Yeah, I needed to give it a longer think, and I just wanted to post it so I could re-load if I messed up my purchases. :)
'14L G40: souL (Axis) v. Soulblighter (Allies +bmb)
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Soul vs soulblighter… nice
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 16 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Szechwan to Yunnan
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Japanese
3 mech_infantrys moved from Egypt to Syria
3 fighters moved from Egypt to Syria
1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 58 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - British
Battle in Borneo
Battle in Java
Battle in Syria
British attack with 3 fighters and 3 mech_infantrys
Italians defend with 2 infantry
British roll dice for 3 fighters and 3 mech_infantrys in Syria, round 2 : 1/6 hits
Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Syria
British roll dice for 3 fighters and 3 mech_infantrys in Syria, round 3 : 1/6 hits
Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
British win, taking Borneo from Japanese, taking Java from Japanese, taking Syria from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from Syria to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 109 Sea Zone to 106 Sea Zone
11 infantry moved from Eastern Persia to Turkmenistan
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Egypt to Iraq
2 fighters moved from Persia to BryanskPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Union of South Africa
3 artilleries placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Bryansk: 2 fighters
EDIT: Adding units owned by British to Russia: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,6,6,4,4,6,2,2,4
British collect 29 PUs (6 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 37 PUs totalTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 1 armour, 4 artilleries and 18 infantry
Hunan : 1 infantry
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour
Borneo : 1 artillery and 1 infantry
Kazakhstan : 1 infantry
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
43 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Alexandria : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 21 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 flag
Syria : 1 flag, 2 mech_infantrys
French West Africa : 1 flag
Russia : 2 fighters
Turkmenistan : 11 infantry
106 Sea Zone : 1 transport
Iraq : 1 armour
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 2 artilleries and 1 infantry
Persia : 1 flag, 3 artilleries and 1 factory_minor
Suriname : 1 flagProduction/PUs Summary :
Germans : 49 / 63
Russians : 25 / 36
Japanese : 40 / 57
Americans : 53 / 71
Chinese : 7 / 6
British : 35 / 29
UK_Pacific : 21 / 37
Italians : 19 / 36
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 15 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 26 times
Average roll : 4,218
Median : 4,500
Variance : 3,766
Standard Deviation : 1,941
Total rolls : 78Null / Other
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4,429
Median : 4,500
Variance : 1,846
Standard Deviation : 1,359
Total rolls : 14Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 4,154
Median : 5,000
Variance : 0,960
Standard Deviation : 0,980
Total rolls : 26British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,857
Median : 4,000
Variance : 0,308
Standard Deviation : 0,555
Total rolls : 14Italians Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4,429
Median : 4,500
Variance : 1,846
Standard Deviation : 1,359
Total rolls : 14Americans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4,300
Median : 4,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 bomber moved from Cyprus to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 bombers, 2 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits
Italians roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 3/5 hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 bombers moved from Alexandria to Cyprus
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
3 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Southern Italy to Tobruk
1 mech_infantry moved from Southern France to Yugoslavia
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 transport moved from 99 Sea Zone to 97 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 armour placed in Northern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 mech_infantry
Cyprus : 2 bombers
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Tobruk : 1 fighter
Northern Italy : 1 armour, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Belarus : 1 flag
Eastern Poland : 1 flag, 3 infantry
Western Ukraine : 1 flag, 5 artilleries, 6 infantry and 4 mech_infantrys
97 Sea Zone : 1 destroyer and 3 transports
Yugoslavia : 1 infantry and 1 mech_infantry
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 49 / 63
Russians : 25 / 36
Japanese : 40 / 57
Americans : 53 / 71
Chinese : 7 / 6
British : 35 / 29
UK_Pacific : 21 / 37
Italians : 19 / 34
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 5 fighters and 6 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs totalTerritory Summary for ANZAC :
Yunnan : 7 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 5 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
62 Sea Zone : 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 63
Russians : 25 / 36
Japanese : 40 / 57
Americans : 53 / 71
Chinese : 7 / 6
British : 35 / 29
UK_Pacific : 21 / 37
Italians : 19 / 34
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 49 / 63
Russians : 25 / 36
Japanese : 40 / 57
Americans : 53 / 71
Chinese : 7 / 6
British : 35 / 29
UK_Pacific : 21 / 37
Italians : 19 / 34
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 99 Sea Zone to Syria
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from RussiansCombat - Germans
Battle in Syria
Germans attack with 2 fighters and 2 infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 cruiser in Syria, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 infantry in Syria, round 2 : 2/4 hits
British roll dice for 2 mech_infantrys in Syria, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Syria
Germans win, taking Syria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Trans-Jordan
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Trans-Jordan from British, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
6 infantry moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Poland to Western Ukraine
10 infantry moved from Poland to Eastern Poland
3 armour and 4 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Archangel to Vologda
3 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Western Ukraine
2 fighters moved from Syria to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 83 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 83 Sea ZonePlace Units - Germans
1 submarine placed in 97 Sea Zone
2 infantry placed in Yugoslavia
1 armour, 1 bomber, 1 fighter and 2 mech_infantrys placed in Western Germany
3 infantry placed in Western Germany
Germans undo move 4.
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Poland : 3 armour and 4 mech_infantrys
Germany : 1 aaGun, 1 factory_major and 5 infantry
Tobruk : 1 armour
Libya : 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 artillery and 9 infantry
Eastern Poland : 10 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 4 aaGuns, 13 armour, 9 artilleries, 1 bomber, 1 fighter, 43 infantry, 15 mech_infantrys and 1 tactical_bomber
Vologda : 1 flag, 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 4 tactical_bombers
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
85 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
97 Sea Zone : 1 submarine
92 Sea Zone : 1 submarine
83 Sea Zone : 1 destroyer and 1 submarine
127 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 factory_minor and 2 infantry
98 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 70
Russians : 21 / 36
Japanese : 40 / 57
Americans : 53 / 71
Chinese : 7 / 6
British : 33 / 29
UK_Pacific : 21 / 37
Italians : 19 / 34
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Samara
1 bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Vologda
1 artillery moved from Bryansk to SmolenskCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 4 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Vologda
Russians attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 2 artilleries, 1 bomber and 2 infantry in Vologda, round 2 : 3/5 hits
Germans roll dice for 3 infantry in Vologda, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Vologda to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
4 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to BryanskPlace Units - Russians
3 infantry placed in Volgograd
9 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUsTerritory Summary for Russians :
Korea : 6 infantry
Italian Somaliland : 1 flag, 1 armour
Ethiopia : 1 flag
Bryansk : 4 aaGuns, 4 artilleries, 1 bomber, 2 fighters, 79 infantry and 2 tactical_bombers
Russia : 1 airfield, 1 factory_major and 10 infantry
Vologda : 2 artilleries and 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 armour and 1 mech_infantry
Samara : 1 artillery
109 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 53 / 70
Russians : 25 / 34
Japanese : 38 / 57
Americans : 53 / 71
Chinese : 7 / 6
British : 33 / 29
UK_Pacific : 21 / 37
Italians : 19 / 34
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,172
Median : 3,000
Variance : 1,107
Standard Deviation : 1,052
Total rolls : 29Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3,400
Median : 4,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Russians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,190
Median : 3,000
Variance : 1,350
Standard Deviation : 1,162
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 2 infantry and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
4 armour, 1 infantry and 9 mech_infantrys moved from Jehol to Manchuria
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
3 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Tsinghai to Kazakhstan
3 fighters and 5 tactical_bombers moved from Tsinghai to Kazakhstan
2 fighters moved from 6 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 bomber moved from Shantung to Hunan
1 bomber moved from Shantung to KwangsiCombat - Japanese
Battle in Manchuria
Japanese attack with 5 armour, 4 fighters, 7 infantry, 11 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 armour, 4 fighters, 7 infantry, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 3 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 5 tactical_bombers in Kazakhstan, round 2 : 6/9 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kazakhstan
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kwangsi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kwangsi, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kwangsi to Shantung
1 bomber moved from Hunan to Shantung
1 armour moved from Kiangsu to Jehol
1 carrier, 3 destroyers and 3 submarines moved from 6 Sea Zone to 19 Sea Zone
4 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
3 fighters and 5 tactical_bombers moved from Kazakhstan to ShensiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 armour, 1 bomber, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Kwangsi : 1 flag, 1 mech_infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Jehol : 1 flag, 1 armour
Manchuria : 1 flag, 5 armour, 7 infantry and 11 mech_infantrys
Shensi : 1 flag, 3 artilleries, 3 fighters, 3 infantry and 5 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, 1 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
36 Sea Zone : 1 flag
19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 3 transports
Urals : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 53 / 70
Russians : 25 / 34
Japanese : 44 / 45
