FYI, I’m going to be on travel the next three days and not sure how much internet access I’ll have. Might not be able to post until Thursday.
No problem, have a good trip - thanks for the heads-up.
No rush. I expect Japan will take a fair bit of planning too.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 bomber moved from Belarus to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Baltic States to Belarus
2 armour moved from Russia to Belarus
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Timguska to Kansu
8 mech_infantrys moved from Russia to Kazakhstan
2 fighters and 2 tactical_bombers moved from Algeria to Cyprus
Place Units - Russians
3 mech_infantrys placed in Volgograd
5 mech_infantrys placed in Russia
Russians undo move 2.
Russians undo move 1.
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 7 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from Chinese
1 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Ethiopia to British Somaliland
Japanese take British Somaliland from British
2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Amur to Manchuria
3 bombers moved from Amur to Manchuria
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
2 bombers moved from Amur to Manchuria
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Battle in Solomon Islands
Battle in Johnston Island
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/8 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking Johnston Island from Americans, taking 6 Sea Zone from Americans with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 5 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 bombers and 1 infantry in Manchuria, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 carrier moved from 33 Sea Zone to 49 Sea Zone
6 carriers moved from 33 Sea Zone to 30 Sea Zone
1 carrier moved from 33 Sea Zone to 49 Sea Zone
5 fighters moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 6 Sea Zone to 30 Sea Zone
1 fighter moved from Amur to Japan
1 tactical_bomber moved from Amur to Japan
1 aaGun, 1 armour, 6 artilleries, 1 infantry and 1 mech_infantry moved from Amur to Siberia
5 bombers moved from Manchuria to Japan
2 battleships, 7 destroyers and 8 submarines moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 artilleries and 3 infantry moved from Shan State to French Indo China
3 fighters moved from Southern Italy to United Kingdom
1 tactical_bomber moved from Iraq to Southern Italy
2 artilleries and 6 infantry moved from Iraq to Northwest Persia
4 artilleries and 6 infantry moved from Persia to Northwest Persia
1 artillery and 3 infantry moved from Eastern Persia to Persia
7 infantry moved from West India to Eastern Persia
1 transport moved from 58 Sea Zone to 42 Sea Zone
1 transport moved from 58 Sea Zone to 42 Sea Zone
2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 carrier moved from 49 Sea Zone to 30 Sea Zone
Place Units - Japanese
3 fighters placed in West India
3 fighters placed in India
3 infantry placed in Union of South Africa
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Production/PUs Summary :
Germans : 55 / 53
Russians : 27 / 31
Japanese : 75 / 90
Americans : 52 / 72
Chinese : 20 / 24
British : 12 / 0
UK_Pacific : 3 / 0
Italians : 13 / 14
ANZAC : 2 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
USA14 - can’t post through tripleA at the moment… ?
Test summary from TripleA, engine version: 1.7.0.3, time: 20:14:02
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - British
1 mech_infantry moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
Combat - British
Battle in Western Ukraine
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Western Ukraine from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
3 artilleries and 3 infantry moved from Caucasus to Volgograd
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
Turn Complete - UK_Pacific
Those American bombers are so ominous.
To say nothing of the Soviets controlling 68 mech/tank!
this game is about to become completely INSANE>
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Ukraine
Italians take Ukraine from Russians
1 artillery, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 armour and 2 mech_infantrys moved from Eastern Poland to Yugoslavia
2 mech_infantrys moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 aaGun placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,4
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Production/PUs Summary :
Germans : 55 / 53
Russians : 25 / 31
Japanese : 71 / 90
Americans : 52 / 67
Chinese : 24 / 24
British : 12 / 0
UK_Pacific : 3 / 0
Italians : 15 / 14
ANZAC : 2 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
wheat, i forgot my chinese uk troops AGAIN. edited if you don’t mind, to kwangsi.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 5 infantry
EDIT: Adding units owned by British to Kwangsi: 5 infantry
EDIT: Turning off Edit Mode
4 infantry moved from Caucasus to Volgograd
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 17 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Bessarabia to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Eastern Poland to Baltic States
2 artilleries and 2 infantry moved from Denmark to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Bessarabia to Baltic States
2 tactical_bombers moved from Western Germany to Baltic States
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 1/6 hits
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 3 : 1/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 4 : 1/4 hits
Russians roll dice for 2 artilleries in Novgorod, round 4 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 5 : 1/3 hits
Russians roll dice for 1 artillery in Novgorod, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 4 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 4/6 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Baltic States to Eastern Poland
1 armour and 3 mech_infantrys moved from Bessarabia to Eastern Poland
2 artilleries and 13 infantry moved from United Kingdom to Scotland
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Southern France to Northern Italy
2 artilleries and 5 infantry moved from France to Northern Italy
4 infantry moved from Denmark to 113 Sea Zone
1 aaGun moved from Denmark to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 artillery, 8 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 submarine moved from 126 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Western Germany to Yugoslavia
5 artilleries and 3 infantry moved from Western Germany to Northern Italy
1 fighter moved from Denmark to United Kingdom
3 mech_infantrys moved from Eastern Poland to Yugoslavia
Place Units - Germans
3 infantry placed in United Kingdom
10 infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4
Germans collect 55 PUs (4 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Production/PUs Summary :
Germans : 59 / 67
Russians : 22 / 31
Japanese : 71 / 90
Americans : 52 / 67
Chinese : 24 / 24
British : 12 / 0
UK_Pacific : 3 / 0
Italians : 14 / 14
ANZAC : 2 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Bryansk
1 bomber moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Belarus to Baltic States
2 artilleries and 2 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Bryansk
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Bryansk to Belarus
5 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
2 fighters and 2 tactical_bombers moved from Cyprus to Rostov
2 infantry moved from Shensi to Kweichow
1 infantry moved from Kansu to Shensi
1 mech_infantry moved from Kazakhstan to Timguska
7 mech_infantrys moved from Kazakhstan to Volgograd
1 mech_infantry moved from Russia to Belarus
5 armour moved from Belarus to Rostov
1 mech_infantry moved from Russia to Rostov
Place Units - Russians
2 artilleries and 1 infantry placed in Volgograd
2 fighters placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
in case you can’t open file
I want the mech in rostov instead of volgo.
All the mech from Volgo to Rostov?
yes, to confirm here is the file
Working on Japan’s NCM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 6 infantry and 9 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Turkmenistan to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Siberia to Manchuria
1 artillery moved from Solomon Islands to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
5 bombers moved from Japan to Manchuria
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
Combat - Japanese
Battle in Guam
Battle in Midway
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 2/7 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Guam from Americans, taking Midway from Americans, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Manchuria
Japanese attack with 5 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 bombers and 1 mech_infantry in Manchuria, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Battle in Caucasus
Japanese attack with 1 artillery and 1 infantry
French defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the French lost in Caucasus
Japanese win, taking Kwangtung from UK_Pacific, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
3 carriers moved from 30 Sea Zone to 25 Sea Zone
2 battleships moved from 30 Sea Zone to 33 Sea Zone
1 aaGun, 1 armour, 6 artilleries and 1 infantry moved from Siberia to Amur
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
1 infantry moved from South West Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from British Somaliland to Ethiopia
7 infantry moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
2 artilleries moved from Northwest Persia to Persia
2 artilleries and 2 infantry moved from Northwest Persia to Persia
1 artillery and 10 infantry moved from Northwest Persia to Iraq
3 fighters moved from West India to Iraq
3 fighters moved from India to Iraq
1 transport moved from 42 Sea Zone to 62 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to Philippines
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 30 Sea Zone to 45 Sea Zone
1 carrier moved from 39 Sea Zone to 45 Sea Zone
3 destroyers moved from 30 Sea Zone to 26 Sea Zone
8 submarines moved from 30 Sea Zone to 26 Sea Zone
4 carriers and 4 destroyers moved from 30 Sea Zone to 33 Sea Zone
5 fighters moved from Japan to French Indo China
5 bombers moved from Manchuria to French Indo China
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
6 transports placed in 6 Sea Zone
3 transports placed in 39 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in New South Wales
1 infantry placed in Japan
Japanese undo move 5.
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 81 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 97 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from South Australia: 1 mech_infantry
EDIT: Adding units owned by Japanese to New South Wales: 1 mech_infantry
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 55 / 67
Russians : 23 / 29
Japanese : 81 / 102
Americans : 51 / 67
Chinese : 21 / 24
British : 12 / 0
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 2 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0