'14L G40: souL (Axis) v. Soulblighter (Allies +bmb)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 12 damage on 12 factory_majors; Remaining resources: 25 PUs;
                UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                1 armour moved from Iraq to Syria
                1 fighter moved from Egypt to Syria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 44 Sea Zone
                1 armour moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 armour moved from Kweichow to Hunan
                3 artilleries moved from Yunnan to Hunan
                15 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - British
                Battle in Celebes
                Battle in Dutch New Guinea
                Battle in Syria
                    British attack with 1 armour and 1 fighter
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 1 fighter in Syria, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Syria
                    British win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese, taking Syria from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Trans-Jordan
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Alexandria
                        British roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Alexandria
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kwangsi
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Hunan
                    British attack with 1 armour, 3 artilleries and 17 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour, 3 artilleries and 17 infantry in Hunan, round 2 :  1/21 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 armour, 3 artilleries and 17 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                3 aaGuns moved from Yunnan to Hunan
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Turkmenistan to Kazakhstan
                2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
                3 artilleries moved from Persia to Eastern Persia
                2 fighters moved from Trans-Jordan to Northwest Persia
                1 fighter moved from Syria to Northwest Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Russia to Bryansk

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                2 artilleries and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,1,5,2,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,2,3,2,1,3,6
                British collect 30 PUs (5 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 artillery and 7 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 artillery and 1 infantry
        Siam : 1 flag
        Hunan : 3 aaGuns, 1 armour, 3 artilleries and 17 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Malaya : 1 harbour
        Kazakhstan : 1 infantry
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        44 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        45 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 22 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Rhodesia : 3 infantry
        French Equatorial Africa : 1 flag
        Syria : 1 flag, 1 armour
        French West Africa : 1 flag
        Bryansk : 2 fighters
        Turkmenistan : 10 infantry
        Caucasus : 2 artilleries and 1 infantry
        109 Sea Zone : 1 transport
        Iraq : 1 armour and 2 mech_infantrys
        Eastern Persia : 1 flag, 3 artilleries
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 3 fighters
        Persia : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 25 / 34
        Japanese : 38 / 45
        Americans : 53 / 75
        Chinese : 4 / 1
        British : 35 / 30
        UK_Pacific : 24 / 24
        Italians : 19 / 34
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 10 times
                6 was rolled 13 times
            Average roll : 3,529
            Median : 4,000
            Variance : 0,261
            Standard Deviation : 0,511
            Total rolls : 70

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2,600
            Median : 2,000
            Variance : 1,556
            Standard Deviation : 1,247
            Total rolls : 10

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3,273
            Median : 3,000
            Variance : 1,300
            Standard Deviation : 1,140
            Total rolls : 11

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 12 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 4,162
            Median : 4,000
            Variance : 1,972
            Standard Deviation : 1,404
            Total rolls : 37

    Italians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2,600
            Median : 2,000
            Variance : 1,556
            Standard Deviation : 1,247
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 bombers moved from Cyprus to Trans-Jordan
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Malta
                1 mech_infantry moved from Alexandria to 98 Sea Zone
                1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from 96 Sea Zone to Malta
                1 fighter moved from Southern Italy to Syria

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Syria
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 :  1/3 hits
                        British roll dice for 1 armour in Syria, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Syria
                    Italians win, taking Syria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Malta
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Malta, round 2 :  0/3 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 armour and 1 mech_infantry in Malta, round 3 :  1/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 3 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 armour and 1 mech_infantry in Malta, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Malta, round 4 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 armour in Malta, round 5 :  1/1 hits
                        British roll dice for 1 infantry in Malta, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 1
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 bombers moved from Trans-Jordan to Cyprus
                1 fighter moved from Syria to Cyprus
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                3 infantry moved from Eastern Poland to Bessarabia
                5 artilleries, 6 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
                2 fighters moved from Southern Italy to Ukraine
                1 fighter moved from Tobruk to Cyprus

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery placed in Southern France
                1 armour, 3 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Alexandria : 1 flag
        Cyprus : 2 bombers and 2 fighters
        Malta : 1 flag, 1 armour
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag, 1 artillery
        Tunisia : 1 flag
        Northern Italy : 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Eastern Poland : 1 flag, 1 mech_infantry
        Bessarabia : 3 infantry
        Ukraine : 5 artilleries, 2 fighters, 6 infantry and 4 mech_infantrys
        Western Ukraine : 1 flag
        96 Sea Zone : 2 transports
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 destroyer and 1 transport
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 25 / 34
        Japanese : 38 / 45
        Americans : 53 / 75
        Chinese : 4 / 1
        British : 33 / 30
        UK_Pacific : 24 / 24
        Italians : 21 / 36
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                3 fighters moved from Queensland to New Guinea

