantry and 2 mech_infantrys
        Ecuador : 1 flag
        Chile : 1 flag, 1 factory_minor
        Paraguay : 1 flag
        93 Sea Zone : 3 submarines
        Argentina : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        99 Sea Zone : 1 submarine
        90 Sea Zone : 1 submarine
        101 Sea Zone : 8 submarines
        Uruguay : 1 flag
        Brazil : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Venezuela : 1 flag, 1 factory_minor and 3 infantry
        Colombia : 1 flag
        Bolivia : 1 flag
        Peru : 1 flag
        91 Sea Zone : 1 destroyer
        88 Sea Zone : 3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 8 transports

    Production/PUs Summary :

    Germans : 65 / 69
        Russians : 23 / 24
        Japanese : 29 / 24
        Americans : 61 / 86
        Chinese : 13 / 18
        British : 39 / 39
        UK_Pacific : 24 / 24
        Italians : 8 / 5
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                2 artilleries moved from Kweichow to Yunnan

    Place Units - Chinese
                6 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,6,5,6,2,4,5,2,6,4,6
                Chinese collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 17 to 20
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Yunnan : 2 artilleries and 6 infantry
        Hunan : 1 infantry
        Anhwe : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 65 / 69
        Russians : 23 / 24
        Japanese : 28 / 24
        Americans : 61 / 86
        Chinese : 14 / 20
        British : 39 / 39
        UK_Pacific : 24 / 24
        Italians : 8 / 5
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • unbeliveable dice in greece

    a tragedy

    :?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 aaGun, 1 harbour, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                5 infantry and 6 mech_infantrys moved from Turkey to Greece
                3 armour and 1 mech_infantry moved from Iraq to Greece
                4 mech_infantrys moved from Caucasus to Greece
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone

    Combat - British
                Battle in Greece
                    British attack with 3 armour, 5 infantry and 11 mech_infantrys
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters and 4 infantry; Italians defend with 1 artillery and 1 mech_infantry
                        British roll dice for 3 armour, 5 infantry and 11 mech_infantrys in Greece, round 2 :  5/19 hits
                        Germans roll dice for 3 artilleries, 4 fighters, 4 infantry and 1 mech_infantry in Greece, round 2 :  7/12 hits
                        5 infantry owned by the British , 4 infantry owned by the Germans , 1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the British lost in Greece
                        British roll dice for 3 armour and 9 mech_infantrys in Greece, round 3 :  1/12 hits
                        Germans roll dice for 3 artilleries and 4 fighters in Greece, round 3 :  4/7 hits
                        1 artillery owned by the Italians and 4 mech_infantrys owned by the British lost in Greece
                        British roll dice for 3 armour and 5 mech_infantrys in Greece, round 4 :  1/8 hits
                        Germans roll dice for 2 artilleries and 4 fighters in Greece, round 4 :  4/6 hits
                        4 mech_infantrys owned by the British and 1 artillery owned by the Germans lost in Greece
                        British roll dice for 3 armour and 1 mech_infantry in Greece, round 5 :  0/4 hits
                        Germans roll dice for 1 artillery and 4 fighters in Greece, round 5 :  2/5 hits
                        1 armour owned by the British and 1 mech_infantry owned by the British lost in Greece
                        British roll dice for 2 armour in Greece, round 6 :  0/2 hits
                        Germans roll dice for 1 artillery and 4 fighters in Greece, round 6 :  3/5 hits
                        2 armour owned by the British lost in Greece
                    Germans win with 1 artillery and 4 fighters remaining. Battle score for attacker is -53
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for British: 3 armour, 5 infantry and 11 mech_infantrys
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in 20 Sea Zone
                    British attack with 2 submarines
                    Japanese defend with 1 destroyer
                        British roll dice for 2 submarines in 20 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    British win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                4 artilleries and 6 infantry moved from Trans-Jordan to Iraq
                2 armour and 1 mech_infantry moved from Persia to Turkey
                2 submarines moved from 76 Sea Zone to 81 Sea Zone
                6 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                4 aaGuns moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Kweichow
                1 armour and 4 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                1 harbour placed in British Guiana
                2 submarines and 1 transport placed in 81 Sea Zone
                1 aaGun placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5,6
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 6 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 4 aaGuns and 7 infantry
        Kweichow : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 6 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 2 submarines
        6 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 21 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Afghanistan : 1 flag
        Turkey : 2 armour and 1 mech_infantry
        Mozambique : 1 flag
        Saudi Arabia : 1 flag, 1 factory_minor
        Eire : 1 flag
        Angola : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor and 6 infantry
        Eastern Persia : 1 flag, 1 armour and 4 mech_infantrys
        81 Sea Zone : 1 battleship, 1 cruiser, 4 submarines and 1 transport
        Persia : 1 flag, 1 factory_minor
        88 Sea Zone : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 65 / 69
        Russians : 23 / 24
        Japanese : 28 / 24
        Americans : 61 / 86
        Chinese : 14 / 20
        British : 39 / 39
        UK_Pacific : 24 / 24
        Italians : 8 / 5
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                      Italians take 97 Sea Zone from British
                1 fighter moved from Spain to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 3 submarines
                        Americans roll dice for 3 submarines in 93 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 3 submarines in 93 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    2 submarines owned by the Americans Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Spain

    Turn Complete - Italians
                Italians collect 8 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major and 7 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        97 Sea Zone : 1 flag
        Yugoslavia : 1 artillery
        Spain : 1 fighter and 1 mech_infantry

    Production/PUs Summary :

    Germans : 65 / 69
        Russians : 23 / 24
        Japanese : 28 / 24
        Americans : 61 / 86
        Chinese : 14 / 20
        British : 39 / 39
        UK_Pacific : 24 / 24
        Italians : 8 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 4 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 submarine moved from 19 Sea Zone to 18 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone
                Battle in Marianas

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 32 Sea Zone to 25 Sea Zone
                1 destroyer moved from 34 Sea Zone to 23 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 submarine moved from 34 Sea Zone to 21 Sea Zone
                1 submarine moved from 21 Sea Zone to 18 Sea Zone
                1 cruiser moved from 54 Sea Zone to 32 Sea Zone
                1 submarine moved from 17 Sea Zone to 25 Sea Zone
                1 submarine moved from 18 Sea Zone to 17 Sea Zone
                1 bomber moved from Kweichow to Yunnan

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                3 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Marshall Islands : 1 flag
        Marianas : 1 flag, 1 infantry
        Yunnan : 1 bomber
        Malaya : 1 infantry
        Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        32 Sea Zone : 1 cruiser
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 2 submarines
        34 Sea Zone : 1 submarine
        23 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer, 2 fighters and 1 submarine
        22 Sea Zone : 1 destroyer and 1 transport
        21 Sea Zone : 2 submarines
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 3 submarines
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 69
        Russians : 23 / 24
        Japanese : 28 / 24
        Americans : 61 / 86
        Chinese : 14 / 20
        British : 39 / 39
        UK_Pacific : 24 / 24
        Italians : 8 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Syria to Turkey

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Turkey : 2 infantry

    Production/PUs Summary :

    Germans : 65 / 69
        Russians : 23 / 24
        Japanese : 28 / 24
        Americans : 61 / 86
        Chinese : 14 / 20
        British : 39 / 39
        UK_Pacific : 24 / 24
        Italians : 8 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

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