13L G40 Vold (axis) vs Soulblighter (Allies +7)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                6 infantry moved from Caroline Islands to 33 Sea Zone
                6 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
                6 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 34 Sea Zone to 18 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 34 Sea Zone to 18 Sea Zone
                4 fighters moved from 33 Sea Zone to 18 Sea Zone

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 6 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking Philippines from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 18 Sea Zone
                    ANZAC attack with 4 fighters and 2 submarines
                    Japanese defend with 2 destroyers
                    ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 destroyers
                    Casualties for ANZAC: 1 submarine
                Battle in 22 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 22 Sea Zone to 35 Sea Zone
                4 fighters moved from 18 Sea Zone to 35 Sea Zone
                3 carriers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 104 Sea Zone to 112 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Germany to 112 Sea Zone
                5 armour and 10 mech_infantrys moved from Bryansk to Rostov
                2 armour and 3 mech_infantrys moved from Belarus to Rostov
                3 armour moved from Ukraine to Rostov
                1 infantry moved from Yugoslavia to Bulgaria
                2 bombers moved from Western Germany to Bulgaria
                1 armour, 2 artilleries and 2 mech_infantrys moved from Yugoslavia to Albania
                1 bomber moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 1 carrier and 1 destroyer
                    French defend with 1 cruiser
                    Germans win with 2 bombers, 1 carrier and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in Albania
                    Germans attack with 1 armour, 2 artilleries and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Albania from Americans with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Bulgaria
                    Germans attack with 2 bombers and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Bulgaria from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Germans attack with 10 armour and 13 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 10 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from 112 Sea Zone to Western Germany
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                2 tactical_bombers moved from Novgorod to Western Germany
                2 bombers moved from Bulgaria to Western Germany
                3 bombers moved from Novgorod to Western Germany
                1 artillery moved from Norway to 113 Sea Zone
                1 artillery moved from 113 Sea Zone to Western Germany
                1 armour and 2 mech_infantrys moved from France to Northern Italy
                2 artilleries and 12 infantry moved from France to Southern France

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Yugoslavia
                1 artillery and 1 fighter placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Yenisey to Olgiy
                1 infantry moved from Timguska to Olgiy
                3 fighters and 2 tactical_bombers moved from Russia to Olgiy

    Combat - Russians
                Battle in Olgiy
                    Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Olgiy, round 2 :  2/7 hits
                        Japanese roll dice for 2 mech_infantrys in Olgiy, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Olgiy
                    Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                3 fighters and 2 tactical_bombers moved from Olgiy to Yenisey
                1 infantry moved from Tambov to Volgograd
                1 armour moved from Samara to Russia
                2 infantry moved from Samara to Novosibirsk

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

    Territory Summary for Russians :

    Yenisey : 3 fighters and 2 tactical_bombers
        Bryansk : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major and 19 infantry
        Novosibirsk : 2 infantry
        Volgograd : 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 18 / 18
        Japanese : 57 / 63
        Americans : 66 / 86
        Chinese : 2 / 4
        British : 37 / 39
        UK_Pacific : 10 / 10
        Italians : 17 / 16
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,556
            Median : 4,000
            Variance : 0,875
            Standard Deviation : 0,935
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
            Average roll : 1,000
            Median : 1,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4,286
            Median : 5,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Yenisey to Olgiy
                1 infantry moved from Timguska to Olgiy
                3 fighters and 2 tactical_bombers moved from Russia to Olgiy

    Combat - Russians
                Battle in Olgiy
                    Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 2 mech_infantrys
                    Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                3 fighters and 2 tactical_bombers moved from Olgiy to Yenisey
                1 infantry moved from Tambov to Volgograd
                1 armour moved from Samara to Russia
                2 infantry moved from Samara to Novosibirsk

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Tambov: 1 infantry
                EDIT: Turning off Edit Mode

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Tsinghai to Sikang
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                1 mech_infantry moved from Suiyuyan to Sikang
                2 destroyers moved from 85 Sea Zone to 88 Sea Zone
                1 fighter and 1 tactical_bomber moved from 85 Sea Zone to 88 Sea Zone
                1 artillery moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 transport moved from 35 Sea Zone to 18 Sea Zone
                1 destroyer moved from 17 Sea Zone to 23 Sea Zone
                1 destroyer moved from 17 Sea Zone to 22 Sea Zone
                1 armour moved from Brazil to Central America
                      Japanese take Central America from Americans

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 artilleries and 1 infantry
                    retreated to Sikang
                    Chinese win with 2 artilleries remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Sikang from Chinese to Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Chile to 66 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                1 artillery and 1 infantry moved from Argentina to Brazil
                1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
                1 fighter and 1 tactical_bomber moved from 88 Sea Zone to Brazil
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                3 infantry moved from Kiangsu to Kiangsi
                1 artillery, 2 infantry and 2 mech_infantrys moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Buyant-Uhaa to Jehol
                1 mech_infantry moved from Korea to Jehol

    Place Units - Japanese
                1 armour and 2 infantry placed in Manchuria
                3 infantry placed in Brazil
                3 artilleries placed in Argentina
                3 mech_infantrys placed in Chile
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 87 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 52 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 85 Sea Zone: 2 destroyers
                EDIT: Removing units owned by Americans from 88 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 23 Sea Zone: 1 destroyer
                EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 18 Sea Zone: 1 destroyer
                EDIT: Removing units owned by ANZAC from 18 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to Sikang: 1 artillery and 1 mech_infantry
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Kiangsu
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,6,1,2
                Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total

  • '13

    Edits: I did the turn at 6am, but for some reason it did not post - I didn’t have time to check before shutting everything down.