    Combat - ANZAC
                Battle in New Guinea
                    ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from New Guinea to Dutch New Guinea
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Queensland to 62 Sea Zone
                7 fighters moved from Yunnan to Hunan

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 infantry
        Hunan : 7 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 artillery and 1 infantry
        Dutch New Guinea : 3 fighters
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 transport
        33 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 25 / 34
        Japanese : 38 / 45
        Americans : 53 / 75
        Chinese : 4 / 1
        British : 33 / 30
        UK_Pacific : 24 / 24
        Italians : 21 / 36
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4,833
            Median : 5,500
            Variance : 1,200
            Standard Deviation : 1,095
            Total rolls : 6

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5,000
            Median : 6,000
            Variance : 2,750
            Standard Deviation : 1,658
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 25 / 34
        Japanese : 38 / 45
        Americans : 53 / 75
        Chinese : 4 / 1
        British : 33 / 30
        UK_Pacific : 24 / 24
        Italians : 21 / 36
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4,833
            Median : 5,500
            Variance : 1,200
            Standard Deviation : 1,095
            Total rolls : 6

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5,000
            Median : 6,000
            Variance : 2,750
            Standard Deviation : 1,658
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
                Germans buy 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Archangel to Vologda
                4 fighters and 4 tactical_bombers moved from Novgorod to Vologda
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 destroyer moved from 83 Sea Zone to 70 Sea Zone
                1 submarine moved from 83 Sea Zone to 82 Sea Zone
                1 submarine moved from 92 Sea Zone to 83 Sea Zone

    Combat - Germans
                Battle in Vologda
                    Germans attack with 4 fighters, 3 infantry and 4 tactical_bombers
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Vologda, round 2 :  4/11 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 2 :  0/3 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Vologda to Novgorod
                1 fighter and 1 tactical_bomber moved from Vologda to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
                4 aaGuns, 13 armour, 9 artilleries, 1 bomber, 43 infantry and 15 mech_infantrys moved from Western Ukraine to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                9 infantry moved from Eastern Poland to Bessarabia
                3 armour and 4 mech_infantrys moved from Poland to Bessarabia
                1 armour moved from Tobruk to Libya
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya
                5 infantry moved from Germany to Poland
                1 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                3 infantry placed in Novgorod
                Germans undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Western Germany
                2 infantry and 3 mech_infantrys placed in Germany
                3 armour and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Poland : 1 armour, 5 infantry and 2 mech_infantrys
        Germany : 1 aaGun, 1 factory_major, 2 infantry and 3 mech_infantrys
        Libya : 1 armour and 6 infantry
        Southern Italy : 1 bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 infantry
        Archangel : 1 flag, 1 artillery and 6 infantry
        Bessarabia : 1 flag, 3 armour, 9 infantry and 4 mech_infantrys
        Ukraine : 1 flag, 4 aaGuns, 13 armour, 9 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 44 infantry, 15 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 infantry
        Vologda : 1 flag, 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        Smolensk : 1 flag
        96 Sea Zone : 2 transports
        70 Sea Zone : 1 destroyer
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        92 Sea Zone : 1 submarine
        83 Sea Zone : 1 submarine
        82 Sea Zone : 1 submarine
        127 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 63
        Russians : 22 / 34
        Japanese : 38 / 45
        Americans : 53 / 75
        Chinese : 4 / 1
        British : 33 / 30
        UK_Pacific : 24 / 24
        Italians : 21 / 36
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                1 artillery moved from Samara to Vologda
                2 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  2/6 hits
                        Germans roll dice for 3 infantry in Vologda, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 :  6/6 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Rostov to Bryansk
                1 fighter moved from Rostov to Bryansk
                1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                1 infantry moved from Russia to Samara
                7 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                6 infantry moved from Korea to Amur

    Place Units - Russians
                1 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs

    Territory Summary for Russians :

