Scramble if the French attack z99.
Soul (Axis) vs Soul (Allies +8)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 fighters and 2 tactical_bombers moved from Hunan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 carriers, 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Java
Japanese attack with 1 armour, 3 artilleries and 3 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
6 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 bomber moved from Hunan to Japan
1 bomber moved from Hainan to Japan
1 fighter moved from Japan to Caroline IslandsPlace Units - Japanese
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
1 factory_minor placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun and 7 infantry
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Hopei : 1 flag, 2 fighters and 2 tactical_bombers
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Celebes : 1 flag
Java : 1 flag, 1 armour, 3 artilleries and 3 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 53 / 58
Americans : 52 / 75
Chinese : 4 / 14
British : 29 / 34
UK_Pacific : 13 / 13
Italians : 14 / 21
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2,647
Median : 2,000
Variance : 1,188
Standard Deviation : 1,090
Total rolls : 17Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2,692
Median : 2,000
Variance : 0,917
Standard Deviation : 0,957
Total rolls : 13ANZAC Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake IslandCombat - Americans
Battle in Wake Island
Battle in PhilippinesNon Combat Move - Americans
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 66 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to New Zealand: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Queensland : 3 fighters
New Zealand : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 1 infantry and 1 mech_infantry
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
Midway : 1 airfield
31 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 2 destroyers, 2 submarines and 1 transport
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
63 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
United Kingdom : 1 bomber
101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Brazil : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 51 / 58
Americans : 54 / 79
Chinese : 4 / 14
British : 29 / 34
UK_Pacific : 13 / 13
Italians : 14 / 21
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Kansu to Yunnan
4 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Kweichow, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 4 infantry in Kweichow, round 4 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Yunnan : 2 infantry
Kweichow : 4 infantry
Kansu : 1 infantry
Szechwan : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 49 / 58
Americans : 54 / 79
Chinese : 6 / 14
British : 29 / 34
UK_Pacific : 13 / 13
Italians : 14 / 21
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to Iraq
1 armour and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 armour and 2 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 bomber and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber and 2 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 bomber and 1 infantry in Iraq, round 3 : 1/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 bomber and 1 infantry in Iraq, round 4 : 0/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
British roll dice for 1 armour, 1 bomber and 1 infantry in Iraq, round 5 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 bomber moved from Iraq to Eastern Persia
2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from Malta to Anglo Egyptian Sudan
1 fighter moved from Morocco to French Central Africa
1 armour and 1 infantry moved from French Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from 101 Sea Zone to Eastern United States
3 aaGuns, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Shan StatePlace Units - British
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter and 1 tactical_bomber placed in 110 Sea Zone
British undo move 3.
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 3 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Shan State : 1 infantry
Burma : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
French Indo China : 1 flag
Eastern United States : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 2 tactical_bombers
Anglo Egyptian Sudan : 1 fighter and 2 mech_infantrys
French Central Africa : 1 fighter
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 artillery and 1 infantry
80 Sea Zone : 2 transports
Iraq : 1 flag, 1 armour and 1 infantry
Eastern Persia : 1 flag, 1 bomber and 1 mech_infantry
101 Sea Zone : 1 transport
71 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 49 / 58
Americans : 54 / 79
Chinese : 6 / 14
British : 31 / 31
UK_Pacific : 13 / 13
Italians : 14 / 21
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber moved from Tobruk to GibraltarCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 2/3 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 1/5 hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 2/4 hits
British roll dice for 1 mech_infantry in Gibraltar, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 fighters moved from Tobruk to Southern Italy
1 cruiser and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Alexandria to Tobruk
1 bomber moved from Gibraltar to AlgeriaPlace Units - Italians
3 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 armour, 1 artillery and 1 harbour
Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
Algeria : 1 flag, 1 artillery and 1 bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 armour
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
97 Sea Zone : 3 transports
92 Sea Zone : 2 transports
98 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 49 / 58
Americans : 54 / 79
Chinese : 6 / 14
British : 31 / 31
UK_Pacific : 13 / 13
Italians : 15 / 30
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,625
Median : 3,500
Variance : 0,533
Standard Deviation : 0,730
Total rolls : 16French Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1,667
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4,000
Median : 4,500
Variance : 0,364
Standard Deviation : 0,603
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
62 Sea Zone : 2 destroyers and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 58
Americans : 54 / 79
Chinese : 6 / 14
British : 31 / 31
UK_Pacific : 13 / 13
Italians : 15 / 30
