JEB (allies) vs flipflop (axis)


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia S.S.R. to Soviet Far East
                1 armour moved from Buryatia S.S.R. to Soviet Far East
                3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                12 infantry moved from Sinkiang to Kazakh S.S.R.
                1 artillery moved from Sinkiang to Kazakh S.S.R.
                10 armour moved from Sinkiang to Kazakh S.S.R.
                2 armour moved from French Indochina to 36 Sea Zone
                4 infantry moved from French Indochina to 36 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
                2 armour moved from 34 Sea Zone to Persia
                4 infantry moved from 34 Sea Zone to Persia
                3 fighters moved from 36 Sea Zone to Persia
                2 infantry moved from French Indochina to India
                1 artillery moved from French Indochina to India
                2 armour moved from French Indochina to India
                2 bombers moved from Western Europe to Norway
                1 bomber moved from Western Europe to United Kingdom
                1 battleship moved from 36 Sea Zone to 34 Sea Zone
                2 carriers moved from 36 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid costs 0  production in United Kingdom
                Strategic bombing raid in Norway
                    Bombing raid in Norway rolls: 6,5 and costs: 6 production.
                    Bombing raid costs 6  production in Norway
                Battle in Persia
                    Japanese attack with 2 armour, 3 fighters and 4 infantry
                    Americans defend with 1 armour, 1 artillery and 3 infantry
                        Japanese roll dice for 1 battleship in Persia, round 2 :  1/1 hits
                        Japanese roll dice for 2 armour, 3 fighters and 4 infantry in Persia, round 2 :  2/9 hits
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Persia, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Persia
                        Japanese roll dice for 2 armour, 3 fighters and 3 infantry in Persia, round 3 :  2/8 hits
                        British roll dice for 1 armour and 1 artillery in Persia, round 3 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Persia
                    Japanese win, taking Persia from British with 2 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 3 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 infantry in Yakut S.S.R., round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in India
                    Japanese attack with 2 armour, 1 artillery and 2 infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 2 armour, 1 artillery and 2 infantry in India, round 2 :  2/5 hits
                        British roll dice for 1 armour in India, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in India
                    Japanese win, taking India from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Kazakh S.S.R.
                    Japanese attack with 10 armour, 1 artillery and 12 infantry
                    Russians defend with 1 aaGun and 14 infantry; Americans defend with 1 infantry
                        Japanese roll dice for 10 armour, 1 artillery and 12 infantry in Kazakh S.S.R., round 2 :  6/23 hits
                        Russians roll dice for 15 infantry in Kazakh S.S.R., round 2 :  6/15 hits
                        5 infantry owned by the Russians , 6 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kazakh S.S.R.
                        Japanese roll dice for 10 armour, 1 artillery and 6 infantry in Kazakh S.S.R., round 3 :  6/17 hits
                        Russians roll dice for 9 infantry in Kazakh S.S.R., round 3 :  5/9 hits
                        6 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Kazakh S.S.R.
                        Japanese roll dice for 10 armour, 1 artillery and 1 infantry in Kazakh S.S.R., round 4 :  9/12 hits
                        Russians roll dice for 3 infantry in Kazakh S.S.R., round 4 :  2/3 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 10 armour remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 12 infantry
                    Casualties for Russians: 14 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Persia to 34 Sea Zone
                1 fighter moved from Western Europe to 34 Sea Zone
                2 armour moved from French Indochina to Sinkiang
                2 bombers moved from Norway to Germany
                2 transports moved from 36 Sea Zone to 60 Sea Zone
                2 armour moved from Japan to 60 Sea Zone
                2 infantry moved from Japan to 60 Sea Zone
                1 destroyer moved from 57 Sea Zone to 49 Sea Zone
                1 battleship moved from 57 Sea Zone to 49 Sea Zone
                2 armour moved from 60 Sea Zone to Buryatia S.S.R.
                2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                4 fighters moved from Western Europe to Eastern Europe

    Place Units - Japanese
                2 infantry placed in Sinkiang
                3 armour placed in French Indochina
                1 transport placed in 60 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

    Territory Summary for Japanese :

    Germany : 2 bombers
        Persia : 1 flag, 2 armour and 2 infantry
        India : 1 flag, 2 armour, 1 artillery and 1 infantry
        Soviet Far East : 1 flag, 1 armour
        Eastern Europe : 4 fighters
        Borneo : 1 infantry
        French Madagascar : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour and 3 infantry
        French Indochina : 1 aaGun, 3 armour and 1 factory
        Kazakh S.S.R. : 1 flag, 1 aaGun and 10 armour
        Solomon Islands : 1 infantry
        Sinkiang : 1 flag, 2 armour, 1 factory and 2 infantry
        Buryatia S.S.R. : 1 flag, 2 armour and 2 infantry
        New Guinea : 1 infantry
        China : 1 flag
        Japan : 1 aaGun, 1 armour, 1 factory and 5 infantry
        Caroline Islands : 1 infantry
        34 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 3 transports
        49 Sea Zone : 1 battleship and 1 destroyer
        60 Sea Zone : 3 transports

    Production/PUs Summary :

    Russians : 19 / 23
        Germans : 35 / 35
        British : 29 / 33
        Japanese : 44 / 44
        Americans : 39 / 45


  • Dicey loves me!

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                11 infantry moved from Caucasus to West Russia
                1 fighter moved from Caucasus to West Russia
                1 bomber moved from Caucasus to West Russia
                4 artilleries moved from Caucasus to West Russia
                3 armour moved from Caucasus to West Russia

    Combat - Americans
                Battle in West Russia
                    Americans attack with 3 armour, 4 artilleries, 1 bomber, 1 fighter and 11 infantry
                    Germans defend with 18 armour, 1 artillery and 2 infantry
                        Americans roll dice for 3 armour, 4 artilleries, 1 bomber, 1 fighter and 11 infantry in West Russia, round 2 :  6/20 hits
                        Germans roll dice for 18 armour, 1 artillery and 2 infantry in West Russia, round 2 :  8/21 hits
                        2 infantry owned by the Germans , 3 armour owned by the Germans , 8 infantry owned by the Americans and 1 artillery owned by the Germans lost in West Russia
                        Americans roll dice for 3 armour, 4 artilleries, 1 bomber, 1 fighter and 3 infantry in West Russia, round 3 :  4/12 hits
                        Germans roll dice for 15 armour in West Russia, round 3 :  8/15 hits
                        4 artilleries owned by the Americans , 4 armour owned by the Germans , 1 armour owned by the Americans and 3 infantry owned by the Americans lost in West Russia
                    2 armour owned by the Americans retreated to Caucasus
                    Germans win with 11 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 7 armour, 1 artillery and 2 infantry
                    Casualties for Americans: 1 armour, 4 artilleries and 11 infantry

    Non Combat Move - Americans
                1 fighter moved from West Russia to Caucasus
                1 bomber moved from West Russia to Caucasus
                1 armour moved from Belgian Congo to Anglo Egypt
                2 armour moved from Algeria to Anglo Egypt
                1 artillery moved from Algeria to Libya
                2 infantry moved from Algeria to Libya
                3 infantry moved from Algeria to Libya
                1 infantry moved from Algeria to 12 Sea Zone
                1 armour moved from Algeria to 12 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to United Kingdom
                1 armour moved from 2 Sea Zone to United Kingdom
                2 transports moved from 12 Sea Zone to 2 Sea Zone
                1 battleship moved from 12 Sea Zone to 2 Sea Zone
                4 fighters moved from 12 Sea Zone to 2 Sea Zone
                2 carriers moved from 12 Sea Zone to 2 Sea Zone
                1 cruiser moved from 12 Sea Zone to 2 Sea Zone
                2 transports moved from 2 Sea Zone to 1 Sea Zone
                4 infantry moved from Eastern Canada to 1 Sea Zone
                4 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
                4 infantry moved from 2 Sea Zone to United Kingdom
                1 aaGun moved from Karelia S.S.R. to Norway
                2 infantry moved from Mexico to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to West Indies
                2 armour moved from Eastern United States to Eastern Canada
                8 infantry moved from Eastern United States to Eastern Canada
                1 carrier moved from 2 Sea Zone to 9 Sea Zone
                2 fighters moved from 2 Sea Zone to 9 Sea Zone
                1 transport moved from 10 Sea Zone to 9 Sea Zone
                2 transports moved from 12 Sea Zone to 9 Sea Zone
                1 destroyer moved from 12 Sea Zone to 2 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                2 armour, 1 artillery and 8 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total

    Territory Summary for Americans :

    Eastern Canada : 2 armour and 9 infantry
        Midway : 1 infantry
        Alaska : 1 infantry
        Western United States : 1 factory
        Norway : 1 aaGun
        West Indies : 2 infantry
        Trans-Jordan : 2 infantry
        United Kingdom : 1 armour, 1 artillery and 10 infantry
        Caucasus : 2 armour, 1 bomber and 1 fighter
        Libya : 1 flag, 1 artillery and 5 infantry
        Eastern United States : 2 armour, 1 artillery, 1 factory and 8 infantry
        Anglo Egypt : 3 armour and 4 infantry
        9 Sea Zone : 1 carrier, 2 fighters and 3 transports
        10 Sea Zone : 1 transport
        2 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports
        19 Sea Zone : 1 transport

    Production/PUs Summary :

    Russians : 19 / 23
        Germans : 35 / 35
        British : 29 / 33
        Japanese : 44 / 44
        Americans : 39 / 39

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory; Remaining resources: 22 PUs;
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                5 fighters moved from Caucasus to West Russia
                4 armour moved from Caucasus to West Russia
                1 armour moved from Caucasus to West Russia
                4 infantry moved from Caucasus to West Russia
                1 infantry moved from Caucasus to West Russia
                1 infantry moved from Caucasus to West Russia
                1 infantry moved from Caucasus to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 5 armour, 5 fighters and 7 infantry
                    Germans defend with 11 armour
                        Russians roll dice for 5 armour, 5 fighters and 7 infantry in West Russia, round 2 :  6/17 hits
                        Germans roll dice for 11 armour in West Russia, round 2 :  3/11 hits
                        3 infantry owned by the Russians and 6 armour owned by the Germans lost in West Russia
                        Russians roll dice for 5 armour, 5 fighters and 4 infantry in West Russia, round 3 :  7/14 hits
                        Germans roll dice for 5 armour in West Russia, round 3 :  2/5 hits
                        2 infantry owned by the Russians and 5 armour owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 5 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is 40
                    Casualties for Germans: 11 armour
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                5 fighters moved from West Russia to Russia
                1 infantry moved from Russia to Evenki National Okrug
                1 infantry moved from Caucasus to Russia
                1 submarine moved from 47 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 52 Sea Zone

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Novosibirsk : 1 infantry
        Caucasus : 1 aaGun, 1 factory and 6 infantry
        Evenki National Okrug : 1 infantry
        West Russia : 1 flag, 5 armour and 2 infantry
        Russia : 1 aaGun, 1 factory, 5 fighters and 12 infantry
        52 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 21 / 22
        Germans : 33 / 35
        British : 29 / 33
        Japanese : 44 / 44
        Americans : 39 / 39


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 4 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belorussia to Karelia S.S.R.
                3 infantry moved from Eastern Europe to Karelia S.S.R.
                2 armour moved from Germany to Karelia S.S.R.
                4 fighters moved from Germany to Karelia S.S.R.
                1 bomber moved from Western Europe to Karelia S.S.R.

    Combat - Germans
                Battle in Karelia S.S.R.
                    Germans attack with 2 armour, 1 bomber, 4 fighters and 5 infantry
                    British defend with 5 armour, 1 artillery and 2 infantry
                        Germans roll dice for 2 armour, 1 bomber, 4 fighters and 5 infantry in Karelia S.S.R., round 2 :  5/12 hits
                        Russians roll dice for 5 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 :  2/8 hits
                        2 infantry owned by the British , 2 armour owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
                        Germans roll dice for 2 armour, 1 bomber, 4 fighters and 3 infantry in Karelia S.S.R., round 3 :  5/10 hits
                        Russians roll dice for 3 armour in Karelia S.S.R., round 3 :  1/3 hits
                        3 armour owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 26
                    Casualties for Germans: 3 infantry
                    Casualties for British: 5 armour, 1 artillery and 2 infantry

    Non Combat Move - Germans
                4 fighters moved from Karelia S.S.R. to Western Europe
                1 bomber moved from Karelia S.S.R. to Western Europe
                3 infantry moved from Southern Europe to Western Europe
                3 infantry moved from Germany to Western Europe
                12 infantry moved from Germany to Eastern Europe
                2 infantry moved from Ukraine S.S.R. to Belorussia
                4 armour moved from Germany to Eastern Europe
                3 armour moved from Southern Europe to Eastern Europe
                1 submarine moved from 45 Sea Zone to 42 Sea Zone

    Place Units - Germans
                4 armour and 4 infantry placed in Germany
                1 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 35 PUs; end with 35 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 4 armour, 1 factory and 4 infantry
        Southern Europe : 1 aaGun, 1 factory and 1 infantry
        Eastern Europe : 7 armour and 12 infantry
        Karelia S.S.R. : 1 flag, 2 armour and 2 infantry
        Western Europe : 1 aaGun, 1 bomber, 4 fighters and 20 infantry
        Ukraine S.S.R. : 1 infantry
        Belorussia : 2 infantry
        42 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 19 / 22
        Germans : 35 / 35
        British : 29 / 33
        Japanese : 44 / 44
        Americans : 39 / 39