Americans : 53 / 71
Chinese : 1 / 6
British : 33 / 29
UK_Pacific : 21 / 37
Italians : 19 / 34
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 carriers, 3 destroyers and 13 submarines moved from 26 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from Korea to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
5 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from Korea to Amur
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
1 destroyer and 2 submarines moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Korea : 1 flag, 1 factory_minor
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 tactical_bombers
Midway : 1 airfield and 1 harbour
Amur : 5 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
33 Sea Zone : 3 carriers, 3 destroyers, 3 fighters, 13 submarines, 3 tactical_bombers and 1 transport
10 Sea Zone : 2 carriers and 1 destroyer
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Quebec : 1 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
89 Sea Zone : 1 flag
109 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
101 Sea Zone : 2 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 53 / 70
Russians : 25 / 34
Japanese : 44 / 45
Americans : 53 / 75
Chinese : 1 / 6
British : 33 / 29
UK_Pacific : 21 / 37
Italians : 19 / 34
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Yunnan : 3 infantry
Production/PUs Summary :
Germans : 53 / 70
Russians : 25 / 34
Japanese : 44 / 45
Americans : 53 / 75
Chinese : 1 / 1
British : 33 / 29
UK_Pacific : 21 / 37
Italians : 19 / 34
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 12 damage on 12 factory_majors; Remaining resources: 25 PUs;
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 armour moved from Iraq to Syria
1 fighter moved from Egypt to Syria
1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 44 Sea Zone
1 armour moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kweichow to Hunan
3 artilleries moved from Yunnan to Hunan
15 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - British
Battle in Celebes
Battle in Dutch New Guinea
Battle in Syria
British attack with 1 armour and 1 fighter
Germans defend with 1 infantry
British roll dice for 1 armour and 1 fighter in Syria, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Syria
British win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese, taking Syria from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 1/1 hits
1 artillery owned by the British lost in Alexandria
Italians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Hunan
British attack with 1 armour, 3 artilleries and 17 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 3 artilleries and 17 infantry in Hunan, round 2 : 1/21 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 armour, 3 artilleries and 17 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
3 aaGuns moved from Yunnan to Hunan
1 infantry moved from Siam to French Indo China
1 infantry moved from Turkmenistan to Kazakhstan
2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Persia to Eastern Persia
2 fighters moved from Trans-Jordan to Northwest Persia
1 fighter moved from Syria to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Russia to BryanskPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,1,5,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,2,3,2,1,3,6
British collect 30 PUs (5 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 artillery and 7 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 artillery and 1 infantry
Siam : 1 flag
Hunan : 3 aaGuns, 1 armour, 3 artilleries and 17 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Malaya : 1 harbour
Kazakhstan : 1 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
44 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
45 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 22 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Rhodesia : 3 infantry
French Equatorial Africa : 1 flag
Syria : 1 flag, 1 armour
French West Africa : 1 flag
Bryansk : 2 fighters
Turkmenistan : 10 infantry
Caucasus : 2 artilleries and 1 infantry
109 Sea Zone : 1 transport
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 3 artilleries
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 3 fighters
Persia : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 51 / 70
Russians : 25 / 34
Japanese : 38 / 45
Americans : 53 / 75
Chinese : 4 / 1
British : 35 / 30
UK_Pacific : 24 / 24
Italians : 19 / 34
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3,529
Median : 4,000
Variance : 0,261
Standard Deviation : 0,511
Total rolls : 70Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 2,600
Median : 2,000
Variance : 1,556
Standard Deviation : 1,247
Total rolls : 10Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3,273
Median : 3,000
Variance : 1,300
Standard Deviation : 1,140
