@AndrewAAGamer it looks like I posted twice, but they are the same.
14L G40 Fresh Prince(allies+9) vs Noobtastic(axis)
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OOL?
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@seththenewb:
Sz111
A
Rolls: 2@2 2@3 2@4; Total Hits: 42@2: (4, 1)2@3: (2, 2)2@4: (5, 4)
keep ftr
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sz111
D
Rolls: 1@2 1@3 2@4; Total Hits: 11@2: (4)1@3: (6)2@4: (6, 3)
For sz110, what’s your OOL or are you extending the 5 min you’ll be on for?
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good grief man… those rolls SUCKED! i’m on for a few more min go ahead and roll it.
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sz111
A
Rolls: 2@3 2@4; Total Hits: 22@3: (5, 5)2@4: (3, 3)
D
Rolls: 1@4; Total Hits: 11@4: (3)
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sweet, took out an aircraft. i’ll take it.
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sz110 rolling sub w/rest since you have bb soak
Rolls: 1@2 2@3 5@4; Total Hits: 41@2: (6)2@3: (4, 3)5@4: (2, 5, 2, 3, 6)
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tip bat, lose 2 cruisers, lose british ftr
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sz110
D
Rolls: 2@3 4@4; Total Hits: 42@3: (1, 3)4@4: (6, 2, 4, 6)
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kaboom! round 2 baby, here’s where it cuts deep!
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lose sub, bb, tac
Rd2 2ftr, tac, 2bmb vs bb(d) 2ftr
Rolls: 2@3 3@4; Total Hits: 22@3: (4, 2)3@4: (4, 5, 5)
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keep battleship
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D
Rolls: 3@4; Total Hits: 13@4: (2, 6, 6)
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lose ftr
A
Rolls: 1@3 3@4; Total Hits: 11@3: (4)3@4: (6, 5, 3)
D
Rolls: 1@4; Total Hits: 01@4: (6)
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man that round 3 defensive roll sucked! ugh. 3/3 woulda been so sweet.
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sz111 cw/ss, 2ftr, tac
sz110 cw/ftr, tac, 2bmb -
good grief…. 1/4 on fours. guess you got your luck workin there in the last two fleet battles - yikes that coulda been a quick game for you. it will be more fun this way. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 2 infantry and 1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Slovakia Hungary to Bessarabia
2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 armour moved from Greater Southern Germany to Eastern Poland
1 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to FranceCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 1 artillery and 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Baltic States
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 4 armour and 3 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the British
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters and 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Baltic States to Romania
1 fighter moved from Bessarabia to Romania
2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 aaGuns moved from Western Germany to France
2 bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 tactical_bombers moved from 111 Sea Zone to Western GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 bomber placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 38 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
i see my rolls went considerably better in MARTI in both 111 and 110. people may start to wonder if that continues. if i recall the same thing happened for you in our first game when you rolled on the forum. hmmmmmmm