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - British
                British repair 6 damage on 6 factories; Remaining resources: 27 PUs;
                British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 2 Sea Zone
                4 infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone
                1 battleship moved from 2 Sea Zone to 4 Sea Zone
                2 carriers moved from 2 Sea Zone to 4 Sea Zone
                4 fighters moved from Caucasus to Karelia S.S.R.
                4 infantry moved from 4 Sea Zone to Karelia S.S.R.
                1 bomber moved from Caucasus to Sinkiang
                3 fighters moved from Caucasus to Karelia S.S.R.
                2 destroyers moved from 2 Sea Zone to 4 Sea Zone

    Combat - British
                Strategic bombing raid in Sinkiang
                    Bombing raid in Sinkiang rolls: 5 and costs: 4 production.
                    Bombing raid costs 4  production in Sinkiang
                Battle in Karelia S.S.R.
                    British attack with 7 fighters and 4 infantry
                    Germans defend with 2 armour and 2 infantry
                        British roll dice for 1 battleship in Karelia S.S.R., round 2 :  1/1 hits
                        British roll dice for 7 fighters and 4 infantry in Karelia S.S.R., round 2 :  5/11 hits
                        Germans roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 :  2/4 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 7 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour and 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                4 fighters moved from Karelia S.S.R. to 4 Sea Zone
                3 fighters moved from Karelia S.S.R. to Russia
                1 artillery moved from United Kingdom to 2 Sea Zone
                2 armour moved from United Kingdom to 2 Sea Zone
                2 infantry moved from United Kingdom to 2 Sea Zone
                2 armour, 1 artillery, 2 infantry and 3 transports moved from 2 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Archangel
                1 artillery moved from 4 Sea Zone to Archangel
                2 armour moved from 4 Sea Zone to Archangel
                1 bomber moved from Sinkiang to Russia

    Place Units - British
                1 armour and 2 infantry placed in Norway
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Territory Summary for British :

    Australia : 2 infantry
        Archangel : 2 armour, 1 artillery and 2 infantry
        Karelia S.S.R. : 2 infantry
        Norway : 1 flag, 1 armour, 1 factory and 2 infantry
        United Kingdom : 1 aaGun, 1 artillery, 1 factory and 4 infantry
        Algeria : 1 flag
        Russia : 1 bomber and 3 fighters
        4 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 transports

    Production/PUs Summary :

    Russians : 21 / 22
        Germans : 33 / 35
        British : 29 / 29
        Japanese : 44 / 44
        Americans : 39 / 39


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factories; Remaining resources: 40 PUs;
                Japanese buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 armour moved from Soviet Far East to Evenki National Okrug
                2 infantry moved from Yakut S.S.R. to Novosibirsk
                2 bombers moved from Germany to Novosibirsk
                1 armour moved from Persia to 34 Sea Zone
                1 infantry moved from Persia to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
                1 armour moved from 28 Sea Zone to Union of South Africa
                      Japanese take Union of South Africa from British
                1 infantry moved from 28 Sea Zone to Union of South Africa
                1 infantry moved from Persia to Trans-Jordan
                1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery moved from India to 35 Sea Zone
                1 infantry moved from India to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Trans-Jordan
                1 infantry moved from 34 Sea Zone to Trans-Jordan
                4 fighters moved from 34 Sea Zone to Trans-Jordan
                10 armour moved from Kazakh S.S.R. to Caucasus
                1 armour moved from Persia to Caucasus
                1 armour moved from Sinkiang to Caucasus
                1 armour moved from India to Caucasus

    Combat - Japanese
                Battle in Trans-Jordan
                    Japanese attack with 1 artillery, 4 fighters and 2 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 battleship in Trans-Jordan, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 4 fighters and 2 infantry in Trans-Jordan, round 2 :  2/7 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Trans-Jordan
                    Japanese win, taking Trans-Jordan from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Evenki National Okrug
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Evenki National Okrug, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Evenki National Okrug
                        Japanese roll dice for 1 armour in Evenki National Okrug, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Evenki National Okrug, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Evenki National Okrug
                    Japanese win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Japanese attack with 13 armour
                    Russians defend with 1 aaGun, 1 factory and 6 infantry; Americans defend with 2 armour, 1 bomber and 1 fighter
                        Japanese roll dice for 13 armour in Caucasus, round 2 :  9/13 hits
                        Russians roll dice for 2 armour, 1 bomber, 1 fighter and 6 infantry in Caucasus, round 2 :  3/10 hits
                        6 infantry owned by the Russians , 3 armour owned by the Japanese , 2 armour owned by the Americans and 1 bomber owned by the Americans lost in Caucasus
                        Japanese roll dice for 10 armour in Caucasus, round 3 :  4/10 hits
                        Russians roll dice for 1 fighter in Caucasus, round 3 :  0/1 hits
                        1 fighter owned by the Americans lost in Caucasus
                    Japanese win, taking Caucasus from Russians with 10 armour remaining. Battle score for attacker is 35
                    Casualties for Japanese: 3 armour
                    Casualties for Russians: 6 infantry
                    Casualties for Americans: 2 armour, 1 bomber and 1 fighter

    Non Combat Move - Japanese
                2 bombers moved from Novosibirsk to Sinkiang
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                1 fighter moved from Trans-Jordan to Southern Europe
                3 fighters moved from Trans-Jordan to 34 Sea Zone
                1 armour moved from India to Persia
                3 armour moved from French Indochina to Persia
                1 armour moved from Sinkiang to Persia
                4 infantry moved from Japan to 60 Sea Zone
                4 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indochina
                1 destroyer moved from 49 Sea Zone to 60 Sea Zone
                1 battleship moved from 49 Sea Zone to 60 Sea Zone
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 armour moved from Yakut S.S.R. to Sinkiang
                2 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 armour moved from 60 Sea Zone to Buryatia S.S.R.
                1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                1 aaGun moved from Kazakh S.S.R. to Sinkiang
                1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 infantry moved from Sinkiang to Kazakh S.S.R.