Total rolls : 11British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 4,162
Median : 4,000
Variance : 1,972
Standard Deviation : 1,404
Total rolls : 37Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 2,600
Median : 2,000
Variance : 1,556
Standard Deviation : 1,247
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from Cyprus to Trans-Jordan
1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Alexandria to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to SyriaCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Syria
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits
British roll dice for 1 armour in Syria, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Malta
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Malta, round 2 : 0/3 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 armour and 1 mech_infantry in Malta, round 3 : 1/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 armour and 1 mech_infantry in Malta, round 4 : 0/2 hits
British roll dice for 1 infantry in Malta, round 4 : 1/1 hits
1 mech_infantry owned by the Italians lost in Malta
Italians roll dice for 1 armour in Malta, round 5 : 1/1 hits
British roll dice for 1 infantry in Malta, round 5 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
2 bombers moved from Trans-Jordan to Cyprus
1 fighter moved from Syria to Cyprus
1 mech_infantry moved from Yugoslavia to Eastern Poland
3 infantry moved from Eastern Poland to Bessarabia
5 artilleries, 6 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
2 fighters moved from Southern Italy to Ukraine
1 fighter moved from Tobruk to CyprusPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Southern France
1 armour, 3 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Alexandria : 1 flag
Cyprus : 2 bombers and 2 fighters
Malta : 1 flag, 1 armour
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag, 1 artillery
Tunisia : 1 flag
Northern Italy : 1 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 3 infantry
Ukraine : 5 artilleries, 2 fighters, 6 infantry and 4 mech_infantrys
Western Ukraine : 1 flag
96 Sea Zone : 2 transports
99 Sea Zone : 1 transport
97 Sea Zone : 1 destroyer and 1 transport
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 51 / 70
Russians : 25 / 34
Japanese : 38 / 45
Americans : 53 / 75
Chinese : 4 / 1
British : 33 / 30
UK_Pacific : 24 / 24
Italians : 21 / 36
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 fighters moved from Queensland to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from New Guinea to Dutch New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to 62 Sea Zone
7 fighters moved from Yunnan to HunanPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 infantry
Hunan : 7 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 artillery and 1 infantry
Dutch New Guinea : 3 fighters
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
46 Sea Zone : 1 transport
33 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 70
Russians : 25 / 34
Japanese : 38 / 45
Americans : 53 / 75
Chinese : 4 / 1
British : 33 / 30
UK_Pacific : 24 / 24
Italians : 21 / 36
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,833
Median : 5,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Japanese Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5,000
Median : 6,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 51 / 70
Russians : 25 / 34
Japanese : 38 / 45
Americans : 53 / 75
Chinese : 4 / 1
British : 33 / 30
UK_Pacific : 24 / 24
Italians : 21 / 36
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,833
Median : 5,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Japanese Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5,000
Median : 6,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
Germans buy 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Archangel to Vologda
4 fighters and 4 tactical_bombers moved from Novgorod to Vologda
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 destroyer moved from 83 Sea Zone to 70 Sea Zone
1 submarine moved from 83 Sea Zone to 82 Sea Zone
1 submarine moved from 92 Sea Zone to 83 Sea ZoneCombat - Germans
Battle in Vologda
Germans attack with 4 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Vologda, round 2 : 4/11 hits
Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 0/3 hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
4 aaGuns, 13 armour, 9 artilleries, 1 bomber, 43 infantry and 15 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
9 infantry moved from Eastern Poland to Bessarabia
3 armour and 4 mech_infantrys moved from Poland to Bessarabia
1 armour moved from Tobruk to Libya
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
5 infantry moved from Germany to Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in Novgorod
Germans undo move 1.
