G40 - Yoshi vs. Boldfresh - game 1 of 2


  • Can I use some of these rolls ? :-P

  • '12

    ha… sorry my friend.  i was pretty happy with them though.


  • Well… several options here, and I dunno what to do without thinking a little more. Busy week end beginning, dunno when you’ll have the next move.

    Cheers,

    Yoshi

  • '12

    absolutely no rush.  i am on vacation all next week so take your time.


  • Not sure that this is the right move, but looks to me that some gamble is needed after the early dices.

    Sz96 (1SS, 1DD) is attacked by 1DD, 2fgt. Do you already have your ool or do I need to roll it here (because of the sub tripleA problem) ?

    G40-2-BoldAll-YoshiAx.tsvg

  • '12

    you need to roll on the forum because thripleA will roll my sub first.  depending on how many hits you get in round 1, my OOL could change.

  • '12

    what am i saying…  if you get 1 hit in round 1 i
    will lose the destroyer.


  • so OOL is DD then sub ? (if I get 2 hits, no brainer, if I get none, either that’s everyone miss and we start over, either the italian DD will be dead and no more question is needed)

  • '12

    Lose des then sub


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Northern Italy to 99 Sea Zone
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Gibraltar
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 3 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer and 1 submarine
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for British: 1 destroyer and 1 submarine
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                    Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship and 2 cruisers
                    French defend with 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the Italians
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 aaGun and 1 infantry moved from Northern Italy to France
                1 aaGun and 1 infantry moved from Northern Italy to Southern France
                2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 12 PUs (1 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 117 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French


  • forgot to hit the Post summary button…

    G40-2-BoldAll-YoshiAx.tsvg

  • '12

    Yoshi, I am on vacation from tomorrow until the 10th of Nov.  I do not know if i will be posting much, if at all.  Just FYI.


  • kk, no pb. Thx for letting me knox, and no hurry :)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Amur to Buryatia
                6 infantry moved from Yakut S.S.R. to Buryatia
                1 bomber moved from Novgorod to Vologda
                1 bomber moved from Vologda to Urals
                1 artillery and 1 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Western Ukraine
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                5 infantry moved from Russia to Bryansk
                1 submarine moved from 125 Sea Zone to 127 Sea Zone

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 3 artilleries and 6 infantry
                EDIT: Adding units owned by Russians to Belarus: 3 artilleries and 6 infantry
                EDIT: Turning off Edit Mode
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery, 2 bombers, 7 fighters, 1 infantry and 6 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Jehol to Yunnan
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Siberia
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 3 infantry, 1 mech_infantry and 8 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 9 fighters, 1 infantry, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 41 Sea Zone
                2 fighters moved from Kwangsi to 41 Sea Zone
                5 fighters and 4 tactical_bombers moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 armour, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                2 armour, 1 artillery, 1 battleship, 1 carrier, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
                2 artilleries and 5 infantry moved from Anhwe to Kweichow
                2 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 harbour placed in Kwangsi
                2 transports placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 battleships, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 28 Sea Zone
                3 carriers moved from 101 Sea Zone to 28 Sea Zone

    Place Units - Americans
                2 battleships and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 11 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 11 infantry
                    Japanese defend with 2 artilleries and 6 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 6 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • '12

    yoshi, i meant to move 2 aa guns to eus in USA noncom.


  • go ahead

Suggested Topics

  • 6
  • 8
  • 20
  • 17
  • 50
  • 35
  • 85
  • 83
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts