13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)


  • Forgot to unload my inf and art on sumatra, rolling dice here.

    Japan inf and art:
    DiceRolling 2d6:
    (1, 4)

    ANZAC inf:
    DiceRolling 1d6:
    (1)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Manchuria to Chahar
                1 tactical_bomber moved from Anhwe to Chahar
                1 armour and 1 mech_infantry moved from Kweichow to Hopei
                1 armour and 1 tactical_bomber moved from Kweichow to Shensi
                1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from French Indo China to Yunnan
                1 infantry moved from Burma to India
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to India
                3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from 39 Sea Zone to India
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 36 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in India
                    Japanese attack with 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers
                    British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for British: 2 aaGuns, 1 artillery and 6 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 transport
                    ANZAC defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Sumatra: 1 infantry
                EDIT: Adding units owned by Japanese to Sumatra: 1 artillery
                EDIT: Changing ownership of Sumatra from ANZAC to Japanese
                EDIT: Turning off Edit Mode
                1 cruiser moved from 37 Sea Zone to 45 Sea Zone
                2 battleships moved from 37 Sea Zone to 35 Sea Zone
                3 carriers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                2 fighters moved from 41 Sea Zone to 36 Sea Zone
                1 fighter and 2 tactical_bombers moved from India to Burma
                1 bomber moved from India to French Indo China
                1 tactical_bomber moved from Shensi to Kweichow
                1 tactical_bomber moved from Chahar to Kweichow
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 artilleries moved from Shan State to Burma

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 destroyers placed in 36 Sea Zone
                1 destroyer placed in 6 Sea Zone
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
                Japanese collect 66 PUs (2 lost to blockades); end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

  • TripleA

    would you like to use you kamikaze in sz17?


  • No thanks

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 bombers and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - Americans
                6 bombers moved from Western United States to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                3 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 3 destroyers, 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 17 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 3 destroyers and 1 transport in 17 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 artillery in Iwo Jima, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery in Iwo Jima, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Iwo Jima, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Iwo Jima, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 6 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Iwo Jima
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 6 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 2 submarines
                        Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 6 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  6/9 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 16 Sea Zone
                    Americans win with 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer and 2 submarines
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                6 bombers moved from 16 Sea Zone to Midway
                2 artilleries, 5 infantry and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 9 destroyers, 5 infantry, 3 mech_infantrys and 5 transports moved from 33 Sea Zone to 21 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys moved from 21 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 21 Sea Zone
                2 fighters moved from 22 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 21 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 harbour placed in Guam
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield, 2 artilleries, 1 harbour, 5 infantry and 3 mech_infantrys
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 6 bombers
        45 Sea Zone : 1 destroyer
        21 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 9 destroyers, 5 fighters, 3 tactical_bombers and 5 transports
        17 Sea Zone : 1 flag, 3 destroyers, 2 submarines and 1 transport
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 artillery and 1 infantry
        123 Sea Zone : 1 transport
        Brazil : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 18 / 19
        Japanese : 68 / 82
        Americans : 52 / 73
        Chinese : 5 / 7
        British : 33 / 44
        UK_Pacific : 2 / 0
        Italians : 16 / 21
        ANZAC : 10 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 18 / 19
        Japanese : 68 / 82
        Americans : 52 / 73
        Chinese : 5 / 6
        British : 33 / 44
        UK_Pacific : 2 / 0
        Italians : 16 / 21
        ANZAC : 10 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 carriers and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                3 fighters moved from Scotland to Norway
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from West India to 39 Sea Zone
                3 fighters, 3 mech_infantrys and 2 tactical_bombers moved from West India to India

    Combat - British
                Battle in Norway
                    British attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 1 artillery and 2 mech_infantrys
                        British roll dice for 1 artillery, 4 fighters and 1 infantry in Norway, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Norway, round 2 :  1/3 hits
                        1 infantry owned by the British , 2 mech_infantrys owned by the Germans and 1 artillery owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in 39 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 3 transports
                        3 transports owned by the Japanese lost in 39 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports
                Battle in India
                    British attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in India, round 2 :  5/8 hits
                        Japanese roll dice for 3 artilleries and 1 infantry in India, round 2 :  1/4 hits
                        1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 3 artilleries owned by the Japanese lost in India
                    British win, taking India from Japanese with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 artilleries and 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 aaGun moved from West India to India
                1 fighter moved from India to Persia
                1 fighter moved from 39 Sea Zone to West India
                2 fighters and 2 tactical_bombers moved from India to West India
                1 mech_infantry moved from Sikang to Turkmenistan
                1 destroyer and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                4 fighters moved from Norway to 110 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                2 carriers placed in 110 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    Territory Summary for British, UK_Pacific :

    Sikang : 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        West India : 3 fighters, 1 mech_infantry and 2 tactical_bombers
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Norway : 1 flag, 1 artillery
        Ethiopia : 1 flag
        Turkmenistan : 1 mech_infantry
        125 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 fighter
        110 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport

    Production/PUs Summary :

    Germans : 52 / 68
        Russians : 18 / 19
        Japanese : 65 / 82
        Americans : 52 / 73
        Chinese : 5 / 6
        British : 36 / 43
        UK_Pacific : 5 / 5
        Italians : 16 / 21
        ANZAC : 10 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Algeria to Morocco
                2 armour moved from Vologda to Kazakhstan
                1 bomber moved from Western Germany to 125 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 2 armour
                    Russians defend with 1 mech_infantry
                    Italians win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Morocco
                    Italians attack with 2 artilleries and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                Battle in 125 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 125 Sea Zone to Western Germany
                1 aaGun moved from France to Holland Belgium
                1 aaGun moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Western Germany
                1 mech_infantry moved from Tobruk to Libya

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 artillery placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Guam to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 1 transport
                    Japanese defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber, 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 bomber, 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  2/2 hits
                        1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Java
                Battle in 41 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 41 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking Java from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 2 submarines

    Non Combat Move - ANZAC
                1 bomber moved from 44 Sea Zone to Guam
                2 fighters moved from Caroline Islands to Guam
                1 bomber moved from New South Wales to Guam

    Place Units - ANZAC
                1 artillery and 1 bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor and 1 harbour
        Guam : 2 bombers and 2 fighters
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag, 1 destroyer and 1 transport
        62 Sea Zone : 1 flag, 1 transport
        Alexandria : 2 infantry
        Italian Somaliland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 68
        Russians : 17 / 19
        Japanese : 58 / 82
        Americans : 52 / 73
        Chinese : 5 / 6
        British : 36 / 43
        UK_Pacific : 5 / 5
        Italians : 18 / 28
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 68
        Russians : 17 / 19
        Japanese : 58 / 82
        Americans : 52 / 73
        Chinese : 5 / 6
        British : 36 / 43
        UK_Pacific : 5 / 5
        Italians : 18 / 28
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 bombers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Karelia to Norway
                2 bombers moved from Western Germany to Norway
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Smolensk
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 bomber moved from Western Germany to Bryansk
                1 artillery moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                5 bombers and 1 fighter moved from Western Germany to United Kingdom
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 mech_infantry moved from Novosibirsk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Novosibirsk to Caucasus
                      Germans take Caucasus from Russians
                2 armour moved from Novosibirsk to Turkmenistan
                2 armour moved from Novosibirsk to Sikang
                1 armour moved from Novosibirsk to Tsinghai
                1 armour moved from Timguska to Tsinghai
                      Germans take Kansu from Chinese
                2 armour moved from Timguska to Suiyuyan
                2 armour moved from Novosibirsk to Samara
                1 mech_infantry moved from Timguska to Samara
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians


  • Intercept in London?

  • TripleA

    the blitz has begun and the r.a.f. is at the pub.
    no intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 bombers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Karelia to Norway
                2 bombers moved from Western Germany to Norway
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Smolensk
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 bomber moved from Western Germany to Bryansk
                1 artillery moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                5 bombers and 1 fighter moved from Western Germany to United Kingdom
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 mech_infantry moved from Novosibirsk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Novosibirsk to Caucasus
                      Germans take Caucasus from Russians
                2 armour moved from Novosibirsk to Turkmenistan
                2 armour moved from Novosibirsk to Sikang
                1 armour moved from Novosibirsk to Tsinghai
                1 armour moved from Timguska to Tsinghai
                      Germans take Kansu from Chinese
                2 armour moved from Timguska to Suiyuyan
                2 armour moved from Novosibirsk to Samara
                1 mech_infantry moved from Timguska to Samara
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8,5,5 and causes: 18 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in United Kingdom causes 21 damage total.  Damaged units is as follows: factory_major = 18, airfield = 3
                Battle in Norway
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 artillery
                    Germans win, taking Norway from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in French West Africa
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking French West Africa from French, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Samara
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Yakut S.S.R.
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Suiyuyan
                    Germans attack with 2 armour
                    Chinese defend with 1 infantry
                    Germans win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Germans attack with 2 armour
                    Chinese defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 armour
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Germans attack with 2 armour
                    British defend with 1 infantry
                    Germans win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Turkmenistan
                    Germans attack with 2 armour
                    British defend with 1 mech_infantry
                    Germans win, taking Turkmenistan from Russians with 2 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Novgorod
                1 bomber moved from Bryansk to Novgorod
                2 bombers moved from Norway to Western Germany
                1 fighter moved from United Kingdom to Holland Belgium
                4 bombers moved from United Kingdom to Western Germany
                1 mech_infantry moved from Novgorod to Vologda
                2 mech_infantrys moved from Novgorod to Karelia
                2 mech_infantrys moved from Eastern Poland to Archangel

