@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 9 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 artilleries and 2 infantry moved from Amur to Buryatia
1 submarine moved from 26 Sea Zone to 47 Sea Zone
5 fighters and 4 tactical_bombers moved from 26 Sea Zone to 50 Sea Zone
1 submarine moved from 26 Sea Zone to 50 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 6 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 47 Sea Zone
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 50 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 4 tactical_bombers in 50 Sea Zone, round 2 : 6/9 hits
ANZAC roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 50 Sea Zone
Japanese win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Buryatia
Japanese attack with 3 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Buryatia, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
2 artilleries and 5 infantry moved from Korea to Amur
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
5 fighters and 4 tactical_bombers moved from 50 Sea Zone to 26 Sea Zone
Place Units - Japanese
2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Korea
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Japanese collect 31 PUs (5 lost to blockades); end with 31 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Korea : 1 factory_minor and 7 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Borneo : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
Sakha : 1 flag, 1 infantry
Amur : 1 flag, 2 artilleries and 5 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 3 artilleries and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 2 artilleries and 2 infantry
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
44 Sea Zone : 1 flag
47 Sea Zone : 1 submarine
50 Sea Zone : 1 submarine
33 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 1 transport
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 51 / 60
Russians : 23 / 27
Japanese : 36 / 41
Americans : 51 / 68
Chinese : 23 / 29
British : 35 / 43
UK_Pacific : 16 / 25
Italians : 13 / 10
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to 41 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
2 destroyers moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
4 bombers and 1 fighter moved from United Kingdom to 125 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/8 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 41 Sea Zone
Americans attack with 3 bombers and 2 destroyers
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 3 bombers and 2 destroyers in 41 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 3/5 hits
2 destroyers owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
Americans roll dice for 2 bombers in 41 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Japanese and 2 bombers owned by the Americans lost in 41 Sea Zone
Japanese win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -17
Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
Casualties for Americans: 3 bombers and 2 destroyers
1 fighter owned by the Japanese forced to land in Sumatra
Non Combat Move - Americans
4 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
4 bombers moved from 125 Sea Zone to United Kingdom
1 tactical_bomber moved from 125 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
1 fighter, 3 submarines and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 51 Sea Zone to 53 Sea Zone
2 destroyers moved from 85 Sea Zone to 91 Sea Zone
1 destroyer moved from 85 Sea Zone to 91 Sea Zone
1 fighter, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
3 submarines moved from 63 Sea Zone to 54 Sea Zone
Place Units - Americans
1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Midway : 1 airfield, 1 armour, 1 artillery and 2 infantry
42 Sea Zone : 1 flag
63 Sea Zone : 1 fighter and 1 tactical_bomber
54 Sea Zone : 3 submarines
53 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Gibraltar : 4 aaGuns, 4 artilleries, 11 infantry and 4 mech_infantrys
Scotland : 1 fighter
United Kingdom : 4 bombers
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Brazil : 1 flag, 1 factory_minor and 1 harbour
91 Sea Zone : 3 destroyers and 9 transports
110 Sea Zone : 1 fighter and 1 tactical_bomber
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 60
Russians : 23 / 27
Japanese : 36 / 41
Americans : 51 / 66
Chinese : 23 / 29
British : 35 / 43
UK_Pacific : 16 / 25
Italians : 13 / 10
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
12 artilleries, 1 fighter and 12 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Anhwe
Place Units - Chinese
5 artilleries and 2 infantry placed in Anhwe
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Manchuria : 12 artilleries, 1 fighter and 14 infantry
Anhwe : 7 artilleries and 7 infantry
Production/PUs Summary :
Germans : 51 / 60
Russians : 23 / 27
Japanese : 36 / 41
Americans : 51 / 66
Chinese : 23 / 29
British : 35 / 43
UK_Pacific : 16 / 25
Italians : 13 / 10
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British repair 7 damage on 7 factory_majors; Remaining resources: 36 PUs;
British buy 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from India to 41 Sea Zone
2 submarines moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 3 submarines
Japanese defend with 1 battleship and 2 transports
British roll dice for 3 submarines in 41 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship and 2 transports in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 battleship owned by the Japanese lost in 41 Sea Zone
