Good luck and have fun!
I cannot open the map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
4 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Eastern Persia to Persia
1 bomber moved from Kenya to Persia
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from India to 38 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 38 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in Persia
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 aaGun moved from Kenya to Ethiopia
1 armour, 1 artillery and 2 infantry moved from Kenya to Ethiopia
1 artillery and 2 infantry moved from Belgian Congo to Kenya
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Persia to West India
1 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to Burma
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery and 4 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Baltic States to Belarus
1 bomber moved from Greece to Belarus
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus
Combat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomber
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits
1 infantry owned by the British , 1 fighter owned by the Italians , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 1 fighter remaining. Battle score for attacker is -9
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 fighter and 2 infantry
Battle in Caucasus
Italians attack with 1 artillery and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the Italians lost in Caucasus
1 artillery owned by the Italians retreated to Northwest Persia
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 armour and 3 mech_infantrys moved from Egypt to Syria
1 fighter moved from Normandy Bordeaux to Poland
1 artillery and 2 infantry moved from Northern Italy to France
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Production/PUs Summary :
Germans : 45 / 69
Russians : 31 / 37
Japanese : 48 / 45
Americans : 55 / 77
Chinese : 14 / 15
British : 31 / 31
UK_Pacific : 7 / 7
Italians : 20 / 36
ANZAC : 8 / 7
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
wow amazing, maybe my luck is finally changing :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 5 infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to South Australia
1 armour moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 armour, 1 artillery and 7 infantry
Japanese defend with 1 infantry
ANZAC win, taking South Australia from Japanese with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 aaGun moved from Queensland to South Australia
1 submarine moved from 54 Sea Zone to 44 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to Sikang
2 infantry moved from Morocco to Algeria
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
4 fighters moved from Bessarabia to Ukraine
2 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 fighter moved from Poland to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Ukraine
1 fighter and 3 tactical_bombers moved from Baltic States to Novgorod
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 2 infantry
French defend with 2 infantry; British defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Ukraine
Germans attack with 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/8 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Ukraine, round 3 : 4/8 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 1 fighter, 4 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 4 infantry and 3 tactical_bombers in Novgorod, round 2 : 4/8 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 8 armour, 14 artilleries, 20 infantry and 10 mech_infantrys moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 aaGun and 5 artilleries moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
4 fighters moved from Ukraine to Belarus
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Holland Belgium to Eastern Poland
1 fighter moved from Novgorod to Belarus
4 artilleries moved from Germany to Poland
2 infantry moved from Yugoslavia to Romania
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Western Germany to France
2 tactical_bombers moved from Baltic States to Poland
1 tactical_bomber moved from Novgorod to Poland
2 tactical_bombers moved from Novgorod to Belarus
2 transports moved from 97 Sea Zone to 95 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
Germans undo move 1.
2 infantry placed in France
1 artillery placed in Western Germany
2 mech_infantrys placed in Western Germany
5 armour and 3 mech_infantrys placed in Germany
Germans undo move 2.
1 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Production/PUs Summary :
Germans : 53 / 66
Russians : 25 / 37
Japanese : 47 / 45
Americans : 55 / 77
Chinese : 14 / 15
British : 29 / 31
UK_Pacific : 7 / 7
Italians : 20 / 36
ANZAC : 9 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 2 infantry and 1 mech_infantry
retreated to Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 2 infantry and 1 tactical_bomber
Battle in Northwest Persia
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Russians win, taking Northwest Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Smolensk to Russia
13 infantry moved from Bryansk to Russia
1 armour, 7 artilleries, 30 infantry and 5 mech_infantrys moved from Bryansk to Tambov
3 aaGuns moved from Bryansk to Russia
3 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 artillery, 1 infantry and 1 mech_infantry moved from Volgograd to Tambov
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
why I always calculate a 98% battle as a win I will never know. so far I’m 0/8 defending @2 in ukraine and that round 2/11 attacking with average @3.