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 fighter moved from Malta to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 58
Americans : 54 / 79
Chinese : 6 / 14
British : 31 / 31
UK_Pacific : 13 / 13
Italians : 15 / 30
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Germans
2 armour and 2 infantry moved from Yugoslavia to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to EgyptCombat - Germans
Battle in Egypt
Germans attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; French defend with 1 fighter and 1 infantry; British defend with 1 harbour
Germans roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 4/6 hits
British roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 3/4 hits
1 infantry owned by the French , 2 infantry owned by the ANZAC , 2 infantry owned by the Germans , 1 armour owned by the Germans and 1 fighter owned by the French lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 armour and 2 infantry
Casualties for French: 1 fighter and 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 97 Sea Zone
2 artilleries and 1 infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Germany to Slovakia Hungary
2 infantry moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Slovakia Hungary to YugoslaviaPlace Units - Germans
1 carrier and 2 transports placed in 97 Sea Zone
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Alexandria : 1 fighter and 1 tactical_bomber
Gibraltar : 2 artilleries and 1 infantry
Egypt : 1 flag, 1 armour and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 5 armour, 4 artilleries, 20 infantry and 4 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Germany : 2 aaGuns and 1 factory_major
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports
92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 2 transports
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 45 / 62
Russians : 37 / 37
Japanese : 46 / 58
Americans : 54 / 79
Chinese : 6 / 14
British : 29 / 31
UK_Pacific : 13 / 13
Italians : 15 / 30
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2,700
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 10Germans Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,833
Median : 2,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6British Combat
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from GermansCombat - Russians
Non Combat Move - Russians
2 armour, 2 artilleries, 16 infantry and 3 mech_infantrys moved from Bessarabia to Eastern Poland
2 aaGuns, 1 artillery and 21 infantry moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 infantry moved from Belarus to Novgorod
1 aaGun and 3 infantry moved from Bryansk to Western Ukraine
1 artillery and 5 infantry moved from Ukraine to Western Ukraine
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 armour and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Romania : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Bryansk : 2 armour, 1 infantry and 1 mech_infantry
Eastern Poland : 2 aaGuns, 3 armour, 3 artilleries, 37 infantry and 4 mech_infantrys
Russia : 1 aaGun, 1 airfield and 1 factory_major
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 aaGun, 1 artillery and 8 infantry
Novosibirsk : 6 infantry
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 40 / 62
Russians : 42 / 53
Japanese : 46 / 58
Americans : 54 / 79
Chinese : 6 / 14
British : 29 / 31
UK_Pacific : 13 / 13
Italians : 15 / 30
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Germany turn 2 is the end of me. I will try and do my thing for a couple more turns, but losing that much planes essentially killed me.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 12 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 infantry moved from Shensi to Kweichow
1 artillery moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
2 mech_infantrys moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
2 bombers moved from Japan to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 31 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Hunan to French Indo China
Japanese take French Indo China from UK_PacificCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 2 destroyers, 2 submarines and 1 transport
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 bombers and 1 destroyer in 26 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 destroyers and 1 transport in 26 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 bombers and 1 destroyer in 26 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 2 destroyers and 1 transport in 26 Sea Zone, round 3 : 0/2 hits
2 submarines owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 bombers and 1 destroyer in 26 Sea Zone, round 4 : 3/3 hits
Americans roll dice for 2 destroyers and 1 transport in 26 Sea Zone, round 4 : 2/2 hits
2 destroyers owned by the Americans , 1 bomber owned by the Japanese , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber and 1 destroyer
Casualties for Americans: 2 destroyers, 2 submarines and 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 3/8 hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 4/4 hits
1 infantry owned by the Japanese , 3 infantry owned by the Chinese , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
1 aaGun and 7 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall Islands
1 fighter moved from 31 Sea Zone to Marshall Islands
3 infantry moved from Manchuria to Jehol
1 armour, 3 artilleries and 3 infantry moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 armour, 3 artilleries, 3 infantry and 4 transports moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 41 Sea Zone to 39 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
Marshall Islands : 1 bomber and 1 fighter
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Hunan : 1 flag, 2 artilleries, 2 fighters and 2 tactical_bombers
Hopei : 1 flag
Chahar : 1 flag, 1 aaGun, 1 fighter, 7 infantry and 1 tactical_bomber
Anhwe : 1 flag, 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 mech_infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
39 Sea Zone : 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports
6 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 40 / 62
Russians : 42 / 53
Japanese : 49 / 49
Americans : 54 / 79
Chinese : 5 / 14
British : 29 / 31
UK_Pacific : 11 / 13
Italians : 15 / 30
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3,472
Median : 3,000
Variance : 1,288
Standard Deviation : 1,135
Total rolls : 53Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3,515