    Place Units - Japanese
                2 infantry placed in Sinkiang
                1 armour, 1 fighter and 1 infantry placed in French Indochina
                2 armour and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Union of South Africa : 1 flag, 1 armour and 1 infantry
        Persia : 1 flag, 5 armour
        India : 1 flag
        Soviet Far East : 1 flag
        Southern Europe : 1 fighter
        Novosibirsk : 1 flag, 2 infantry
        Eastern Europe : 4 fighters
        Borneo : 1 infantry
        French Madagascar : 1 flag
        Yakut S.S.R. : 1 flag, 2 armour and 2 infantry
        French Indochina : 1 aaGun, 1 armour, 1 factory, 1 fighter and 5 infantry
        Kazakh S.S.R. : 1 flag, 2 infantry
        Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Solomon Islands : 1 infantry
        Caucasus : 1 flag, 1 aaGun, 10 armour and 1 factory
        Sinkiang : 1 flag, 1 aaGun, 1 armour, 2 bombers, 1 factory and 2 infantry
        Evenki National Okrug : 1 flag, 1 armour
        Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
        New Guinea : 1 infantry
        China : 1 flag
        Japan : 1 aaGun, 2 armour, 1 factory and 2 infantry
        Caroline Islands : 1 infantry
        28 Sea Zone : 1 transport
        34 Sea Zone : 1 battleship, 2 carriers, 3 fighters and 1 transport
        36 Sea Zone : 3 transports
        60 Sea Zone : 1 battleship, 1 destroyer and 1 transport

    Production/PUs Summary :

    Russians : 14 / 22
        Germans : 33 / 35
        British : 26 / 29
        Japanese : 54 / 54
        Americans : 39 / 39

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                3 armour moved from Anglo Egypt to Belgian Congo
                3 infantry moved from Anglo Egypt to Italian East Africa
                5 transports moved from 2 Sea Zone to 3 Sea Zone
                1 armour moved from United Kingdom to 3 Sea Zone
                1 artillery moved from United Kingdom to 3 Sea Zone
                7 infantry moved from United Kingdom to 3 Sea Zone
                1 infantry moved from United Kingdom to 3 Sea Zone
                8 infantry moved from 3 Sea Zone to Norway
                1 artillery moved from 3 Sea Zone to Norway
                1 armour moved from 3 Sea Zone to Norway
                1 battleship moved from 2 Sea Zone to 3 Sea Zone
                2 carriers moved from 2 Sea Zone to 3 Sea Zone
                4 fighters moved from 2 Sea Zone to 3 Sea Zone
                1 carrier moved from 9 Sea Zone to 2 Sea Zone
                2 fighters moved from 9 Sea Zone to 2 Sea Zone
                1 destroyer moved from 2 Sea Zone to 1 Sea Zone
                1 cruiser moved from 2 Sea Zone to 1 Sea Zone
                2 armour moved from Eastern Canada to 9 Sea Zone
                4 infantry moved from Eastern Canada to 9 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 9 Sea Zone to 2 Sea Zone
                4 infantry moved from 2 Sea Zone to United Kingdom
                2 armour moved from 2 Sea Zone to United Kingdom
                1 transport moved from 10 Sea Zone to 1 Sea Zone
                2 infantry moved from West Indies to 19 Sea Zone
                8 infantry moved from Eastern United States to Eastern Canada
                1 artillery moved from Eastern United States to Eastern Canada
                2 armour moved from Eastern United States to Eastern Canada
                1 destroyer moved from 1 Sea Zone to 9 Sea Zone
                1 cruiser moved from 1 Sea Zone to 9 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 9 Sea Zone
                2 infantry moved from 9 Sea Zone to Eastern Canada

    Place Units - Americans
                1 armour, 1 artillery, 1 bomber and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total

    Territory Summary for Americans :

    Eastern Canada : 2 armour, 1 artillery and 15 infantry
        Midway : 1 infantry
        Alaska : 1 infantry
        Belgian Congo : 3 armour
        Italian East Africa : 3 infantry
        Western United States : 1 factory
        Norway : 1 aaGun, 1 armour, 1 artillery and 8 infantry
        United Kingdom : 2 armour and 6 infantry
        Libya : 1 flag, 1 artillery and 5 infantry
        Eastern United States : 1 armour, 1 artillery, 1 bomber, 1 factory and 6 infantry
        Anglo Egypt : 1 infantry
        3 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 5 transports
        9 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        1 Sea Zone : 1 transport
        2 Sea Zone : 1 carrier, 2 fighters and 3 transports

    Production/PUs Summary :

    Russians : 14 / 22
        Germans : 33 / 35
        British : 26 / 29
        Japanese : 54 / 54
        Americans : 39 / 39

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from West Russia to Caucasus
                5 armour moved from West Russia to Caucasus
                1 infantry moved from Russia to Caucasus
                3 fighters moved from Russia to Caucasus
                1 infantry moved from Russia to Evenki National Okrug
                2 fighters moved from Russia to Evenki National Okrug
                3 infantry moved from Russia to Caucasus
                1 infantry moved from Russia to Caucasus
                1 infantry moved from Russia to Caucasus
                1 submarine moved from 52 Sea Zone to 47 Sea Zone

    Combat - Russians
                Battle in Evenki National Okrug
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 2 fighters and 1 infantry in Evenki National Okrug, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Evenki National Okrug, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Evenki National Okrug
                    Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour
                Battle in Caucasus
                    Russians attack with 5 armour, 3 fighters and 8 infantry
                    Japanese defend with 1 aaGun, 10 armour and 1 factory
                        AA fire in Caucasus :  0/3 hits
                        Russians roll dice for 5 armour, 3 fighters and 8 infantry in Caucasus, round 2 :  5/16 hits
                        Japanese roll dice for 10 armour in Caucasus, round 2 :  7/10 hits
                        7 infantry owned by the Russians and 5 armour owned by the Japanese lost in Caucasus
                        Russians roll dice for 5 armour, 3 fighters and 1 infantry in Caucasus, round 3 :  3/9 hits
                        Japanese roll dice for 5 armour in Caucasus, round 3 :  3/5 hits
                        1 infantry owned by the Russians , 2 armour owned by the Russians and 3 armour owned by the Japanese lost in Caucasus
                        Russians roll dice for 3 armour and 3 fighters in Caucasus, round 4 :  5/6 hits
                        Japanese roll dice for 2 armour in Caucasus, round 4 :  2/2 hits
                        2 armour owned by the Russians and 2 armour owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 10 armour
                    Casualties for Russians: 4 armour and 8 infantry

    Non Combat Move - Russians
                3 fighters moved from Caucasus to Russia
                2 fighters moved from Evenki National Okrug to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Caucasus : 1 aaGun, 1 armour and 1 factory
        Evenki National Okrug : 1 infantry
        West Russia : 1 flag
        Russia : 1 aaGun, 1 factory, 5 fighters and 12 infantry
        47 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 19 / 20
        Germans : 33 / 35
        British : 26 / 29
        Japanese : 49 / 54
        Americans : 39 / 39


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Germans
                Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belorussia to West Russia
                      Germans take West Russia from Russians
                1 infantry moved from Ukraine S.S.R. to Caucasus
                1 armour moved from Eastern Europe to Caucasus
                2 infantry moved from Eastern Europe to Karelia S.S.R.
                1 infantry moved from Eastern Europe to Karelia S.S.R.
                4 fighters moved from Western Europe to Karelia S.S.R.

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 aaGun, 1 armour and 1 factory
                        Germans roll dice for 1 armour and 1 infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Karelia S.S.R.
                    Germans attack with 4 fighters and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 4 fighters and 3 infantry in Karelia S.S.R., round 2 :  1/7 hits
                        Russians roll dice for 2 infantry in Karelia S.S.R., round 2 :  0/2 hits
                        1 infantry owned by the British lost in Karelia S.S.R.
                        Germans roll dice for 4 fighters and 3 infantry in Karelia S.S.R., round 3 :  3/7 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 3 :  0/1 hits
                        1 infantry owned by the British lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                4 fighters moved from Karelia S.S.R. to Western Europe
                7 infantry moved from Eastern Europe to Ukraine S.S.R.
                6 armour moved from Eastern Europe to Ukraine S.S.R.
                1 infantry moved from Southern Europe to Germany
                1 submarine moved from 42 Sea Zone to 22 Sea Zone

    Place Units - Germans
                1 armour and 7 infantry placed in Germany
                3 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 5 armour, 1 factory and 12 infantry
        Southern Europe : 1 aaGun, 1 factory and 3 infantry
        Eastern Europe : 2 infantry
        Karelia S.S.R. : 1 flag, 3 infantry
        Western Europe : 1 aaGun, 1 bomber, 4 fighters and 20 infantry
        Caucasus : 1 flag, 1 aaGun, 1 armour and 1 factory
        Ukraine S.S.R. : 6 armour and 7 infantry
        West Russia : 1 infantry
        Belorussia : 1 infantry
        22 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 11 / 20
        Germans : 41 / 41
        British : 26 / 29
        Japanese : 49 / 54
        Americans : 39 / 39

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Norway to Karelia S.S.R.
                1 infantry moved from Archangel to West Russia
                1 bomber moved from Russia to Germany
                1 infantry moved from Archangel to West Russia
                1 artillery moved from Archangel to Karelia S.S.R.
                1 fighter moved from Russia to West Russia
                1 fighter moved from Russia to West Russia
                1 fighter moved from Russia to Karelia S.S.R.
                2 fighters moved from 4 Sea Zone to Karelia S.S.R.
                2 fighters moved from 4 Sea Zone to Karelia S.S.R.
                1 armour moved from Norway to Karelia S.S.R.

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 6 and costs: 6 production.
                    Bombing raid costs 6  production in Germany
                Battle in West Russia
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in West Russia, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in West Russia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
                    British win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Karelia S.S.R.
                    British attack with 1 armour, 1 artillery, 5 fighters and 2 infantry
                    Germans defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 5 fighters and 2 infantry in Karelia S.S.R., round 2 :  4/9 hits
                        Germans roll dice for 3 infantry in Karelia S.S.R., round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Germans lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 battleship moved from 4 Sea Zone to 3 Sea Zone
                2 carriers moved from 4 Sea Zone to 3 Sea Zone
                2 destroyers moved from 4 Sea Zone to 3 Sea Zone
                5 transports moved from 4 Sea Zone to 3 Sea Zone
                4 infantry moved from United Kingdom to 3 Sea Zone
                1 artillery moved from United Kingdom to 3 Sea Zone
                1 artillery moved from 3 Sea Zone to Norway
                4 infantry moved from 3 Sea Zone to Norway
                4 fighters moved from Karelia S.S.R. to 3 Sea Zone
                1 fighter moved from Karelia S.S.R. to Russia
                2 fighters moved from West Russia to Russia
                2 armour moved from Archangel to Russia
                1 bomber moved from Germany to Norway

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Norway
                1 armour and 4 infantry placed in United Kingdom
                British undo move 1.
                British undo move 1.
                2 armour, 1 artillery and 2 infantry placed in United Kingdom
                3 infantry placed in Norway
                British undo move 2.
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Territory Summary for British :

    Australia : 2 infantry
        Karelia S.S.R. : 1 armour, 1 artillery and 1 infantry
        Norway : 1 flag, 1 artillery, 1 bomber, 1 factory and 4 infantry
        United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 5 infantry
        Algeria : 1 flag
        West Russia : 1 flag, 1 infantry
        Russia : 2 armour and 3 fighters
        3 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 transports

    Production/PUs Summary :

    Russians : 13 / 20
        Germans : 37 / 41
        British : 28 / 28
        Japanese : 49 / 54
        Americans : 39 / 39


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Trans-Jordan to Anglo Egypt
                1 artillery moved from Trans-Jordan to Anglo Egypt
                1 fighter moved from Southern Europe to Anglo Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                      Japanese take Kenya from British
                1 infantry moved from Union of South Africa to 28 Sea Zone
                1 infantry and 1 transport moved from 28 Sea Zone to 23 Sea Zone
                1 infantry moved from 23 Sea Zone to Belgian Congo
                3 fighters moved from 34 Sea Zone to Belgian Congo
                4 infantry moved from French Indochina to 36 Sea Zone
                4 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone
                4 infantry moved from 34 Sea Zone to Italian East Africa
                2 bombers moved from Sinkiang to Italian East Africa
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 armour moved from Yakut S.S.R. to Evenki National Okrug
                1 armour moved from Persia to West Russia

    Combat - Japanese
                Battle in West Russia
                    Japanese attack with 1 armour
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour in West Russia, round 2 :  1/1 hits
                        British roll dice for 1 infantry in West Russia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in West Russia
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Evenki National Okrug
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Evenki National Okrug, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
                    Japanese win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Italian East Africa
                    Japanese attack with 2 bombers and 4 infantry
                    Americans defend with 3 infantry
                        Japanese roll dice for 1 battleship in Italian East Africa, round 2 :  1/1 hits
                        Japanese roll dice for 2 bombers and 4 infantry in Italian East Africa, round 2 :  1/6 hits
                        British roll dice for 3 infantry in Italian East Africa, round 2 :  3/3 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Italian East Africa
                        Japanese roll dice for 2 bombers and 1 infantry in Italian East Africa, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Italian East Africa, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Italian East Africa
                    Japanese win, taking Italian East Africa from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 3 infantry
                Battle in Anglo Egypt
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egypt, round 2 :  3/3 hits
                        British roll dice for 1 infantry in Anglo Egypt, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Anglo Egypt
                    Japanese win, taking Anglo Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Belgian Congo
                    Japanese attack with 1 armour, 3 fighters and 1 infantry
                    Americans defend with 3 armour
                        Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Belgian Congo, round 2 :  3/5 hits
                        British roll dice for 3 armour in Belgian Congo, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 armour owned by the Americans lost in Belgian Congo
                    Japanese win, taking Belgian Congo from British with 1 armour and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 3 armour

    Non Combat Move - Japanese
                3 fighters moved from Belgian Congo to 34 Sea Zone
                1 fighter moved from Anglo Egypt to 34 Sea Zone
                2 bombers moved from Italian East Africa to Trans-Jordan
                2 armour moved from Persia to Trans-Jordan
                2 infantry moved from Kazakh S.S.R. to Caucasus
                1 armour moved from Sinkiang to Caucasus
                2 infantry moved from Sinkiang to Kazakh S.S.R.
                1 armour moved from Yakut S.S.R. to Sinkiang
                1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 infantry moved from French Indochina to India
                1 armour moved from French Indochina to India
                1 armour moved from Persia to India
                1 armour moved from Persia to Sinkiang
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 60 Sea Zone
                1 destroyer moved from 60 Sea Zone to 36 Sea Zone
                1 battleship moved from 60 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to French Indochina
                1 infantry moved from 36 Sea Zone to French Indochina
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 armour moved from 60 Sea Zone to Buryatia S.S.R.
                1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                1 aaGun moved from French Indochina to India
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                1 infantry moved from Yakut S.S.R. to Novosibirsk
                4 fighters moved from Eastern Europe to Germany
                1 fighter moved from French Indochina to Trans-Jordan

    Place Units - Japanese
                1 factory placed in India
                3 infantry placed in French Indochina
                2 infantry placed in Sinkiang
                1 armour, 1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Germany : 4 fighters
        Union of South Africa : 1 flag
        Kenya : 1 flag
        Persia : 1 flag
        Belgian Congo : 1 flag, 1 armour
        India : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 2 infantry
        Italian East Africa : 1 flag, 1 infantry
        Borneo : 1 infantry
        French Madagascar : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour and 1 infantry
        French Indochina : 1 armour, 1 factory and 4 infantry
        Kazakh S.S.R. : 1 flag, 3 infantry
        Trans-Jordan : 1 flag, 2 armour, 2 bombers and 1 fighter
        Solomon Islands : 1 infantry
        Caucasus : 1 armour and 2 infantry
        Sinkiang : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
        Evenki National Okrug : 1 flag, 1 armour
        Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
        Anglo Egypt : 1 flag, 1 artillery and 1 infantry
        New Guinea : 1 infantry
        China : 1 flag
        Japan : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
        Caroline Islands : 1 infantry
        23 Sea Zone : 1 transport
        34 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 3 transports
        36 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        60 Sea Zone : 1 transport

    Production/PUs Summary :

    Russians : 12 / 20
        Germans : 37 / 41
        British : 23 / 28
        Japanese : 55 / 55
        Americans : 39 / 39

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from United Kingdom to 3 Sea Zone
                2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Eastern Europe
                2 carriers moved from 3 Sea Zone to 5 Sea Zone
                4 fighters moved from 3 Sea Zone to Eastern Europe
                1 battleship moved from 3 Sea Zone to 5 Sea Zone
                1 artillery moved from Libya to Anglo Egypt
                2 infantry moved from Libya to Anglo Egypt
                1 infantry moved from Libya to Anglo Egypt

    Combat - Americans
                Battle in Anglo Egypt
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Anglo Egypt, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Anglo Egypt, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
                        Americans roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Anglo Egypt, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anglo Egypt
                    Americans win, taking Anglo Egypt from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Eastern Europe
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 battleship in Eastern Europe, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters and 2 infantry in Eastern Europe, round 2 :  1/6 hits
                        Germans roll dice for 2 infantry in Eastern Europe, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Eastern Europe
                        Americans roll dice for 4 fighters and 1 infantry in Eastern Europe, round 3 :  1/5 hits
                        Germans roll dice for 1 infantry in Eastern Europe, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Europe
                    Americans win, taking Eastern Europe from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Eastern Europe to 5 Sea Zone
                2 armour moved from United Kingdom to 3 Sea Zone
                4 infantry moved from United Kingdom to 3 Sea Zone
                2 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 5 Sea Zone
                4 infantry moved from 5 Sea Zone to Karelia S.S.R.
                2 armour moved from 5 Sea Zone to Karelia S.S.R.
                1 armour moved from Norway to Karelia S.S.R.
                7 infantry moved from Norway to Karelia S.S.R.
                1 infantry moved from Norway to Karelia S.S.R.
                1 artillery moved from Norway to Karelia S.S.R.
                1 bomber moved from Eastern United States to United Kingdom
                3 transports moved from 2 Sea Zone to 1 Sea Zone
                2 armour moved from Eastern Canada to 1 Sea Zone
                1 artillery moved from Eastern Canada to 1 Sea Zone
                5 infantry moved from Eastern Canada to 1 Sea Zone
                2 armour, 1 artillery, 5 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
                2 armour moved from 2 Sea Zone to United Kingdom
                5 infantry moved from 2 Sea Zone to United Kingdom
                1 artillery moved from 2 Sea Zone to United Kingdom
                2 infantry moved from Eastern Canada to 9 Sea Zone
                2 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 armour placed in Eastern United States

    Turn Complete - Americans
                Americans collect 42 PUs; end with 42 PUs total

    Territory Summary for Americans :

    Eastern Canada : 8 infantry
        Midway : 1 infantry
        Alaska : 1 infantry
        Eastern Europe : 1 flag, 1 infantry
        Western United States : 1 factory
        Karelia S.S.R. : 3 armour, 1 artillery and 12 infantry
        Norway : 1 aaGun
        United Kingdom : 2 armour, 1 artillery, 1 bomber and 7 infantry
        Libya : 1 flag, 2 infantry
        Eastern United States : 2 armour, 1 artillery, 1 factory and 6 infantry
        Anglo Egypt : 1 artillery and 2 infantry
        5 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 5 transports
        9 Sea Zone : 1 cruiser and 1 destroyer
        10 Sea Zone : 1 carrier and 2 fighters
        2 Sea Zone : 1 carrier, 2 fighters and 5 transports

    Production/PUs Summary :

    Russians : 12 / 20
        Germans : 34 / 41
        British : 25 / 28
        Japanese : 53 / 55
        Americans : 42 / 42

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Evenki National Okrug
                1 infantry moved from Russia to Evenki National Okrug
                3 infantry moved from Russia to Caucasus
                1 infantry moved from Russia to Caucasus
                1 fighter moved from Russia to Evenki National Okrug
                3 fighters moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 infantry moved from Russia to Caucasus
                1 infantry moved from Russia to West Russia

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 4 fighters and 5 infantry
                    Japanese defend with 1 armour and 2 infantry; Germans defend with 1 aaGun, 1 armour and 1 factory
                        AA fire in Caucasus :  1/4 hits
                        1 fighter owned by the Russians lost in Caucasus
                        Russians roll dice for 3 fighters and 5 infantry in Caucasus, round 2 :  3/8 hits
                        Germans roll dice for 2 armour and 2 infantry in Caucasus, round 2 :  2/4 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 armour owned by the Germans lost in Caucasus
                        Russians roll dice for 3 fighters and 3 infantry in Caucasus, round 3 :  1/6 hits
                        Germans roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 fighter and 2 infantry
                Battle in Evenki National Okrug
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Evenki National Okrug, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
                    Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Evenki National Okrug to Russia
                3 fighters moved from Caucasus to Russia
                1 submarine moved from 47 Sea Zone to 51 Sea Zone

    Place Units - Russians
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Territory Summary for Russians :

    Caucasus : 1 aaGun, 1 factory and 3 infantry
        Evenki National Okrug : 1 infantry
        West Russia : 1 infantry
        Russia : 1 aaGun, 1 armour, 1 factory, 4 fighters and 9 infantry
        51 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 17 / 17
        Germans : 30 / 41
        British : 25 / 28
        Japanese : 52 / 55
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - Germans
                Germans repair 5 damage on 5 factories; Remaining resources: 36 PUs;
                Germans buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Germany to Eastern Europe
                4 fighters moved from Western Europe to Eastern Europe
                1 infantry moved from Belorussia to West Russia
                1 bomber moved from Western Europe to West Russia
                1 infantry moved from Ukraine S.S.R. to Belorussia
                6 infantry moved from Ukraine S.S.R. to Caucasus
                6 armour moved from Ukraine S.S.R. to Caucasus

    Combat - Germans
                Battle in West Russia
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in West Russia, round 2 :  0/2 hits
                        British roll dice for 1 infantry in West Russia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in West Russia
                    retreated to West Russia
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Europe
                    Germans attack with 4 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 4 fighters and 2 infantry in Eastern Europe, round 2 :  3/6 hits
                        Americans roll dice for 1 infantry in Eastern Europe, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Eastern Europe
                    Germans win, taking Eastern Europe from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Germans attack with 6 armour and 6 infantry
                    Russians defend with 1 aaGun, 1 factory and 3 infantry
                        Germans roll dice for 6 armour and 6 infantry in Caucasus, round 2 :  2/12 hits
                        Russians roll dice for 3 infantry in Caucasus, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Caucasus
                        Germans roll dice for 6 armour and 6 infantry in Caucasus, round 3 :  3/12 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 6 armour and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from West Russia to Western Europe
                4 fighters moved from Eastern Europe to Western Europe
                3 infantry moved from Southern Europe to Germany
                1 submarine moved from 22 Sea Zone to 12 Sea Zone

    Place Units - Germans
                7 infantry placed in Germany
                5 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 5 armour, 1 factory and 20 infantry
        Southern Europe : 1 aaGun, 1 factory and 5 infantry
        Eastern Europe : 2 infantry
        Western Europe : 1 aaGun, 1 bomber, 4 fighters and 20 infantry
        Caucasus : 1 flag, 1 aaGun, 6 armour, 1 factory and 6 infantry
        Belorussia : 1 infantry
        12 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 13 / 17
        Germans : 37 / 37
        British : 25 / 28
        Japanese : 52 / 55
        Americans : 39 / 42

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 artillery moved from Karelia S.S.R. to Belorussia
                1 battleship moved from 3 Sea Zone to 5 Sea Zone
                2 destroyers moved from 3 Sea Zone to 5 Sea Zone
                2 carriers moved from 3 Sea Zone to 5 Sea Zone
                4 fighters moved from 3 Sea Zone to 5 Sea Zone
                3 transports moved from 3 Sea Zone to 6 Sea Zone
                1 transport moved from 3 Sea Zone to 6 Sea Zone
                2 armour moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                5 infantry moved from United Kingdom to 6 Sea Zone
                2 armour, 1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Eastern Europe
                1 infantry moved from 5 Sea Zone to Eastern Europe
                1 artillery moved from 5 Sea Zone to Eastern Europe
                2 infantry moved from 5 Sea Zone to Karelia S.S.R.
                2 armour moved from 5 Sea Zone to Karelia S.S.R.
                4 fighters moved from 5 Sea Zone to Eastern Europe
                1 bomber moved from Norway to Germany
                3 fighters moved from Russia to Belorussia

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 2 and costs: 2 production.
                    Bombing raid costs 2  production in Germany
                Battle in Eastern Europe
                    British attack with 1 artillery, 4 fighters and 3 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 battleship in Eastern Europe, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 4 fighters and 3 infantry in Eastern Europe, round 2 :  3/8 hits
                        Germans roll dice for 2 infantry in Eastern Europe, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Eastern Europe
                    British win, taking Eastern Europe from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Belorussia
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 3 fighters and 1 infantry in Belorussia, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belorussia
                    British win, taking Belorussia from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 armour moved from Karelia S.S.R. to Russia
                1 artillery moved from Norway to Karelia S.S.R.
                4 infantry moved from Norway to Karelia S.S.R.
                3 fighters moved from Belorussia to Russia
                4 fighters moved from Eastern Europe to 5 Sea Zone
                1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 bomber moved from Germany to Norway

    Place Units - British
                2 armour and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Territory Summary for British :

    Australia : 2 infantry
        Eastern Europe : 1 flag, 1 artillery and 2 infantry
        Karelia S.S.R. : 2 armour, 1 artillery and 6 infantry
        Norway : 1 flag, 1 bomber and 1 factory
        United Kingdom : 1 aaGun, 2 armour, 1 factory and 6 infantry
        Algeria : 1 flag
        West Russia : 1 flag
        Belorussia : 1 flag, 1 artillery and 1 infantry
        Russia : 3 armour and 3 fighters
        5 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 transports

    Production/PUs Summary :

    Russians : 13 / 17
        Germans : 32 / 37
        British : 30 / 30
        Japanese : 52 / 55
        Americans : 39 / 42


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 bomber, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Belgian Congo to French West Africa
                      Japanese take French Equatorial Africa from British
                      Japanese take French West Africa from British
                1 infantry moved from Italian East Africa to Anglo Egypt
                2 infantry moved from French Indochina to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Anglo Egypt
                2 armour moved from Trans-Jordan to Anglo Egypt
                1 fighter moved from Trans-Jordan to Anglo Egypt
                4 fighters moved from 34 Sea Zone to Anglo Egypt
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                2 bombers moved from Trans-Jordan to Evenki National Okrug

    Combat - Japanese
                Battle in Evenki National Okrug
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Evenki National Okrug, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Evenki National Okrug, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egypt
                    Japanese attack with 2 armour, 5 fighters and 3 infantry
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 battleship in Anglo Egypt, round 2 :  0/1 hits
                        Japanese roll dice for 2 armour, 5 fighters and 3 infantry in Anglo Egypt, round 2 :  6/10 hits
                        British roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 2 :  1/3 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anglo Egypt
                    Japanese win, taking Anglo Egypt from British with 2 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                5 fighters moved from Anglo Egypt to Caucasus
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                2 armour moved from Sinkiang to Caucasus
                2 armour moved from India to Caucasus
                3 infantry moved from Kazakh S.S.R. to Caucasus
                2 infantry moved from Sinkiang to Kazakh S.S.R.
                1 armour moved from Yakut S.S.R. to Sinkiang
                1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                1 armour moved from French Indochina to Sinkiang
                1 infantry moved from India to Persia
                2 infantry moved from French Indochina to India
                3 transports moved from 34 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 60 Sea Zone
                1 battleship moved from 36 Sea Zone to 60 Sea Zone
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 armour moved from 60 Sea Zone to Buryatia S.S.R.
                1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                2 bombers moved from Evenki National Okrug to Buryatia S.S.R.
                1 carrier moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone

    Place Units - Japanese
                2 infantry placed in Sinkiang
                3 armour placed in India
                3 infantry placed in French Indochina
                1 bomber and 2 infantry placed in Japan
                1 transport placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Germany : 4 fighters
        Union of South Africa : 1 flag
        Kenya : 1 flag
        Persia : 1 flag, 1 infantry
        French West Africa : 1 flag, 1 armour
        Belgian Congo : 1 flag
        India : 1 flag, 1 aaGun, 3 armour, 1 factory and 2 infantry
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 2 infantry
        Italian East Africa : 1 flag
        Borneo : 1 infantry
        French Madagascar : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour and 1 infantry
        French Indochina : 1 factory and 3 infantry
        Kazakh S.S.R. : 1 flag, 2 infantry
        Trans-Jordan : 1 flag
        French Equatorial Africa : 1 flag
        Solomon Islands : 1 infantry
        Caucasus : 4 armour, 5 fighters and 3 infantry
        Sinkiang : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
        Buryatia S.S.R. : 1 flag, 1 armour, 2 bombers and 1 infantry
        Anglo Egypt : 1 flag, 2 armour and 2 infantry
        New Guinea : 1 infantry
        China : 1 flag
        Japan : 1 aaGun, 1 bomber, 1 factory and 4 infantry
        Caroline Islands : 1 infantry
        23 Sea Zone : 1 transport
        34 Sea Zone : 1 battleship, 1 carrier and 1 transport
        36 Sea Zone : 3 transports
        35 Sea Zone : 1 carrier and 1 fighter
        60 Sea Zone : 1 battleship, 1 destroyer and 2 transports

    Production/PUs Summary :

    Russians : 13 / 17
        Germans : 32 / 37
        British : 26 / 30
        Japanese : 56 / 56
        Americans : 39 / 42

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 9 Sea Zone to 12 Sea Zone
                1 destroyer moved from 9 Sea Zone to 12 Sea Zone
                1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
                      Americans take Ukraine S.S.R. from Germans
                1 armour moved from Karelia S.S.R. to Balkans
                      Americans take Balkans from Germans
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Battle in 12 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 12 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 12 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 submarine in 12 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 4 :  2/2 hits
                        1 submarine owned by the Germans lost in 12 Sea Zone
                    Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 5 and costs: 5 production.
                    Bombing raid costs 5  production in Germany

    Non Combat Move - Americans
                1 bomber moved from Germany to United Kingdom
                1 transport moved from 2 Sea Zone to 9 Sea Zone
                1 carrier moved from 10 Sea Zone to 9 Sea Zone
                2 fighters moved from 10 Sea Zone to 9 Sea Zone
                4 transports moved from 2 Sea Zone to 1 Sea Zone
                8 infantry moved from Eastern Canada to 1 Sea Zone
                5 transports moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                2 armour moved from United Kingdom to 6 Sea Zone
                7 infantry moved from United Kingdom to 6 Sea Zone
                2 armour, 1 artillery, 7 infantry and 5 transports moved from 6 Sea Zone to 5 Sea Zone
                7 infantry moved from 5 Sea Zone to Eastern Europe
                2 armour moved from 5 Sea Zone to Eastern Europe
                1 artillery moved from 5 Sea Zone to Eastern Europe
                1 artillery moved from Karelia S.S.R. to Eastern Europe
                1 armour moved from Karelia S.S.R. to Eastern Europe
                12 infantry moved from Karelia S.S.R. to Eastern Europe
                8 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
                8 infantry moved from 2 Sea Zone to United Kingdom
                4 infantry moved from Eastern United States to Eastern Canada
                2 armour moved from Eastern United States to Eastern Canada
                2 infantry moved from Eastern United States to Eastern Canada
                1 artillery moved from Eastern United States to Eastern Canada
                1 infantry moved from Libya to Algeria

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 armour and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 45 PUs; end with 45 PUs total

    Territory Summary for Americans :

    Eastern Canada : 2 armour, 1 artillery and 6 infantry
        Midway : 1 infantry
        Alaska : 1 infantry
        Eastern Europe : 3 armour, 2 artilleries and 19 infantry
        Western United States : 1 factory
        Norway : 1 aaGun
        United Kingdom : 1 bomber and 8 infantry
        Algeria : 1 infantry
        Balkans : 1 flag, 1 armour
        Libya : 1 flag, 1 infantry
        Ukraine S.S.R. : 1 flag, 1 armour
        Eastern United States : 2 armour, 1 factory and 6 infantry
        5 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 5 transports
        12 Sea Zone : 1 cruiser and 1 destroyer
        9 Sea Zone : 1 carrier, 2 fighters and 1 transport
        10 Sea Zone : 2 transports
        2 Sea Zone : 1 carrier, 2 fighters and 4 transports

    Production/PUs Summary :

    Russians : 13 / 17
        Germans : 26 / 37
        British : 26 / 30
        Japanese : 56 / 56
        Americans : 45 / 45

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 16

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Novosibirsk
                2 infantry moved from Russia to Kazakh S.S.R.
                2 fighters moved from Russia to Novosibirsk
                2 fighters moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Evenki National Okrug

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Novosibirsk to Russia
                2 fighters moved from Kazakh S.S.R. to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 17 PUs total
                Turning on Edit Mode
                EDIT: Changing ownership of Kazakh S.S.R. from Japanese to Russians
                EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Novosibirsk : 2 infantry
        Kazakh S.S.R. : 1 infantry
        Evenki National Okrug : 1 infantry
        West Russia : 1 infantry
        Russia : 1 aaGun, 1 armour, 1 factory, 4 fighters and 9 infantry
        51 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 17 / 17
        Germans : 26 / 37
        British : 26 / 30
        Japanese : 52 / 56
        Americans : 45 / 45

  • '16

    I forgot to post the turn summary for the russians. I conquered the two territories on the first try; had to edit to get it right. Quite annoying that you cannot “go back” in tripleA, since you forget that damn thing all the time…!

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