@simon33 Quite the dastardly plan from zee Germans
13L G40 MrRoboto (Axis) vs Vold (Allies+7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Union of South Africa to South West Africa
Germans take South West Africa from British
1 infantry moved from Union of South Africa to Rhodesia
Germans take Rhodesia from British
2 artilleries moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 battleship, 1 carrier and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Persia
1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 2 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
2 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Rostov to Caucasus
1 fighter moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in Persia
Battle in Iraq
Battle in 104 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win, taking Persia from British, taking Iraq from Russians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 4 artilleries and 8 infantry
Russians defend with 8 infantry
Germans win, taking Bryansk from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Russians: 8 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 artillery and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
3 mech_infantrys moved from Novgorod to Belarus
5 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 7 infantry moved from Poland to Eastern Poland
5 aaGuns, 10 artilleries and 24 infantry moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 126 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea ZonePlace Units - Germans
1 factory_minor placed in Rostov
3 armour placed in Union of South Africa
3 mech_infantrys placed in Novgorod
3 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs -
forgot to post the file
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Japanese
Purchase Units - Japanese
Japanese buy 4 destroyers and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
4 artilleries and 12 infantry moved from Manchuria to Korea
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Korea
1 bomber moved from Kwangtung to Korea
1 bomber moved from Kwangsi to Korea
1 artillery and 2 infantry moved from Shan State to Malaya
2 artilleries and 2 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 42 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Korea
Japanese attack with 4 artilleries, 2 bombers, 2 fighters, 12 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 14 infantry; Americans defend with 2 fighters
Japanese win, taking Korea from Russians with 4 artilleries, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 1 fighter and 8 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Casualties for Americans: 2 fightersNon Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
2 carriers and 12 submarines moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Korea to 6 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
3 artilleries and 6 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Szechwan to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 3 transports moved from 39 Sea Zone to 38 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 3 transports moved from 38 Sea Zone to 37 Sea Zone
1 bomber moved from Korea to Japan
1 bomber moved from Korea to Manchuria
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 harbour placed in Hainan
3 destroyers placed in 36 Sea Zone
Japanese undo move 2.
4 destroyers placed in 6 Sea Zone
Japanese undo move 2.
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 20 Sea Zone
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
kami in sz 22?
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the file
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no kami
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 1 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Morocco to 104 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 bomber moved from Wake Island to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from ItaliansCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 49 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 23 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from 104 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea ZonePlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
6 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 bombers moved from Egypt to PersiaCombat - British
Battle in Persia
British attack with 2 bombers
Germans defend with 1 artillery
British win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
2 bombers moved from Persia to EgyptPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 81 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 2 artilleries and 2 infantry
EDIT: Removing units owned by British from Egypt: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 20 PUs (3 lost to blockades); end with 20 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry -
I keep spacing my UK non comm :P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Belarus to Vologda
Italians take Vologda from Russians
1 armour moved from Belarus to Tambov
1 fighter moved from Gibraltar to 97 Sea ZoneCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Tambov
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
3 fighters moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
2 destroyers and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from New South Wales to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to 54 Sea Zone
4 fighters moved from Java to India
1 artillery moved from Queensland to South AustraliaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - French
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 6 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 bomber moved from Novgorod to Tambov
2 infantry moved from Rostov to Tambov
1 artillery and 2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 armour moved from Union of South Africa to Tanganyika Territory
Germans take Tanganyika Territory from British
1 infantry moved from South West Africa to Union of South Africa
1 infantry moved from Rhodesia to Tanganyika Territory
2 armour moved from Union of South Africa to Belgian Congo
Germans take Belgian Congo from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Union of South Africa: 1 infantry
EDIT: Adding units owned by Germans to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Tambov to Novgorod
5 aaGuns, 12 armour, 9 artilleries, 23 infantry and 1 mech_infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Smolensk to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
5 artilleries and 8 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
5 fighters and 4 tactical_bombers moved from Gibraltar to Western Germany
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 carrier moved from 126 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
5 mech_infantrys moved from Caucasus to PersiaPlace Units - Germans
1 factory_minor and 1 harbour placed in Persia
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Rostov
1 artillery and 2 infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Union of South AfricaTurn Complete - Germans
Germans collect 73 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
3 fighters and 2 tactical_bombers moved from Russia to Vologda
1 infantry moved from Hopei to Shensi
Chinese take Shensi from JapaneseCombat - Russians
Battle in Vologda
Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 armour
Russians win, taking Vologda from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Vologda to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,6
Russians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter and 4 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 bomber moved from Japan to 23 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Battle in Philippines
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Philippines from Americans, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 23 Sea Zone to Japan
2 carriers, 2 destroyers, 2 fighters, 10 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
3 infantry moved from Kwangsi to French Indo China
4 artilleries and 7 infantry moved from Yunnan to Burma
1 aaGun moved from Jehol to Shantung
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Korea to Manchuria
1 bomber moved from Manchuria to French Indo China
1 fighter and 2 tactical_bombers moved from Kwangtung to 35 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery placed in French Indo China
2 transports placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
4 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber, 2 fighters and 2 tactical_bombers moved from Morocco to Gibraltar
1 carrier moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from ItaliansCombat - Americans
Battle in Normandy Bordeaux
Battle in 23 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 4 artilleries, 1 bomber, 4 fighters, 6 infantry and 2 tactical_bombers
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 4 artilleries, 1 bomber, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in 110 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
1 carrier moved from 91 Sea Zone to 105 Sea Zone
2 destroyers moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Gibraltar to Morocco
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from Egypt to Persia
1 bomber moved from Egypt to PersiaCombat - British
British creates battle in territory 98 Sea Zone
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Persia causes 6 damage total.Non Combat Move - British
1 bomber moved from Persia to Egypt
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 21 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry