@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40 L 2014 Mrcunego (axis) vs Mallery29 (allies +10)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 aaGun, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 transport moved from 65 Sea Zone to 64 Sea Zone
1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from India to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Kenya
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
1 armour and 3 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 aaGun and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,2,3,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 21 PUs (11 lost to blockades); end with 21 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries and 1 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Bulgaria to Romania
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Greece
1 armour moved from Libya to Tobruk
1 infantry moved from Tobruk to AlexandriaPlace Units - Italians
1 bomber and 1 tactical_bomber placed in Southern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 66 Sea Zone to 64 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Nigeria to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 8 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 armour and 1 infantry moved from Syria to Iraq
2 fighters moved from 99 Sea Zone to Iraq
2 tactical_bombers moved from Syria to Iraq
1 fighter moved from Syria to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
2 armour moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 1 artillery and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 8 infantry in Archangel, round 2 : 3/11 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Iraq
Germans win, taking Iraq from Russians with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Greece
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from Iraq to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Syria
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 tactical_bomber moved from Belarus to Novgorod
5 armour moved from Novgorod to Archangel
13 infantry moved from Novgorod to Archangel
1 armour moved from Poland to Novgorod
3 artilleries and 2 infantry moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Romania to Yugoslavia
2 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
1 armour moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Romania
1 artillery moved from France to Southern France
1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
4 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
3 submarines placed in 93 Sea Zone
3 artilleries placed in Novgorod
5 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 armour moved from Volgograd to Bryansk
2 infantry moved from Bryansk to Belarus
3 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 artillery and 5 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 fighters moved from Bryansk to Russia
5 infantry moved from Russia to Bryansk
1 fighter moved from Bryansk to Russia
2 aaGuns and 15 infantry moved from Korea to AmurPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 armour and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Jehol to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 bomber moved from Hunan to Hopei
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from French Indo China to Burma
1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 battleship and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 armour moved from Hunan to BurmaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/8 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hawaiian Islands
Battle in Kweichow
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Hawaiian Islands from Americans, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
1 artillery and 2 infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 bomber moved from Hopei to Yunnan
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
6 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from 42 Sea Zone to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
Japanese undo move 2.
1 bomber placed in French Indo China
1 armour and 1 mech_infantry placed in French Indo China
1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
4 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 7 fighters, 4 infantry, 1 mech_infantry, 3 submarines, 3 tactical_bombers and 3 transports moved from 25 Sea Zone to 33 Sea Zone
4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 101 Sea Zone to 116 Sea Zone
Americans take 106 Sea Zone from Germans
2 fighters moved from 101 Sea Zone to 116 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 2 submarines and 1 transport
Japanese defend with 1 transport
Americans win, taking 26 Sea Zone from Neutral with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 116 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 fighters moved from 116 Sea Zone to 106 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Hawaiian Islands to Wake IslandPlace Units - Americans
1 bomber and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers, 3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in Hopei
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Ethiopia
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Kenya to Ethiopia
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 101 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 infantry
British win, taking Iraq from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Ethiopia
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber and 1 fighter moved from Iraq to EgyptPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,6,5,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 30 PUs (5 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Iraq
2 armour, 2 infantry and 1 mech_infantry moved from Syria to IraqCombat - Italians
Battle in Iraq
Italians attack with 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits
British roll dice for 2 infantry in Iraq, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 tactical_bomber moved from Iraq to Syria
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Syria
1 artillery moved from 99 Sea Zone to Syria
1 armour moved from Eastern Poland to Novgorod
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Romania to Eastern Poland
2 submarines moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 bomber placed in Southern Italy
2 armour and 1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 101 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 aaGuns, 4 artilleries and 7 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 9 artilleries and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Vologda
5 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
3 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Archangel to Belarus
1 bomber moved from Greece to Smolensk
2 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Greece to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 3 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 2 infantry in Bessarabia, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 armour moved from Germany to Eastern Poland
5 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 bomber moved from Smolensk to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
2 infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Eastern Poland to Archangel
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Syria to Greece
1 artillery and 1 infantry moved from Syria to Iraq
1 submarine moved from 92 Sea Zone to 84 Sea Zone
3 submarines moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
3 submarines moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 artilleries placed in Novgorod
1 artillery placed in Southern France
3 armour and 5 artilleries placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
2 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Vologda to Russia
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
1 armour and 1 infantry placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 2 infantry moved from 39 Sea Zone to India
3 armour, 5 artilleries, 8 infantry and 3 mech_infantrys moved from Burma to India
2 bombers moved from French Indo China to India
1 bomber, 4 fighters and 3 tactical_bombers moved from Yunnan to IndiaCombat - Japanese
Battle in India
Japanese attack with 4 armour, 5 artilleries, 3 bombers, 4 fighters, 10 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 fighter, 1 harbour and 19 infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 1/9 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits
Japanese roll dice for 4 armour, 5 artilleries, 3 bombers, 3 fighters, 10 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 16/31 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 6 artilleries, 1 fighter and 19 infantry in India, round 2 : 10/27 hits
14 infantry owned by the British , 10 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
Japanese roll dice for 4 armour, 5 artilleries, 3 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in India, round 3 : 10/21 hits
UK_Pacific roll dice for 1 armour, 6 artilleries, 1 fighter and 5 infantry in India, round 3 : 7/13 hits
5 infantry owned by the British , 5 artilleries owned by the British , 4 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 4 armour, 1 artillery, 3 bombers, 3 fighters and 3 tactical_bombers in India, round 4 : 9/14 hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 fighter in India, round 4 : 1/3 hits
1 armour owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 1 artillery owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 5 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys
Casualties for British: 3 aaGuns, 1 armour, 6 artilleries, 1 fighter and 19 infantryNon Combat Move - Japanese
1 cruiser and 1 transport moved from 38 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from India to Yunnan
3 fighters moved from India to Yunnan
3 bombers moved from India to French Indo China
1 artillery and 1 mech_infantry moved from French Indo China to Yunnan
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Japan
7 fighters moved from Japan to 36 Sea Zone
1 fighter moved from Jehol to 36 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 1 tactical_bomber moved from Jehol to ManchuriaPlace Units - Japanese
2 carriers and 1 submarine placed in 36 Sea Zone
3 infantry placed in Malaya
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Wake Island to Caroline Islands
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to United KingdomCombat - Americans
Battle in Java
Battle in Philippines
Battle in BorneoNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 101 Sea Zone to Central United States
1 mech_infantry moved from Eastern United States to Central United StatesPlace Units - Americans
2 infantry placed in Western United States
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
Is it ok if I move my US DD from 116 to 101? Completely forgot it was up there.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to AlexandriaCombat - British
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 116 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest PersiaPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific





