@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L-G40 UnknownSoldier (Axis) vs. miamiumike (Allies+10), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from Egypt to Rostov
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in Guam
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 tactical_bomber moved from 35 Sea Zone to 21 Sea ZonePlace Units - ANZAC
3 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 3 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Russia to Novosibirsk
1 bomber moved from Shan State to Samara
1 bomber moved from Novgorod to Novosibirsk
1 infantry moved from Russia to Samara
3 artilleries moved from Russia to Samara
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Rostov
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
31 armour, 17 artilleries, 27 infantry and 24 mech_infantrys moved from Tambov to VolgogradCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Volgograd
Germans attack with 31 armour, 17 artilleries, 27 infantry and 24 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 31 armour, 17 artilleries, 27 infantry and 24 mech_infantrys in Volgograd, round 2 : 34/99 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 31 armour, 17 artilleries, 26 infantry and 24 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Cyprus
Battle in Novosibirsk
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Novosibirsk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Cyprus from British, taking Novosibirsk from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
British roll dice for 1 fighter in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the ANZAC lost in Rostov
Germans win, taking Rostov from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 infantry
Battle in Samara
Germans attack with 3 artilleries, 1 bomber and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 3 artilleries, 1 bomber and 1 infantry in Samara, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 3 artilleries and 1 bomber in Samara, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 artilleries and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 aaGuns moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
3 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
6 infantry moved from Denmark to Western Germany
1 bomber moved from Novosibirsk to Ukraine
1 bomber moved from Samara to Russia
1 artillery moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
6 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 infantry moved from Evenkiyskiy to TimguskaPlace Units - Germans
1 destroyer and 2 transports placed in 97 Sea Zone
2 transports placed in 113 Sea Zone
3 armour placed in Russia
3 mech_infantrys placed in Ukraine
1 artillery and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag, 1 infantry
Cyprus : 1 flag, 1 airfield and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 tactical_bomber
Germany : 1 factory_major
Northern Italy : 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Southern Italy : 1 artillery and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 bomber and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 3 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 2 aaGuns, 31 armour, 17 artilleries, 1 factory_minor, 26 infantry and 27 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 3 artilleries
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 4 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 tactical_bomber
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 66 / 86
Russians : 3 / 0
Japanese : 53 / 56
Americans : 62 / 87
Chinese : 3 / 4
British : 35 / 42
UK_Pacific : 13 / 9
Italians : 15 / 21
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Russia 19 - sorry
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no apology needed…I do it all the time
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Kweichow to Shensi
3 armour and 3 mech_infantrys moved from Shan State to Szechwan
1 bomber moved from Shan State to Shensi
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Burma
1 mech_infantry moved from Malaya to Burma
2 mech_infantrys moved from Siam to Burma
1 artillery and 3 infantry moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from Japan to 5 Sea Zone
2 fighters moved from 39 Sea Zone to Burma
2 battleships, 4 carriers, 2 cruisers and 2 submarines moved from 39 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 artillery and 1 bomber in Shensi, round 3 : 1/2 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits
1 infantry owned by the Russians , 1 bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
Casualties for Russians: 3 infantry
Battle in Burma
Japanese attack with 4 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/9 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Szechwan
Japanese attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry; British defend with 1 mech_infantry
Japanese roll dice for 3 armour and 3 mech_infantrys in Szechwan, round 2 : 4/6 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 artillery and 3 infantry
British defend with 1 bomber; Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Amur, round 2 : 2/4 hits
Americans roll dice for 1 bomber and 1 infantry in Amur, round 2 : 0/2 hits
1 bomber owned by the British and 1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for Americans: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan
2 armour and 3 mech_infantrys moved from Siberia to Manchuria
2 infantry moved from Korea to Manchuria
1 artillery moved from Shantung to Anhwe
2 armour and 2 mech_infantrys moved from Shan State to Kweichow
4 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone
1 artillery moved from Siam to Shan State
2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 armour moved from French Indo China to Kweichow
5 armour moved from Siam to Shan State
1 armour moved from Malaya to Shan State
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Timguska to NovosibirskPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in Shantung
2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,4,3,4,4,1,3,2,4,3,4,3,4,4,1,4,5,6,6,4,5,5,6,4,2,1,1,6,4,1,4,2,5,5
Japanese collect 38 PUs (15 lost to blockades); end with 38 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 6 infantry and 3 mech_infantrys
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag, 3 armour and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 3 armour and 3 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag, 6 armour, 2 artilleries and 4 infantry
Burma : 1 flag, 3 mech_infantrys
Malaya : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 artillery and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 3 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 7 submarines and 2 tactical_bombers
39 Sea Zone : 1 flag
Novosibirsk : 1 infantryProduction/PUs Summary :
Germans : 66 / 86
Russians : 3 / 0
Japanese : 53 / 38
Americans : 61 / 87
Chinese : 5 / 4
British : 35 / 42
UK_Pacific : 12 / 9
Italians : 15 / 21
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 21 Sea Zone to Kwangtung
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
6 fighters moved from 6 Sea Zone to Shantung
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 26 Sea Zone
1 battleship moved from 1 Sea Zone to 26 Sea Zone
1 submarine moved from 1 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Alaska to Eastern United States
2 infantry moved from Western United States to Central United States
2 mech_infantrys moved from Western United States to Eastern United States
2 submarines moved from 7 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from JapaneseCombat - Americans
Battle in Kwangtung
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 harbour
Americans win, taking Kwangtung from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shantung
Americans attack with 6 fighters
Japanese defend with 1 factory_minor and 3 infantry
Americans win with 6 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - Americans
6 fighters moved from Shantung to 20 Sea Zone
1 carrier moved from 21 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
3 carriers moved from 6 Sea Zone to 20 Sea Zone
1 battleship and 3 cruisers moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 21 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
4 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
7 destroyers moved from 21 Sea Zone to 20 Sea Zone
2 submarines moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Iraq to Gibraltar
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 submarines and 1 transport placed in 1 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - British
British buy 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
3 infantry moved from India to Burma
1 armour moved from British Columbia to Ontario
1 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 79 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Caucasus to Egypt
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
2 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Eastern Persia to Kazakhstan
1 armour moved from Iraq to Eastern PersiaPlace Units - British
2 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Iraq
2 fighters placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to Northern Italy
5 infantry moved from France to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun and 10 infantry
Holland Belgium : 1 artillery and 2 infantry
Northern Italy : 2 artilleries, 1 factory_major, 1 fighter and 7 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
Greece : 1 flag
97 Sea Zone : 4 destroyers and 3 submarinesProduction/PUs Summary :
Germans : 66 / 86
Russians : 3 / 0
Japanese : 49 / 38
Americans : 61 / 86
Chinese : 5 / 6
British : 35 / 38
UK_Pacific : 16 / 17
Italians : 15 / 16
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from 21 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 carrier moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from Wake Island to 20 Sea ZoneCombat - ANZAC
Battle in Shantung
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 4 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Timguska to Kansu
1 mech_infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
3 artilleries moved from Samara to Kazakhstan
1 bomber moved from Russia to Kansu
1 mech_infantry moved from Novosibirsk to Kansu
1 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
15 artilleries moved from Volgograd to Caucasus
15 infantry moved from Volgograd to Caucasus
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
15 armour moved from Volgograd to Caucasus
15 mech_infantrys moved from Volgograd to Caucasus
7 infantry moved from Volgograd to Kazakhstan
2 artilleries moved from Volgograd to Kazakhstan
5 mech_infantrys moved from Volgograd to Kazakhstan
10 armour moved from Volgograd to Kazakhstan
4 infantry moved from Volgograd to Caucasus
3 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Novosibirsk to KansuCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 15 armour, 15 artilleries, 20 infantry and 18 mech_infantrys
British defend with 1 infantry and 2 mech_infantrys; Russians defend with 2 infantry
Germans roll dice for 15 armour, 15 artilleries, 20 infantry and 18 mech_infantrys in Caucasus, round 2 : 20/68 hits
Russians roll dice for 3 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits
1 infantry owned by the British , 2 infantry owned by the Russians , 3 infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 15 armour, 15 artilleries, 17 infantry and 18 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Kansu
Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Kansu, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Kansu
Germans roll dice for 1 bomber and 2 mech_infantrys in Kansu, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Germans win, taking Kansu from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 13 armour, 5 artilleries, 7 infantry and 5 mech_infantrys
British defend with 1 armour
Germans roll dice for 13 armour, 5 artilleries, 7 infantry and 5 mech_infantrys in Kazakhstan, round 2 : 10/30 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 13 armour, 5 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
6 armour and 7 mech_infantrys moved from Volgograd to Tsinghai
1 aaGun moved from Volgograd to Kazakhstan
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Russia to Samara
4 infantry moved from Finland to Norway
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Ukraine to Yugoslavia
1 bomber moved from Ukraine to Southern Italy
1 tactical_bomber moved from Yugoslavia to Northern Italy
1 fighter moved from Northern Italy to Yugoslavia
4 infantry moved from Northern Italy to Yugoslavia
8 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Kansu to RussiaPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
1 transport placed in 113 Sea Zone
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 tactical_bomber
EDIT: Removing units owned by Germans from Northern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to 97 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUsTerritory Summary for Germans :
Kansu : 1 flag, 2 mech_infantrys
Tsinghai : 1 flag, 6 armour and 8 mech_infantrys
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 aaGun, 13 armour, 5 artilleries, 7 infantry and 5 mech_infantrys
Cyprus : 1 flag, 1 airfield
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Germany : 1 factory_major
Norway : 4 infantry
Holland Belgium : 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber
Northern Italy : 1 aaGun, 1 artillery, 10 infantry and 1 tactical_bomber
Southern Italy : 1 artillery, 1 bomber and 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 aaGun, 15 armour, 15 artilleries, 17 infantry and 18 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 1 aaGun
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 5 transports
104 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Bulgaria : 1 flag
97 Sea Zone : 3 carriers, 4 destroyers, 2 fighters, 1 submarine, 4 tactical_bombers and 4 transports
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 4 infantry
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 71 / 96
Russians : 0 / 0
Japanese : 47 / 38
Americans : 61 / 86
Chinese : 5 / 6
British : 35 / 38
UK_Pacific : 16 / 17
Italians : 15 / 16
ANZAC : 11 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - Russians
11 artilleries and 22 infantry moved from Northwest Persia to Iraq
1 armour moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 armour and 1 mech_infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 armour and 1 mech_infantry moved from Hopei to Anhwe
1 armour moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to HopeiCombat - Russians
Battle in Anhwe
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians win, taking Anhwe from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
6 aaGuns moved from Northwest Persia to IraqTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 units repaired.
1 armour and 1 mech_infantry moved from Kweichow to Suiyuyan
Japanese take Shensi from Chinese
2 armour and 1 mech_infantry moved from Kweichow to Anhwe
2 infantry moved from Shan State to Burma
1 mech_infantry moved from Szechwan to Anhwe
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 armour and 1 mech_infantry moved from Szechwan to Hopei
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
Japanese take Sikang from Chinese
1 artillery moved from Shan State to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 3 submarines
3 submarines owned by the Americans Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Anhwe
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Anhwe
Japanese roll dice for 2 armour and 2 mech_infantrys in Anhwe, round 3 : 1/4 hits
Chinese roll dice for 1 armour in Anhwe, round 3 : 0/1 hits
1 armour owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
1 artillery and 3 infantry moved from Amur to Manchuria
6 armour moved from Shan State to Hunan
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to MalayaPlace Units - Japanese
2 fighters and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,5,4,5,1,6,3,4,2,6,6,1,4,1,1,2,1,6,5,1,6,4,5,2,1,5,4,6,6,4,2,2,4,6,3,2,6,5,1,3,1,4,2,5,3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,6,2,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,1,6,1
Japanese collect 39 PUs (11 lost to blockades); end with 39 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 79 Sea Zone: 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 7 submarines and 2 tactical_bombers
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 7 submarines and 2 tactical_bombers
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 18 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 7 infantry and 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag, 6 armour
Hopei : 1 flag, 2 armour and 1 mech_infantry
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 armour and 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 2 infantry
Malaya : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 armour and 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Sumatra : 1 flag, 2 infantry
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
Novosibirsk : 1 infantry
79 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 7 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 71 / 96
Russians : 0 / 0
Japanese : 50 / 39
Americans : 61 / 86
Chinese : 3 / 6
British : 35 / 38
UK_Pacific : 15 / 17
Italians : 15 / 16
ANZAC : 11 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 8 fighters, 1 infantry, 1 mech_infantry, 8 submarines and 1 transport moved from 20 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
2 submarines moved from 1 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from Hawaiian Islands to 64 Sea Zone
1 fighter moved from 64 Sea Zone to Central America
1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 bomber moved from Queensland to Burma
1 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
1 armour moved from India to Burma
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to AlgeriaCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
Americans win, taking Burma from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Burma to India
2 fighters moved from 104 Sea Zone to 91 Sea ZonePlace Units - Americans
4 bombers placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - British
British buy 1 airfield, 1 carrier and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
7 mech_infantrys moved from India to Eastern Persia
2 armour moved from India to Eastern Persia
1 bomber moved from Philippines to India
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Ontario to New Brunswick Nova Scotia
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 submarine moved from 80 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Iraq
3 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Iraq to Syria
1 fighter moved from Egypt to 98 Sea ZonePlace Units - British
1 airfield and 2 infantry placed in Egypt
1 carrier placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 4 mech_infantrys -
Sorry - too late and too sleepy - one NCM for the UK - 5 inf, 2 AA from India to Burma please - thanks!
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Sorry - too late and too sleepy - one NCM for the UK - 5 inf, 2 AA from India to Burma please - thanks!
Will do sir
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 aaGun and 10 infantry moved from France to Northern Italy
1 artillery and 2 infantry moved from Holland Belgium to France
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 2 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 12 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 16 infantry
Greece : 1 flag
97 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 3 submarinesProduction/PUs Summary :
Germans : 71 / 96
Russians : 0 / 0
Japanese : 47 / 39
Americans : 61 / 86
Chinese : 4 / 3
British : 35 / 36
UK_Pacific : 17 / 18
Italians : 15 / 15
ANZAC : 11 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