even more interesting eastern front statistic, I’m 2 out of 11 in exchanging units in small attrition while the axis is 8 out of 10 in exchanging small attrition defense. that’s a total 12 units flip :|
Sorry took the wrong air loss, put back a tac and removed a fighter if you don’t mind.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield and 3 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 infantry moved from Manchuria to Jehol
1 bomber moved from Japan to Jehol
4 fighters and 4 tactical_bombers moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter moved from Japan to 19 Sea Zone
1 battleship, 3 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to Kweichow
2 bombers moved from Japan to Jehol
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 destroyer and 2 submarines
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 3 carriers and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Jehol
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Jehol, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
4 fighters and 4 tactical_bombers moved from Yunnan to Szechwan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
3 bombers moved from Jehol to Szechwan
1 fighter moved from 19 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to 37 Sea Zone
Place Units - Japanese
3 fighters placed in 37 Sea Zone
1 airfield placed in Szechwan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,1
Japanese collect 40 PUs (8 lost to blockades); end with 40 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Production/PUs Summary :
Germans : 50 / 66
Russians : 28 / 28
Japanese : 48 / 45
Americans : 55 / 77
Chinese : 14 / 15
British : 29 / 31
UK_Pacific : 6 / 7
Italians : 20 / 36
ANZAC : 9 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Was already working on Japan … will swap them out now
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield and 3 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 infantry moved from Manchuria to Jehol
1 bomber moved from Japan to Jehol
4 fighters and 4 tactical_bombers moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter moved from Japan to 19 Sea Zone
1 battleship, 3 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to Kweichow
2 bombers moved from Japan to Jehol
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 destroyer and 2 submarines
French defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Jehol
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
4 fighters and 4 tactical_bombers moved from Yunnan to Szechwan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
3 bombers moved from Jehol to Szechwan
1 fighter moved from 19 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to 37 Sea Zone
Place Units - Japanese
3 fighters placed in 37 Sea Zone
1 airfield placed in Szechwan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,1
Japanese collect 40 PUs (8 lost to blockades); end with 40 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
In many of my games, I am playing with a low luck reroll system (start 1 per side for any battle on offense or defense, replenished 1-1 if we both use them).
If you’re interested, let me know. Mostly I have just asked people I’ve already played since I know some people really dislike the notion of rerolls (even in a limited capacity).
If you want to take me up on this, the offer still stands.
I can’t do anything about the lone infantry defender battles adding up and clustering in a particular theatre, but you could take a chunk out of it with Ukraine.
nah don’t mind me ranting, just a bit annoyed since it’s a cumulative of stuff going on in my other games as well. and of course the gods pay back by giving less useful pacific theater attrition defensive hits :lol:
as you know it’s just so crucial with russia which makes it annoying especially when it happens on nearly every battle.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
7 fighters moved from 33 Sea Zone to Philippines
3 tactical_bombers moved from 33 Sea Zone to Philippines
1 artillery moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
Combat - Americans
Battle in Celebes
Battle in Philippines
Americans attack with 1 artillery, 7 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 4 infantry
Americans win, taking Celebes from Japanese, taking Philippines from Japanese with 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 4 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Americans
7 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
5 carriers, 1 cruiser and 5 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 62 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Wake Island to Guam
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - Americans
3 artilleries placed in Korea
2 bombers, 3 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
5 infantry moved from Sikang to Shensi
2 infantry moved from Anhwe to Kweichow
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Burma to Shan State
1 bomber moved from West India to Shan State
Combat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 6 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Iraq
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British win, taking Iraq from Italians, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Shan State to India
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Northwest Persia
1 battleship, 1 carrier, 2 cruisers and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from Burma to India
1 aaGun, 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 39 Sea Zone to Northwest Persia
3 infantry moved from Burma to India
1 aaGun moved from Burma to India
Place Units - British
1 artillery and 9 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,1,4,1,2,2,5,4,3,6,4,4,6,1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Hey goes, sorry for just popping in here and posting from nothing. However I would just like to inform you that I followed your game and that hobo made an illegal action in his last UK move.
You loaded 2 Inf from India to sz39 in the combat move phase and only unloaded 1 Inf to Iraq. This is not possible. Land units which have been loaded in the combat move phase MUST end their turn either in a hostile territory or on a TT only in case they had to retreat because of failing to make a hostile seazone friendly.
Europe Rule book, 2nd edition page 16:
If a transport loads land units during the Combat Move phase,
it must offload those units to attack a hostile territory as
part of an amphibious assault during the Conduct Combat
phase, or it must retreat during the sea combat step of
the amphibious assault sequence while attempting to
do so.
I can add that I made the exact same mistake in an earlier game of mine and gamerman made me aware of that. It is a bug that tripleA allows it, however tripleA allows all kind of movements in the combat move phase which are normally not possible.
Just to add in case you are interested:
In case you load the 2 Inf in the Non combat move phase of a turn you could move the TT in the combat move phase and unload only one unit if desired.
Cheers,
Tobias