13L Soulblighter (Axis) vs PGMatt (Allies+9)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 45 Sea Zone to 33 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 34 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese

    Combat - Americans
                Battle in Sumatra
                Battle in Borneo
                Battle in 33 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Sumatra from Japanese, taking Borneo from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 transports moved from 91 Sea Zone to 90 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 transports moved from 90 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 artilleries and 19 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 5 artilleries and 19 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 5 artilleries and 19 infantry in Chahar, round 2 :  5/24 hits
                        Japanese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 5 artilleries and 19 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Chahar : 5 artilleries and 22 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 26 / 30
        Japanese : 50 / 59
        Americans : 60 / 80
        Chinese : 7 / 9
        British : 28 / 30
        UK_Pacific : 11 / 7
        Italians : 21 / 32
        ANZAC : 11 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • uk?

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Italians
                      British take Tunisia from Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Persia to Trans-Jordan
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 1 artillery
                        British roll dice for 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  5/7 hits
                        Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 :  1/2 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 aaGun and 2 infantry moved from India to West India
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 fighter placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,3,1,6
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Burma : 2 aaGuns, 1 artillery and 12 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour and 1 infantry
        West India : 1 aaGun and 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 mech_infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 aaGun, 1 airfield, 2 fighters and 4 infantry
        Kenya : 1 infantry and 1 mech_infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 1 artillery and 1 infantry
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 26 / 30
        Japanese : 46 / 59
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 32 / 31
        UK_Pacific : 14 / 14
        Italians : 17 / 32
        ANZAC : 11 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour, 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour, 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 bomber and 2 fighters moved from Trans-Jordan to Egypt
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Egypt
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Siam to French Indo China
                1 bomber moved from Northern Territory to French Indo China
                1 artillery moved from Dutch New Guinea to New Guinea
                      ANZAC take New Guinea from Japanese

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 bomber and 1 infantry in French Indo China, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    ANZAC win, taking French Indo China from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from Northern Territory to Siam
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        New Guinea : 1 artillery
        French Indo China : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 26 / 30
        Japanese : 44 / 59
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 14 / 14
        Italians : 19 / 29
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Gold Coast : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 26 / 30
        Japanese : 44 / 59
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 14 / 14
        Italians : 19 / 29
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                8 armour and 3 mech_infantrys moved from Finland to Novgorod
                3 infantry moved from Finland to Norway
                4 infantry moved from Romania to Yugoslavia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 aaGun, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Eastern Poland to Romania
                1 aaGun moved from Poland to Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                4 fighters moved from Western Germany to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Novgorod to France
                3 infantry moved from Germany to Western Germany
                3 infantry moved from Germany to Western Germany
                2 bombers moved from Novgorod to Southern Italy
                1 infantry moved from Germany to Slovakia Hungary
                6 artilleries moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to France

    Place Units - Germans
                3 transports placed in 97 Sea Zone
                3 infantry placed in France
                3 infantry placed in Norway
                3 infantry placed in Novgorod
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                8 armour and 3 mech_infantrys moved from Finland to Novgorod
                3 infantry moved from Finland to Norway
                4 infantry moved from Romania to Yugoslavia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 aaGun, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Eastern Poland to Romania
                1 aaGun moved from Poland to Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                4 fighters moved from Western Germany to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Novgorod to France
                3 infantry moved from Germany to Western Germany
                3 infantry moved from Germany to Western Germany
                2 bombers moved from Novgorod to Southern Italy
                1 infantry moved from Germany to Slovakia Hungary
                6 artilleries moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to France

    Place Units - Germans
                3 transports placed in 97 Sea Zone
                3 infantry placed in France
                3 infantry placed in Norway
                3 infantry placed in Novgorod
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Trans-Jordan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Timguska : 1 flag, 1 armour and 1 mech_infantry
        Trans-Jordan : 5 fighters and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Slovakia Hungary : 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
        Romania : 1 infantry
        Germany : 1 aaGun and 1 factory_major
        Norway : 1 factory_minor and 9 infantry
        Southern Italy : 2 bombers and 1 infantry
        Karelia : 1 flag, 6 artilleries
        Baltic States : 1 flag, 1 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 2 artilleries and 9 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 8 armour, 6 artilleries, 1 factory_minor, 1 harbour, 31 infantry and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        97 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer and 3 transports
        Yugoslavia : 1 flag, 1 factory_minor and 5 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 24 / 30
        Japanese : 44 / 59
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 14 / 14
        Italians : 19 / 29
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                5 was rolled 2 times
            Average roll : 5,000
            Median : 5,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Null / Other
                5 was rolled 2 times
            Average roll : 5,000
            Median : 5,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2


  • Minor edit. Those planes were supposed to go elsewhere.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Yakut S.S.R.
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Yakut S.S.R., round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 14 infantry moved from Suiyuyan to Chahar
                6 infantry moved from Hopei to Chahar
                4 artilleries and 4 infantry moved from Vologda to Smolensk
                2 artilleries and 8 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Persia to Iraq