    Amur : 6 infantry
        Anglo Egyptian Sudan : 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 4 aaGuns, 1 armour, 4 artilleries, 1 bomber, 2 fighters, 86 infantry, 1 mech_infantry and 2 tactical_bombers
        Rostov : 2 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Vologda : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Samara : 1 infantry
        109 Sea Zone : 1 submarine
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 25 / 34
        Japanese : 38 / 45
        Americans : 53 / 75
        Chinese : 4 / 1
        British : 33 / 30
        UK_Pacific : 24 / 24
        Italians : 21 / 36
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3,385
            Median : 3,000
            Variance : 0,160
            Standard Deviation : 0,400
            Total rolls : 26

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4,167
            Median : 4,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,150
            Median : 3,000
            Variance : 0,421
            Standard Deviation : 0,649
            Total rolls : 20


  • @Boldfresh:

    Soul vs soulblighter… nice

    This game has a lot of soul :mrgreen:


  • @Soulblighter:

    @Boldfresh:

    Soul vs soulblighter… nice

    This game has a lot of soul :mrgreen:

    just trying to avoid the blight.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Korea
                      Japanese take Korea from Americans
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Evenkiyskiy to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Tsinghai to Timguska
                      Japanese take Timguska from Russians
                5 armour, 7 infantry and 10 mech_infantrys moved from Manchuria to Amur
                1 armour moved from Jehol to Amur
                2 bombers moved from Shantung to Amur
                1 bomber moved from Japan to Amur
                1 infantry moved from Shensi to Kweichow
                      Japanese take Kweichow from Chinese
                2 fighters and 4 tactical_bombers moved from Shensi to Yunnan
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Amur
                    Japanese attack with 7 armour, 3 bombers, 8 infantry and 10 mech_infantrys
                    Russians defend with 6 infantry; Americans defend with 5 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
                        AA fire in Amur :  0/3 hits
                        Japanese roll dice for 7 armour, 3 bombers, 8 infantry and 10 mech_infantrys in Amur, round 2 :  7/28 hits
                        Russians roll dice for 5 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry in Amur, round 2 :  6/10 hits
                        5 aaGuns owned by the Americans , 6 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
                        Japanese roll dice for 7 armour, 3 bombers, 2 infantry and 10 mech_infantrys in Amur, round 3 :  9/22 hits
                        Russians roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Amur, round 3 :  3/8 hits
                        6 infantry owned by the Russians , 1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Amur from Russians with 7 armour, 3 bombers and 9 mech_infantrys remaining. Battle score for attacker is 29
                    Casualties for Japanese: 8 infantry and 1 mech_infantry
                    Casualties for Russians: 6 infantry
                    Casualties for Americans: 5 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from Shensi to Kansu
                3 bombers moved from Amur to Shantung
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Shantung
                1 fighter and 2 tactical_bombers moved from Japan to Shantung
                2 fighters and 4 tactical_bombers moved from Yunnan to Shensi
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Shensi
                1 aaGun moved from Tsinghai to Kansu
                1 armour moved from Tsinghai to Shensi

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 armour and 2 infantry placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shantung: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag, 3 armour, 3 bombers, 1 factory_minor, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
        Korea : 1 factory_minor and 1 mech_infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 armour, 1 artillery, 3 fighters and 5 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Kansu : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry
        Amur : 1 flag, 7 armour and 9 mech_infantrys
        Timguska : 1 flag, 1 mech_infantry
        Siberia : 1 flag, 2 infantry
        Kazakhstan : 1 flag, 1 mech_infantry
        36 Sea Zone : 1 flag
        5 Sea Zone : 3 transports
        6 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 19 / 34
        Japanese : 48 / 48
        Americans : 50 / 75
        Chinese : 3 / 1
        British : 33 / 30
        UK_Pacific : 24 / 24
        Italians : 21 / 36
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                3 carriers, 3 destroyers, 3 fighters, 13 submarines and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese

    Combat - Americans
                Battle in Philippines
                Battle in Morocco
                Battle in Gibraltar