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
2 infantry and 3 mech_infantrys placed in Germany
3 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Poland : 1 armour, 5 infantry and 2 mech_infantrys
Germany : 1 aaGun, 1 factory_major, 2 infantry and 3 mech_infantrys
Libya : 1 armour and 6 infantry
Southern Italy : 1 bomber
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Archangel : 1 flag, 1 artillery and 6 infantry
Bessarabia : 1 flag, 3 armour, 9 infantry and 4 mech_infantrys
Ukraine : 1 flag, 4 aaGuns, 13 armour, 9 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 44 infantry, 15 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 infantry
Vologda : 1 flag, 3 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Smolensk : 1 flag
96 Sea Zone : 2 transports
70 Sea Zone : 1 destroyer
85 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
92 Sea Zone : 1 submarine
83 Sea Zone : 1 submarine
82 Sea Zone : 1 submarine
127 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 63
Russians : 22 / 34
Japanese : 38 / 45
Americans : 53 / 75
Chinese : 4 / 1
British : 33 / 30
UK_Pacific : 24 / 24
Italians : 21 / 36
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 artillery moved from Samara to Vologda
2 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits
Germans roll dice for 3 infantry in Vologda, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 6/6 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Rostov to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 infantry moved from Russia to Samara
7 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
6 infantry moved from Korea to AmurPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUsTerritory Summary for Russians :
Amur : 6 infantry
Anglo Egyptian Sudan : 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 4 aaGuns, 1 armour, 4 artilleries, 1 bomber, 2 fighters, 86 infantry, 1 mech_infantry and 2 tactical_bombers
Rostov : 2 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Samara : 1 infantry
109 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 51 / 63
Russians : 25 / 34
Japanese : 38 / 45
Americans : 53 / 75
Chinese : 4 / 1
British : 33 / 30
UK_Pacific : 24 / 24
Italians : 21 / 36
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,385
Median : 3,000
Variance : 0,160
Standard Deviation : 0,400
Total rolls : 26Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4,167
Median : 4,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,150
Median : 3,000
Variance : 0,421
Standard Deviation : 0,649
Total rolls : 20 -
-
Soul vs soulblighter… nice
This game has a lot of soul :mrgreen:
just trying to avoid the blight.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Tsinghai to Timguska
Japanese take Timguska from Russians
5 armour, 7 infantry and 10 mech_infantrys moved from Manchuria to Amur
1 armour moved from Jehol to Amur
2 bombers moved from Shantung to Amur
1 bomber moved from Japan to Amur
1 infantry moved from Shensi to Kweichow
Japanese take Kweichow from Chinese
2 fighters and 4 tactical_bombers moved from Shensi to Yunnan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to AmurCombat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Amur
Japanese attack with 7 armour, 3 bombers, 8 infantry and 10 mech_infantrys
Russians defend with 6 infantry; Americans defend with 5 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
AA fire in Amur : 0/3 hits
Japanese roll dice for 7 armour, 3 bombers, 8 infantry and 10 mech_infantrys in Amur, round 2 : 7/28 hits
Russians roll dice for 5 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry in Amur, round 2 : 6/10 hits
5 aaGuns owned by the Americans , 6 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
Japanese roll dice for 7 armour, 3 bombers, 2 infantry and 10 mech_infantrys in Amur, round 3 : 9/22 hits
Russians roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Amur, round 3 : 3/8 hits
6 infantry owned by the Russians , 1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Amur from Russians with 7 armour, 3 bombers and 9 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Japanese: 8 infantry and 1 mech_infantry
Casualties for Russians: 6 infantry
Casualties for Americans: 5 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Kazakhstan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Shensi to Kansu
3 bombers moved from Amur to Shantung
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Shantung
1 fighter and 2 tactical_bombers moved from Japan to Shantung
2 fighters and 4 tactical_bombers moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Kazakhstan to Shensi
1 aaGun moved from Tsinghai to Kansu
1 armour moved from Tsinghai to ShensiPlace Units - Japanese
3 infantry placed in Kiangsu
1 armour and 2 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 3 armour, 3 bombers, 1 factory_minor, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Korea : 1 factory_minor and 1 mech_infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 armour, 1 artillery, 3 fighters and 5 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Kansu : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry
Amur : 1 flag, 7 armour and 9 mech_infantrys
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag, 2 infantry
Kazakhstan : 1 flag, 1 mech_infantry
36 Sea Zone : 1 flag
5 Sea Zone : 3 transports
6 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers
Urals : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 51 / 63
Russians : 19 / 34
Japanese : 48 / 48
Americans : 50 / 75
Chinese : 3 / 1
British : 33 / 30
UK_Pacific : 24 / 24
Italians : 21 / 36
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
3 carriers, 3 destroyers, 3 fighters, 13 submarines and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
Battle in Philippines
Battle in Morocco
Battle in GibraltarNon Combat Move - Americans
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
35 Sea Zone : 1 flag, 3 carriers, 3 destroyers, 3 fighters, 13 submarines, 3 tactical_bombers and 1 transport
26 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 artilleries and 2 infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
91 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 51 / 63
Russians : 19 / 34
Japanese : 46 / 48
Americans : 53 / 79
Chinese : 3 / 1
British : 33 / 30
UK_Pacific : 24 / 24
Italians : 20 / 36
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