2 transports owned by the Japanese lost in 41 Sea Zone
British roll dice for 2 submarines in 41 Sea Zone, round 3 : 0/2 hits
British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 28
Casualties for Japanese: 1 battleship and 2 transports
Casualties for British: 1 submarine
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
7 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
5 aaGuns moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 aaGun and 5 artilleries moved from Eastern Persia to Persia
1 aaGun moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
5 mech_infantrys moved from Anhwe to Kwangsi
1 fighter moved from 41 Sea Zone to Kwangsi
Place Units - British
1 transport placed in 110 Sea Zone
1 tactical_bomber placed in United Kingdom
3 submarines placed in 81 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
3 destroyers placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in 39 Sea Zone change ownership: 3 destroyers
Territory Summary for British, UK_Pacific :
Kwangsi : 4 aaGuns, 2 armour, 3 artilleries, 1 fighter, 6 infantry and 9 mech_infantrys
Siam : 1 flag
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
French Indo China : 1 flag
41 Sea Zone : 1 flag, 1 destroyer and 2 submarines
39 Sea Zone : 1 cruiser, 3 destroyers and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 5 aaGuns, 1 airfield, 1 factory_minor, 7 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
81 Sea Zone : 3 submarines
Northwest Persia : 1 flag, 1 aaGun
Persia : 1 flag, 1 aaGun, 5 artilleries and 1 factory_minor
110 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 49 / 60
Russians : 23 / 27
Japanese : 36 / 41
Americans : 51 / 66
Chinese : 23 / 29
British : 37 / 42
UK_Pacific : 16 / 22
Italians : 13 / 10
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter, 3 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
2 aaGuns and 12 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from France to Northern Italy
1 bomber moved from Normandy Bordeaux to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,3,1,3,4,3,3,3,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 bomber
Romania : 3 artilleries and 6 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Greece : 1 flag
Production/PUs Summary :
Germans : 49 / 60
Russians : 23 / 27
Japanese : 36 / 41
Americans : 51 / 66
Chinese : 23 / 29
British : 35 / 42
UK_Pacific : 16 / 22
Italians : 15 / 9
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
1 destroyer moved from 63 Sea Zone to 50 Sea Zone
3 fighters moved from New Zealand to 50 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 1 bomber in Java, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
ANZAC roll dice for 1 bomber in Java, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Java, round 4 : 1/1 hits
1 bomber owned by the ANZAC lost in Java
Japanese win with 1 armour remaining. Battle score for attacker is -16
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery, 1 bomber and 1 infantry
Battle in 50 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 50 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Japanese lost in 50 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 50 Sea Zone to New Zealand
1 carrier, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from West India to Eastern Persia
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
New Britain : 1 artillery and 1 infantry
New Zealand : 1 airfield, 3 fighters and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
50 Sea Zone : 1 destroyer
55 Sea Zone : 1 carrier and 1 cruiser
62 Sea Zone : 2 destroyers
Eastern Persia : 2 infantry
Production/PUs Summary :
Germans : 49 / 60
Russians : 23 / 27
Japanese : 36 / 41
Americans : 51 / 66
Chinese : 23 / 29
British : 35 / 42
UK_Pacific : 16 / 22
Italians : 15 / 9
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Caucasus to Volgograd
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Volgograd : 2 infantry
Iraq : 2 infantry
Production/PUs Summary :
Germans : 49 / 60
Russians : 23 / 27
Japanese : 36 / 41
Americans : 51 / 66
Chinese : 23 / 29
British : 35 / 42
UK_Pacific : 16 / 22
Italians : 15 / 9
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
a long game… and still open
a long game… and still open
I’m not loving my position, your income advantage is probably too much to overcome at this point, but at least I’m not dead yet!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to Russia
10 armour, 1 artillery, 1 infantry and 10 mech_infantrys moved from Ukraine to Rostov
alrighty, Intercept Moscow?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to Russia
10 armour, 1 artillery, 1 infantry and 10 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Rostov
Germans attack with 10 armour, 1 artillery, 1 infantry and 10 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 10 armour, 1 artillery, 1 infantry and 10 mech_infantrys in Rostov, round 2 : 4/22 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 10 armour, 1 artillery, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 artillery and 6 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Russia to Ukraine
6 artilleries moved from Novgorod to Belarus
5 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Northern Italy to Southern Italy
1 artillery and 13 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from Belarus to Novgorod
4 infantry moved from Norway to Finland
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 artillery, 8 infantry and 1 tactical_bomber placed in Western Germany
Germans undo move 3.