    Non Combat Move - Americans
                2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                Americans undo move 2.
                Americans undo move 1.
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                2 artilleries, 1 bomber and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        35 Sea Zone : 1 flag, 3 carriers, 3 destroyers, 3 fighters, 13 submarines, 3 tactical_bombers and 1 transport
        26 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 2 submarines
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 2 artilleries and 2 infantry
        Morocco : 1 flag, 1 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        91 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 19 / 34
        Japanese : 46 / 48
        Americans : 53 / 79
        Chinese : 3 / 1
        British : 33 / 30
        UK_Pacific : 24 / 24
        Italians : 20 / 36
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 19 / 34
        Japanese : 46 / 48
        Americans : 53 / 79
        Chinese : 3 / 4
        British : 33 / 30
        UK_Pacific : 24 / 24
        Italians : 20 / 36
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 artillery and 8 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 mech_infantry moved from Iraq to Syria
                2 fighters moved from Northwest Persia to Syria
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Iraq to Syria
                10 infantry moved from Turkmenistan to Kazakhstan
                2 artilleries and 1 infantry moved from Caucasus to Kazakhstan
                1 artillery moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in Syria
                    British attack with 2 fighters and 2 mech_infantrys
                    Italians defend with 1 artillery
                        British roll dice for 2 fighters and 2 mech_infantrys in Syria, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Syria, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    British attack with 2 artilleries and 11 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 artilleries and 11 infantry in Kazakhstan, round 2 :  4/13 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Northwest Persia
                2 fighters moved from Syria to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Persia to Iraq
                3 artilleries moved from Eastern Persia to Turkmenistan
                2 artilleries moved from Persia to Eastern Persia
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                3 aaGuns, 1 armour, 3 artilleries and 17 infantry moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 7 infantry moved from India to Burma
                1 armour moved from Iraq to Caucasus

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Persia
                British undo move 1.
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,5,6,2,3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,5,3,4,5,2
                British collect 26 PUs (9 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                3 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Some Units in India change ownership: 3 artilleries and 4 infantry

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 3 aaGuns, 1 armour, 3 artilleries and 18 infantry
        Burma : 1 artillery and 7 infantry
        India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour
        Kwangtung : 1 artillery and 1 harbour
        Philippines : 1 artillery and 3 infantry
        Kazakhstan : 2 artilleries and 10 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
        Belgian Congo : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 21 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Rhodesia : 3 infantry
        French Equatorial Africa : 1 flag
        Syria : 1 flag, 2 mech_infantrys
        French West Africa : 1 flag
        Bryansk : 2 fighters
        Turkmenistan : 3 artilleries
        Caucasus : 1 armour
        Iraq : 1 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag, 2 artilleries
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 3 fighters
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 20 / 34
        Japanese : 41 / 48
        Americans : 53 / 79
        Chinese : 4 / 4
        British : 35 / 28
        UK_Pacific : 27 / 32
        Italians : 18 / 36
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3,295
            Median : 3,000
            Variance : 0,651
            Standard Deviation : 0,807
            Total rolls : 44

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,364
            Median : 3,000
            Variance : 0,700
            Standard Deviation : 0,837
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3,286
            Median : 3,000
            Variance : 1,350
            Standard Deviation : 1,162
            Total rolls : 21

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,364
            Median : 3,000
            Variance : 0,700
            Standard Deviation : 0,837
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 bomber moved from Cyprus to Alexandria
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 bomber moved from Cyprus to Rostov
                4 artilleries, 4 infantry and 4 mech_infantrys moved from Ukraine to Rostov

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Italians attack with 5 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 5 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys in Rostov, round 2 :  3/16 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 5 artilleries, 1 bomber, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Greece
                1 bomber moved from Alexandria to Greece
                1 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Malta to 96 Sea Zone
                1 armour and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                1 armour moved from 95 Sea Zone to Northern Italy
                1 armour, 1 infantry and 2 mech_infantrys moved from Northern Italy to Yugoslavia
                1 artillery and 2 infantry moved from Southern France to France
                2 fighters moved from Cyprus to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 fighter moved from Ukraine to Southern Italy
                1 fighter moved from Ukraine to Southern Italy

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 infantry
        Malta : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 2 infantry
        Tunisia : 1 flag
        Northern Italy : 1 armour, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Belarus : 1 flag
        Rostov : 1 flag, 5 artilleries, 4 infantry and 4 mech_infantrys
        Eastern Poland : 1 flag
        Bessarabia : 2 infantry and 1 mech_infantry
        Ukraine : 1 infantry
        Western Ukraine : 1 flag
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 4 transports
        Greece : 2 bombers
        Yugoslavia : 1 armour, 1 infantry and 2 mech_infantrys
        98 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 18 / 34
        Japanese : 41 / 48
        Americans : 53 / 79
        Chinese : 4 / 4
        British : 35 / 28
        UK_Pacific : 27 / 32
        Italians : 20 / 25
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Dutch New Guinea to Philippines
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                7 fighters moved from Hunan to Yunnan