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    Territory Summary for Russians :

    Chahar : 2 aaGuns and 20 infantry
        Yakut S.S.R. : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 3 armour, 3 artilleries, 11 infantry and 2 mech_infantrys
        Urals : 1 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 6 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 4 aaGuns, 15 artilleries and 24 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 infantry and 3 mech_infantrys
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 27 / 30
        Japanese : 43 / 59
        Americans : 60 / 80
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 14 / 14
        Italians : 19 / 29
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 armour and 6 artilleries; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 armour and 1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Yunnan
                1 bomber moved from Kwangtung to Yunnan
                1 bomber moved from Kwangtung to Yunnan
                8 infantry moved from Japan to 6 Sea Zone
                2 battleships, 4 carriers, 4 destroyers, 4 fighters, 8 infantry, 2 submarines, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                8 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 4 transports
                    Americans defend with 1 submarine
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in French Indo China
                    Japanese attack with 1 fighter, 8 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking French Indo China from ANZAC with 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 4 artilleries, 3 fighters and 20 infantry moved from Anhwe to Jehol
                3 infantry moved from Shantung to Jehol
                3 infantry moved from Manchuria to Jehol
                3 infantry moved from Kiangsu to Shantung
                3 infantry moved from Kiangsi to Hunan
                1 destroyer moved from 22 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
                2 bombers moved from Yunnan to Kwangtung

    Place Units - Japanese
                1 airfield placed in Kwangtung
                3 artilleries placed in Kiangsu
                3 artilleries placed in Shantung
                3 armour placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 53 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 bomber and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - Americans
                Battle in Philippines
                Battle in Celebes
                Battle in Anglo Egyptian Sudan
                    Americans attack with 1 artillery, 1 bomber and 3 infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 2 :  2/5 hits
                        Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Anglo Egyptian Sudan to Persia
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries, 1 carrier, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 90 Sea Zone to 91 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from Morocco to Tunisia
                2 infantry moved from Morocco to Algeria

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        17 Sea Zone : 1 flag
        54 Sea Zone : 2 destroyers
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 artillery and 3 infantry
        Morocco : 2 artilleries, 4 infantry and 2 mech_infantrys
        Algeria : 2 infantry
        Tunisia : 2 mech_infantrys
        101 Sea Zone : 4 transports
        Brazil : 1 flag
        Persia : 1 bomber
        91 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 26 / 30
        Japanese : 46 / 53
        Americans : 65 / 91
        Chinese : 3 / 9
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 18 / 29
        ANZAC : 11 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 22 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Anhwe : 5 artilleries and 25 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 26 / 30
        Japanese : 45 / 53
        Americans : 65 / 91
        Chinese : 4 / 4
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 18 / 29
        ANZAC : 11 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 6 mech_infantrys; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                      British take Tobruk from Italians

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 4 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun and 2 infantry moved from West India to India
                1 artillery and 1 infantry moved from India to Burma
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 artillery and 3 infantry
        Burma : 2 aaGuns, 1 artillery and 9 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        Malaya : 1 harbour and 1 infantry
        Belgian Congo : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Scotland : 1 aaGun, 1 airfield, 2 fighters and 4 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry and 2 mech_infantrys
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 5 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 26 / 30
        Japanese : 44 / 53
        Americans : 65 / 91
        Chinese : 5 / 4
        British : 32 / 39
        UK_Pacific : 14 / 14
        Italians : 17 / 29
        ANZAC : 11 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Forgot to post

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Siam to Philippines
                1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
                EDIT: 2 destroyers moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Siam : 1 flag
        Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 24 / 30
        Japanese : 44 / 53
        Americans : 65 / 91
        Chinese : 5 / 4
        British : 32 / 39
        UK_Pacific : 14 / 14
        Italians : 19 / 31
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 destroyer
        Gold Coast : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 24 / 30
        Japanese : 44 / 53
        Americans : 65 / 91
        Chinese : 5 / 4
        British : 32 / 39
        UK_Pacific : 14 / 14
        Italians : 19 / 31
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                6 artilleries moved from Karelia to Novgorod
                5 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                6 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 carriers, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Western Germany to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from France to 98 Sea Zone
                3 infantry moved from Western Germany to France
                1 fighter moved from Trans-Jordan to Iraq
                1 fighter moved from Trans-Jordan to Iraq
                2 infantry moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 aaGun moved from Novgorod to Baltic States
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Slovakia Hungary to Eastern Poland

    Place Units - Germans
                1 artillery placed in France
                1 artillery placed in Western Germany
                2 infantry placed in Western Germany
                2 infantry placed in France
                1 bomber placed in Yugoslavia
                2 infantry placed in Yugoslavia
                3 infantry placed in Novgorod
                1 infantry placed in Western Germany
                2 infantry placed in Western Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

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