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 bombers and 2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 70 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                1 fighter moved from Russia to Ukraine
                3 artilleries and 6 infantry moved from Russia to Samara
                2 infantry and 1 tactical_bomber moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 armour and 4 mech_infantrys moved from Tambov to Caucasus
                1 infantry moved from Rostov to Caucasus
                2 mech_infantrys moved from Russia to Volgograd
                2 artilleries and 3 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Szechwan to Sikang
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Sikang
                    Russians attack with 1 mech_infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Sikang
                    Russians win, taking Sikang from Germans with 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Volgograd
                    Russians attack with 2 artilleries, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Volgograd, round 2 :  2/7 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  2/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Italians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 :  0/3 hits
                        Germans roll dice for 1 artillery in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 :  1/2 hits
                        Germans roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 1 infantry and 4 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Caucasus, round 2 :  1/6 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 3 artilleries and 6 infantry
                    Germans defend with 2 armour
                        Russians roll dice for 3 artilleries and 6 infantry in Samara, round 2 :  3/9 hits
                        Germans roll dice for 2 armour in Samara, round 2 :  0/2 hits
                        2 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour

    Non Combat Move - Russians
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Ukraine to Russia

    Place Units - Russians
                4 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Sikang : 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 11 artilleries, 1 factory_major, 1 fighter, 36 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Vologda : 1 artillery
        Volgograd : 2 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Caucasus : 1 armour and 4 mech_infantrys
        Smolensk : 1 infantry
        Samara : 3 artilleries and 6 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 61 / 90
        Russians : 15 / 15
        Japanese : 58 / 82
        Americans : 52 / 73
        Chinese : 3 / 6
        British : 33 / 43
        UK_Pacific : 5 / 5
        Italians : 17 / 28
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 carriers and 5 fighters; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
                2 fighters moved from Japan to 17 Sea Zone
                1 armour moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Yunnan
                3 mech_infantrys moved from Yunnan to India
                2 artilleries moved from Burma to India
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                1 bomber moved from French Indo China to 44 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 3 destroyers, 2 submarines and 1 transport
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 21
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for Americans: 3 destroyers, 2 submarines and 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery
                    ANZAC defend with 1 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in India
                    Japanese attack with 2 artilleries and 3 mech_infantrys
                    British defend with 1 aaGun and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for British: 1 aaGun and 2 mech_infantrys

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Burma to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                3 fighters moved from 44 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Kweichow to 36 Sea Zone
                2 fighters moved from 17 Sea Zone to Japan
                1 destroyer moved from 36 Sea Zone to 18 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Sakha to Amur
                1 armour moved from Chahar to Anhwe
                1 armour moved from Hopei to Hunan
                1 bomber moved from 44 Sea Zone to French Indo China
                2 battleships and 3 carriers moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 carriers and 1 fighter placed in 36 Sea Zone
                4 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 carriers and 5 fighters; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
                2 fighters moved from Japan to 17 Sea Zone
                1 armour moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Yunnan
                3 mech_infantrys moved from Yunnan to India
                2 artilleries moved from Burma to India
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                1 bomber moved from French Indo China to 44 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 3 destroyers, 2 submarines and 1 transport
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 21
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for Americans: 3 destroyers, 2 submarines and 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery
                    ANZAC defend with 1 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in India
                    Japanese attack with 2 artilleries and 3 mech_infantrys
                    British defend with 1 aaGun and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for British: 1 aaGun and 2 mech_infantrys

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Burma to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                3 fighters moved from 44 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Kweichow to 36 Sea Zone
                2 fighters moved from 17 Sea Zone to Japan
                1 destroyer moved from 36 Sea Zone to 18 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Sakha to Amur
                1 armour moved from Chahar to Anhwe
                1 armour moved from Hopei to Hunan
                1 bomber moved from 44 Sea Zone to French Indo China
                2 battleships and 3 carriers moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 carriers and 1 fighter placed in 36 Sea Zone
                4 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • Sorry for the edit, forgot a blocker.

  • TripleA

    would you like to use kamikaze?


  • No thanks

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