    I recreated the purchase and combat moves, and edited the results based on the dice emails, but that has created a new problem in Sikang.  TripleA will not allow me to remove the two arty’s as it thinks there is a transport  (can you give it a shot?)….

    And in the hoopla of editing the turn I missed a few noncoms, so a few more edits…


  • Two options:

    1. You redo the turn again in local game mode and edit the results in accordingly, then you reopen the game in play by forum mode and post the summary etc.

    2. You redo the turn and accept the new results.

    I am fine either way, but leaving it like this seems silly. The artillery units are bugged. Even moving the units during the British turn, gives the same message trying to remove the artillery.

  • '13

    No, we can’t leave it this way but it was worth it for you to try before I go to other steps to recreate the turn result.  Sometimes it happens that you can make an edit that I can’t - and visa versa.

    I’ll work on it this weekend.

  • '13

    OK, here’s a retooled file - I don’t see any errors


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 3 aaGuns, 5 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Central United States to Central America
                2 destroyers moved from 89 Sea Zone to 88 Sea Zone
                1 destroyer moved from 92 Sea Zone to 87 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 87 Sea Zone
                5 fighters and 3 tactical_bombers moved from Venezuela to 88 Sea Zone
                1 tactical_bomber moved from Venezuela to Central America
                1 submarine moved from 23 Sea Zone to 18 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 34 Sea Zone to 18 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 18 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 18 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                        1 transport owned by the Japanese lost in 18 Sea Zone
                        Americans roll dice for 2 submarines in 18 Sea Zone, round 3 :  0/2 hits
                    Americans win with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 88 Sea Zone
                    Americans attack with 2 destroyers, 5 fighters and 3 tactical_bombers
                    Japanese defend with 2 destroyers
                        Americans roll dice for 2 destroyers, 5 fighters and 3 tactical_bombers in 88 Sea Zone, round 2 :  8/10 hits
                        Japanese roll dice for 2 destroyers in 88 Sea Zone, round 2 :  0/2 hits
                        2 destroyers owned by the Japanese lost in 88 Sea Zone
                    Americans win with 2 destroyers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers
                Battle in 87 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 87 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 87 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Central America
                    Americans attack with 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Central America, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Central America, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Central America
                    Americans win, taking Central America from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in French Indo China

    Non Combat Move - Americans
                1 tactical_bomber moved from Central America to Venezuela
                5 fighters and 3 tactical_bombers moved from 88 Sea Zone to Spain
                1 fighter and 1 tactical_bomber moved from 87 Sea Zone to Spain
                1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 1 transport moved from 92 Sea Zone to 89 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                2 infantry and 4 transports moved from 89 Sea Zone to 101 Sea Zone
                2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 89 Sea Zone
                2 artilleries and 6 infantry moved from 89 Sea Zone to Venezuela
                2 aaGuns and 4 infantry moved from Central United States to Southeast Mexico
                2 armour and 1 mech_infantry moved from Turkey to Greece
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone
                4 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                8 fighters and 2 tactical_bombers moved from Russia to Greece
                4 destroyers moved from 8 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 7 Sea Zone to 25 Sea Zone
                5 destroyers and 2 submarines moved from 54 Sea Zone to 37 Sea Zone

    Place Units - Americans
                3 aaGuns placed in Spain
                3 infantry placed in Greece
                3 infantry placed in Turkey
                3 infantry placed in Venezuela
                5 artilleries and 5 infantry placed in Central United States
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery and 1 infantry
        French Indo China : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 5 destroyers and 2 submarines
        36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        25 Sea Zone : 5 destroyers and 1 transport
        10 Sea Zone : 1 flag
        18 Sea Zone : 2 submarines
        17 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        West Indies : 1 harbour
        Central United States : 5 artilleries, 1 factory_major and 5 infantry
        Central America : 2 mech_infantrys
        Southeast Mexico : 2 aaGuns and 4 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Algeria : 1 flag
        Syria : 1 flag
        119 Sea Zone : 1 flag
        Turkey : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        89 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers and 5 transports
        Greece : 1 flag, 2 aaGuns, 1 airfield, 4 armour, 1 factory_minor, 8 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
        Venezuela : 1 flag, 2 artilleries, 1 factory_minor, 15 infantry and 1 tactical_bomber
        Spain : 1 flag, 3 aaGuns, 1 factory_minor, 6 fighters, 3 infantry and 4 tactical_bombers
        98 Sea Zone : 1 destroyer
        88 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 17 / 18
        Japanese : 58 / 60
        Americans : 68 / 93
        Chinese : 0 / 4
        British : 37 / 39
        UK_Pacific : 10 / 10
        Italians : 17 / 16
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3,303
            Median : 3,000
            Variance : 0,594
            Standard Deviation : 0,771
            Total rolls : 33

