Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
getting ready to resumme. i do think an exception could be make for < 0.5% results. :lol: however i have only gotten a < 0.5% result once time ever to go in my favor (they go against me regularly to that tune :-P) so you shouldn’t have anything to worry about. :lol:
Okay … Looking forward to this round :-D
less talking more action! I am still awaiting Allies’ being defeated:D
Posting as a reminder
trying to get here - need to find some time for undivided attention and deep study - although that would probably lead to a concession. :wink:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 bomber, 5 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Spain to Southern France
2 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Spain to 108 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 103 Sea Zone to 108 Sea Zone
6 bombers moved from Spain to 95 Sea Zone
3 fighters moved from Spain to Southern France
3 fighters moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 mech_infantrys moved from Western United States to Alaska
2 bombers moved from Eastern United States to Alaska
2 fighters moved from Brazil to Chile
3 fighters moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Brazil to Chile
1 mech_infantry moved from Venezuela to Bolivia
Americans take Bolivia from Neutral_True
1 mech_infantry moved from Venezuela to Paraguay
Americans take Paraguay from Neutral_True
2 infantry moved from Argentina to Chile
3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
ok let’s take a stab. scramble in 95?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 bomber, 5 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Spain to Southern France
2 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Spain to 108 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 103 Sea Zone to 108 Sea Zone
6 bombers moved from Spain to 95 Sea Zone
3 fighters moved from Spain to Southern France
3 fighters moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 mech_infantrys moved from Western United States to Alaska
2 bombers moved from Eastern United States to Alaska
2 fighters moved from Brazil to Chile
3 fighters moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Brazil to Chile
1 mech_infantry moved from Venezuela to Bolivia
Americans take Bolivia from Neutral_True
1 mech_infantry moved from Venezuela to Paraguay
Americans take Paraguay from Neutral_True
2 infantry moved from Argentina to Chile
3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Southern France
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Northern Italy from Italians with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in 110 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Chile
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 108 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Alaska
Americans attack with 2 bombers and 2 mech_infantrys
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 artillery, 3 fighters and 2 tactical_bombers moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Chile to Brazil
2 fighters moved from Brazil to 91 Sea Zone
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from Southern France to Spain
2 fighters moved from Southern France to Spain
1 tactical_bomber moved from Southern France to Spain
6 bombers moved from 95 Sea Zone to Spain
2 mech_infantrys moved from Portugal to Spain
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 108 Sea Zone to Spain
3 fighters moved from 104 Sea Zone to Spain
1 fighter moved from 110 Sea Zone to Spain
5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 battleship, 7 carriers, 3 cruisers, 11 destroyers and 7 submarines moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 11 destroyers and 7 submarines moved from 104 Sea Zone to 109 Sea Zone
1 armour moved from Argentina to 85 Sea Zone
1 armour and 1 transport moved from 85 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
2 bombers moved from Alaska to Western United States
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
7 transports moved from 91 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Venezuela to Southeast Mexico
Place Units - Americans
3 infantry placed in Spain
2 mech_infantrys placed in Western United States
1 mech_infantry placed in Central United States
1 bomber and 5 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1
Americans collect 65 PUs (2 lost to blockades); end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Shantung
1 fighter moved from Kiangsu to Shantung
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Kiangsu
8 infantry moved from Anhwe to Kiangsu
Place Units - Chinese
2 infantry placed in Sikang
Chinese undo move 1.
8 infantry placed in Kwangtung
Chinese undo move 1.
1 infantry placed in Shensi
1 infantry placed in Hopei
1 infantry placed in Anhwe
Chinese undo move 3.
1 infantry placed in Anhwe
1 infantry placed in Sikang
Chinese undo move 4.
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
2 infantry placed in Sikang
1 infantry placed in Sikang
5 infantry placed in Kwangtung
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
oops meant to load americans on the uk trn’s
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - British
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 10 infantry
EDIT: Adding units owned by Americans to Spain: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 1 artillery
EDIT: Turning off Edit Mode
2 armour and 1 tactical_bomber moved from Bryansk to Russia
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 5 transports moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 5 transports moved from 104 Sea Zone to 109 Sea Zone
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 artillery and 9 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 aaGuns, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 mech_infantry moved from Smolensk to Urals
Italians take Urals from Russians
1 mech_infantry moved from Smolensk to Novosibirsk
Italians take Novosibirsk from Russians
1 mech_infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 3/4 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Northern Italy to United Kingdom
1 aaGun moved from Belarus to Bryansk
1 aaGun, 2 armour, 2 artilleries and 2 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Poland to Germany
1 aaGun, 2 artilleries and 24 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from France to Northern Italy
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Italians
1 aaGun and 2 mech_infantrys placed in Ukraine
1 aaGun and 2 infantry placed in Southern Italy
1 infantry placed in Southern France
Italians undo move 2.