Median : 4,000
Variance : 0,281
Standard Deviation : 0,530
Total rolls : 33Chinese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 10Americans Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,800
Median : 3,500
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 12 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 infantry moved from Shensi to Kweichow
1 artillery moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
2 mech_infantrys moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
2 bombers moved from Japan to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 31 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Hunan to French Indo China
Japanese take French Indo China from UK_PacificCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 2 destroyers, 2 submarines and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber and 1 destroyer
Casualties for Americans: 2 destroyers, 2 submarines and 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 4 infantry
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
1 aaGun and 7 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall Islands
1 fighter moved from 31 Sea Zone to Marshall Islands
3 infantry moved from Manchuria to Jehol
1 armour, 3 artilleries and 3 infantry moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 armour, 3 artilleries, 3 infantry and 4 transports moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 41 Sea Zone to 39 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Hunan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
Forgot to move 2 planes. Continue to get diced :-(
-
Looking at the map I believe it is pointless to continue. I might be mistaken. I lost to many planes G2. Planes I need for just about everything. I thought it was G3 and not G4. Otherwise I would have build more infantry and not those 2 planes. as it stands the only way for Germany to survive is to retreat the army. However this means Russia will get Hungary and will be able to free roll into Italy. Basically it is pointless to continue at this point. The only possible way to avert this is to forget about egypt. I can’t really see any way out and I didn’t make any bad moves on top of that. Its just that I got hammered by dice. It is a shame really. It had all the right ingredients to turn out to be a decent game.
-
At any rate it is your turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Eastern United States to 10 Sea Zone
3 fighters moved from Queensland to Hawaiian IslandsPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport placed in 101 Sea Zone
Americans undo move 2.
1 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 1 infantry and 1 mech_infantry
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 armour, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
United Kingdom : 1 bomber
101 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Brazil : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 40 / 62
Russians : 42 / 53
Japanese : 49 / 49
Americans : 54 / 79
Chinese : 5 / 14
British : 29 / 31
UK_Pacific : 11 / 13
Italians : 15 / 30
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French Central Africa to Egypt
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to EgyptCombat - British
Battle in Egypt
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 harbour
British roll dice for 2 fighters and 2 infantry in Egypt, round 2 : 1/4 hits
Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits
1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
British take Persia from Neutral_Allies
1 bomber and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 1 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 fighter moved from Egypt to Anglo Egyptian SudanPlace Units - British
2 fighters placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,2,1,5
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 3 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Eastern United States : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 2 tactical_bombers
Anglo Egyptian Sudan : 1 fighter and 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 artillery, 1 fighter and 2 infantry
76 Sea Zone : 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
101 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour and 2 infantryProduction/PUs Summary :
Germans : 38 / 62
Russians : 42 / 53
Japanese : 47 / 49
Americans : 54 / 79
Chinese : 7 / 15
British : 33 / 30
UK_Pacific : 11 / 8
Italians : 15 / 30
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Tobruk to Egypt
1 bomber moved from Algeria to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber and 5 infantry
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 5 infantry in Egypt, round 2 : 2/9 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Tobruk
1 armour and 1 artillery moved from Morocco to Algeria
1 artillery moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 aaGuns moved from Northern Italy to Greater Southern Germany
1 aaGun moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Slovakia HungaryPlace Units - Italians
10 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 harbour and 5 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour and 1 artillery
Greater Southern Germany : 2 aaGuns
Slovakia Hungary : 2 fighters
Tobruk : 1 bomber
Northern Italy : 1 aaGun, 1 factory_major and 10 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
98 Sea Zone : 1 cruiser, 2 destroyers and 5 transports
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 38 / 62
Russians : 42 / 53
Japanese : 47 / 49
Americans : 54 / 79
Chinese : 7 / 15
British : 31 / 30
UK_Pacific : 11 / 8
Italians : 17 / 32
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4,000
Median : 4,500
Variance : 0,364
Standard Deviation : 0,603
Total rolls : 12British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4,200
Median : 4,500
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
26 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 38 / 62
Russians : 42 / 53
Japanese : 47 / 49
Americans : 54 / 79
Chinese : 7 / 15
British : 31 / 30
UK_Pacific : 11 / 8
Italians : 17 / 32
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian CongoNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 62
Russians : 42 / 53
Japanese : 47 / 49
Americans : 54 / 79
Chinese : 7 / 15
British : 31 / 30
UK_Pacific : 11 / 8
Italians : 17 / 32
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0