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Ukraine to Caucasus
                2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
                1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
                1 bomber moved from Ukraine to Russia
                10 armour and 10 mech_infantrys moved from Ukraine to Volgograd
                1 artillery and 2 infantry moved from Archangel to Vologda
                2 fighters and 2 tactical_bombers moved from Novgorod to Vologda
                1 bomber moved from Southern Italy to Syria
                2 infantry moved from Libya to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                2 fighters moved from 99 Sea Zone to Syria

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in Syria
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 2 mech_infantrys
                        Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Syria, round 2 :  1/5 hits
                        British roll dice for 2 mech_infantrys in Syria, round 2 :  0/2 hits
                        1 mech_infantry owned by the British lost in Syria
                        Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Syria, round 3 :  2/5 hits
                        British roll dice for 1 mech_infantry in Syria, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Syria
                    Germans win, taking Syria from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Caucasus
                    Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 armour
                        Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 :  3/8 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Vologda
                    Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 :  4/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Volgograd
                    Germans attack with 10 armour and 10 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 10 armour and 10 mech_infantrys in Volgograd, round 2 :  7/20 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 aaGuns, 3 armour, 9 artilleries, 44 infantry and 3 mech_infantrys moved from Ukraine to Rostov
                3 fighters and 3 tactical_bombers moved from Caucasus to Rostov
                1 bomber moved from Syria to Rostov
                1 bomber moved from Russia to Rostov
                3 armour and 4 mech_infantrys moved from Bessarabia to Rostov
                1 armour and 2 mech_infantrys moved from Poland to Bessarabia
                5 infantry moved from Poland to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                4 infantry moved from Archangel to Novgorod
                3 mech_infantrys moved from Germany to Eastern Poland
                3 armour and 2 mech_infantrys moved from Western Germany to Poland
                2 infantry moved from Germany to Poland
                1 artillery and 2 infantry moved from Western Germany to France
                2 fighters moved from Western Germany to Rostov
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 armour and 4 infantry moved from Libya to Tobruk
                1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Syria to 98 Sea Zone
                1 fighter moved from Syria to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 70 Sea Zone to 72 Sea Zone
                1 submarine moved from 82 Sea Zone to 71 Sea Zone
                1 submarine moved from 83 Sea Zone to 70 Sea Zone
                1 submarine moved from 85 Sea Zone to 68 Sea Zone
                2 fighters and 2 tactical_bombers moved from Vologda to Rostov

    Place Units - Germans
                2 infantry and 1 mech_infantry placed in Novgorod
                1 artillery and 1 infantry placed in Yugoslavia
                2 armour, 7 infantry and 1 mech_infantry placed in Western Germany
                1 infantry placed in Yugoslavia
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Germans :

    Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 2 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Poland : 3 armour, 2 infantry and 2 mech_infantrys
        Germany : 1 aaGun and 1 factory_major
        Tobruk : 1 armour and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 4 aaGuns, 6 armour, 9 artilleries, 2 bombers, 7 fighters, 44 infantry, 7 mech_infantrys and 5 tactical_bombers
        Archangel : 1 flag
        Eastern Poland : 6 infantry and 3 mech_infantrys
        Bessarabia : 1 flag, 1 armour, 9 infantry and 2 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor
        Vologda : 1 flag, 1 artillery and 1 infantry
        Volgograd : 1 flag, 10 armour, 1 factory_minor and 10 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag
        70 Sea Zone : 1 submarine
        95 Sea Zone : 1 submarine and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        72 Sea Zone : 1 destroyer
        71 Sea Zone : 1 submarine
        127 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        Finland : 1 flag
        68 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 74
        Russians : 13 / 34
        Japanese : 41 / 48
        Americans : 53 / 79
        Chinese : 4 / 4
        British : 34 / 28
        UK_Pacific : 27 / 32
        Italians : 20 / 25
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians repair 7 damage on 7 factory_majors; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Bryansk to Smolensk
                      Russians take Smolensk from Germans
                1 armour and 1 mech_infantry moved from Smolensk to Russia
                1 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 artillery and 1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor; Italians defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                4 aaGuns, 4 artilleries, 1 bomber and 84 infantry moved from Bryansk to Russia
                2 infantry moved from Olgiy to Dzavhan
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag, 3 infantry
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Egypt : 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 100 infantry, 1 mech_infantry and 2 tactical_bombers
        Ukraine : 1 factory_minor and 2 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 artillery and 1 infantry
        109 Sea Zone : 1 submarine
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 53 / 74
        Russians : 18 / 27
        Japanese : 40 / 48
        Americans : 53 / 79
        Chinese : 4 / 4
        British : 34 / 28
        UK_Pacific : 27 / 32
        Italians : 20 / 25
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,417
            Median : 3,000
            Variance : 0,909
            Standard Deviation : 0,953
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2,333
            Median : 3,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,778
            Median : 4,000
            Variance : 0,625
            Standard Deviation : 0,791
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 carriers, 4 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Soviet Far East to Sakha
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Kweichow to Hunan
                      Japanese take Hunan from Chinese
                2 infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Korea to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                4 armour and 4 mech_infantrys moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                4 armour and 4 mech_infantrys moved from Buryatia to Ulaanbaatar
                1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                3 fighters and 5 tactical_bombers moved from Shensi to Novosibirsk
                3 bombers moved from Shantung to Kiangsi

    Combat - Japanese
                Battle in Ulaanbaatar
                    Japanese attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 armour and 4 mech_infantrys in Ulaanbaatar, round 2 :  3/8 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                    Japanese win, taking Ulaanbaatar from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 3 bombers and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 bombers and 2 infantry in Kiangsi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 3 fighters, 1 infantry and 5 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 5 tactical_bombers in Novosibirsk, round 2 :  5/9 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                    Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 bombers could not land in Kiangsi and were removed
                3 fighters and 5 tactical_bombers moved from Novosibirsk to Shensi
                1 aaGun, 2 artilleries and 1 infantry moved from Kansu to Shensi
                2 armour and 4 mech_infantrys moved from Amur to Jehol
                2 tactical_bombers moved from Shantung to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                1 infantry and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag, 3 armour, 1 factory_minor, 3 infantry and 5 mech_infantrys
        Korea : 1 factory_minor and 1 infantry
        Kiangsu : 1 flag, 1 factory_minor and 4 infantry
        Kiangsi : 1 flag, 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag, 2 armour and 4 mech_infantrys
        Manchuria : 1 flag
        Shensi : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Sakha : 1 flag, 2 infantry and 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry
        Timguska : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        36 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 2 transports
        6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 submarines, 5 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag, 1 mech_infantry
        Ulaanbaatar : 1 flag, 4 armour and 4 mech_infantrys
        Urals : 1 flag

    Production/PUs Summary :

    Germans : 53 / 74
        Russians : 15 / 27
        Japanese : 45 / 45
        Americans : 53 / 79
        Chinese : 2 / 4
        British : 34 / 28
        UK_Pacific : 27 / 32
        Italians : 20 / 25
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I forgot to NCM my bmb.  They are on this map.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kiangsi
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 destroyer and 2 submarines moved from 91 Sea Zone to 68 Sea Zone
                1 destroyer moved from 91 Sea Zone to 68 Sea Zone

    Combat - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Battle in 68 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Germans defend with 1 submarine
                        Americans roll dice for 2 submarines in 68 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 68 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers in 68 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 68 Sea Zone
                    Americans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway
                Battle in Kiangsi
                    Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Japanese defend with 2 infantry
                        Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kiangsi, round 2 :  6/8 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kiangsi
                    Americans win, taking Norway from Germans, taking Kiangsi from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                3 fighters and 3 tactical_bombers moved from Kiangsi to 35 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 108 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                2 bombers and 2 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsi : 1 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        35 Sea Zone : 1 flag, 3 carriers, 3 destroyers, 3 fighters, 13 submarines and 3 tactical_bombers
        26 Sea Zone : 1 destroyer and 2 submarines
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 transport
        10 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag, 1 mech_infantry
        Algeria : 1 flag, 1 infantry
        Norway : 1 flag, 2 artilleries and 2 infantry
        112 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
        125 Sea Zone : 1 submarine
        108 Sea Zone : 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 flag
        101 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        68 Sea Zone : 2 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 15 / 27
        Japanese : 44 / 45
        Americans : 57 / 82
        Chinese : 3 / 4
        British : 34 / 28
        UK_Pacific : 27 / 32
        Italians : 19 / 25
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,667
            Median : 3,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 15

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Germans Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,333
            Median : 3,000
            Variance : 0,727
            Standard Deviation : 0,853
            Total rolls : 12

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Axis & Allies Boardgaming Custom Painted Miniatures

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