1 aaGun and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,2,2,6,3,1,4,3,3
Italians collect 19 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Production/PUs Summary :
Germans : 59 / 81
Russians : 11 / 19
Japanese : 97 / 122
Americans : 63 / 81
Chinese : 17 / 17
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 22 / 29
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 2 artilleries, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Smolensk to Western Ukraine
Combat - Germans
Battle in Cyprus
Battle in Western Ukraine
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Cyprus from British, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 8 infantry moved from Scotland to United Kingdom
8 infantry moved from Western Germany to 113 Sea Zone
8 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
8 infantry moved from 110 Sea Zone to United Kingdom
10 fighters moved from Western Germany to United Kingdom
1 fighter and 2 tactical_bombers moved from Southern Italy to United Kingdom
1 bomber moved from Western Ukraine to Bryansk
1 aaGun, 11 armour, 51 artilleries, 72 infantry and 15 mech_infantrys moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Novgorod
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 aaGun moved from Romania to Slovakia Hungary
1 battleship, 1 carrier, 2 cruisers and 3 submarines moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Trans-Jordan to Northwest Persia
8 infantry and 3 mech_infantrys moved from Western Germany to France
1 mech_infantry moved from Southern Italy to France
1 infantry moved from Belarus to Bryansk
Place Units - Germans
3 mech_infantrys placed in Saudi Arabia
3 mech_infantrys placed in Slovakia Hungary
3 mech_infantrys placed in Novgorod
1 aaGun and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in France
1 aaGun and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,5,4,1,1,1,5,1,4,2,5,2,4,4,5,2,1,3,5,1,3,6,1,6,5,2,2,1,2,3,3,4,5,4,1,4,5,2
Germans collect 56 PUs (8 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Production/PUs Summary :
Germans : 64 / 76
Russians : 8 / 19
Japanese : 97 / 122
Americans : 61 / 81
Chinese : 17 / 17
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 22 / 29
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 bomber moved from Russia to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
Combat - Russians
Battle in Caucasus
Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Caucasus from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 bomber moved from Caucasus to Russia
2 mech_infantrys moved from Volgograd to Russia
3 infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Volgograd to Russia
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 9 artilleries, 1 factory_minor, 2 fighters and 18 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Jehol to Shantung
1 artillery moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
2 mech_infantrys moved from Iraq to Caucasus
4 bombers moved from Egypt to Caucasus
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung
2 fighters and 2 tactical_bombers moved from Japan to Kiangsi
1 fighter and 1 tactical_bomber moved from Japan to Shantung
1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from 30 Sea Zone to New Guinea
Combat - Japanese
Japanese creates battle in territory 54 Sea Zone
Battle in New Guinea
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 5/8 hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsi
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shantung
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shantung, round 2 : 3/8 hits
Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Caucasus
Japanese attack with 4 bombers and 2 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 4 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/2 hits
1 infantry owned by the Russians , 1 bomber owned by the Japanese , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 aaGun moved from Yenisey to Timguska
3 fighters and 3 tactical_bombers moved from Kiangsi to Hunan
2 artilleries and 3 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
3 artilleries and 4 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Yunnan to Hopei
2 artilleries and 1 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
2 infantry moved from French Indo China to Yunnan
3 artilleries moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Korea to Jehol
3 fighters and 3 tactical_bombers moved from Shantung to Jehol
1 carrier moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from New Guinea to 46 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
3 mech_infantrys moved from West India to Burma
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from 19 Sea Zone to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
4 fighters moved from Southern Italy to United Kingdom
1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 2 Sea Zone to 15 Sea Zone
2 fighters moved from 6 Sea Zone to 15 Sea Zone
10 submarines moved from 31 Sea Zone to 10 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to Queensland
3 transports moved from 37 Sea Zone to 54 Sea Zone
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 16 Sea Zone to 15 Sea Zone
1 carrier moved from 6 Sea Zone to 15 Sea Zone
1 carrier moved from 6 Sea Zone to 15 Sea Zone
2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Kenya to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Tanganyika Territory to Kenya
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 bombers moved from Caucasus to Northwest Persia
6 artilleries, 25 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
4 artilleries and 7 infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from Persia to West India
1 artillery and 5 infantry moved from West India to India
1 bomber moved from French Indo China to Northwest Persia
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Libya to Tobruk
4 infantry moved from Egypt to Trans-Jordan
3 artilleries and 3 infantry moved from Korea to Manchuria
1 fighter moved from Japan to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
4 fighters moved from Japan to 26 Sea Zone
2 battleships and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 31 Sea Zone to 15 Sea Zone
1 fighter moved from 31 Sea Zone to 15 Sea Zone
6 carriers, 8 destroyers, 1 fighter and 3 submarines moved from 31 Sea Zone to 26 Sea Zone
Place Units - Japanese
1 factory_minor placed in Manchuria
1 artillery and 2 infantry placed in Korea
4 artilleries and 6 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in New South Wales
1 artillery and 2 infantry placed in India
2 infantry placed in West India
2 fighters placed in Union of South Africa
Turn Complete - Japanese
Japanese collect 103 PUs; end with 103 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 113 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 118 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 123 PUs
Production/PUs Summary :
Germans : 63 / 76
Russians : 10 / 14
Japanese : 103 / 123
Americans : 61 / 81
Chinese : 11 / 17
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 21 / 29
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
alright wheat - 4 possible scramble zones - 109, 110, 95, 97
scramble orders?
i think i’m going to give you your rerolls back if you want them, i am feeling strangely feisty here now! watch the dice crush me this turn and shoot down the rest of my bombers.
if we do go back to the rerolls (your choice), then you would have 3 and I would have 1 right?
although you have an absolutely ridiculous amount of material, I think I may be able to just barely keep you from attaining the victory in either theater just long enough to get the allies nursed back to life. at least that’s what i keep trying to tell myself.