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,167
            Median : 3,000
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Americans Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3,333
            Median : 3,000
            Variance : 1,038
            Standard Deviation : 1,019
            Total rolls : 27


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 16 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                British buy 13 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Italians
                1 armour moved from Burma to Siam
                      UK_Pacific take Shan State from Japanese
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 artillery and 2 infantry moved from India to Burma
                3 infantry moved from Turkmenistan to Kazakhstan
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                4 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Turkey to Caucasus
                3 artilleries moved from Turkey to Northwest Persia
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                3 transports moved from 92 Sea Zone to 89 Sea Zone
                1 bomber moved from French Equatorial Africa to Spain
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from 80 Sea Zone to Iraq

    Place Units - British
                7 infantry placed in United Kingdom
                3 infantry placed in Persia
                3 infantry placed in Iraq

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 armour
        Yunnan : 1 infantry
        Burma : 2 aaGuns, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Kazakhstan : 5 fighters, 4 infantry and 1 tactical_bomber
        36 Sea Zone : 1 battleship
        Belgian Congo : 3 artilleries and 9 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 18 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        French Central Africa : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 infantry
        Portugal : 1 flag
        Afghanistan : 1 flag
        80 Sea Zone : 1 transport
        Mozambique : 1 flag
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 flag
        89 Sea Zone : 3 transports
        Angola : 1 flag
        Iraq : 1 flag, 1 factory_minor and 7 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 5 artilleries and 8 infantry
        Persia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Spain : 1 armour, 9 artilleries, 1 bomber and 5 infantry

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 17 / 18
        Japanese : 55 / 60
        Americans : 68 / 93
        Chinese : 1 / 4
        British : 38 / 38
        UK_Pacific : 12 / 12
        Italians : 16 / 16
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3,333
            Median : 3,000
            Variance : 0,439
            Standard Deviation : 0,663
            Total rolls : 42

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,125
            Median : 3,000
            Variance : 0,571
            Standard Deviation : 0,756
            Total rolls : 8

    British Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,571
            Median : 3,000
            Variance : 1,167
            Standard Deviation : 1,080
            Total rolls : 7

    Americans Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3,333
            Median : 3,000
            Variance : 1,038
            Standard Deviation : 1,019
            Total rolls : 27


  • Minor edit. Ask me for an OOL if you decide to attack spain.

  • '13

    I’m attacking spain.  What is your OOL?


  • British infantry and artillery first.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Spain
                3 artilleries and 4 infantry moved from Southern France to Spain
                1 armour moved from Northern Italy to Spain
                1 bomber moved from Southern Italy to Spain
                2 fighters moved from Western Germany to Spain

    Combat - Italians
                Battle in Spain
                    Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
                    British defend with 1 armour, 9 artilleries, 1 bomber and 5 infantry; Americans defend with 3 aaGuns, 1 factory_minor, 6 fighters, 3 infantry and 4 tactical_bombers
                    Americans win with 1 armour, 9 artilleries, 1 bomber, 6 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is -54
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour, 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 3 aaGuns

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry moved from Northern Italy to Southern France
                9 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                2 infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • '13

    I assumed that you would still want the artillery first - if that was incorrect just switch them for UK infantry in edit.

  • '13

    AA rather, not artillery


  • @Vold:

    AA rather, not artillery

    Hence I asked for an OOL. The reason I wanted to keep my AA alive is because of Germany. Germany has a high amount of planes and against planes AA is really usefull (well most of the time).


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                2 infantry moved from 37 Sea Zone to Malaya
                6 fighters moved from 35 Sea Zone to Malaya
                6 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 6 fighters and 4 infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 cruiser in Malaya, round 2 :  1/1 hits
                        ANZAC roll dice for 6 fighters and 4 infantry in Malaya, round 2 :  2/10 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 6 fighters and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Hainan
                Battle in Kwangsi

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                3 carriers moved from 35 Sea Zone to 37 Sea Zone
                6 fighters moved from Malaya to 37 Sea Zone
                3 destroyers moved from 35 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Kwangsi : 2 infantry
        Hainan : 1 flag, 1 harbour and 2 infantry
        Malaya : 4 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        New Britain : 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 transports
        36 Sea Zone : 2 transports
        35 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        54 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        62 Sea Zone : 2 destroyers and 1 submarine
        Russia : 2 fighters

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 17 / 18
        Japanese : 51 / 60
        Americans : 68 / 93
        Chinese : 2 / 4
        British : 38 / 38
        UK_Pacific : 15 / 12
        Italians : 16 / 16
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,615
            Median : 4,000
            Variance : 0,417
            Standard Deviation : 0,645
            Total rolls : 13

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,636
            Median : 4,000
            Variance : 0,900
            Standard Deviation : 0,949
            Total rolls : 11

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