1 artillery and 8 infantry placed in Germany
1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 3 artilleries and 3 infantry
EDIT: Removing units owned by Germans from France: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,4,5,3,4,5,2,1,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Slovakia Hungary : 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 3 tactical_bombers
Germany : 1 artillery, 1 factory_major and 8 infantry
Norway : 4 infantry
Northern Italy : 1 artillery and 13 infantry
Southern Italy : 4 infantry
Belarus : 1 flag, 1 aaGun, 15 artilleries and 43 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 10 armour, 1 artillery, 1 infantry and 10 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 artilleries and 3 infantry
Ukraine : 1 flag, 1 aaGun, 4 artilleries, 2 bombers, 1 factory_minor and 6 infantry
Western Ukraine : 1 flag, 5 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 51 / 59
Russians : 21 / 27
Japanese : 36 / 41
Americans : 51 / 66
Chinese : 23 / 29
British : 35 / 42
UK_Pacific : 16 / 22
Italians : 15 / 9
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
15 artilleries and 20 infantry moved from Russia to Tambov
4 artilleries moved from Russia to Tambov
1 mech_infantry moved from Archangel to Russia
4 armour and 2 mech_infantrys moved from Russia to Samara
2 aaGuns moved from Russia to Tambov
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Jehol to Buyant-Uhaa
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 2 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 20 artilleries, 1 factory_major, 2 fighters, 20 infantry, 1 mech_infantry and 2 tactical_bombers
Tambov : 2 aaGuns, 20 artilleries and 20 infantry
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 infantry
Samara : 4 armour and 2 mech_infantrys
Production/PUs Summary :
Germans : 51 / 59
Russians : 21 / 21
Japanese : 36 / 41
Americans : 51 / 66
Chinese : 23 / 29
British : 35 / 42
UK_Pacific : 16 / 22
Italians : 15 / 9
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I know this game doesn’t count for the league, but when it wraps up, would you like to play one that does?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
3 submarines moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 47 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 3 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 artilleries and 1 infantry in Yakut S.S.R., round 2 : 3/4 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 3 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 carrier and 1 cruiser; Americans defend with 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 carrier and 1 cruiser in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 submarines in 55 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 carrier and 1 cruiser in 55 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 submarines in 55 Sea Zone, round 4 : 1/2 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier and 1 cruiser in 55 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 2 submarines in 55 Sea Zone, round 5 : 0/2 hits
ANZAC roll dice for 1 carrier and 1 cruiser in 55 Sea Zone, round 5 : 1/2 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 submarine in 55 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 carrier and 1 cruiser in 55 Sea Zone, round 6 : 1/2 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Northern Territory
Non Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
2 artilleries and 5 infantry moved from Amur to Buryatia
7 infantry moved from Korea to Amur
6 infantry moved from Japan to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Korea
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1,3,1,4
Japanese collect 34 PUs (4 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Korea : 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Borneo : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 7 infantry
Yakut S.S.R. : 1 flag, 3 artilleries
Siberia : 1 flag
Buryatia : 1 flag, 2 artilleries and 6 infantry
Celebes : 1 flag
Java : 1 flag, 1 armour
Sumatra : 1 flag, 2 artilleries and 2 infantry
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 3 transports
26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 5 tactical_bombers and 1 transport
10 Sea Zone : 3 submarines
6 Sea Zone : 3 submarines and 1 transport
Production/PUs Summary :
Germans : 51 / 59
Russians : 19 / 21
Japanese : 38 / 45
Americans : 51 / 66
Chinese : 23 / 29
British : 35 / 42
UK_Pacific : 16 / 22
Italians : 15 / 9
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@PGMatt:
I know this game doesn’t count for the league, but when it wraps up, would you like to play one that does?
no problem i ll play a league game :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 6 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Battle in Holland Belgium
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Normandy Bordeaux
Americans attack with 4 artilleries and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 submarines and 1 transport
3 submarines owned by the Japanese Submerged
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 bomber moved from Southern France to United Kingdom
4 infantry moved from Gibraltar to 91 Sea Zone
4 aaGuns moved from Gibraltar to 91 Sea Zone
4 aaGuns, 3 destroyers, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 tactical_bomber moved from Western United States to Eastern United States
1 tactical_bomber moved from Western United States to Eastern United States
1 fighter moved from Eastern United States to Western United States
3 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland
1 submarine moved from 53 Sea Zone to 54 Sea Zone
1 bomber moved from 6 Sea Zone to Manchuria
Place Units - Americans
3 submarines placed in 85 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,4,1,4,1,6
Americans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Territory Summary for Americans :
Manchuria : 1 bomber
Queensland : 1 fighter and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 4 bombers, 1 factory_major, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield, 1 armour, 1 artillery and 2 infantry
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 tactical_bombers
Gibraltar : 2 infantry and 4 mech_infantrys
United Kingdom : 4 bombers, 2 fighters and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 3 aaGuns, 4 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Holland Belgium : 1 flag, 1 aaGun and 2 infantry
112 Sea Zone : 1 destroyer
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
85 Sea Zone : 3 submarines
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Brazil : 1 flag, 1 factory_minor and 1 harbour
110 Sea Zone : 3 destroyers, 2 fighters and 9 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 59
Russians : 19 / 21
Japanese : 38 / 45
Americans : 56 / 67
Chinese : 23 / 29
British : 35 / 42
UK_Pacific : 16 / 22
Italians : 13 / 9
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
7 artilleries and 7 infantry moved from Anhwe to Kiangsi
6 artilleries and 6 infantry moved from Manchuria to Jehol
Place Units - Chinese
2 artilleries placed in Manchuria
3 artilleries and 3 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Kwangsi : 3 artilleries and 3 infantry
Kiangsi : 7 artilleries and 7 infantry
Jehol : 6 artilleries and 6 infantry
Manchuria : 8 artilleries, 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 19 / 21
Japanese : 38 / 45
Americans : 56 / 67
Chinese : 23 / 29
British : 35 / 42
UK_Pacific : 16 / 22
Italians : 13 / 9
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
i forgot the attack on java
Rolls: 2@2 1@3; Total Hits: 32@2: (2, 1)1@3: (3)
Rolls: 1@3; Total Hits: 11@3: (2)